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Kuttyjoe

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About Kuttyjoe

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  1. Subscriptions are the future, like it or not. The path is set. Any company that can figure out a way to get people to subscribe to their products is absolutely going to do so. Corel has been working towards a complete subscription model as fast as they could get there since the day Adobe started it's subscription model. Don't be surprised if in the next year or two Corel announces that it's subscription service has been so overwhelmingly popular that they've decided to remove the perpetual license, and that they can't survive with the old model.
  2. Captain's log. Star date 2057, in the Affinity Sector D. There are rumors that an enemy has developed a powerful selector weapon which renders our defenses obsolete....
  3. The problem with Inkscape, is that it's not Affinity Designer. If the main attraction is AD, then switching to Inkscape for a single feature doesn't work.
  4. Why are you so determined to use this software rather than the one that already has the feature you need?
  5. I tend to have a look at Canvas every couple of years or so. I can remember looking at Canvas probably more than 10 years ago and think that it looked archaic. But I guess they have their audience just like Corel and Adobe because it is pretty expensive.
  6. Consider the tale of Coreldraw professional version, vs home and student edition. The "pro" version sells for $20.00 a month. The "home and student edition" sells for $120.00. The way they create the home edition is by stripping out all of what they consider "pro" features. And of course, DXF is one of the things they remove along with everything else that businesses need for making money. What you get is a pretty capable tool for illustration. Nothing more. It costs more than twice what Affinity Designer costs, and Corel still won't give you dxf support. Will Serif break with tradition and give away great value for next to nothing? I don't know. But I would bet that if it ever happens, you'll pay accordingly. But of course, not paying a lot of money is the main appeal of Affinity Designer. If it cost as much as the software that actually has all of the features that people are asking for, then people would just continue using those programs rather than waiting and hoping on Serif.
  7. Is that Photoshopped, or does Serif actually advertise that somewhere? LOL
  8. No offense, but your comment seems to imply that there is something offensive about having your own opinion and actually voicing it.
  9. I still don't like how Photoshop does Rotate Screen. It's not terrible, but it has issues. The first is that if you hold R and and rotate the screen, you have to hold it long enough that it registers as holding the R key, as opposed to tapping the R key. What happens in actual use is that many times I move too quickly and Photoshop thinks that I've merely tapped the R Key so instead of merely toggling the Rotate tool, it switches permanently to the R tool. The next problem is created by the first. I must dedicate a precious button on my Cintiq EK Remote just for screen rotation. That key is normally reserved for the brush tool. So when I accidentally switch to the Rotate tool, I have to make a trip to the toolbox to get the brush tool back again. The way it should be done is exactly how zoom and pan are done. Even though there are dedicated tools for those actions, you never need to touch them. You can execute zooming and panning with just mouse (stylus button), plus key modifiers. Otherwise, I'd need to dedicate additional precious buttons to zooming and panning. Clip Studio does zooming, panning, and screen rotation freely using stylus button + key modifiers. And even the reset is done by key modifier plus double tap on screen with stylus. Clip Studio does this functionality perfectly. Plus there's no giant compass in the middle of the screen when using screen rotate. Adobe needs to clean this whole thing up a little. If Serif needs inspiration for how to do it I would say that Clip Studio is the gold standard. Not Photoshop.
  10. Astute Graphics won't register the plugins for a new OS, and also won't register the plugins for the old OS on which you originally used them. I still have a PC set up as it was 10 years ago. All of my old software from that time is running fine on that PC. I can install my plugins from Astute Graphics, but I can't register them, so I can't use them. I can't really say how anybody makes their money but I can point to two cases where companies are doing extremely good things and charging very cheap prices for their software. Clip Studio Paint hasn't had a paid update in about 6 years although they constantly release updates with new features. The initial price of the software was $89.00 when I bought. After some time it went on sale for $49.00 and it never came off sale. That became the new regular price. And now they have it on sale for half price constantly. So you can get it for $25.00. Another example is even more extreme. I bought FL Studio in 1999. Image-Line has a simple policy. Free updates for life. I've received 20 years worth of updates. I paid probably $75, or maybe $150.00 for it in 1999. I bought it at version 2 or 3. It's now version 20 and has seen the kind of updates that one would expect over the course of 2 decades of development but they are sticking with that policy. That one is mind blowing. They sell lots of other products and many of those products are plugins for FL Studio so I can kind of see how they make money. But, what we really see there is a lack of greed. Nobody could blame them for wanting to be paid for each and every single update.
