-
Posts
13 -
Joined
-
Last visited
Reputation Activity
-
tinpixel got a reaction from CRWillow in How to get rid of grey background on vector brush
Just had this same problem on our Facebook group.
It was a CMYK source file and when exported the black was 5% grey or RGB 5,5,5 - so the background wasn't fully transparent.
Hope that helps.
-
tinpixel got a reaction from Jakob32 in Baby Portrait - Photorealistic AD Vector
Affinity Designer vector illustration of my daughter at 19-days old.
No pixels or vector brushes used here, just good old fashioned strokes and filled paths. Masks, transparency tool, layer FX and blend modes used where needed and a couple of adjustment layers to tweak the colours at the end.
I'd guess there's around 2,000 elements make up this image - around 500 are individually positioned head hairs, and many of the individual wool strands are actually three strokes twisted together too which ups the object count. With all the blurs and depth of field stuff, it nearly kills my MacBook and takes a good 20+ seconds for the screen to redraw after every zoom or edit on high quality view settings - spent a lot of time in wireframe and low quality mode at the end. When I get a faster Mac, I'd like to add some of the less important detail that's missing to make it more convincing (e.g. the almost invisible eyebrow hairs, more detail to eyes etc.) and tweak some of the bits that are annoying me.
No idea how long it took as I've been working on it on and off in my spare time (which is practically non-existent with a baby) since December - I'd estimate 30-50 hours.
Anyway, hope you like it!
-
tinpixel reacted to VectorVonDoom in Wonder Woman 1984
I fancied doing something shiny, not too easy but not too complicated either, 2 weeks max, so decided to see if I could get this done. Shame it turned out to be such a horrible movie. There was too much background on the photo I used so I cropped it to something a bit more interesting.
Who needs fancy pants gradient meshes when there’s the pen tool
Sorry about the equally horrible compression.
-
tinpixel got a reaction from chomaee in Baby Portrait - Photorealistic AD Vector
Affinity Designer vector illustration of my daughter at 19-days old.
No pixels or vector brushes used here, just good old fashioned strokes and filled paths. Masks, transparency tool, layer FX and blend modes used where needed and a couple of adjustment layers to tweak the colours at the end.
I'd guess there's around 2,000 elements make up this image - around 500 are individually positioned head hairs, and many of the individual wool strands are actually three strokes twisted together too which ups the object count. With all the blurs and depth of field stuff, it nearly kills my MacBook and takes a good 20+ seconds for the screen to redraw after every zoom or edit on high quality view settings - spent a lot of time in wireframe and low quality mode at the end. When I get a faster Mac, I'd like to add some of the less important detail that's missing to make it more convincing (e.g. the almost invisible eyebrow hairs, more detail to eyes etc.) and tweak some of the bits that are annoying me.
No idea how long it took as I've been working on it on and off in my spare time (which is practically non-existent with a baby) since December - I'd estimate 30-50 hours.
Anyway, hope you like it!
-
tinpixel got a reaction from IndieGuy in Baby Portrait - Photorealistic AD Vector
Affinity Designer vector illustration of my daughter at 19-days old.
No pixels or vector brushes used here, just good old fashioned strokes and filled paths. Masks, transparency tool, layer FX and blend modes used where needed and a couple of adjustment layers to tweak the colours at the end.
I'd guess there's around 2,000 elements make up this image - around 500 are individually positioned head hairs, and many of the individual wool strands are actually three strokes twisted together too which ups the object count. With all the blurs and depth of field stuff, it nearly kills my MacBook and takes a good 20+ seconds for the screen to redraw after every zoom or edit on high quality view settings - spent a lot of time in wireframe and low quality mode at the end. When I get a faster Mac, I'd like to add some of the less important detail that's missing to make it more convincing (e.g. the almost invisible eyebrow hairs, more detail to eyes etc.) and tweak some of the bits that are annoying me.
