Jump to content
You must now use your email address to sign in [click for more info] ×

Aongus Collins

Members
  • Posts

    98
  • Joined

  • Last visited

Posts posted by Aongus Collins

  1. 1 hour ago, Ash said:

    To address some of what is being said on this thread...

    Firstly to be clear I'm not a founder, but have been with the company for 25 years. I'm officially appointed as Managing Director of the company, but also use CEO as my title as that is my role in terms of how other countries would view it.

    Both Canva and us have made 100% clear we are committing to perpetual licences always being available. That will include V3 or any other future major upgrade of our apps which are released. What's more I will say with Canva's backing we are not under the same financial pressure we would have been to release a V3 anytime soon, meaning those of you using V2 will actually benefit from more features as free updates which may previously have been held back for a V3 if that makes sense. This is of great benefit from an engineering standpoint too as we are far better testing and releasing features in smaller chunks than saving them up to package up as a sellable upgrade. 

    https://www.canva.com/newsroom/news/affinity-canva-pledge/

    https://www.theverge.com/2024/3/27/24113423/affinity-canva-acquisition-pledge-license-price-subscription

    https://affinity.serif.com/en-us/press/newsroom/affinity-and-canva-pledge/

    As we have made clear there will at some point be a subscription option also which people can take if they choose to. I'm sure there will be additional benefits to that subscription in the future such as asset and document sync, sharing and collaboration and other things which naturally require a subscription as they are features which incur ongoing cost. It may also include other things which can be leveraged with a Canva subscription such as greater stock libraries of images, graphics and fonts. Hopefully that would just be considered reasonable and understandable. There will certainly not be any cynical cutting down of features or limitation of ongoing support in our existing apps just to force a subscription play.

    I understand examples of previous acquisitions can make some of you fearful, but they are just historic examples - it has no bearing on what will happen in this case and we are genuinely doing something here which is very different and special. Everything I said on Tuesday, and what both Canva and us pledged yesterday, is 100% true and we are going to stand by it. That includes keeping our entire team here with no layoffs, and continuing to be based in Nottingham. 

    If you want to believe this or not is up to you, I'm not sure what more we can say at this point to convince those who doubt it. We'll deliver on this over the coming months and years so whatever is being said right now I know it's going to be all good and assuming you are still using Affinity apps you will be happy with how they have developed and that we have continued to be fair and inclusive with our pricing.

    Also to follow on from Patricks point - I can take some of the personal attacks on me, but I have to say some of the conduct on this thread with some of you being very quick to attack other community members just because they hold different opinions is really disheartening to see. You can absolutely give your opinion on this deal for sure, and we are happy to leave this as an open forum within reason, but that does mean being courteous to other forum members and not just repeating the same points over and over.

    Thanks,

    Ash
     

    Thank you for your further clarification, and for pointing out that Canva has fully committed to the four pledges on its website. This is as credible as it gets.

    As a freelancer, I don’t need collaborative tools currently, and detest subscriptions. 

    But if document sync, asset sharing etc means getting work from organisations that have already signed up to Canva (for example, providing customised assets made in Affinity that they could open in the same software), I would reconsider! 

    To a glass half-full person, this acquisition/synergy has the potential to create new opportunities for Affinity artists.

  2. 6 minutes ago, Dr. Bunsen said:

    I looked in yesterday lunchtime and was saddened by the tone of the comments. I understand the concern over the potential for a move to a subscription model, but not at all the aggressive and confrontational way in which it has been articulated. Today's clarification is much more reassuring.

    Remember: change is the only constant!

     

     

    Agreed, I felt the same way. Hopefully today's announcement will help alleviate concerns.

  3. 3 hours ago, Ash said:

    To followup on some of my comments yesterday, we are today enshrining our commitment to the Affinity community in 4 pledges made by the Affinity and Canva teams.

    You can read about them here.

    We do truly believe the coming together of Affinity and Canva is only going to be a good thing for our customers, staff and the development of our apps. We very much hope you will all continue to be with us on this journey.

    All the best,

    Ash

    image.png

    @AshThanks for your clarification, which goes well beyond anything I'd hoped for. I've been using Affinity Designer since the first Mac beta, and am delighted to see this direction. I don't like subscription plans, but others may differ so a dual or hybrid strategy makes perfect sense -- especially if it brings even a fraction of Canva's 170m users into the Affinity fold. 

  4. MikeTO,

    Thank you so much for the work you put into this manual. It reminds me of the early Adobe printed manuals at their very best in terms of style -- written and visual.

    I've used Publisher for cards (birthday, seasonal etc) that were printed digitally, with great success. Now I'm considering something more ambitious: a book printed using litho from a Publisher PDF.

    Aongus

  5. Here is an issue I can repeat in beta 2.1.0.1730.

    1. With a file open, switch from the Designer Persona to the Pixel Persona.
    2.  If the Colour tab is active, click on the Brushes tab.
    3. The will be a delay of around 10 seconds while the program freezes. Then you will be able to use the brushes.

    If the brushes tab was selected in a previous session, when you switch from the Designer persona to the Pixel persona the canvas will go dark and the program will freeze for about 10 seconds.


    FWIW, the brush set selected was Frankentoon - Neptune Inks.


    Windows 11, Version 10.0.22621 Build 22621.
    i7-7820HQ. 16B RAM. Intel HD Graphics 630 NVIDIA Quadro M1200.

  6. I've had the same experience, with hardware acceleration disabled. There was a workaround: if I did a "Save as..." the program became responsive once more. As it happens I do most of my work in other software, using Affinity as a production hub and specialised vector tool. I could not imagine relying on the current version as a primary tool.