  11. Pre subscription? You're talking about pre-Astute Graphics subscription. We're talking about Pre Adobe subscription. So actually it's you that are wrong. And offensive. This is from the email I received from Astute Graphics: "Thanks for your reply and apologies for the delay in mine. Phantasm CS Studio v1 is now 8 years old and contained elements of our new plug-ins Phantasm v3, Rasterino and InkQuest, such is it’s age it didn’t have a serial number and as such if you have uninstalled it or if you are using a newer machine on which it has not been installed, it would no longer be possible to reinstall it. " And so, I paid for it. I still have the old PC to run it. I still have Adobe CS3. I still have all of my payment information. I install but can not register. Nothing I said is wrong. Astute Graphics essentially has taken my money and refuses to allow me to use the product which I paid for. And now has an attitude about it.
  12. You can install but you can't register. I emailed them and was told that my option was to upgrade to CC.
  13. Well, if AG actually did create a standalone vector program, it would be a subscription. So I guess 99% of the people on this forum would not use it as that seems to be their primary reason for using Affinity Designer and complaining about Adobe Illustrator. Astute Graphics even has a second level of subscription software called Astui. That's where they offer the one thing that I would actually like to use. The rest of their stuff hasn't impressed me enough to buy it. Or I should say, buy it again. I already own the CS3 AG plugins but AG cut off support for it completely and no longer allows you to use register or use it. I'm still kind of pissed about that.
  14. That was among the first things I noticed about the Affinity programs. I'm so accustomed to hitting that Esc key. It's so automatic. But it doesn't work in Affinity programs. Things like that give me a clue to what else I might expect from the rest of the program, and it's commitment to good workflow.
  15. I think the answer to this question was already explained very well: ..."but for digital illustration which assumes an artists mindset, there should be direct intuitive drawing and painting tools. Natural, direct, efficient, intuitive." That makes perfect sense. Artist learn to draw with pens and brushes. They bring those skills over to the digital world. They would like to keep working the way they've learned. Artists are results driven. They are not counting how many unnecessary points are created on a shape when they draw it. It's not like the extra points cost money. You're agonizing over excessive points on a path, (Illustrator resolves that example you posted literally with just a single click on the line), but Illustrators are not. The question this is, what is the focus on these programs. If you look at how Serif is promoting this software the answer to this is very clear. It's a tool for Illustrators. People like you and me, trying to bend it to do other things are just out of luck. You will need to stick with your beloved Freehand, and I will have to continue to rely on Illustrator, but when I do Illustratations, I can still find some uses for apps like Affinity Designer and others. But, I'm being realistic about it. Vector based programs and also raster programs have long since outgrown their original basic concepts and tool sets, and have become something greater. I read all the time from random people who say, "Photoshop is not a painting program because it's primarily a photo editor". I'm pretty sure that by the time Photoshop had reached version 2 or 3, it was already growing beyond simply being used to edit photos. By version 4 you could have a caree with Photoshop without ever editing a photo. Now we have software that combines the both vector and raster into a single program and it's very useful and I would say, amazing. Beauty is still in the eye of the beholder, is it not? If you find something displeasing, the next person disagrees and loves it. Also, there's plenty to be said of "instant gratification", or I would say, instant results. Instant results equal bigger paycheck. Time is money. As a freelance artist, most of my work dried up during the coronavirus lockdowns, but I gained a lot of new work in vectorizing art and preparing for print with limited colors. I have to make a certain amount of money per hour and that would be impossible without a high quality vector tracing feature. I'm absolutely relying on it. The value of vector tracing in my opinion can not be overstated. You just need a broader understanding of how people are actually using it. You only understand it's use as a creative tool, which is fine. But some of us are using it as a production tool. No, that is more accurately a primary advantage of vector based drawings. The primary intent of vector drawing is whatever the artist primarily intends to create with the software. You're putting constraints on artists and telling them what they must use to create art? and....painting with vectors. It has it's own aesthetic too, right? If I were make an argument in favor of painting in vector software, that would be the strongest argument that I could come up with. That is a question that doesn't really need an answer. A better question is probably, why not? You make strong arguments against things that are not causing problems so why argue against painting with vectors, or using vector tracing features? None of it is hurting anybody. People are making great use of it. Creating great art, and improving their productivity. What exactly is the reason why these things are troubling you? Vs a pen tool, or brush tool, the main attraction is probably workflow. You could achieve the same result with all 3 tools but you pick the one with the best workflow. It's not more complicated than that. If you suggest some features for the brush tool which gives it a similar workflow to the blob brush, then that is fine too. Either way, artists should pick the tool that gives them the best workflow for what they are doing. I may move a single piece of art through Serif's DrawPlus, over to Photoshop or Clip Studio, and possibly into Illustrator as well. I'm using the best tool for specific tasks to achieve a result as quickly as possible. Speed is among my primary goals.
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