Staff Ben Posted August 26, 2015 Author Staff Share Posted August 26, 2015 These were actually done a while ago, but they are only just going to make it into the next Beta. ronnyb 1 Quote SerifLabs team - Affinity Developer Software engineer - Photographer - Guitarist - Philosopher iMac 27" Retina 5K (Late 2015), 4.0GHz i7, AMD Radeon R9 M395 MacBook (Early 2015), 1.3GHz Core M, Intel HD 5300 iPad Pro 10.5", 256GB Link to comment Share on other sites More sharing options...
ronnyb Posted August 26, 2015 Share Posted August 26, 2015 Those look cool Ben... can't wait to try it out on the next beta. LilleG 1 Quote 2021 16” Macbook Pro w/ M1 Max 10c cpu /24c gpu, 32 GB RAM, 1TB SSD, Sonoma 14.4.1 2018 11" iPad Pro w/ A12X cpu/gpu, 256 GB, iPadOS 17 Link to comment Share on other sites More sharing options...
Gear maker Posted September 1, 2015 Share Posted September 1, 2015 Ben, this looks really great. Can't wait to use it in a project. Quote iMac (27-inch, Late 2009) with macOS Sierra Link to comment Share on other sites More sharing options...
jackamus Posted September 7, 2015 Share Posted September 7, 2015 Ah! some people will be very happy with this :) I'm sure @jackamus will appreciate it. Hi MEB, How embarrassing! I'm only now just downloading it. I will check out the cog feature and report back. Quote If voting made any difference it wouldn't be allowed! Rules are for the guidance of wise men and the obedience of fools. To be ignorant of world happenings is forgivable - to be willingly ignorant is unforgivable. Truth does not need to be protected only lies do. Mac OS Monterey 12.6.4 AD version 2.4.2 Link to comment Share on other sites More sharing options...
jackamus Posted September 7, 2015 Share Posted September 7, 2015 I have now checked out the improved cog feature and it will allow a more realistic gear wheel to be drawn. I'm going to have a few of these to do soon. All we need now is 'EXTRUSION' this will make all these shapes have a new life! Quote If voting made any difference it wouldn't be allowed! Rules are for the guidance of wise men and the obedience of fools. To be ignorant of world happenings is forgivable - to be willingly ignorant is unforgivable. Truth does not need to be protected only lies do. Mac OS Monterey 12.6.4 AD version 2.4.2 Link to comment Share on other sites More sharing options...
peter Posted September 7, 2015 Share Posted September 7, 2015 Some more cogs... jackamus 1 Quote MacBook pro, 2.26 GHz Intel Core 2 Duo, 4 GB 1067 MHz DDR3, NVIDIA GeForce 9400M 256 MB, OS X 10.11.6 http://www.pinterest.com/peter2111 Link to comment Share on other sites More sharing options...
jackamus Posted September 7, 2015 Share Posted September 7, 2015 Its amazing what you can be left with when you remove almost everything! ;) Quote If voting made any difference it wouldn't be allowed! Rules are for the guidance of wise men and the obedience of fools. To be ignorant of world happenings is forgivable - to be willingly ignorant is unforgivable. Truth does not need to be protected only lies do. Mac OS Monterey 12.6.4 AD version 2.4.2 Link to comment Share on other sites More sharing options...
peter Posted September 7, 2015 Share Posted September 7, 2015 minimalism Quote MacBook pro, 2.26 GHz Intel Core 2 Duo, 4 GB 1067 MHz DDR3, NVIDIA GeForce 9400M 256 MB, OS X 10.11.6 http://www.pinterest.com/peter2111 Link to comment Share on other sites More sharing options...
Signguy Posted December 3, 2015 Share Posted December 3, 2015 Is there any way to change the heart tool to provide a tapered bottom. Quote Link to comment Share on other sites More sharing options...
maxaffinity Posted January 6, 2016 Share Posted January 6, 2016 I use dynamic shapes a lot! I think they are great! Is there a way to scale proportionally a dynamic shape that is using absolute values for its properties? E.g. I have a rounded rectangle with 4px rounded corners and when I scale it down either using a percentage or pixel value the corners stay at 4px. I can accomplish proportional values using percentage values for the corners but I would like to use absolute pixel values. Quote Link to comment Share on other sites More sharing options...
Madame Posted January 6, 2016 Share Posted January 6, 2016 I use dynamic shapes a lot! I think they are great! Is there a way to scale proportionally a dynamic shape that is using absolute values for its properties? E.g. I have a rounded rectangle with 4px rounded corners and when I scale it down either using a percentage or pixel value the corners stay at 4px. I can accomplish proportional values using percentage values for the corners but I would like to use absolute pixel values. Maybe this is what you are wanting? https://affinity.serif.com/en-gb/tutorials/designer/ Quote - Affinity Photo 2.3.0 - Affinity Designer 2.3.0 -Affinity Publisher 2.3.0 MacBook Pro 16 GB MacOS Sonoma 14.1.2 Link to comment Share on other sites More sharing options...
maxaffinity Posted March 1, 2016 Share Posted March 1, 2016 Maybe this is what you are wanting? https://affinity.serif.com/en-gb/tutorials/designer/ Thank you!! I reviewed the videos. Still when using absolute values for dynamic shapes there is apparently no way to resize and keep the proportion. I can achieve this, however, de-selecting "absolute sizes"to use precentage values. It would be great if the corner tool also had the ability to use percentage values so shapes that have been modified with it can be resized proportionally. Quote Link to comment Share on other sites More sharing options...
p_mac Posted March 3, 2016 Share Posted March 3, 2016 Thank you Ben, very generous. Quote Link to comment Share on other sites More sharing options...
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