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  1. Hello, I have a problem with perfect snapping with an isometric grid. As you can see in the first picture, it doesnt snap perfectly. My settings are in pictures 2 and 3. It also doesnt work with the option "force pixel alignment" toggled off 😞 Can anybody help me please? Greetings Fabian
  2. Thank you, I love the new isometry panel. It's super easy to take any layer and make it isometric based on the plane I have selected. The one feature missing from the panel is to round trip a layer back from being isometric. Turning an isometric layer flat again. Could be very useful if, say, a client were to suddenly request a flat look even though we'd been working in isometric land all day. Happened to a friend.
  3. I'd like to transform an existing bunch of layers, grouped together, to be isometric. I was hoping I could copy the group and paste it on an isometric plane when 'Edit in plane' was selected, but it doesn't work. I believe making it isometric is more than just slanting it. Anybody has any idea how to convert 'flat graphics' to an isometric top plane?
  4. Hello Affiniteers! I am a long-time Illustrator user and now a recent convert to Affinity Designer and wanted to share what I've made with AD. I saw the sale that was going on about a month ago and decided to pull the trigger. Glad I did as Affinity Designer is a very well-oiled machine that already offers a robust set of features that have been brilliantly thought out and has immense potential for further features. Well done team Serif! One of the features that I was most interested in when I purchased AD was the isometric grid and its features. I started out with a simple project: The NES controller. It's just a cube at the end of the day so I figured it'd make for a great first project. The tools are pretty self-explanatory if you are familiar with other design software and everything felt incredibly intuitive. Anywho, I have a habit of droning on and on when I'm excited about something and Affinity Designer definitely inspires that side of me. So without any further ado, please enjoy some of my work. I hope you enjoy my work! I plan to keep on making more isometric controllers for the time being, with a Gamecube controller being the next piece. Like my work? Check out my Dribbble account where you can see more: https://dribbble.com/b_houtz I also just joined this hip new thing called "Instagram" recently in 2019 and if you're looking for an account to follow (hah) I would be honored to have you join me: https://www.instagram.com/sly_hound/ On some of these controller posts, I have thoughts on Affinity Designer for those who are interested in such things. Thanks!
  5. Hi! I've been having a lot of fun with purely 2D illustration, and a bit of worldbuilding. These are from a series 'Pelagicogakkia' - focusing on a mysterious region of the ocean. Everything is made in Affinity Designer. Those pseudo-3D landforms are my favourite part, they're made with many duplications of one layer, and varying contours. The fog effect gives things a lot of depth, and is both cumbersome and elegant. Its just many many thin levels of 'screen layer' inbetween each 'real layer'. This means you can simply put objects at whatever 'depth' looks right (by using the layer stack) and the fog automatically overlays the colour and tone realistically.
  6. On normal grids we can set the divisions of each grid unit to have sub-units in the main units with lighter grid-lines. However, how can we do the same for isometric grids? The division fields in the grid settings don't seem to chang anything, so not sure what that is for, but I would expect that to be for the subdivision of each grid unit. [ see video ] How to divide the isometric grid into more detailed sub-units (without changing the main unit-size)? Subdivision-Iso.mp4
  7. Hello! I'm trying to make an isometric tileset to be used with Tiled (a map editor). Problem is, when I export to png, the edges of ALL the shapes get transparent and blurred: This causes: Each tile edge to have a grey outline when used Background colors to bleed through shapes (notice the green pixels around the water and in the cracks of walls) Any tips on how to alleviate these problems would be appreciated! Attached is the affinity file Thanks, Evelyn Fountain.afdesign
  8. I just noticed this while working with isometric objects. There is a noticeable gap between the objects and the top edge of the bounding box. What is causing the gap like that? I should note that I have these isometric objects grouped together. Thanks for your help
  9. I use Affinity Designer's isometric grid feature quite a lot for drawings and find it's incredibly helpful how I can modify it so well, but is there a way I can create a vanishing point grid layout in designer? Even if this isn't a feature right now, does anyone have any tips for how I could achieve this, please? Would be greatly appreciated!
  10. I have an illustration of a 3D cube. In the illustration a piece of paper is passed over the top, down the side and back under the bottom. AD is great for moving arrows along an isometric shape. However, I want one continuous arrow showing the paper passing over the top and down the side, and then one from the side and under. Basically, this in 3D: Anyone done anything like that or got any hints on where to start?
