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  1. Hi, I found that affinity designer expand stroke with pressure for brush is completely not correct. The expanded stroke is smaller. You can see the issue by watching the video I attached below. 2022-07-13 16-54-10.mkv
  2. Expanding strokes are creating weird paths. Is this a known issue? test.afdesign
  3. I have created a couple of curves (via pen tool), and have customized them via the appearance tab. If I select all curves and selecting Layer/Expand stroke I experience a crash to Desktop Please find attached File crash2.afdesign
  4. I found interesting thing with expanding stroke with arrowheads. If I trying to expand stroke of unclosed path with center alignment - everything is okay, but when I using inside or outside stroke alignment, shape is losing arrowheads. It's a problem because unclosed path with different stroke alignment looks same whatever is it center or inside/outside. This problem same for both Designer versions PC or iPad.
  5. Hello, dear developers. First of all - I like your program, it is more comfortable than illustrator or Corel draw. But thing is - Designer doesn't have the required functionality to normally offset and expand strokes, while illustrator and Corel draw do. I wanted to design a logo with "luminescence" effect - like soft glow - by outlining, offsetting and expanding strokes. With illustrator I could do it, while in Affinity Designer I can't. I tried "outline" effects, but then I discovered that I just can't expand it. I probably could create something "resembling" to desirable effect, but that is not the solution. I didn't`t notice this instruments in 1.7 either. So please - add this functionality to 1.7 or 1.8 update - while it`s a small detail, but for some projects its crucial. And I`m not the only one asking about this - there are some related topics on this forum asking about the same. Aaaaaand - do something with your "expanding stroke" - it`s horrible! Although a bit better in 1.7 update, but still not appropriate! Many programs (illustrator, Inkscape, Corel Draw, even Sketch!) can do this much better! I`m using Affinity Designer 1.6.5 on Mac OS Mojave (also used on Sierra). Thanks for your work and cannot wait to see this functionality in update
  6. Hi just had to prep some final art, expanding strokes to maintain integrity down the line and had a seriously destructive result from one instance (See photo) and another issue related is redundant points when using boolean operations ie when the software places two nodes/points exactly on top of one another.. very annoying and leading to unnecessary work. Also the same thing occurred on the opposite side/corner to this one. Stroke was set to outside. Anyone else experiencing this issue?? Cheers
  7. I'm working with an old design where I've (unfortunately?) used lots of dashed lines for a pattern fill. I need to convert everything to curves for this job. I'm seeing issues and as a consequence the patterns are no longer consistent across the filled areas. I can't show the actual design but here's an illustration: The red is the original vector and the green at 50% is the result after Layer | Expand Stroke has been applied. The curve has a negative phase and it looks like this gets set to zero when the expand is applied. Also notice the funky shapes top-left and the corner top-right. This is in the latest release of AD under Windows 10. Any thoughts?
  8. I have been using a workaround for when I need to make lettering thicker, since there is no path offset tool yet. I add a thicker stroke and then I expand the stroke and then I add them together to complete it. However, when I am expanding the stroke it is adding gaps in random places, so I end of with random spots in the middle of my letters. Picture 1 is before I add them all into one. Picture 2 shows a close up on the "s", also before I add them into one. Picture 3 shows a close up on the "s" after I "add" them. Any help is appreciated! Thank you!
  9. Hello all! Maybe this question was already here. The problem is this. I made a texture line curve by brush with my tablet pen. The brush style is simple, it's a solid engrave line, from the brushes engraving stack under number 3 from the top. Then I want to convert this curve to an object. I have tried it by clicking Expand Stroke but haven't got any. The curve still remains a curve. But if I would make my curve by the solid line style I got an object after using Expand Stroke feature. Please, could you explain and help me?
