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Burny

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  1. Like
    Burny got a reaction from Matterdor in Affinity V2, updates, pricing and no subscription (moved)   
    For professionals, affinty is the best deal ever seen.
    I pay 600€ per year for concurrent softwares... Since 2017, I have paid 3000€.
    With Affinity, since July 2017, I have only paid €268.96. V2 included. In 5 years! V2 cost me less than V1. 🤣
    I think Serif has an extremely respectable pricing policy and the best value for money.
    Only one thing to say: Thank you! 🤘
  2. Like
    Burny got a reaction from Cealcrest in Affinity V2, updates, pricing and no subscription (moved)   
    For professionals, affinty is the best deal ever seen.
    I pay 600€ per year for concurrent softwares... Since 2017, I have paid 3000€.
    With Affinity, since July 2017, I have only paid €268.96. V2 included. In 5 years! V2 cost me less than V1. 🤣
    I think Serif has an extremely respectable pricing policy and the best value for money.
    Only one thing to say: Thank you! 🤘
  3. Like
    Burny reacted to rhermans in Affinity V2, updates, pricing and no subscription (moved)   
    Thanks for the update

    I've been using affinity now for 5 years and I have a full licence for adobe from work that I never use.
    Keep up with this great software, and again thank you
  4. Like
    Burny reacted to DesignSurge in Affinity V2, updates, pricing and no subscription (moved)   
    I for one was happy to pay for the new Universal Licence, to me the 40% discounted price represents fantastic value for money considering what we are getting for it. Everyone gets the same offer price - personally, I am happy with that.
    In my mind it looks like this:
    3x macOS apps at £25 each
    3x iOS apps at £5 each
    BARGAIN!
  5. Like
    Burny reacted to Ash in Affinity V2, updates, pricing and no subscription (moved)   
    Hi All,
    Well, it’s been a pretty crazy week since the launch of V2!
    This has been a real labour of love for us over the last year or so, and I can’t even begin to describe how hard the development team have worked on it. Not only getting the V2 apps launched, but also of course finally bringing Publisher to iPad. 
    With this being our first paid-for upgrade there has understandably been a lot of feedback / questions around future updates and our pricing policies. I thought it was worth addressing / clarifying our position on some of these personally...
    Updates to V2 moving forward
    Buying V2 not only gets you all the new features you have seen, but we have various updates planned – including many more new features and improvements – which you will get for free. This will continue until such a time that V3 is released. We’re not sure exactly when V3 will be, but I can confirm we are not going to move to anything as regular as an annual upgrade cycle as has been speculated.
    It’s worth saying too that V2 does include many under-the-hood changes to our underlying technology, and we have also been investing in several new areas of research recently. Some of these haven’t manifested themselves into new features yet, but overall V2 does give us a better platform to develop on moving forward and I’m sure you will be pleased with the updates V2 will receive.
    Updates to V1 moving forward
    While we did say on the FAQ that V1 would no longer receive any updates, I want to clarify that was about new feature updates. We will be updating V1 to fix any critical problems caused by operating system updates in the future. So if the next version of macOS breaks V1 we will endeavour to fix it. There will be a point in time when continuing to maintain V1 in this way will not be tenable, but certainly for the foreseeable future we will continue to patch. In fact, we have an update to V1 queued up for release very shortly with some fixes for Ventura and issues caused by a recent Windows security / quality update. 
    We will update our FAQ shortly to make that clearer for everyone.
    Offer period
    In case you didn’t see, I’m pleased to confirm we have decided to run this initial launch offer until 14th December to give everyone the best chance possible to get it if they wish / have a decent amount of time to trial it. 
    Upgrade pricing
    It’s been really hard to see some of the comments about us not looking after our existing customers – we’re pretty devasted that anyone feels like that to be honest. But the fact is we felt our hands were tied somewhat with being able to offer upgrade pricing in a fair way. The main reason for this was App Store customers (which make up around 35% of our userbase). The problems with that are two-fold: firstly, we didn’t have a way from within V1 to validate an App Store purchase receipt to reliably ensure customers who were entitled to an upgrade could get one; and secondly, we could not find a good way for people to get that discount via the App Store. Us pushing upgrade customers to go exclusively via our own site (including customers who were previously acquired via the app stores) may also have put us in violation of App Store Ts & Cs which we were obviously concerned about.
    I’m not saying that these issues were completely insurmountable, but any solutions we came up with would be messy, and most importantly could have resulted in some bona fide V1 customers struggling to get validated and claim their discount. We certainly don’t have the support resource here if we ended up needing to manually validate tens of thousands of receipts for example.
    The only option we felt was safe to move forward with was a general launch offer, which would guarantee that every V1 customer could get the discount, whether they purchased directly through us or the App Stores. We knew a side effect of that would mean some new customers would end up receiving that same discount – but we felt that was a better option than V1 customers missing out. It’s also worth saying that while there has been some good press about V2, all our main marketing has been via email and through social media to our followers. In other words, we felt ok about it because we knew the vast majority of people who would find out about it or take advantage of the offer would be existing customers. I would be surprised if over the offer period customers upgrading from V1 didn’t make up more than 90% of our sales.
    Overall I do believe us giving a 40% discount, along with the addition of the new Universal Licence of course, is offering fantastic value for money for those who want to upgrade. 
    However, taking on board some of the feedback there is something extra we can do – we will offer a new free bundle of content exclusively for V1 customers upgrading to V2 as an extra thank you for your support. I’ve seen this suggested by a number of customers and it’s a great idea as it does remove the App Store conflict entirely. 
    We’ll need a little time to put something together, but all customers who previously registered or purchased V1 and have since upgraded to V2 will receive a voucher code for this via email as soon as we can.
    A comment on no subscription
    I do want to say that some of the points above are exactly the reason why software companies move to subscription. Whatever you do with upgrade pricing, you still have the issue of customers who bought the previous version 3 months ago vs. those who have had it 2+ years. Offering perpetual licences also gives the additional overhead of needing to maintain the previous version longer than you would if everyone was on subscription / generally always on the latest version.
    We are a small team so some of these complications are not ideal — all we really want to do is focus on developing our latest codebase, push out regular updates and continue with our mission to make great creative software accessible to everyone. 
    But it does need to be funded somehow. We know you love our no-subscription model, but there also needs to be a level of appreciation that the alternative is having paid-for upgrades from time to time. That unfortunately comes with its own problems.
    All of that said, I have to say we have been blown away with the response to V2 - around 3 times as many people have upgraded in the last week than we expected - and we really can't thank you enough for the support you have shown. More than anything the success of this upgrade puts us in a great place to continue investing heavily in development which is ultimately what it's all about, and we’re super excited to crack on with some great updates coming next year!
    All the best,
    Ash
  6. Like
    Burny reacted to emarillo in IDML export   
    CS6 to CC2021? It's really a long jump  mind you, I sometimes find difficult to convert .indd files from CC2020 to CC2021... it's always better to export them in IDML (but maybe you don't have an active installation of InDesign CS6). This is one of the reasons why an imperfect IDML-Publisher conversion feature would be soooo much better that no feature at all.

