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donka

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About donka

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  1. Adding my voice to this. Was using the beta for some non critical work and really found this a chore. Hopefully fixed soon or presumably for the full release.
  2. I'm another looking for DDS support. The new MS Flight Simulator 2020 requires DDS textures so I need to stick to Photoshop to export my work for this sim.
  3. Any word from Affinity team on this? It seems like an important feature than needs to be added.
  4. Another vote for BMP export support. I’m working on textures for a game franchise where the SDK requires 24bit BMP files. I can do all the necessary editing of the PSD templates In Affinity Photo but need to export as PSD and switch to desktop to use an app like Photoshop or GIMP to be able to prepare the BMP files.
  5. Try editing the shortcut and changing the target application to another photo editor you have installed and see if that works. If so, then try changing back to Affinity Photo and test again. Did you ever have the beta of Affinity Photo installed?
  6. Yes, from the export page, select share at the bottom left and you have options to save to files and save image which saves to photos.
  7. No, because Affinity imports the image. You need to export the result back to Photos as a new image. You can of course then delete the original image.
  8. Apologies, you need to have it set up in the shortcuts app first. You can then use this method to add support for any editing app - see screens attached. It’s important to select the Accepts image option in the shortcut setup so the shortcut only shows up when viewing images. Literally takes less than a min to set up the shortcut but I’ve added a link to the shortcut here: https://www.icloud.com/shortcuts/84bf6ea23f4e49eebe63385e13322935
  9. If you are using iPadOS then you have this simple solution: Find your image(s) in Apple Photos. Tap share sheet. Scroll to the bottom of the list of available actions and you will find ‘Open in Affinity Photo’. This will launch AP and import your selected image, ready for editing. @Teddylours This should provide exactly what you are looking for - use Photos to browse your images and Affinity to edit.
  10. I'm hoping this is up there as one of, if not the highest priority fix for the iPad. I haven't seen any new beta versions of late so no idea if there is a fix in progress.
  11. It’s documented on the google support forums but I have since found that it only applies to certain camera makes. I have found it works okay with my Sony RAW files but not Fuji even though these are both supported by iOS.
  12. You will need to open an image first then go to document icon which is second in from the top left and select assistant. The option will then be near the bottom right. As for Snapseed, I’m surprised you are getting the development tool to come up as that is a known bug.
  13. Ok. Hopefully this is something that is addressed soon as it will cause a real issue for those with a lower capacity device.
  14. Gabe, I tried this this today after removing around half of my images in AP and noticing it still showed the app using nearly 6gb - same as before removing the images. Anything else we can try?
  15. It may be worth disabling the apply tone curve option as well under settings which may then give you similar results to Snapseed before you start editing. What iPad and iOS version do you have because I believe there is an issue with Snapseed opening RAW files currently in iOS so you may not actually be working on the RAW file in Snapseed which could also explain the difference - do you get the RAW module in Snapseed or just the regular editing tools? I like Snapseed as an editor and you can get some great results quickly but if you want to spend more time on your edits, it's hard to beat Affinity Photo - there is just more of a learning curve to get the best out of it imho. On the above examples, it appears to me that you need to 'develop' your images carefully first in AP before further editing whereas in Snapseed you are probably working on a JPG or other internally processed version without the need to develop first which may explain all this as you are not getting the full flexibility of the RAW file.
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