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Found 20 results

1. ## Bezier Curve Issue in 1.7

So, the first hangup of working in 1.7, you can't snip off half of the Bezier curve. It deletes both handles. So ppl are gonna have to learn how to approximate the middle of the curve and build that way. I dont know if this was an unintentional change, but if it was made intentionally, It's not really ideal. Thoughts?
2. ## Convert to Symmetric Node

In my opinion Affinity designer is a remarkable tool regarding how new it is. My compliments to the entire development team. There is one point of critique, though, which is that in my opinion it is not "The first OSX vector drawing app that has figured out how to do Bezier curves correctly" (besides, what matters is being best not first). Coming from an Inkscape background and having used apps with very limited bezier drawing capabilities (e.g. the old pages) it feels natural to have "symmetrical" nodes, meaning nodes where the tangent handles are constrained to have both the same slope and length. Currently one has to use shift and snapping to achieve this result on a tangent, but moving one tangent of course does not preserve this relation. The reason one might want a symmetrical node is to achieve a "better" smoothness where the curve is not just G(1) but C(1) continuous (where the derivative at that point does not just exist but is also continuous). In my opinion this is a fundamental type of node and deserves its own button in the convert section of the node tool. Even a key binding would do if not otherwise possible. If this is an intentional design decision, I'd like to see the reasoning behind it. I hope this is not a duplicate request or has been implemented in the current beta, in that case: great job and keep going.
3. ## How to connect two points?

Hi, yes, yet another "how to join 2 nodes post", but I've been in struggle for two days now, I'm creating a font and will have a lot of this places with 2 points together but with different bezier points (see image), I need really clean vector with 1 point instead of 2. When moving 1 point to second one, it highlights in yellow color and snaps to it, I looks like YAAYYY it converted into 1 point???? NO, it's still 2 points just hanging in the same coordinates Selecting 2 points and clicking "Join curves" "Close curves" nothing is happening. "Smooth curve" is great feature, but not great for me in this situation, as shape very much changes How to really create 1 point from 2? without touching the bezier handles and doing anything with hands again (it will ruin the original shape) P.S. Also, why point sometimes have square markers and sometimes round markers? (like in attachment)
4. ## How do I make bezier angle snap to 45 or 90 degrees?

Hi, Is there a way to make bezier handles snap to 45 or 90 degrees? Most apps allow for this by holding down shift, but shift behaved differently in Affinity Designer, snapping to the existing curve. The only workaround i've found so far is to use the pen tool to redraw the bezier curve by clicking and dragging on the same point while holding shift. Is there another way to do this? Thanks.
5. ## Create selection using selection brush and Bézier curves

Is it possible to create a selection using both the selection brush and Bézier curves? This can be very useful when dealing with product photos: While the selection brush usually does a great job, there will sometimes be areas where it cannot reliably detect the edges because they're simply not visible in the photo. However, a human who knows what the object looks like can easily draw it using Bézier curves (see picture). In Affinity Photo, is there a simple way to add a selection created from Bézier curves to an existing selection (made with the selection brush)?
6. ## Bezier Handles - Snap to 45° and 90° angles

Working with the pen tool, I've noticed that there is no way to snap the bezier handles to 45° and 90° angles once the node has been placed. Normally, this would be done by holding down the shift key while moving the bezier handle. In Affinity designer, this locks the handle to the angle it was last placed at. My suggestion would be to keep the current behavior, but add an alternate keyboard shortcut that will lock the bezier handles to 45° and 90° (and possibly other) angles. Could be CMD + DRAG, CMD + SHIFT + DRAG, etc.. Thanks!
7. ## Show Curvature Combs on Bezier Paths

Curvature Combs visualize the curvature of a Bezier curve in order to enable the designer to draw smoother curves. See section 2.11 here: http://cagd.cs.byu.edu/~557/text/ch2.pdf Often I find my self in position that I drew a curve but it just does not look smooth enough and I fiddle around until it looks smooth. Would be great to have some more clear feedback.
8. ## Snapping bezier handles to shapes

Hello! Is it possible to snapping the bezier handles to shapes in Affinity Designer? Thanks! wave.afdesign
9. ## Horizontal & vertical Bezier Handles?