    PS If I may ask: are you from Italy?
  7. Like
    Burny reacted to MikeW in Span Columns   
    And span columns isn't just useful for headings. They can also be used for pull-quotes and more.

  8. Thanks
    Burny reacted to iaing in Span Columns   
    Columns in text boxes is good, but option to Span columns, so that a title can span the 2 columns of text it's above, without having to make a separate text box for the title please.
  9. Like
    Burny reacted to dcr in IDML export   
    I'll do a +1 for IDML export too.  It's the closest thing to a "universal" page layout format right now.  Even if it's not perfect, if it gets you 75-90% of the way there, that's a lot of work that doesn't have to be redone if you were to recreate something from scratch.
    With an IDML file, I can get the document into various versions of InDesign as well as QuarkXpress.  I think Scribus possibly too.  And others.
    It's not just for sharing or collaboration either.  For me, the bigger thing is archival purposes.  It's not entirely uncommon that I might have to open a file I created many years ago (for example, a PageMaker file) to update it or repurpose it or etc.  Will Affinity Publisher 2040 be able to open my 1.x file?  Maybe.  But, I'd be more comfortable having a secondary option just in case.
    An XML file could work too, maybe.  But what other than Scribus could open it?
  10. Like
    Burny reacted to dominik in Set the decimal point with the numeric pad doesn't working   
    Hello @FritzP and welcome to the forum.
    This seems to be related to this issue below and is aknowledged as a bug. It will most likely be fixed soon:
    d.
  11. Like
    Burny reacted to FritzP in Set the decimal point with the numeric pad doesn't working   
    This issue still exists in 1.9.2.1035 and I found no way to work around it. Any comma or decimal point on the keyboard is ignored, when I hit enter. This is obviously not a keyboard issue.
    So I cannot input precise diameters for drilling and so on.
    Please try to solve this soon!
    Best, Fritz
  12. Like
    Burny reacted to JRC58 in Set the decimal point with the numeric pad doesn't working   
    An undesired bug in beta 1.9.2.1006, not fixed in 1.9.2.1009: the decimal point of the numeric keypad does not work. For example, prevoiusly, if I wanted to set the height of a rectangle in the Transform menu to a decimal value, I could type 34.5 with the numeric pad and it worked. Not anymore. Now if I type that, it becomes 345 instead. I have to use the standard keyboard comma (My configuration is Spanish) to make it work. It is not a problem with Windows (I reinstalled previous version of Affinity Publisher and it worked perfectly). This little bug is quite annoying and reduces my performance a lot, cause I use it a lot. Hope this will be fixed soon, pleaaaaaase!!!
    Thanks a lot
  13. Like
    Burny reacted to Patrick Connor in Affinity Publisher for Windows - 1.10.4 (inc 1.10.3)   
    We are pleased to announce an update for the Windows release of Affinity Publisher, version 1.10.4 (replacing 1.10.3)
    (Note: 1.10.2 was an iPad only release)
    The detailed changes in Affinity Publisher for Windows 1.10.4 over the release build Affinity Publisher for Windows 1.10.1 are as follows:
    Fixes & Improvements:
    Fixed document with 'Save History' failing to save after promoting a Group to a Layer. Fixed PSD import of Linear Burn blend mode being imported as Multiply. Vector import (SVG, IDML etc) can be created at incorrect size. Space incorrectly gets added to text on clipboard if you double click a word to highlight. Fixed bug when deleting multiple pinned objects at the same time. Placed .afphoto documents can cause redraw issues. PDF Passthrough could crash when rendering entire placed document. Positioning pins should not find frames that are not editable. Hyperlinks with 'MailTo' fail to export when containing a space. Miscellaneous stability updates arising from specific cases. Invalid URL hyperlinks prevent PDF export. Date & Time field format options not appearing. Screen and UI corruption (in 1.10.3) on some desktops. App hanging on shutdown due to font cache problem. Resource manager display is sometimes incorrect. Help & localisation improvements. The improvements in 1.10 are listed in some detail in this 1.10.0 Publisher Windows update announcement 
     
