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Everything posted by Kuttyjoe

  1. A long time ago back in the DrawPlus days, I complained about this problem. I would lock a layer, then 15 minutes later I realized that I'm drawing on the wrong layer and that layer is also locked so how could I be drawing on it. Serif fixed it after a couple updates. But I just realized now that this problem is also in Affinity Designer. Not the same as DrawPlus. In DrawPlus, I could lock a layer, create objects, then make every kind of edit to the objects. In Affinity Designer I can lock a layer then continue to create shapes on the locked layer, but once the shape is made I can't make any edits on the object. I'm really in a state of disbelief that I'm seeing this problem again. I'm wondering, is this a bug or is there some actual utility to this that makes sense. But if there was, then why did Serif fix it in DrawPlus?
  2. I was about to mention a graphic glitch that I noticed recently in AD but I've found that it effects a list of other applications as well for anyone running Nvidia drivers. In AD, it seems to only affect the "Effects" Menu. I open a blank document, create a shape, and select it, then if I hover my mouse over the list of elements in the Effects menu, they blur out with a kind of gradient as the mouse passes over each one. I saw the same problem with the Wacom Settings application. The solution, is to disable the Nahimic Service in Windows and restart the PC. So, if anybody else has this issue, that is what fixed it for me and others. I don't know why the problem only manifests in certain applications, and in AD, only the Effects menu.
  3. I wasn't aware until this morning that vector paths could be saved with jpegs but that started me down a path of investigation, and led me to what I think is a problem in Affinity Designer. To get right to the point, I opened a jpeg this morning that I downloaded from the internet. It was a t-shirt image. The image opened up in Affinity Designer, but was not a t-shirt. It was a transparent shape of a hoodie, with the red t-shirt visible but cut in the shape of the body of the hoodie. The layers panel shows two masks. One is labeled "Hoodie silo". That told me exactly what I was looking at. Whoever created this image was using a blank document, bringing in various garments then using vector paths to cut them away from their backgrounds to create images that can be overlayed on different backgrounds while having the same dimensions for the bounding box. This is a typical workflow, but I would expect to see all of this in a native Photoshop file, not a jpeg. I proceeded to open this same file in Photoshop and all was made clear. The masks that were active and engaged when opened in AD, were actually just vector paths in Photoshop, not active or engaged. You wouldn't even know they were there if the paths panel is not open/visible. Someone used a blank document, imported various garments, used vector paths to cut the garment from the backgrounds. They did a hoodie first, then the t-shirt. When the t-shirt was saved, the vector paths for the hoodie were still in the document and were saved with the document, even in jpeg format. When the document is opened by Affinity Designer, AD decides that those left over paths are actually active masks when actually, they're just left over junk that shouldn't be there, but certainly should not be considered active masks. Affinity Designer sees the random vector paths and automatically converts them to active masks and presents it as shown in the attachment.
  4. It always seemed like I was the only person who found this to be problematic. I figured my workflow must be very different than everybody else's. I can work for hours in Illustrator and end up with a project with 5 layers. It's not that the layers aren't being created, but it doesn't automatically expose them, and there's no reason for me to see them. 99% of the time, I have no reason to tip those sublayers and look into them because everything can be accessed and done without tipping the layers.
  5. Autotracing can certainly do better than fairly good approximations. I could show some where you'd have to zoom in close to see tell the difference between the vector and the raster image. I can consistently get results that are 95% there. Then I'll tweak a few corners and the result is nearly perfect. Every now and then, the results are good enough that I don't need to tweak anything at all. Of course, you're not getting results like that with Inkscape but definitely possible with Illustrator and Vector Magic. Vector Magic costs about $300.00. It's safe to say that nobody is going to buy it if it doesn't give good results. Some of us have relied upon vector tracing for decades precisely for recreating logos where the results need to be extremely good.
  6. The thing with screen print work is that it tends to be heavy on production and processing, in addition to creative work. Affinity software might handle inhouse creative work but it won't even begin to deal with the production and processing. I know because I've tried every low cost software under the sun to see what they each have to offer for that kind of work. I worked in screen printing art dept for years. For production work, I would say that pretty much everything I would need is missing from the Affinity stuff. I had Affinity Designer and Photo on my Mac when I last worked at a screen print shop but there was only one use that I had for it. From time to time, I would get a file such as a webp format and Adobe Illustrator wouldn't open it, or sometimes I'd get a svg file that Illustrator wouldn't open correctly. I would try to open those files in Affinity Designer. Other than that, it really had nothing to offer for processing customers art and preparing them for print. The best use for low cost software like that is just creative work. The production side needs tools built specifically for the work.