Hi, I'm going from AI to Designer. In Illustrator you press SHIFT to get 100% horizontal & vertical handels when dragging . Is this possible in Designer? Thnx for the help. Olaf
10. ## Toggle between pen an node tools

I would love it if you could easily toggle to the node tool while drawing with the pen tool. It would make drawing masks much quicker. Or even if you could choose one of the bezier handles with the pen and adjust it that way. Now, if I click on one of the control points with my pen it drops another point instead of letting me adjust the handle angle. On a related note, please let the node tool adjust just one side of a Bézier curve. I'm try to crest an accurate mask and if use the node to adjust one side the other side adjusts as well. Can't get a good mask like that. Thanks
11. ## Toggle between pen an node tools

I would love it if you could easily toggle to the node tool while drawing with the pen tool. It would make drawing masks much quicker. Or even if you could choose one of the bezier handles with the pen and adjust it that way. Now, if I click on one of the control points with my pen it drops another point instead of letting me adjust the handle angle. On a related note, please let the node tool adjust just one side of a Bézier curve. I'm try to crest an accurate mask and if use the node to adjust one side the other side adjusts as well. Can't get a good mask like that. Thanks
12. ## Are there any resources for learning the Bezier tool?

Are there any resources for learning the Bezier tool?
13. ## Developers bezier path code as PaintCode app

Hi everyone, Please can implement the feature to export UIBezierPath Swift and Objective C code from the drawed shape as the PaintCode and QuartzCode apps? It will be very helpful for a lot of developers, maybe can create a new 'Persona' section. Thanks
14. ## [AD] Bezier handle snapping

Thanks for a fantastic piece of software! The only major thing missing right now I believe is snapping of bezier handles e.g. to grid points in order to draw more "geometrically inspired" or "clean" shapes quickly. In addition numerical control of bezier handles would be a great addition too. :-)
15. ## Joining nodes without losing bézier?

Is it possible to merge nodes without losing their bézier setting? The task I'm trying to do is to create a design that has some symmetrical elements. I draw one half and mirror it over. The problem I find is when I come to join pieces. There doesn't seem to be a way to get nodes to merge properly. I can snap overlap them, but that is not ideal and may cause problems later. An example would be a heart shape outline. Imagine you draw the left side then mirror it right. Joining the top right and bottom right nodes to their left counterpart loses the bézier on the right of the node. The nodes on the left side retain their bézier, on the right they become sharp. Thanks for any help, this is driving me mad. :wacko:
16. ## Handlers for sharp control points

Hi, I'm currently testing out the Windows Beta coming from Inkscape (and Illustrator at the office) and what I'm missing a bit are the handlers for sharp control points. Inkscape does it brilliantly and it really makes it much easier to control a curve. Would love to see this kind of feature in AD. That's how it looks like in action: http://i.imgur.com/5iIRXG8.png
17. ## Curves Using Pen Tool

I switched to Affinity Designer from CorelDraw and I'm loving so much about it! There is one thing I can't seem to do though that I found very useful on CorelDraw. When working with curves the three modes are Sharp, Smooth, and Smart. I can't seem to find a way to have a curve exiting one side of a node, and a straight line exiting the other. I find I have to make really tiny curves to try to approximate a straight line. Am I missing something? Is it possible to do this with Designer? Thanks!
18. ## Pen Tool Hotkey

I'd like an additional hotkey that can be used with the pen tool. Currently, after click and dragging to make a node and adjust its bezier handles, you can break the colinear-ness of the bezier handles by holding option. This matches the behavior of going back to break and edit bezier handles on existing nodes. You can also currently hold command to go back and edit the length of and existing bezier handle without breaking its colinear-ness with its counterpart. The hotkey I'd like added is: after clicking and dragging to create a new node and adjust its bezier handles, hold command to adjust the and of both handles (because they remain colinear) and the length of the second handle (the one that it under the cursor) while maintaining their colinear-ness. Currently holding command in this context does nothing, and I think this would add some symmetry between the behavior of the option and command keys between creating new nodes and editing old bezier handles.
19. ## The Bézier Game

Saw this on Twitter, a great little online game for budding designers.... http://bezier.method.ac/ Dale.
20. ## Pen Power!

The docs team have put together a collection of tutorials that will grow over time, please speak up about which tutorials you feel are most needed. Here's one that covers the pen tool. Regards, Dale.
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