    UPDATING TO THIS VERSION (Free for existing customers)
    The software version can be seen on the splash screen and the About dialog (in Help > About Affinity Publisher).
    If you’ve purchased from the Affinity Store— each time you start the Affinity Store software it will check for updates and offer any available update. The latest update will install over the top of any earlier version, with no need to uninstall. You can download the latest installer by logging into the affinity store here and find the order in your account and use the "Download" button in there. Alternatively, this new release (and previous versions of Affinity Publisher for Windows) can be downloaded from this link (that installer is NOT for Windows Store purchases and needs a product key).
    If you’ve purchased from the Microsoft Store— Microsoft Store updates are done automatically by the operating system (each time you start the application). If this does not happen for you, open the Windows Store app and click the three dots in the top right corner of the app and then go to Downloads and Updates. Click Get Updates. This should hopefully force the update to show.
  14. Like
    Burny reacted to Patrick Connor in Affinity Photo for Windows - 1.10.4 (inc 1.10.3)   
    We are pleased to announce an update for the Windows release of Affinity Photo, version 1.10.4 (replacing 1.10.3)
    (Note: 1.10.2 was an iPad only release)
    The changes in Affinity Photo for Windows 1.10.4 (made since the last release Affinity Photo for Windows 1.10.1) are as follows:
    Fixes & Improvements:
    Fixed Refine Selection as New Layer with Mask preventing rendering of Artboards Fixed Brush Hardness changing when swapping tools Fixed Live Filters with Radius or Distance spuriously changing the Azimuth anticlockwise Fixed Toggling 'Quick Mask' not updating until you toggle the mask off and on again Fixed 'Overlay Paint' and 'Overlay Erase' tools in Develop Persona not painting with correct spacing Fixed document with 'Save History' failing to save after promoting a Group to a Layer Fixed vector import potentially importing with the wrong document size Fixed 16-bit 'Saturation blend mode' displaying white pixels Fixed crash painting on empty pattern layer Fixed 'Levels' > 'Output black and white' using the same values when changing channels Fixed files losing quality after a merge or export Fixed potential crash opening an EXR document Fixed crash opening multiple FITS files at once Fixed DNG files not being displayed in Develop Persona with Hardware Acceleration enabled Fixed Astrophotography to cope with Unicode file paths Fixed PSD import of Linear Burn blend mode being imported as Multiply Fixed some occasionally fonts failing to be recognised at startup Fixed Borderless printing having a border Improved 'Uninstall Pack' flow to auto-select the pack Fixed 'Preset Manager' > 'Shape Presets' being unable to click Fixed hang on My Account page Fixed 'Defringe' > 'Also remove complementary colour' Fixed crash when closing the application Fixed potential crash on launch when a sync'd asset references an unavailable font Fixed document pixel resolution being stored in the wrong format within XMP metadata (breaks later parsing of the same data; hides the values from the metadata panel's 'Detail' view) Increased maximum defringe radius Fixed 'Convert to Curves' crash with underlined text, emoji etc. Fixed Astrophotography Stack failing on some DNG's with no warning Improved Astrophotography 'Make Align Layers By Stars' to work for layers in transformed groups Screen and UI corruption (in 1.10.3) on some desktops. App hanging on shutdown due to font cache problem. Help & localisation improvements. The improvements in 1.10 since are listed in some detail in this 1.10.0 Photo Windows update announcement
     