No idea how long it took as I've been working on it on and off in my spare time (which is practically non-existent with a baby) since December - I'd estimate 30-50 hours.
Anyway, hope you like it!
-
tinpixel got a reaction from Elvio Moura in Baby Portrait - Photorealistic AD Vector
Affinity Designer vector illustration of my daughter at 19-days old.
No pixels or vector brushes used here, just good old fashioned strokes and filled paths. Masks, transparency tool, layer FX and blend modes used where needed and a couple of adjustment layers to tweak the colours at the end.
I'd guess there's around 2,000 elements make up this image - around 500 are individually positioned head hairs, and many of the individual wool strands are actually three strokes twisted together too which ups the object count. With all the blurs and depth of field stuff, it nearly kills my MacBook and takes a good 20+ seconds for the screen to redraw after every zoom or edit on high quality view settings - spent a lot of time in wireframe and low quality mode at the end. When I get a faster Mac, I'd like to add some of the less important detail that's missing to make it more convincing (e.g. the almost invisible eyebrow hairs, more detail to eyes etc.) and tweak some of the bits that are annoying me.
No idea how long it took as I've been working on it on and off in my spare time (which is practically non-existent with a baby) since December - I'd estimate 30-50 hours.
Anyway, hope you like it!
-
tinpixel got a reaction from VectorWhiz in Baby Portrait - Photorealistic AD Vector
Affinity Designer vector illustration of my daughter at 19-days old.
No pixels or vector brushes used here, just good old fashioned strokes and filled paths. Masks, transparency tool, layer FX and blend modes used where needed and a couple of adjustment layers to tweak the colours at the end.
I'd guess there's around 2,000 elements make up this image - around 500 are individually positioned head hairs, and many of the individual wool strands are actually three strokes twisted together too which ups the object count. With all the blurs and depth of field stuff, it nearly kills my MacBook and takes a good 20+ seconds for the screen to redraw after every zoom or edit on high quality view settings - spent a lot of time in wireframe and low quality mode at the end. When I get a faster Mac, I'd like to add some of the less important detail that's missing to make it more convincing (e.g. the almost invisible eyebrow hairs, more detail to eyes etc.) and tweak some of the bits that are annoying me.
No idea how long it took as I've been working on it on and off in my spare time (which is practically non-existent with a baby) since December - I'd estimate 30-50 hours.
Anyway, hope you like it!
-
tinpixel got a reaction from abra100pro in Baby Portrait - Photorealistic AD Vector
Affinity Designer vector illustration of my daughter at 19-days old.
No pixels or vector brushes used here, just good old fashioned strokes and filled paths. Masks, transparency tool, layer FX and blend modes used where needed and a couple of adjustment layers to tweak the colours at the end.
I'd guess there's around 2,000 elements make up this image - around 500 are individually positioned head hairs, and many of the individual wool strands are actually three strokes twisted together too which ups the object count. With all the blurs and depth of field stuff, it nearly kills my MacBook and takes a good 20+ seconds for the screen to redraw after every zoom or edit on high quality view settings - spent a lot of time in wireframe and low quality mode at the end. When I get a faster Mac, I'd like to add some of the less important detail that's missing to make it more convincing (e.g. the almost invisible eyebrow hairs, more detail to eyes etc.) and tweak some of the bits that are annoying me.
No idea how long it took as I've been working on it on and off in my spare time (which is practically non-existent with a baby) since December - I'd estimate 30-50 hours.
Anyway, hope you like it!
-
tinpixel reacted to Francky in Realistic drawing with Affinity Designer
Hello to You all,
This is my last vectorial drawing.
Realistic vectorial drawing, done using Affinity Designer.
I'm really excited with the results, see below.
How to draw realistic objects (this case a headphones) with Affinity Designer.
Step by step the full project here on behance
Best regards
Francky
-
tinpixel reacted to ronniemcbride in Baby Portrait - Photorealistic AD Vector
Holy Hell this is outstanding work! Insert jaw dropping emoticon lol!