  10. In addition to the existing bugs in the contour tool and expand stroke, visual artefacts also appear! S_curve_example_BUG_contour_tool.afdesign S_curve_example_BUG_expand_stroke.afdesign S_curve_example.afdesign S_curve_example_BUG_contour_tool.mp4 S_curve_example_BUG_expand_stroke.mp4
  11. BUG REPORT - What happens when I Expand the Stroke. Everything I tried doesn't work on this particular font and rasterizing is not an option for me due to professional publishing needs. The only workaround for me on this one was taking it into another software to make the paths. I wish there was a fix for this in Affinity. This issue really needs to be fixed or at least some way to have a viable workaround. Font is Krupper Additionally, I first noticed the font was breaking from Publisher when exporting to PDF. So I tried to convert to curves in Desginer which causes the font to break. Running MacOS 10.15.5 & Affinity 1.8.4 Steps to repeat this: Download Krupper Font Add Stroke set to 3.5 Convert to Curves Expand Stroke New Document file attached as well as a photo. Memorabilia.afdesign
  12. Hello, When I draw a path that has a stroke that varies by pressure, "layer > expand stroke" defines an area smaller than the existing stroke. It looks like adding a stroke width to this new stroke can help as a workaround, but I wanted to make sure I wasn't missing anything. Thank you for the great product! affinityExpandStroke.mp4
  13. Hi there, just wondering if we're going to see a way of converting brush strokes to outline, in fact... making the whole outlining of artwork easier? Or am I missing something? At the moment having created a pattern with a new brush stroke I cannot convert to fill or outline it. thank you for any suggestions r
  14. Hello everyone, i have a little proble with expand stroke and i don't know if this is a bug or not. When i try to expand a dash line i got a solid line; i used to work with Illustrator and when i do that it work fine, i got all my little dot. I don't know what to do, if someone can help me it will be great. (Sorry for my bad english. Not my native language.)
  15. Hello, Affinity Team, with the new version 1.8.2.620 you have once again done a great job and got Designer more stable. First of all big praise for that! Now to the problem: In the new version 1.8.2.620 I read the point "Fixed several boolean operations and expand stroke issues on simple geometry or compound objects" and was really happy! But after the installation the big disillusionment, "it" is still there! Please try to solve the problem once and for all, I have a lot of work here and can't get any further. I have to export my drawings to Illustrator and edit them there AD_1.8.2.620_expand_stroke_problem.mp4 AD_1.8.2.620_expand_stroke_problem.afdesign
  16. After the 1.6 update, the expand stroke function that wasn't accurate with rounded rectangles before, now is completely broken (see screenshot of a rounded rectangle, circle, and a cog). Upd. It seems to happen only in certain affinity files, not all of them. Regards, Anton
  17. You guys are saying that graphic designers will love the accuracy of the expand stroke feature when it can't even properly expand the stroke of a 45/45/90 triangle that's been rotated 45°. Is this a bug? Please fix this asap (and please add envelope distort and offset path as well). affinity_problem_lq.mp4
  18. Designer 1.7.3.481, Windows 10 Home 1909. I have an A5 document (attached) that is set for just 12 DPI (don’t ask why). When I add a curve to it with a reasonably thick width (considering the DPI) and expand it I get a weird result, see attached GIF. It’s not a major problem for me as I’m just experimenting but I think it might need looking at. (This is probably related to other expand stroke issues that have already been raised.) very-low-res-expand-stroke-oddity.afdesign
  19. Recently had a colleague asking about my thoughts on switching to Affinity Designer from Ai. I've been using Designer since 1.2 and overall really love the program, but this question reminded me of some of the common issues that come up for me daily. So my response was that is was a great program that can replace Ai… but there are some issues so I can't fully recommend you do it. The main issues that stop me from fully recommending the app are: 1. Expand stroke can create truly horrible results, especially if you have variation in the stroke pressure. From excessive points (no simplify path operations either) to weird curves. And the smooth rounded ends of variable pressure strokes become pointed. 2. There is no Free transform tool. Something I sorely miss from Ai to make quick perspective changes on grouped objects. 3. For some reason I find it very unpredictable where the resulting shape of path operations will go. I don't know how much time I waste having to put errant resulting intersected shape back into the group from which it's parents came. 4. And lastly, working in the web, it find it a little inconvenient no to be able to enter colour values (ie. hex, rgb) on the Colour palette. I know there is also the Colour Chooser palette with the number fields, but it is so gigantic and doesn't fit in with the other palettes. If they would just combine those into one, with the option of toggling the colour fields. That'd be so nice.
