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Posted

Hello,

I'm trying to use some downloaded vector art from freepik, but Affinity Designer is very slow or even non-responsive to work with the files. Making one edit can sometimes just stop the program altogether. I've tried rebooting several times. The vector files are large, but not unbearably so, about 16, 000-64,000 kb in size. I'm running a Windows 10 dual processor, 64 bit OS, 16 MB RAM. The first drive is solid-state SD, with over 20 GB free space. I use this drive solely for my software/programs. The second drive is a regular data drive with over 1 TB in free space. I attached a file here to see if it's unbearably large to work with or if I'm missing something in my PC set up. I tried defragging my system as well (it didn't need it, it was already optimized and running smoothly.) I don't have this problem working with my own artwork which ranges from 23,000 kb to 172,000 kb, just artwork that I downloaded from freepik. I don't run any other programs while working with any large files like this. I just run a browser and Affinity Designer. Can anyone help me understand why it's so unbearably slow or non-responsive? Thank you. I'm getting too old and tech is getting too complex for me to figure out on my own. 

Thank you for any help!

 

3003725.eps

Posted

Opens fine on my 2011 iMac :D 12GB Ram, old i5 CPU, Mechanical SATA.

Do you have the link from freepik?

iMac 27" 2019 Sequoia 15.0 (24A335), iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9  
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Posted

@Wild Dingo, the 3003725 eps file attached to your post opens on my old iMac (specs below in my sig) in about 10 seconds, but compared to the version I downloaded from the Freepic.com website, it lacks all text & maybe a few other elements. Your file as downloaded from the forum is 44.6 MB, compared to the downloaded & unzipped version from Freepic, which is 65.6MB.

The Freepix download version opens in about 12-15 seconds & looks identical to the image on the Freepik web page. Editing it is not exactly lightning fast on my old iMac, but at most there is only less than a second lag when I change something.

All 3 1.10.8, & all 3 V2.5.7 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7
A
ll 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7

Posted

Thanks R C-R, the reason for the differences in the files is because I tried my best to lighten the file by deleting what I didn't need, like the text. I also tried ungrouping and deleting but that process is unbearably slow and doesn't open in the 12-15 sec you get. I've tried other graphics from freepik and it's the same story. I tried doing a save as affinity file instead of an eps but that doesn't really help. I must be missing something. 

Posted

@Wild Dingo

I downloaded and opened your file on my Windows 10 machine (full specs in my signature).  It opened in both the latest release and beta versions in under 10 seconds.

Jeff

Win 11 Pro, intel i7 14700, NVidia GTX 4060, 32G RAM, intel UHD 770.

Long-time user of Serif products, chiefly PagePlus and PhotoPlus, but also WebPlus, CraftArtistProfessional and DrawPlus.  Delighted to be using Affinity Designer, Photo, and now Publisher, version 1 and now version 2.

iPad Pro (12.9") (iOS 18.2) running Affinity Photo and Designer version 1 and all three version 2 apps.

Posted

The one from the website also opens fine on my Windows 10 laptop (specs below in my signature) in 10-12 seconds, and in brief experimentation with the file I didn't notice any slowdowns. I was using the Intel graphics card.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.3, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

Posted

My HP Desktop uses both an Intel R HD Graphics 530 card on drive 1 and an AMD Radeon R9 A375. i assume this is because it's a dual drive.  My PC is about 3 years old, an HP Envy Desktop with Intel Core Processor. This is so annoying. I don't know why this is happening. Windows has been updated in August with the last major update. I wonder if that has anything to do with this new issue. 

Posted

What is the performance like when opening the posted file in Inkscape?

iMac 27" 2019 Sequoia 15.0 (24A335), iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9  
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Posted

Well, that was interesting, just downloaded and opened the file from freepik in Adobe Illustrator and got a "this illustration contains an illegal operand" it then opens but with missing content i.e no text.

There was an ai file so I opened that in Adobe Illustrator and exported as a PDF, apart from the layers being very disorganised everything looks OK.

