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Kuttyjoe

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About Kuttyjoe

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  1. It always seemed like I was the only person who found this to be problematic. I figured my workflow must be very different than everybody else's. I can work for hours in Illustrator and end up with a project with 5 layers. It's not that the layers aren't being created, but it doesn't automatically expose them, and there's no reason for me to see them. 99% of the time, I have no reason to tip those sublayers and look into them because everything can be accessed and done without tipping the layers.
  2. Autotracing can certainly do better than fairly good approximations. I could show some where you'd have to zoom in close to see tell the difference between the vector and the raster image. I can consistently get results that are 95% there. Then I'll tweak a few corners and the result is nearly perfect. Every now and then, the results are good enough that I don't need to tweak anything at all. Of course, you're not getting results like that with Inkscape but definitely possible with Illustrator and Vector Magic. Vector Magic costs about $300.00. It's safe to say that nobody is going to buy it if it doesn't give good results. Some of us have relied upon vector tracing for decades precisely for recreating logos where the results need to be extremely good.
  3. The thing with screen print work is that it tends to be heavy on production and processing, in addition to creative work. Affinity software might handle inhouse creative work but it won't even begin to deal with the production and processing. I know because I've tried every low cost software under the sun to see what they each have to offer for that kind of work. I worked in screen printing art dept for years. For production work, I would say that pretty much everything I would need is missing from the Affinity stuff. I had Affinity Designer and Photo on my Mac when I last worked at a screen print shop but there was only one use that I had for it. From time to time, I would get a file such as a webp format and Adobe Illustrator wouldn't open it, or sometimes I'd get a svg file that Illustrator wouldn't open correctly. I would try to open those files in Affinity Designer. Other than that, it really had nothing to offer for processing customers art and preparing them for print. The best use for low cost software like that is just creative work. The production side needs tools built specifically for the work.
  4. You're crying on a forum and calling me pathetic. LOL I can see why you made such a mistake and ended up crying on a forum.
  5. The real mistake here is that you basically experimented with a new, cheaper tool for a mission where success was critical.
  6. I didn't find his tone to be condescending. It struck me as straight talk which will be taken as harsh or condescending, depending on the culture. I agree with both of you. The difference is in how the two of you are defining "pro", which is nothing more than a marketing term. Define it one way, and you are correct. Define it a different way and he is correct. The way I see it, every tool used by a professional is a professional tool. I also understand that Affinity software is not comparable to Adobe or Corel or Quark, etc. Not everybody understands that. I can find many people who actually believe that Adobe software just has a few more things, and the only reason for the price difference is that Adobe is a big greedy corporation. Of course, Adobe is a big greedy corporation but so is every other company in the business for the purpose of making profit.
  7. Judging by this image, it doesn't look like it does what the knife tool typically does. When you cut across an object with the knive tool, the resulting objects are closed. That green object looks like what you'd get if you were to select a node and break it except in this case you'd be breaking a segment where no node existed beforehand. Also, the knife tool closes the objects as it cuts through which means you can do freehand cuts with the knife tool in Illustrator. I'm just guessing based on what I see in the image above, and also the fact that it's called a segment cutter.
  8. There's an area on the bottom of the screen that gives tips about the current tool plus modifier keys. If you select the brush tool then press the Control key, there are a series of notes about various key modifiers and what they're supposed to do. One of them says, "Control + Alt to begin lasso node selection." Control + Alt doesn't do that. It actually allows you to resize the brush directly on the screen. While still holding the Control key, the next note says "Click + Alt to begin polygon node selection". I'm not even sure what that means. You only see that message while holding the Control key so the Control key must be a part of this action, right? So, holding Control, I either click first, or press alt first and drag to begin this selection but obviously, that doesn't do anything. Click + Alt then drag results in resizing the brush. Click + drag then holding alt does nothing different than simply holding Control and dragging. Moving along, still while holding control, the next tip says, "Drag + Right Mouse to remove nodes from the selection." It doesn't do that. As soon as you press the right mouse button, you simply get a context menu pop up. The next message is "Drag + Shift + Right mouse" but obviously that just pops up the context menu. Almost everything on that list is wrong. With a little testing, I determined that some of those things actually work while holding the node tool, but not all of them. LOL The "right mouse" stuff pops up a context menu. I did some testing by selecting various other tools and trying to find one where these tips are accurate but there was inconsistency everywhere. On another note using Control + Alt to resize the brush causes the cursor to vanish and it doesn't come back until you click somewhere. And if you are holding the Control key when you click somewhere, it STILL won't come back. You'll see the cursor momentarily when you click but it vanishes again when you release the click. You must not be holding the control key if you want the cursor to become visible again. Is any of that stuff supposed to be like, a feature done on purpose? It's hard to imagine but you never know. It also feels laggy when resizing the brush this way.
  9. Oddly, this is also a problem with Adobe Acrobat. You'd think that Adobe could resolve this problem since it works flawlessly in Adobe's other software but so far they're not fixing it. I've come across another program here and there also with this same problem. You have to press the right key first, or it fails. That's of course always going to be hit and miss and an interruption and aggravation with workflow.
  10. This is a good request. DrawPlus has a super customizable workspace. When working with just a stylus, I'm using completely custom toolbars and workspace where I've mixed and matched items from the toolbox, items from the toolbar, even items from the drop down menus into two horizontal toolbars. Also, I moved the Help menu inside the Window menu, and other things have been moved into the View menu, to create a shorter menu on the top and leave more room for tools horizontally across the top. This is the workspace I created for a tablet PC, but I ended up using it on my desktop with my Cintiq as well. Look at the attached image and notice the two toolbars on the very top. Everything is mixed and matched up there, in exactly the way that I believe I need them to be. Of course, the undo/redo are there as well and can be repositioned, anywhere.
  11. Subscriptions are the future, like it or not. The path is set. Any company that can figure out a way to get people to subscribe to their products is absolutely going to do so. Corel has been working towards a complete subscription model as fast as they could get there since the day Adobe started it's subscription model. Don't be surprised if in the next year or two Corel announces that it's subscription service has been so overwhelmingly popular that they've decided to remove the perpetual license, and that they can't survive with the old model.
  12. Captain's log. Star date 2057, in the Affinity Sector D. There are rumors that an enemy has developed a powerful selector weapon which renders our defenses obsolete....
  13. The problem with Inkscape, is that it's not Affinity Designer. If the main attraction is AD, then switching to Inkscape for a single feature doesn't work.
  14. Why are you so determined to use this software rather than the one that already has the feature you need?
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