Jump to content

Recommended Posts

Posted

Test and confirmed as a problem

Asus ROG Strix G713 Notebook:
AMD Ryzen 7 5800H 3.80 GHz with Radeon Vega Graphics | 32GB DDR4 3200mHz RAM
Nvidia GeForce RTX 3060 Ti 8GB Gfx | 2x 2TB SSD NVMe PCIe M.2 3x4 | Windows 11 Version 23H2 Build 22623.870

  • 2 weeks later...
Posted

Hi @Sean P 

I have the same problem with Inner glow, outer glow, etc... Everything with the pixel parameters on FX gives random pixel sizes from the original element copied (and I have "Scale with Object" unchecked)

The same goes for Styles. When I'm working on UI elements, I need consistency of FX and it would be nice when I apply a style to an object to keep the exact pixel values instead of random pixel scales.

Posted
3 hours ago, ashf said:

I know I know.
Waiting for the fix for a long time.

Ditto. Found this post and it explained a lot of issues.

  • "The user interface is supposed to work for me - I am not supposed to work for the user interface."
  • Computer-, operating system- and software agnostic; I am a result oriented professional. Look for a fanboy somewhere else.
  • “When a wise man points at the moon the imbecile examines the finger.” ― Confucius
  • Not an Affinity user og forum user anymore. The software continued to disappoint and not deliver.
×
×
  • Create New...

Important Information

Terms of Use | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.