  7. You're crying on a forum and calling me pathetic. LOL I can see why you made such a mistake and ended up crying on a forum.
  8. The real mistake here is that you basically experimented with a new, cheaper tool for a mission where success was critical.
  9. I didn't find his tone to be condescending. It struck me as straight talk which will be taken as harsh or condescending, depending on the culture. I agree with both of you. The difference is in how the two of you are defining "pro", which is nothing more than a marketing term. Define it one way, and you are correct. Define it a different way and he is correct. The way I see it, every tool used by a professional is a professional tool. I also understand that Affinity software is not comparable to Adobe or Corel or Quark, etc. Not everybody understands that. I can find many people who actually believe that Adobe software just has a few more things, and the only reason for the price difference is that Adobe is a big greedy corporation. Of course, Adobe is a big greedy corporation but so is every other company in the business for the purpose of making profit.
  10. Judging by this image, it doesn't look like it does what the knife tool typically does. When you cut across an object with the knive tool, the resulting objects are closed. That green object looks like what you'd get if you were to select a node and break it except in this case you'd be breaking a segment where no node existed beforehand. Also, the knife tool closes the objects as it cuts through which means you can do freehand cuts with the knife tool in Illustrator. I'm just guessing based on what I see in the image above, and also the fact that it's called a segment cutter.
  11. There's an area on the bottom of the screen that gives tips about the current tool plus modifier keys. If you select the brush tool then press the Control key, there are a series of notes about various key modifiers and what they're supposed to do. One of them says, "Control + Alt to begin lasso node selection." Control + Alt doesn't do that. It actually allows you to resize the brush directly on the screen. While still holding the Control key, the next note says "Click + Alt to begin polygon node selection". I'm not even sure what that means. You only see that message while holding the Control key so the Control key must be a part of this action, right? So, holding Control, I either click first, or press alt first and drag to begin this selection but obviously, that doesn't do anything. Click + Alt then drag results in resizing the brush. Click + drag then holding alt does nothing different than simply holding Control and dragging. Moving along, still while holding control, the next tip says, "Drag + Right Mouse to remove nodes from the selection." It doesn't do that. As soon as you press the right mouse button, you simply get a context menu pop up. The next message is "Drag + Shift + Right mouse" but obviously that just pops up the context menu. Almost everything on that list is wrong. With a little testing, I determined that some of those things actually work while holding the node tool, but not all of them. LOL The "right mouse" stuff pops up a context menu. I did some testing by selecting various other tools and trying to find one where these tips are accurate but there was inconsistency everywhere. On another note using Control + Alt to resize the brush causes the cursor to vanish and it doesn't come back until you click somewhere. And if you are holding the Control key when you click somewhere, it STILL won't come back. You'll see the cursor momentarily when you click but it vanishes again when you release the click. You must not be holding the control key if you want the cursor to become visible again. Is any of that stuff supposed to be like, a feature done on purpose? It's hard to imagine but you never know. It also feels laggy when resizing the brush this way.
  12. Oddly, this is also a problem with Adobe Acrobat. You'd think that Adobe could resolve this problem since it works flawlessly in Adobe's other software but so far they're not fixing it. I've come across another program here and there also with this same problem. You have to press the right key first, or it fails. That's of course always going to be hit and miss and an interruption and aggravation with workflow.
  13. This is a good request. DrawPlus has a super customizable workspace. When working with just a stylus, I'm using completely custom toolbars and workspace where I've mixed and matched items from the toolbox, items from the toolbar, even items from the drop down menus into two horizontal toolbars. Also, I moved the Help menu inside the Window menu, and other things have been moved into the View menu, to create a shorter menu on the top and leave more room for tools horizontally across the top. This is the workspace I created for a tablet PC, but I ended up using it on my desktop with my Cintiq as well. Look at the attached image and notice the two toolbars on the very top. Everything is mixed and matched up there, in exactly the way that I believe I need them to be. Of course, the undo/redo are there as well and can be repositioned, anywhere.
  14. Subscriptions are the future, like it or not. The path is set. Any company that can figure out a way to get people to subscribe to their products is absolutely going to do so. Corel has been working towards a complete subscription model as fast as they could get there since the day Adobe started it's subscription model. Don't be surprised if in the next year or two Corel announces that it's subscription service has been so overwhelmingly popular that they've decided to remove the perpetual license, and that they can't survive with the old model.
  15. Captain's log. Star date 2057, in the Affinity Sector D. There are rumors that an enemy has developed a powerful selector weapon which renders our defenses obsolete....
