Our response time is longer than usual currently. We're working to answer users as quickly as possible and thank you for your continued patience.
-
Posts
18 -
Joined
-
Last visited
Contact Methods
-
Website URL
www.o5m6.de
Profile Information
-
Gender
Male
-
Location
Germany
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
velarde reacted to a post in a topic: Fire in the Desert
-
dannyg9 reacted to a post in a topic: Fire in the Desert
-
dannyg9 reacted to a post in a topic: 9256 miles from Melbourne...
-
olmi57 reacted to a post in a topic: Sizzlers Chips - 3D
-
Australian "digger" wearing the "slouch hat" leans against the wall of a typical Libyan roadhouse, giving his feet a well deserved break. The wall has been decorated with an advertisement for Griffith's tea made by an obviously most talented Autralian sapper. Also leaning on the wall is the superb British .303in. Bren machine gun. Pretty far away from home... The graphics is a wild mixture of coloured photo (digger's head), ArtPose body, Bren gun scale model image and own drawings.
-
iuli reacted to a post in a topic: Fire in the Desert
-
stokerg reacted to a post in a topic: Fire in the Desert
-
jmwellborn reacted to a post in a topic: Fire in the Desert
-
olmi57 reacted to a post in a topic: Feather the edges of a layer
-
Italian Autoblinda AB41, burned out in the Libyan desert, 1942. Original XARA drawing heavily post-processed with the wonderful AP 1.
-
VectorWhiz reacted to a post in a topic: 80 years ago in the desert...
-
Epakcor reacted to a post in a topic: Bristol Beaufort
-
mpowell reacted to a post in a topic: 80 years ago in the desert...
-
Great drawing of the Beaufort ! IMO, it would be even more amazing if you would emphasize the highlights to give the model more depth. Switch to AP and dodge the hell out of it using some texture brushes. Or, move to Tone Mapping and see what you get. Just my 2c...
-
olmi57 reacted to a post in a topic: Bristol Beaufort
-
dannyg9 reacted to a post in a topic: 80 years ago in the desert...
-
...one of Rommel's artillery tractors in Egypt. Again original vector drawing made in XARA Xtreme 5.1, heavily post-processed with the wonderful AP Front flag, Frontwheel cover and rear canvas all done in Liquify Persona and "dodge"d and "burn"ed later... Look here for a similar drawing.
-
MERCEDES-BENZ ! This time a 4.5-ton 4x4 MB L4500 Heavy Truck. Part of Rommel's D.A.K. when chasing the 8th Army east on their "Gazala Gallop" right to El Alamein, but no step further ! Libya, Egypt, exactly (!) 80 years ago... (another needless war !) Original truck drawing with XARA Xtreme 5.1, heavily post-processed with AP Though I love AD, it can't compete (yet) with the Xtreme 5.1 when it comes to fast vector drawing, just my 2c...
-
olmi57 reacted to a post in a topic: Alfa Romeo 8C 2900
-
olmi57 reacted to a post in a topic: New Affinity Magazin62 No.8
-
olmi57 reacted to a post in a topic: Structures
-
olmi57 reacted to a post in a topic: Fan portrait from Starwars
-
olmi57 reacted to a post in a topic: Land Rover fan art this time
-
olmi57 reacted to a post in a topic: Photorealism from vectors
-
olmi57 reacted to a post in a topic: [AP] Mercedes AMG GT Norev 1:18
-
affinity designer LNER Mallard locomotive
olmi57 replied to VectorVonDoom's topic in Share your work
Great work, Marc !! I like the reflections on the body, but would recommend to omit or blur the lower background as it distracts too much from the loco itself. And I would emphasize the shadow over the suspension as well.- 8 replies
-
- locomotive
- transport
-
(and 1 more)
Tagged with:
-
affinity photo Some recent paintings done in Affinity Photo
olmi57 replied to Adriano_C's topic in Share your work
Amazing work, Adriano, would really love to see a tutorial on the whole process. -
Thanks for your kind words (and the thumbs-up btw), Mark, much appreciated. Blender has obviously evolved from a more hobbyist tool to a serious 3D environment. I'm currently trying to get my 64-year-old head around the 2.9x version, but I'm somewhat afraid of struggling again with those countless shortkeys, the retopo, uvmapping and texturing...
-
Right, first drawing is orthographic, liked it somehow.
-
Famous El Alamein Station, Egypt, Western Desert, mid-1942 3D created in Moi3D and 3D Coat, post-processed in Affinity Photo Hommage to my favourite painter Edward Hopper... Arrival of the British LMS 2-8-0 Stanier 8F Steam Loco
-
olmi57 changed their profile photo
-
Working with MoI3D is straightforward when it comes to hardsurface modelling. I never got my head around poly modelling, so I'm restricted to what I can achieve with NURBS. Pros : No mess with boolean ops, fillets (well, almost) or sweeping. Cons : No organic shapes. Moi3D delivers nice meshes and a rudimentary uvmap. Here's a screenshot of my current WIP, a Cruiser A9 Tank Turret : I uvmap, texture paint (!) and render smaller projects in 3DCoat, but just render larger ones in Marmoset Toolbag. And do the after effects on the rendered pngs in Affinity Photo as with the "Ack-Ack" posted here. Don't know BLENDER though, so I can't judge it compared to MoI and 3DCoat.
-
German 88mm Flak 18 AA/AT Gun "Bärbel" of WW2. Pretty successful against British and Australian Armour in the Desert Campaign. Moi3D Model rendered in Mamoset Toolbag and heavily weathered in Affinity Photo.
-
affinity designer Aicraft Instrument Panel
olmi57 replied to GrubbyFingers's topic in Share your work
WOW, GrubbyFingers, a real masterpiece ! Unbelievable ! Did you consider using "3D" or "Bevel" effects for the outstanding surfaces to get more depth and sharpness ? Just my 2c... -
Officially "Tractor, Heavy, M1", U.S. Artillery Tractor of WW2. Originally a 20-year old "Jasc. PSP" vector graphics, imported as png into AP and heavily weathered therein. A welcome occasion to test and polish my skills and, most of all, reveal my deficiencies. Here's the layer structure and my brush collection :
-
olmi57 started following Not quite Halloween, but a beast anyway
-
Russian WW2 B-4 203mm Howitzer, heavily weathered in AP