  11. Hi, I am looking for some help on how to draw a cylinder on the Front or Side plane of an isometric grid. All of the examples and how-to's I have seen so far are explained on the Top plane which I can easily reproduce. Drawing and aligning the two ellipses on either the Front or the Side plane is not my problem. The issue is only on how to draw and align the rectangle between the two ellipses. I am struggling to achieve this, so any help preferably a short video would be appreciated.
  12. Somehow one of the texts from affinity to svg doesn't export nicely. As you can see the lower text got squeezed, and not retained its isometric grid while exporting. I can view this SVG file on the web and affinity without any problem. But if I try to open this in Sketch app, it looks weird. Any idea what's causing this issue?
  13. can i create exactly the isometric angel like sktech up. how knows the right angles. thank you for answering sorry my english is not the best
  14. Hi, I'm fairly new to Affinity Designer. I've mostly used Inkscape. I'm trying to use it to create Isometric tiles for a game. My Document units is set to pixels. When I use the Preset 64x32 Isometric grid, I had expected that the resulting tiles would be 64px by 32px. But when I draw a tile with the pen tool, it is much larger. So I played with the settings for the Isometric 2:1 setting until the tile reads 64x32px. However, now when I go to export a single tile, the dimensions are one or more pixels larger. What is the proper way, if there is a way to do this, to setup a 2:1 Isometric grid that exports to 64x32px exactly for each tile? Also, tiles should not bleed over top of each other. When I check in Pixel View, it looks like adjacent tiles will bleed into each other with Anti-Aliased pixels. Is there a way to prevent this? Thanks.
  15. Hello all, if you want to learn how to create an isometric cylinder, then check out my tutorial
  16. I hope I can articulate this properly. How does the isometric work under the hood in Affinity Designer? Coming from Illustrator I noticed the power of the isometric system in Affinity with the plane system. When I was designing a basic isometric cube I noticed that fitting each side of the cube to its corresponding plane keeps the dimensions of each side of the cube a perfect 1:1 ratio even in isometric perspective. (screenshots from iPad but I work with Isometric on the desktop app as well) But when working in Illustrator and I make each side of the cube fit its corresponding plane the dimensions are not equal Even when I do the SSR method in Affinity the resulting objects still keep their 1:1 ratio. So I am just curious to know how the inner workings of the isometric system work within Affinity.
  17. Hello, wanted to share with you the result of my try at doing a circuit board. Tell me what do you think and also any advice is much appreciated.
  18. Here's a recent illustration I created for Serif's 100 Days, 100 Commissions project series aimed at supporting the global creative community during the early stages of the Covid 19 pandemic. My entry was this fun isometric depiction of George and the Dragon from the famous legend of Saint George slaying the dragon and rescuing the Princess that goes back centuries. My inspiration for this piece was the pub sign at the famous George Inn of Southwark, London, which I believe is based on an earlier 1504 painting by Raphael. Great pub by the way with tons of interesting history. The goal I had in mind was to really exploit the isometric grid exclusively to create the shapes and bring out the central circular composition. I did all or most of the shading using the pixel persona and tried to keep the colour palette fairly limited and bright. The closeup on the armour showcases I think where the pixel painting approach works best as opposed to trying to create all of that in vector. Using the pixel persona to paint this with detailing vector lines was a quick and enjoyable experience. Hope you like. Thanks again to Serif for the opportunity to bring this to life. You guys and gals rock!
  19. I own both the mac and the windows versions of AP. For some odd reason, the isometric panel is not available in the windows version of AP. It is however available in the mac version. I have tried numerous times to check and also open the studio view but just not there? I think this is a bug and needs to be fixed
  20. I watched this video - how is she getting the transparency on top level objects? She seems to add an object as a solid colour on top of another solid colour but then does something that makes the top object show the grid underneath it. How are is she doing that? She never seems to touch the opacity slider for example, she seems to do something quickly that makes a top object show the grid underneath.
  21. Good day, I would like to propose some 3d effects I use on other software. Specifically, it'll be: 3D extrude 3D revolve This would greatly speed up the production especially on Isometric design (I love how Affinity Designer approach isometric design) I read on a thread here that you're not planning to create it as it is an 3D effect but kindly reconsider as this would greatly improve our workflow up to 120%. Kudos to team!
  22. Isometric illustration of a music cassette in Affinity Designer 1.8. Support me on dribbble. Thanks!
  23. Hello world, Just created my isometric UX poster. Here is the timelapse. Thank you Here is the YouTube Link:
  24. Since we are starting to lift some lockdown rules here in Portugal starting from today May 4, the small shops are now allowed to reopen, i've made some signs in Affinity Designer and i've printed them in stickers. I've showed them to my clients in Isometric mockup created in Affinity Designer.
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