-
tinpixel reacted to Zoltan Korcsok in Old Racers - digital painting
Old Racers
Hi Affinity Community.
My new personal work painted with Affinity Photo. I hope you like it.
More work in progress pictures: Old Racers on Behance
-
tinpixel got a reaction from dfreeman in Baby Portrait - Photorealistic AD Vector
Affinity Designer vector illustration of my daughter at 19-days old.
No pixels or vector brushes used here, just good old fashioned strokes and filled paths. Masks, transparency tool, layer FX and blend modes used where needed and a couple of adjustment layers to tweak the colours at the end.
I'd guess there's around 2,000 elements make up this image - around 500 are individually positioned head hairs, and many of the individual wool strands are actually three strokes twisted together too which ups the object count. With all the blurs and depth of field stuff, it nearly kills my MacBook and takes a good 20+ seconds for the screen to redraw after every zoom or edit on high quality view settings - spent a lot of time in wireframe and low quality mode at the end. When I get a faster Mac, I'd like to add some of the less important detail that's missing to make it more convincing (e.g. the almost invisible eyebrow hairs, more detail to eyes etc.) and tweak some of the bits that are annoying me.
No idea how long it took as I've been working on it on and off in my spare time (which is practically non-existent with a baby) since December - I'd estimate 30-50 hours.
Anyway, hope you like it!
-
tinpixel reacted to VectorVonDoom in 1965 Ferrari Dino Berlinetta Speciale (AD)
“This is my Eiffel Tower. This is my Rachmaninoff's Third. My Pietà. It's completely elegant, it's bafflingly beautiful…” I think the last one I’ll do and post but it’s a goodie (well the subject is).
The Ferrari Dino Berlinetta Speciale prototype was unveiled at the Paris motor show in 1965. In my opinion the side view is its best angle, I can’t say that I think the front is particularly pretty. It recently sold for a ridiculous amount of money, over £3.2m/$4m.
As I wanted it to be photorealistic what looks like a fairly simple drawing was plenty of work. There’s a lot of fine detail, like the vector textures I made up for the tyres and wheels, that isn’t necessarily obvious, especially at this reduced size, but if it wasn’t there then it loses some of its realism. I'll probably go back to it in a week or two and see what bits I don't like.
It’s also quite a large drawing, the full size output’s 88.5MP (11520x7680).
-
tinpixel reacted to Zoltan Korcsok in Old Wheels - digital painting
Hi Affinity Community.
I would like to share my first work made with Affinity Photo. I hope you like it.
More work in progress pictures: Old Wheels on Behance
-
tinpixel reacted to meneerfretje in Jelly monster playing cards (still in progress)
All made Affinity.
Me on my computer, Affinity Designer Workbook next to me, on my laptop.
+ I love creating the backside with the mirror function in Designer!
-
tinpixel got a reaction from CircularWebs in Baby Portrait - Photorealistic AD Vector
Affinity Designer vector illustration of my daughter at 19-days old.
No pixels or vector brushes used here, just good old fashioned strokes and filled paths. Masks, transparency tool, layer FX and blend modes used where needed and a couple of adjustment layers to tweak the colours at the end.
I'd guess there's around 2,000 elements make up this image - around 500 are individually positioned head hairs, and many of the individual wool strands are actually three strokes twisted together too which ups the object count. With all the blurs and depth of field stuff, it nearly kills my MacBook and takes a good 20+ seconds for the screen to redraw after every zoom or edit on high quality view settings - spent a lot of time in wireframe and low quality mode at the end. When I get a faster Mac, I'd like to add some of the less important detail that's missing to make it more convincing (e.g. the almost invisible eyebrow hairs, more detail to eyes etc.) and tweak some of the bits that are annoying me.
No idea how long it took as I've been working on it on and off in my spare time (which is practically non-existent with a baby) since December - I'd estimate 30-50 hours.
