Jump to content

bpedit

Members
  • Content count

    149
  • Joined

  • Last visited

About bpedit

  • Rank
    Advanced Member

Contact Methods

  • Website URL
    http://bpedit.com

Profile Information

  • Gender
    Male
  • Location
    Chico, CA
  • Interests
    App design/programming, Guitar (playing and building), 3D Modeling & Animation, Woodworking, Hiking

Recent Profile Visitors

583 profile views
  1. Hello Sean, On my iMac: Both files open in pixels at 72 dpi. If I convert to mm and 96 dpi, the square measures 50 mm. This is the same response I get when I AirDrop an exported SVG from iPad to iMac. On iPad: The files open in Safari. I then export to the Designer Folder in the Files app. When I open in Designer, as on the iMac, the file is in pixels at 72 dpi. However, the result of changing to mm and 96 pdi is different than on the Mac. The first file square ends up at 88.9 mm, the second file's square resizes to 252.0 mm. EDIT: After further experimentation I realize Designer's behavior on Mac is no different that on iPad. SVG files are, when exported, converted from mm to pixels and from 96 to 72 dpi. They do, however, open at the proper scale in my CAM app.
  2. The document still exports as 72 dpi. Adding insult to injury, the export converts the document to pixels versus the original mm. If I AirDrop the export to my iMac then change the units to mm and then change the dpi from 72 back to 96, the size is correct. But if I try these modifications on the iPad, not correct. Another interesting bug: If another object, unselected, is within the selection rectangle of another object, it will also be exported when the export selection is active.
  3. Im using Designer 1.7.3 on a 3rd generation iPad Pro. The file type is SVG and the desired dpi is 96. However, the output file has a dpi of 72 regardless of several variations of testing. These include setting the original document to 96 and toggling "use document dpi" in the Export dialog as well as manually setting 96 in the Export dialog. It occurs when exporting a selection or the whole document. I've done about 7 permutations, all with the result of 72 dpi.This happens whether the save target is the Files app on iPad or an AirDrop to my desktop. My primary use of Designer is creating SVG's for use in CNC machining, the 96 dpi is imperative. I've used Designer on my desktop for a couple years, the iPad version is new to me. Maybe I'm missing something? [I am aware that dpi should not be of concern in a vector only file. But it makes a difference when importing into a CAM app, at least the one I use. This particular dpi is necessary to import the SVG at the proper scale.]
  4. bpedit

    SVG Export Scale Issue

    This "bug" is now resolved with build 427 of Carbide Create. They have updated the SVG parser to assume a 96 DPI scale.
  5. bpedit

    SVG Export Scale Issue

    Thanks, I gave it a try. But I seem to have the opposite result with Carbide Create (CC). I changed the dpi [from 300] to 96, as you suggested, but that made the CC import too small by a factor of 24 instead of the 5.6 I was getting. Since it seems to be an inverse relationship, I tried raising the dpi to 1000. This produced a CC import that was almost half-size. Seemingly on the right track, I tried a dpi of 2000 but it made no difference from 1000. I guess Designer has a limit. Very curious why Designer would relate vector scale to dpi, of what use is dictating a size in that case.
  6. Please, keep the ability to edit PDFs! This is currently my only use for Publisher (now that I've retired from form other uses).
  7. Thanks! Good kludge. I'll have to test whether I can "convert to curves" in order to move some of them around a bit to produce a pattern more like a stipple. Edit: This will not work. When the text is converted to curves, the resulting "circles" are composed of two concentric circles. I need simple, single line circles. Thanks for giving it a shot.
  8. Is there a way, with AD, to paint vector circles? That is, moving the brush would leave a path of small circles with spaces between them. The purpose would be to create a stippling like effect. This is a common facet of pixel paint brushes but I need vectors to feed into a CAD program.
  9. How about a way to permanently reset (make orthagonal) the selection box. Maybe double clicking on the responsible button?
  10. This make no sense to me, at least for my use. "Correctly" must be in the eye of the beholder. The reset boundry box still fits "exactly around the shape" unless you're speaking to the simple case of rotating a rectangle versus a vector drawing. Even then the fit is exact although not orthagonal.
  11. How convenient! Why wouldn't a permanent rotation be the default? Edit: One issue with this method is that it appears to close open lines!
  12. bpedit

    SVG Export Scale Issue

    Bingo! Thanks, I didn't read the fine print. But I still get the wrong scaling in Carbide Create. My 50.0 mm test frame imports at 8.954 mm, still the same ~5.6 scale-up needed as in my other imports.
  13. bpedit

    SVG Export Scale Issue

    Hey Sean, thanks for running this; Indeed, your 10mm opens about 9mm in Carbide Create (CC). This is much different than my experience. I have done several manipulations like greatly enlarging the document and object size but still see the huge size reduction. In fact, I've just made my own 10mm circle which measures 1.79 mm in CC. (There it is again, the 5.6X factor.) An apparently knowledgeable source on the Carbide 3D forum states that the DPI should have nothing to do with this. This makes sense considering SVGs are vectors. So I'm wondering what gets you closer to 1:1 I'm working in mm, sounds like you are too. But even if I can replicate your results, it's not good enough for my use where inlays must match pockets and engraving must fit precisly on the inlay. I.e., multiple toolpaths executed from multiple SVGs at multiple times needing to coincide. My workflow right now is to use Designer to create the art then copy the image and paste it into Graphic (iDraw). Then I use Graphic to create the SVG which sizes perfectly in CC. One other advantage of Graphic over Designer is that Graphic allows creation of SVGs from a layer or selected objects. Designer seems to export everything including hidden layers meaning I have to save a copy for each layer I want to export and delete the remaining layers from that copy. More files, more confusion, especially if I want to modify. Here's my 10 mm circle from AD: 10mmCircle_2.svg PS: Strange that AD opens its own creation at a different size!
  14. I'm creating simple Bezier line drawings in Designer and exporting them as SVG files. When I import them into Carbide Create, a CAM app for running a CNC machine, the scaling is too small, generally by a factor of about 5.6. I can't just scale up for two reasons. The lines get choppy and the scale factor is not always exactly the same. I've tried a number of parameter changes to no avail. I have tried this process with iDraw and Inkscape, both export with proper scaling. When I import a Designer created SVG into either Inkscape or iDraw, I also must rescale the image although not necessarily with the same factor as Carbide Create. So, I suspect this is more an issue of how Designer is handling the SVGs.
  15. Has this issue been resolved? I'm having a similar issue exporting SVGs to a CNC program, Carbide Create. Unlike the OP here, my issues prevails regardless of DPI setting. The imported image needs to be scaled up about 5.6 times to approximate actual size. I've tried tests exporting from iDraw and results are spot on so I think this is an Affinity issue.
×

Important Information

Please note the Annual Company Closure section in the Terms of Use. These are the Terms of Use you will be asked to agree to if you join the forum. | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.