3003728.pdf (Approx 42Mb)

iMac 27" 2019 Sequoia 15.0 (24A335), iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9  
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Posted

Just tried opening the EPS version from the website and it takes around 12-13 seconds (not exact timings) on my Windows machine.
Tried opening the same file in Inkscape 0.92.4 (default EPS import settings) and it’s still not responding after a few minutes (ended the task).

Opening the posted EPS in Designer takes around 6 seconds.
Opening the posted EPS in Inkscape gives me the following error:

ps2pdf executed but logged the following error: Error: /undefined in 724,UG67oJcflX 


After accepting the error and OKing the import dialog, Inkscape then goes unresponsive for at least a couple of minutes before I end the task.

Posted

Hi Wild Dingo :)

I believe there are a few things happening with this file that's causing the slowdown, firstly each vector object is separate on the layers panel (ie like vectors are not merged together) meaning there are hundreds of layers of separate curve objects - many of which have complicated nodes which have to be calculated when moving objects, this will be exacerbated when Snapping is set to on.

image.png

Secondly, in the top group layer of the file, there are multiple Pixel layers, each of which are clipped to equally complex vector objects. If you group all these pixel layers together and then rasterised them into one pixel layer, this will certainly speed up the rendering/editing of the file -

image.png

I hope this helps!

  • 3 weeks later...
Posted

Hi Dan C,

Thank you for replying. I had to give up the project to address other project needs over the holiday and finally had time to come back to this conversation to consider input from everyone. YES, I also agree that the file structure and the ridiculous amount of nodes on each object is a big issue and it's not my design (I would never design something with that many nodes), however as I first tried to eliminate some of the things that could be the problem, (such as redundant or unnecssary pixel layers) it would just completely stop or crash AD all together. I'm going to give rasterizing the pixel layers and see if that helps but I don't have faith. I'm not much of an original designer, especially in project mode, sometimes I just want to leverage other clip art out there, so it's a little disappointing that either the clip art is too hard to work with or the way it's coming into AD makes it impossible to work with. AD on it's own and doing my own work is perfect. This is the first time I've ever had any issues with AD. And I love Publisher as well. This problem happened with other art files and clip art downloaded from freepik too... it's not just this file. 

I'm just curious: concerning the silly number of nodes, is this something that a designer actually DID or is it a file interpretation from what was designed (in what I would assume would be Adobe Illustrator) and then interpreted with a ton more nodes in AD? Please understand, I don't know how files are read between programs, that is, if they get changed (like the # of nodes or how the curves are interpreted) from one program (like Adobe Illustrator) to another (like Affinity Designer). 

Posted
51 minutes ago, Wild Dingo said:

... I'm just curious: concerning the silly number of nodes, is this something that a designer actually DID or is it a file interpretation from what was designed (in what I would assume would be Adobe Illustrator) and then interpreted with a ton more nodes in AD? ...

I didn't try AD. I opened the original AI file in CorelDraw.

The reason there are clipped bitmaps in AD is because the EPS format cannot contain objects with transparency, and so the EPS version has those elements as bitmap contained within the original vector shape. This is a limitation of the EPS format, not AD. But that's why Dan mentions bitmaps--the original AI file contains no bitmaps.

As for the number of nodes? There are over 73,000 individual vector shapes. The majority of nodes are contained within the "needle" elements, but also applies to some/most of the highlight shapes on the "leaves." I suspect those shapes may have been drawn using a vector brush, the what is called "expanded" (turned into shapes). The number of nodes in just the very upper left area are greater than 13,000. The shear number of nodes seems to indicate being made by brush and expanded.

The shorter answer as regards the number of nodes, in lieu of seeing the original AI file in a newer version of AI (which I don't have a current subscription), is it is the way the file is made.

  • 10 months later...
Posted

I echo Wild Dingo's experience. I've worked with files from Freepik for YEARS using an older iMac with Adobe Illustrator and NEVER had file open times like I've had with Affinity Designer. Yes, Freepik's files are sometimes wild with masked, over-loaded small vectors, etc., but they've always loaded in under 30 seconds. At the moment, I'm trying to open an .eps file currently in AD using my Macbook Pro (as old as the iMac), and it still hasn't loaded after a few minutes. This has to be a bug. 

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