Anyway, hope you like it!
-
tinpixel got a reaction from Pauls in Baby Portrait - Photorealistic AD Vector
Affinity Designer vector illustration of my daughter at 19-days old.
No pixels or vector brushes used here, just good old fashioned strokes and filled paths. Masks, transparency tool, layer FX and blend modes used where needed and a couple of adjustment layers to tweak the colours at the end.
I'd guess there's around 2,000 elements make up this image - around 500 are individually positioned head hairs, and many of the individual wool strands are actually three strokes twisted together too which ups the object count. With all the blurs and depth of field stuff, it nearly kills my MacBook and takes a good 20+ seconds for the screen to redraw after every zoom or edit on high quality view settings - spent a lot of time in wireframe and low quality mode at the end. When I get a faster Mac, I'd like to add some of the less important detail that's missing to make it more convincing (e.g. the almost invisible eyebrow hairs, more detail to eyes etc.) and tweak some of the bits that are annoying me.
No idea how long it took as I've been working on it on and off in my spare time (which is practically non-existent with a baby) since December - I'd estimate 30-50 hours.
Anyway, hope you like it!
-
tinpixel reacted to Figmatt in Sloth "Paper Cut" Diorama
This is reproduction of an original paper cut diorama by Václav Bícha
http://strictlypaper.com/blog/2016/07/whimsical-layered-paper-cut-animal-illustrations-by-vaclav-bicha/
It's not perfect but it's a first draft.
Happy to accept recommendations of a better way to achieve this look?
How would you go about it? Is that different to how I've gone about it?
Maybe it would be better for me to group the objects into different depths, each with a different z-order and drop shadow?
attachment:
Paper Cut Sloth Diorama.afdesign
-
tinpixel reacted to Gear maker in Baby Portrait - Photorealistic AD Vector
That is truly amazing. I have tried off and on for a few years to draw a face that does not look like a cartoon. Each time I give up. Anything half as good as what you've done would have thrilled me. You have a very good eye to pick out the nuances between vector elements. Outstanding work.
Congratulations on the arrival of Vesper. May your life experiences with him be even more amazing.
-
tinpixel got a reaction from FriendDesign in Baby Portrait - Photorealistic AD Vector
Affinity Designer vector illustration of my daughter at 19-days old.
No pixels or vector brushes used here, just good old fashioned strokes and filled paths. Masks, transparency tool, layer FX and blend modes used where needed and a couple of adjustment layers to tweak the colours at the end.
I'd guess there's around 2,000 elements make up this image - around 500 are individually positioned head hairs, and many of the individual wool strands are actually three strokes twisted together too which ups the object count. With all the blurs and depth of field stuff, it nearly kills my MacBook and takes a good 20+ seconds for the screen to redraw after every zoom or edit on high quality view settings - spent a lot of time in wireframe and low quality mode at the end. When I get a faster Mac, I'd like to add some of the less important detail that's missing to make it more convincing (e.g. the almost invisible eyebrow hairs, more detail to eyes etc.) and tweak some of the bits that are annoying me.
No idea how long it took as I've been working on it on and off in my spare time (which is practically non-existent with a baby) since December - I'd estimate 30-50 hours.
Anyway, hope you like it!
-
-
tinpixel got a reaction from deividtavares in Baby Portrait - Photorealistic AD Vector
Thank you!
I don't mind at all. As long as the title and my name isn't removed from the image, I'm happy for anyone to share it.
Hopefully it will help inspire your group and maybe get a few more people to try Affinity!
-
tinpixel reacted to dutchshader in Baby Portrait - Photorealistic AD Vector
Defenitly one for the promo
-
tinpixel reacted to anon1 in Baby Portrait - Photorealistic AD Vector
I think you forgot to post the finished artwork?
i can only see the vector outline view and the reference image ?!
just kidding
great work
cheers
-