David Posted December 30, 2016 Posted December 30, 2016 Inspired by a client commission to create a 3D shopping centre. Ive wanted for a long time to create a cityscape. Its taken me about 3 solid days work split over a couple of weeks. Here is the work 90% complete. Just need to add people an alien and a few cars. EDIT: now added an X-Wing, Tardis, Dalek, A-Team Van, Yoshi Egg, Back to the Future Hover board, IT crowd man, DelBoy Van, and some Mario blocks for good measure. peter, Alfred, Solomon Sevens and 4 others 7 Quote DART | Twitter | Dribbble
Alfred Posted December 30, 2016 Posted December 30, 2016 Wow, excellent! No wonder it's taken you three days!! David 1 Quote Alfred Affinity Designer/Photo/Publisher 2 for Windows • Windows 10 Home/Pro Affinity Designer/Photo/Publisher 2 for iPad • iPadOS 17.5.1 (iPad 7th gen)
BrianHermelijn Posted December 30, 2016 Posted December 30, 2016 Been a while since I last seen pixel art cityscape. Good stuff. David 1 Quote Illustration/Design Journal
retrograde Posted December 30, 2016 Posted December 30, 2016 Nice one David, very pixel art like. David 1 Quote http://www.kevincreative.com https://www.behance.net/kevincreative https://dribbble.com/kevincreative https://www.instagram.com/kevincreative/
Kodiak Posted December 31, 2016 Posted December 31, 2016 • I'm impressed by the framework here and… clearly, I cannot appreciated this cityscape as well as the designers but, as a photographer, I fail to see, feel, a vanishing point in any of the three axis. …is this absence part of the artistic intent too? Quote www.kodiakmedia.at bureau@kodiakmedia.at TeamViewer: 668 015 544 Skype: kodiakonline If personal taste is involved, Light is free, Mother Nature provides the light discussion is pointless. capturing it is NOT. but talent renders the image. (Charlychuck)
David Posted December 31, 2016 Author Posted December 31, 2016 Yes intentionally there is no vanishing point, its made like pixel art. • I'm impressed by the framework here and… clearly, I cannot appreciated this cityscape as well as the designers but, as a photographer, I fail to see, feel, a vanishing point in any of the three axis. …is this absence part of the artistic intent too? A_B_C 1 Quote DART | Twitter | Dribbble
A_B_C Posted December 31, 2016 Posted December 31, 2016 … is this absence part of the artistic intent too? I would say this is part and parcel of the isometric approach … ;) https://en.wikipedia.org/wiki/Isometric_graphics_in_video_games_and_pixel_art David 1 Quote
David Posted December 31, 2016 Author Posted December 31, 2016 Added people and some iconic cars :) A_B_C 1 Quote DART | Twitter | Dribbble
Kodiak Posted December 31, 2016 Posted December 31, 2016 I would say this is part and parcel of the isometric approach … ;) Yes intentionally there is no vanishing point, its made like pixel art. Thanks gents! …learning every day! ;) A_B_C and David 2 Quote www.kodiakmedia.at bureau@kodiakmedia.at TeamViewer: 668 015 544 Skype: kodiakonline If personal taste is involved, Light is free, Mother Nature provides the light discussion is pointless. capturing it is NOT. but talent renders the image. (Charlychuck)
David Posted December 31, 2016 Author Posted December 31, 2016 Thanks gents! …learning every day! ;) Plus I think my 32bit brain would need a serious graphics upgrade to deal with the complexity that perspective would add ;) Quote DART | Twitter | Dribbble
Kodiak Posted December 31, 2016 Posted December 31, 2016 32bit brain would need a serious graphics upgrade to deal with the complexity that perspective would add ;) • My lack of drawing skills and talent are well replaced by optical physics and lens properties. ;) Best wishes to all! David 1 Quote www.kodiakmedia.at bureau@kodiakmedia.at TeamViewer: 668 015 544 Skype: kodiakonline If personal taste is involved, Light is free, Mother Nature provides the light discussion is pointless. capturing it is NOT. but talent renders the image. (Charlychuck)
Solly Posted December 31, 2016 Posted December 31, 2016 I can imagine the fun one would have basing a cityscape on hyperbolic geometry. ;) A_B_C 1 Quote Solly JFSJ N3MKH
Scott Williams Posted December 31, 2016 Posted December 31, 2016 Very cool indeed. Isometric graphics were made popular by video games in the early 80's. They allowed developers to represent a 3D world with 2D resources. David 1 Quote
David Posted December 31, 2016 Author Posted December 31, 2016 Ive updated the artwork and have a few ideas still to add in the new year, but rather than posting each time I've swapped the first post image. Quote DART | Twitter | Dribbble
retrograde Posted January 1, 2017 Posted January 1, 2017 Looks like a Starsky and Hutch mobile in the left foreground...? David 1 Quote http://www.kevincreative.com https://www.behance.net/kevincreative https://dribbble.com/kevincreative https://www.instagram.com/kevincreative/
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