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Thomahawk

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  1. Thats exactly what I mean: The object options ARE ON TOP IN THE MENU. There must not be some other tool or anything involved, when the object options have a specific place. They simply should not disappear when selecting several objects that are compatible with that option. This is called intuitive GUI logic - having stuff there where one expects it to be. Makes it unnecessary consulting handbooks and forums. Untitled.mov Neues Projekt 1.m4v
  2. one example from Designer (but supposedly same thing goes for most objects): I create 1 vector rectangle. I make some copies of it and place them apart. Now it occurs to me I want them with rounded corners. I select them all. Suddenly rounded corner option not to be found anymore. To be able to change such options at once on several objects of the same type is BASIC user friendly BEHAVIOUR for programs on a computer. Instead I have to go back to step one, rounding the first rectangle, and make the copies and placements afterwards.
  3. yes, that is true. but then again, it can not look as if it would be reacting and adding to the existing curve and then doesnt. Can't have both ways. Ten years of training the false muscle reaction. Not exactly an excuse not to start doing it right.
  4. Now that with the Canva team, there will soon be more staff to work on details, it should finally be possible to fix the generally bad behaviour when working with paths and pixel selections. PATH Working with the pen tool, then having a path completed, clicking with the pen tool again on that path or an other path with the intention to add a point on the line, a vector point is shown reacting with the path, one must assume it does add a point onto the existing path. But it does not. After adding another point, the main path is suddenly deactivated and the new points stand alone. They were not added, like one expected from the behaviour. 1. there is no reason why it should not be possible to add a point with the pen tool, so as to not make it necessary to change to the node tool. 2. but if it should not be possible to add to a path, it can not be that it looks like it does. PIXEL SELECTION Making a pixel selection with the freehand selection tool can be a longer process, until an object or a part of it is fully surrounded. Frustrating then when the form is finished and the whole selection disappears (and even command-Z is not possible to bring it back) because one forgot that the selection mode was still set to subtract. Or one has a selection and wants to add to it, but forgot the mode is on subtract or new. Why does this happen? Because the user gets mislead when when the tool is drawing a line without or outside an existing selection. It should only be drawing where there is something to subtract. Same when adding while on subtract or new mode, the existing path should immediately disappear, not after the whole work of drawing a selection that disappears together with the existing path in the end. OK I hope this helps to understand an artists working process when using those tools.
  5. yeah, me too, I also see not logic in that. But it was suggested as a solution before.
  6. So and again I have the same situation, wanting to use a brush vor the vector pen tool. I set the first path with the brush. Next path I draw: no brush. I do synchronise the selection, still same. "use fill" checkbox checked or unchecked same result. WHY HAS THIS TO BE SO HARD? the only why I see to repeat my path settings are copy the last path an move and change it. That is a pain in the a...
  7. Yes of course there is a reason. There are hundreds of logos or other images not available as vector. This just needs to work.
  8. Here the example, first how it looks in Affinity Designer. Then the export as selection (same result when exported as PNG or JPG or PDF)
  9. No, this is not about a "transparent JPG" of course. It has nothing to do with that. I export an image composition composed of vector objects and pixel images whose blend mode within the composition must be preserved, no matter if I export the page they are on or a selection of that page. But it is not preserved only when exporting a selection. No logic to that, therefore clearly a bug.
  10. Mac 14.2, AF Designer 2.4.0 A jpg logo placed as "multiply" layer on top of a vector background does export correctly looking transparent when exporting a whole page. But when only exporting a part of the page with "export selection", the image is not multiplying (or additive), instead it has its white background and is not transparent.
  11. That would be great. I am ultimately using the laptop display more often and it really has become a major annoyance.
  12. I a on Mac 14.2, Affinity 2.3.1 all apps. I am struggling with this for ages every time I work on my laptop screen instead the external display - just do that not frequently so I ignored this bug hoping it will go away, but it still persists: I usually work on my big 30" display, close the Macbook display. When I am away from desk working just with the Macbook, I open an affinity file (any app), or I start affinity again and open a file or I have a file open from when I worked on big screen, result is always the same: The whole GUI of affinity stays the size it had on my big screen. It does not adapt to the small display, which means the top bar and/or tools and/or bottom edge and/or right side with layers and settings and stuff ARE OUTSIDE THE DISPLAY. Specially mostly any edge or the top bar I need to adjust the window layouts are outside and can not be reached, means I am totally blocked. Quit and reopen does not change anything. The only solution I have is menu-window-as free movable window, which creates a fixed workplace (tools, layers etc) fitting the display, but not allowing to reach the dock and switch applications, for that I need to get out of "as free movable window". Any other app does adapt to display size when switching. So I see this as a bug.
  13. Yes, I appreciate the effort. Unfortunately that would mean to edit hundreds of images who have been working just fine all the time before.
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