  20. In the attached image, the top 'example' word is Artistic Text. the bottom 'example' word is text that has been converted to curves and then had the strokes expanded with the menu item under 'Layer.' The L is very off, but other letters are also visibly (although slightly) distorted as well. If there is a setting that bumps up the accuracy of this, then please let me know. Otherwise, the one trick I know to reduce this is to expand the stroke when the shape/text is really, really big (multiply the size by a huge factor) and then size it back down by the same factor afterwards. I do not remember this happening back when I was using Illustrator. Note: This is as of v. 1.7.1 and haven't tried this in 1.7.2 yet. If this has been fixed in 1.7.2, then great.
  21. So I'm using pressure on a stroke. I was having issues with it distorting when using "Expand Stroke" (where smooth curves were changed to chunky edges). In another post on this forum, someone suggested enlarging the object and then expanding the stroke. In doing so, I discovered this super bizarre bug. See the attached images I show when I zoom in to one of the corners. I also show the expanded stroke and all the countless nodes. This is unusable if I ever want to expand this kind of stroke. Am I doing something wrong?
  22. In this short quick tip i'll demonstrate how to create simple parallel outlines with expand stroke and geometric functions in Affinity Designer. Parallele-Außenkonturen-720.mp4
  23. Hello Everyone ! Hello Team ! i'm maybe wrong asking this, if so, please forgive. Publisher is the master piece in my workflow and it does quite good vector operations but i've noticed i can't expand strokes. Okay, i maybe wrong here or asking too much but very soon the software will go public and there are peoples out there who will buy Publisher only expecting to do few with it and expand strokes is not something of too much luxury to add in there. As i said, i maybe wrong but Serif team should teach me on this if i'm wrong, but if it is something another user have noticed and would like to see, i would be glad know that person would use it. Blessings !
  24. Happy new year guys! I am in the middle of creating my first font (handwritten) and use Affinity Designer for designing the digits. However, the process is very tenacious right now. Since I'm new to font development, this is my current approach and setup. I created a document with a growing number of artboards, one artboard for each possible digit, ligature, symbol, and so on. I created each digit using a stroke with slightly varying line widths at the beginning and end. The program into which the digits are imported works with PDF, SVG, EPS among other (to me unknown) file formats – that's okay, because I can output each digit with the export persona named accordingly. SVG is the recommended file format. But I do run into some problems: The exported digit-files MUST NOT be exported as a path with a stroke The exported digit-files MUST consist of a single shape. The exported digit-files (even if points 1. and 2. were taken into account) as SVG are created with a white box in the size of the artboard around them, which lead to another step of selecting and deleting something manually that actually wasn't created in the first place while designing the digit. (The document is set up with the check for Transparent background under the Colour dialogue) I would have guessed now I can select all contents of the different artboards via shift+click in the layers palette and convert them with a single click on "Expand Stroke" - but this is not possible, because the selection is automatically limited to the artboards and not to the children. SelectChildrenOverMultipleArtboards.mov Furthermore, I would have liked to use an action/macro to merge the multiple curves of single letters like A, B, E or F into a single curve - but unfortunately the macro palette only exists in Affinity Photo, if I see it correctly. Does anyone have an idea how to convert the files without all the unnecessary additional effort/tasks? Cheers and have a nice day MrDoodlezz
  25. Dear Affinity Team, I'd like to preface this post by first outlining that you should be very proud of the care you take in delivering programs with a good user friendly UI. I respect and thank you for that aspect. Unfortunately though, as a newer customer of both Designer (and Photo), I would like to express my frustration and confusion over the absence of two functions in Designer: 1. Curve/Path offset. 