  16. The problem with Inkscape, is that it's not Affinity Designer. If the main attraction is AD, then switching to Inkscape for a single feature doesn't work.
  17. Why are you so determined to use this software rather than the one that already has the feature you need?
  18. I tend to have a look at Canvas every couple of years or so. I can remember looking at Canvas probably more than 10 years ago and think that it looked archaic. But I guess they have their audience just like Corel and Adobe because it is pretty expensive.
  19. Consider the tale of Coreldraw professional version, vs home and student edition. The "pro" version sells for $20.00 a month. The "home and student edition" sells for $120.00. The way they create the home edition is by stripping out all of what they consider "pro" features. And of course, DXF is one of the things they remove along with everything else that businesses need for making money. What you get is a pretty capable tool for illustration. Nothing more. It costs more than twice what Affinity Designer costs, and Corel still won't give you dxf support. Will Serif break with tradition and give away great value for next to nothing? I don't know. But I would bet that if it ever happens, you'll pay accordingly. But of course, not paying a lot of money is the main appeal of Affinity Designer. If it cost as much as the software that actually has all of the features that people are asking for, then people would just continue using those programs rather than waiting and hoping on Serif.
  20. Is that Photoshopped, or does Serif actually advertise that somewhere? LOL
  21. No offense, but your comment seems to imply that there is something offensive about having your own opinion and actually voicing it.
  22. I still don't like how Photoshop does Rotate Screen. It's not terrible, but it has issues. The first is that if you hold R and and rotate the screen, you have to hold it long enough that it registers as holding the R key, as opposed to tapping the R key. What happens in actual use is that many times I move too quickly and Photoshop thinks that I've merely tapped the R Key so instead of merely toggling the Rotate tool, it switches permanently to the R tool. The next problem is created by the first. I must dedicate a precious button on my Cintiq EK Remote just for screen rotation. That key is normally reserved for the brush tool. So when I accidentally switch to the Rotate tool, I have to make a trip to the toolbox to get the brush tool back again. The way it should be done is exactly how zoom and pan are done. Even though there are dedicated tools for those actions, you never need to touch them. You can execute zooming and panning with just mouse (stylus button), plus key modifiers. Otherwise, I'd need to dedicate additional precious buttons to zooming and panning. Clip Studio does zooming, panning, and screen rotation freely using stylus button + key modifiers. And even the reset is done by key modifier plus double tap on screen with stylus. Clip Studio does this functionality perfectly. Plus there's no giant compass in the middle of the screen when using screen rotate. Adobe needs to clean this whole thing up a little. If Serif needs inspiration for how to do it I would say that Clip Studio is the gold standard. Not Photoshop.
  23. Astute Graphics won't register the plugins for a new OS, and also won't register the plugins for the old OS on which you originally used them. I still have a PC set up as it was 10 years ago. All of my old software from that time is running fine on that PC. I can install my plugins from Astute Graphics, but I can't register them, so I can't use them. I can't really say how anybody makes their money but I can point to two cases where companies are doing extremely good things and charging very cheap prices for their software. Clip Studio Paint hasn't had a paid update in about 6 years although they constantly release updates with new features. The initial price of the software was $89.00 when I bought. After some time it went on sale for $49.00 and it never came off sale. That became the new regular price. And now they have it on sale for half price constantly. So you can get it for $25.00. Another example is even more extreme. I bought FL Studio in 1999. Image-Line has a simple policy. Free updates for life. I've received 20 years worth of updates. I paid probably $75, or maybe $150.00 for it in 1999. I bought it at version 2 or 3. It's now version 20 and has seen the kind of updates that one would expect over the course of 2 decades of development but they are sticking with that policy. That one is mind blowing. They sell lots of other products and many of those products are plugins for FL Studio so I can kind of see how they make money. But, what we really see there is a lack of greed. Nobody could blame them for wanting to be paid for each and every single update.
  24. Pre subscription? You're talking about pre-Astute Graphics subscription. We're talking about Pre Adobe subscription. So actually it's you that are wrong. And offensive. This is from the email I received from Astute Graphics: "Thanks for your reply and apologies for the delay in mine. Phantasm CS Studio v1 is now 8 years old and contained elements of our new plug-ins Phantasm v3, Rasterino and InkQuest, such is it’s age it didn’t have a serial number and as such if you have uninstalled it or if you are using a newer machine on which it has not been installed, it would no longer be possible to reinstall it. " And so, I paid for it. I still have the old PC to run it. I still have Adobe CS3. I still have all of my payment information. I install but can not register. Nothing I said is wrong. Astute Graphics essentially has taken my money and refuses to allow me to use the product which I paid for. And now has an attitude about it.
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