    Dell Precision, Win 11 Pro, 16GB RAM, Intel HD630/NVIDIA Quadro M1200.

  7. I've posted positive feedback on V2, but had a bad experience yesterday with Designer. While doing a project involving multiple layers manipulated in the new layers panel, and using a Wacom tablet, the Designer UI froze no less than 8 times. The only feature available was the View Tool (hand).

    There is a workaround, which might be of interest to anyone else experiencing this problem. If you do a 'save as' the UI beomes responsive again. So I ended up with 7 versions of that file!

    A longer term solution would be to revert to V1 until a patch is available, or move to more stable software.

    Windows 11 Pro
    i7-7820HQ
    Intel HD Graphics 630
    NVIDIA Quadro M1200
    Wacom Intuos Pro
     

  8. 2 hours ago, taustin said:

    If you need color seps with trapping try this plugin it works...

    https://pacificpixel.com/product/color-separation-software-for-affinity-photo-ipad-mac-and-windows-high-end-spot-color-simulated-process/

     

    And if you need line art from photo here is another plugin...

    https://pacificpixel.com/product/line-art-from-your-photos-in-affinity-photo-designer-for-ipad-windows-and-mac-with-blackline/

    Note: these are quick fixes until Affinity updates to newer versions of the software...if you need it now and not wait for future updates.

    Thanks for the link. Interesting that high-end plugins are available for Affinity. Back in the day I bought a few for Illustrator and Photoshop, and was happy with the results. Certainly a viable approach. 

    Adobe had a web marketplace for plugins. Maybe they still do. Serif already has an add-ons section on the main website, which could be a good place for third party developers to be highlighted.

  9. I can't get my head around the enormous fuss being made in some quarters about V2 pricing. Let's say there are two issues, money and principle.

    1. Money. A discounted universal licence gets you 9 apps for €120, or €13 each. Pro users will almost certainly be able to claim the vat back, reducing the cost to around €10. Individual upgrades cost €49 (€39 ex-vat). Amazing value.

    Even if Serif were able offer an additional  discount to V1 upgraders, it would not amount to much more than a tenner or so. In absolute terms, the sum involved with additional discounts would be very small.

    Not enough to justify the fuss.

    2. The principle. This seems to be that V1 upgraders should get preferential treatment. Right or wrong, app store policies prevent Serif from doing that. So they have two options: everybody gets a discount or nobody gets a discount. As a V1 upgrader who got a discount, I'm glad they chose first option. It's sign of generosity, not disloyalty to customers.

    I wish this forum could get back on track to being a more reasonable space.

  10. 44 minutes ago, WirlyWirly said:

    As someone who bought v1 a few years back, I read and understood the license terms. I knew I would be paying for major updates, and now that the time has come I'm more than pleased with the -40% discount. Even if I was paying full-retail, this software would still be worth the asking price.

    I bought v1 on-sale ($35x3), so buying v2 for $99 comes out to being about the same as what I paid for v1.

    Hopefully this fresh wave of revenue will provide the fuel needed to continue pushing forward. I'm excited for incoming updates and what v3 will eventually bring!

    WirlyWirly, that's a concise and accurate summary of the situation. Like you, I'm looking forward to the incoming updates.

  11. I was expecting to pay up to €300 to upgrade my Windows, Mac and iPad licences. So a price of €120  came as a great relief! (It's even less if you can claim the VAT back.) I've completed my first project in V2, and it was a very smooth experience. Aside from the headline features, the many small improvements add up.

    Thank you Serif.

  12. 2 hours ago, Terry44 said:

    I am having the reverse issue.  My mouse left click allows to draw on the canvas but I can not left click on any interface items or drop down menus.  This is happening randomly and I have to restart Designer to make it work properly.

    Wacom tablet pro, non-screen version.

     

    I have a Wacom Intuos Pro and haven't experienced this problem. FWIW here are my Wacom settings. The dreaded Windows Ink has been switched off.

    Wacom-Grab.png

  13. Credit where credit's due: Serif addressed the MSIX issue within 3 working days. And apologised for their offices being closed over the intervening weekend:)

    As a pro user, I never put a 0.0 version on a production system. It goes on a spare until I get a chance to test. So far V2 of Affinity is very stable for my workflow, so long as hardware acceleration is disabled.

  14. After some days using V2, I came across two features I hadn't seen highlighted elsewhere. They are not headline features but are potentially very useful, especially when repurposing a logo for different media. I can imagine other uses too.
     
    1. Now you can specify stroke width by percentage as well as absolute value such as px. This is good for changing a line width. Even better, you can apply such a change simultaneously to multiple curves, each having a different stroke width. This means you retain their relative widths and general appearance.

    2. There's a new option in the Transform panel to scale line widths, corners, leyer effect radii and text frame contents along with the object. Each of these choices can be switched on or off selectively using a drop-down menu.

    scale.png

  15. 22 minutes ago, Artsketch said:

    There is a new 2022 EU law for a 2 year warranty on digital goods and software, including software updates to keep them usable: https://blog.intigriti.com/2022/06/27/new-eu-law-changing-game-digital-goods-producers/

     

    Very interesting! Thanks for sharing. I wonder what effect this will have on prices in the EU, where we already pay more than in the US.

  16. If some people are disappointed and want to provide feedback, that's what this forum is for. Fine. Especially when they highlight specific issues. And some people have gone to a lot of trouble to describe and illustrate issues. Unfortunately it seems to me that other posts have expressed a level of negativity I'd associate more with Tw*tt*r than a  forum for graphics professionals. Just my two cents.

×
×
  • Create New...

Important Information

Terms of Use | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.