2. Accurate, reliable stroke expanding. I really am not wanting (or aiming) to appear as another "me too" whinge over these two hotly argued shortfalls. But I am having immense difficulty reconciling why in this day and age, a vector program would not have the above as integrated, flawless core operating actions? I can't help but restate the obvious here, it's not 1999 anymore. Stakeholders at Serif: You are not competing to "see" if you can be the first vector software developer to implement a wiz-bang new feature which will soon allow designers to "offset a path"! It has already been in use as a solid operating function for users of design programs for almost a decade and a half (maybe more). This is not a "feature request" or "program bling". In 2018 it's as embedded in the vector creation process as the foundational mathematical curve points are. It's like building a car, and proclaiming that wheels are optional becsuse you can start the motor without them. So why sleep on it and continue to avoid biting the bullet? If it's simply because you need to capitalise on "hotter" revenue development avenues (ie iPad versions) for cashflow reasons, then with all due respect, that should not be a sacrifice paying user are expected to make. However, despite the justifications or reasons (which could be argued endlessly from both user and dev perspectives), the one underlying fact remains; If you are charging money to compete in a market as a "ground breaking vector program", isn't it your responsibility and within your best interest to at least deliver the current expected level of functionality that everyday professionals use and rely? Do you really want to alienate that many prospects? I'm sure you don't and I know that nobody can force you to make these happen, but that's not really the only issue at play here is it? Yes, I can understand and appreciate the pressures and economics of development and re-tooling code, and the financial bourden of adding features then fixing bugs. And yes, I value and understand your desire to do things both "right" and "unique" with AD to separate your offerings from the crowd. But if those things amount to a program that has budding and professional graphic artists alike doing constant time sucking workarounds for everyday tasks, then what is so ground breaking about it being brought to market? Ground breaking should not equal "modern essential functions innovatively omitted". Should it? I can't help but notice a common theme on the forum, where it's almost expected the customer concede and accept vagueness on core functionality delivery. An almost "we should not be held accountable for what we do, or do not deliver". Maybe your completely overwhelmed and under-staffed, maybe your not! We don't really know do we? But, at risk of sounding a little indifferent, we are not shareholders in the business with you. It's not our role to know. We paid money for an advertised cutting edge design tool. You expected remuneration for your product, then that IS your role; to deliver that product. I would argue that a vector prgram without a usable expand AND offset function is not actually a vector program. Hard as this is to for you to make happen and embrace, you have decided that you can deliver. I can imagine it must be tiring and relentless feeling like customers are barking expectations at you through forum posts constantly. I can empathise with that as I'm sure often it's not pleasant. Although this can't dilute the reality of what users would expect they are "buying into" versus what's delivered. Users should not be required to beg for essential modern, core functions. Users don't expect to pay money for enhanced, ground breaking workflow then go backwards with time consumption. People pay money to have "things" solve problems and save time. As wiser people than me have observed about life; age is not our enemy, time is. So why force users to spend so much time trying to make functions exist where they clearly haven't been programmed to? Would it be too much to ask if you kindly provide customers the coutesy of when you will implement functional "curve/path offset" into Designer? I have been trying to find ways to bounce files between my 12 year old version of Illustrator (I do not enjoy using that program for outlining) for the one path offset process. But the challenges are too many and important layout elements get lost/altered in the EPS saving/transferring/offset/resaving process. Getting designs setup for the type of work I believed I could do with Designer has become a logistical nightmare. Using the demo for it's full duration didn't reaveal the shortcomings either, as I was focusing on trying to get know the things it could do well. Could I also please request of users who read this. Be mindful before posting with "expand stroke works fine for me". I have relentlessly tried to "squeeze" everything I can out of that function, but it is essentially useless for the kind of accuracy and complexity of work I need it for. It's limit of use for me has well and truly been exhausted. And FWIW: it is pointless attempting to think of using it for kerf compensation. Especially for complex "shape within shape" designs. I am also willing to accept you may completely disagree with my observations here. I won't disrespect that. All the best in your endeavour.
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