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Kuttyjoe

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About Kuttyjoe

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  1. I started with Serif DrawPlus in 2008. The issues you're showing in this thread are at least as old as DrawPlus X3, but I guess these problems are much older since there were at least 7 or 8 versions before X3.
  2. Check out Serif's discontinued DrawPlus or Coreldraw to get an idea of what I'm talking about. DrawPlus was far more customizable than what's possible with Designer.
  3. Then how about a toolbar that can be customized to hide the tools we don't need. Serif DrawPlus could do that. You could customize the whole UI and make a toolbar that had only the tools you needed. I created a toolbar that made sense for working with just stylus on a small screen and maximized my workspace that way. AD doesn't have any of that great functionality.
  4. It's interesting that you're able to work fine with a ton of tiny dots in Illustrator as well. I had a project like that and Illustrator really struggled with it. Now that I have a brand new PC that's well beyond the old one, and Illustrator recently had a noticeable performance improvemen, I wonder if the same project will be much easier to deal with. I was trying to see if it were possible to do some of the texturing work that Affinity Designer does with raster brushes, but using vectors instead. It didn't work out very well. I'm going to give it another shot on the new machine and see how it works out.
  5. Windows 10 virtual keyboard is extremely random. It pops up in some dialogs in some programs and does not pop up in other dialogs in the same programs. For years, it didn't pop up at all which I thought was aggravating considering that Windows 7 was just about perfect. But now, it's started popping up, but not in a predictable and useful way.
  6. Version 1.7.3 doesn't have any of these problems. It's the very latest version that has issues. I tried uninstalling everything, and reinstalling but the same problems persist. Windows Ink was indeed the problem with not being able to go from mouse to stylus without the application partially freezing. I resolved that problem. But it still seems to freeze very quickly after launching the app. Yesterday I open the app, made a bunch of strokes just to test some brushes. Then I pressed and held Control Z. It froze and never recovered. All of these problems happen within a minute of launching the app. There are also regular pauses where the app freezes for a few seconds, then recovers. I haven't tried to see what happens if I just use a mouse and not touch the stylus at all. I use a Wacom Cintiq 27QHD with latest drivers. Windows 10 Home. AMD Ryzen 9 3900. Nvidia GeForce RTX 2080 Ti graphics. 32 gigs ram.
  7. lol. So, does this image inspire hope, or futility? I can't tell. If he got halfway up the incline, then that looks like hope. But, I can't imagine that he can push a boulder that size up that incline, so that makes it futile.
  8. The knife tool is an incredible speed enhancer, but in order to have a very fast workflow with it, the software also needs to make very good use of key modifiers. While using the knife tool, you should be able to hold a key modifier and access other tools that are always needed rather than constantly going back to the toolbox to switch tools. For now, Affinity Designer makes very little use of key modifiers. Better use of key modifiers would be a game changer, in terms of workflow across all of the tools in Affinity Designer.
  9. I wonder what would happen if one was using a mouse with just one button. I mean, it is possible. Recently I bought an old iMac, circa 2009 in order to bring back to life some projects involving very old software, plugins, etc. It came with one of the one-button Apple mice with the little plastic trackball in the middle. I would guess that there are probably still some people out there using one button mice.
  10. Yeah, that would take it up another notch. To be able to choose for yourself when to focus the cursor inside a dialog would be even better. I wonder if anything has that level of customization.
  11. Right there, you mentioned (rounded rectangles) in particular and stated that it was not a live effect in CS6. But it was absolutely live, elegant, and have great functionality. It did everything that is expected of a "live" effect and did it well. If you wish to characterize it as a workaround, then that's fine. I can't disprove or prove opinions, just the facts.
  12. I quoted, and responded very specifically to your comment about "rounded rectangle corners" being live or not in CS6. In Illustrator CS6, you could create an ordinary shape, rectangle or otherwise, and apply rounded corners as a "live effect" through the effects menu. You could turn it on or off, or make adjustments to it after the fact, or even apply it to a layer, or to other objects. That's very much a live rounded corner. I did not comment on any other features or functions. I only pointed out that "rounded rectangle corners" was indeed a live effect in CS6. Nothing more.
  13. Affinity Designer 1.8x is partially freezing within a few seconds of using any brush/eraser. I can still make some changes to the brush, but I can't touch any of the palettes, toolbar, or the "X" to close the program. I have to force quit every single time within a 20 seconds of using the brushes. I've reverted back to 1.7 where none of that is happening. Also, the wet edges problem is still not fixed. I'm on a Windows 10 PC. Edit: I have one more detail for this problem. It seems that I can not switch from stylus to mouse. I can use one or the other. If I use the stylus, then try to tap on any part of the UI, nothing works. I can't tap on anything, unless I use the stylus. If I keep at it for awhile, it may eventually begin to work again. Both the stylus and the mouse can make brush marks, but only one or the other can access the UI, palettes, toolbox, etc.
  14. Keying in the desired value(s) in the already visible non-modal Transform panel means making a trip across the screen to wherever you keep that dialog open. That trip represents an extra step. Dismiss the dialog (press enter just like Illustrator), is another step. Then make another trip back across the screen back to your object is another step. That's 5 steps in Designer, and 4 in Illustrator. Plus two of Designer's steps are time consuming movements across the UI. It's much faster to do it all right there on the spot. It's not really a big deal for me personally because lots of things in every program require trips all over the UI to enter values, but where we can avoid those trips, we will save a little time. In this case, Illustrator is doing it faster and also doing it with less steps. I also do not believe that this is some kind of happy accident since Illustrator works this way with other dialogs including things like the character or text dialogs. With a single key command, you can not only open a text palette which may currently may not even be visible, but simultaneously placing the cursor in the box, and highlighting the current font name, so you can simply type the name of the font you're looking for. That's not likely a mere accident. Coreldraw does similar things. With key command you can pop up tiny dialog boxes right on top of your object to enter sizes, or change text characteristics, etc. None of that is likely to have been done by accident. But if it was, I'm not sure why it matters. That's incorrect. Rounded rectangles were indeed live effects in CS6 and the whole live effects system was very mature by CS6. And because Adobe does tend to revisit and improve existing features, Illustrator currently has the best rounded corner implementation of any popular vector software, by far. Any corner can be rounded at any time. Even if you just take the pen tool and draw a path with 3 points. If the one in the middle is a corner, you can grab it and round it, chamfer, fillet, or straight, directly on that point. And there's a setting that determines how the rounded corner behaves when you scale the object. It's thorough.
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