    UPDATING TO THIS VERSION (Free for existing customers)
    The software version can be seen on the splash screen and the About dialog (in Help > About Affinity Photo).
    If you’ve purchased from the Affinity Store— each time you start the Affinity Store software it will check for updates and offer any available update. The latest update will install over the top of any earlier version, with no need to uninstall. You can download the latest installer by logging into the affinity store here and find the order in your account and use the "Download" button in there. Alternatively, this new release (and previous versions of Affinity Photo for Windows) can be downloaded from this link. (that installer is NOT for Windows Store purchases and needs a product key).
    If you’ve purchased from the Microsoft Store— Microsoft Store updates are done automatically by the operating system (each time you start the application). If this does not happen for you, open the Windows Store app and click the three dots in the top right corner of the app and then go to Downloads and Updates. Click Get Updates. This should hopefully force the update to show.
  15. Like
    Burny reacted to Patrick Connor in Affinity Designer for Windows - 1.10.4 (inc 1.10.3)   
    We are pleased to announce an update for the Windows release of Affinity Designer, version 1.10.4 (replacing 1.10.3)
    (Note: 1.10.2 was an iPad only release)
    The detailed changes in Affinity Designer for Windows 1.10.4 (over the last release Affinity Designer for Windows 1.10.1) are as follows:
    Fixes & Improvements:
    Fixed Refine Selection as New Layer with Mask preventing rendering of Artboards Fixed Brush Hardness changing when swapping tools Fixed document with 'Save History' failing to save after promoting a Group to a Layer Fixed vector import potentially importing with the wrong document size Fixed PSD import of Linear Burn blend mode being imported as Multiply Fixed some occasionally fonts failing to be recognized at startup Fixed Borderless printing having a border Fixed 'Preset Manager' > 'Shape Presets' being unable to click Fixed hang on My Account page  Fixed crash when closing the application Fixed potential crash on launch when a sync'd asset references an unavailable font Fixed 'Convert to Curves' crash with underlined text, emoji etc.  Fixed Vector import (SVG etc) can be created at incorrect size Screen and UI corruption (in 1.10.3) on some desktops App hanging on shutdown due to font cache problem Help & localisation improvements. The improvements in 1.10 over 1.9 are listed in some detail in this 1.10.0 Designer Windows update announcement
    UPDATING TO THIS VERSION (free for existing customers)
    The software version can be seen on the splash screen and the About dialog (in Help > About Affinity Designer).
    If you’ve purchased from the Affinity Store— each time you start the Affinity Store software it will check for updates and offer any available update. The latest update will install over the top of any earlier version, with no need to uninstall. You can download the latest installer by logging into the affinity store here and find the order in your account and use the "Download" button in there. Alternatively, this new release (and previous versions of Affinity Designer for Windows) can be downloaded from this link (that installer is NOT for Windows Store purchases and needs a product key).
    If you’ve purchased from the Microsoft Store— Microsoft Store updates are done automatically by the operating system (each time you start the application). If this does not happen for you, open the Windows Store app and click the three dots in the top right corner of the app and then go to Downloads and Updates. Click Get Updates. This should hopefully force the update to show.
  16. Like
    Burny reacted to Mark Ingram in Affinity Designer Windows Customer Beta - 1.10.3.1188   
    Click here to download the latest beta
    Status: Customer Beta
    Purpose: Fixes
    Requirements: A valid product key (for Affinity Store purchases), or an installation of the full retail version from the Microsoft Store

    As this is a beta it is considered to be not suitable for production use. This means that you should not attempt to use it for commercial purposes or for any other activity that may be adversely affected by the application failing, including the total loss of any documents. We hope you enjoy the latest build, and as always, if you've got any problems, please don't hesitate to post a new thread in this forum and we'll get back to you as soon as we can. Thanks once again for your continued feedback. 

    If you have a general question about the software, please head over to the Questions Forum, or if you have any suggestions, please head over to the Feature Requests forum.
    Changes
    Fixed Refine Selection as New Layer with Mask preventing rendering of Artboards Fixed Brush Hardness changing when swapping tools Previous release notes
  17. Thanks
    Burny reacted to AdamW in Affinity Publisher Customer Beta - 1.10.2.1187   
    Status: Beta
    Purpose: Fixes
    Requirements: Purchased Affinity Publisher
    Windows Store: Not Submitted
    Download: Download
    Auto-update: Not Available
    ---
    We are pleased to announce that Affinity Publisher Customer Beta 1.10.2.1187 is now available as a download from the link above.
    If this is your first time using a customer beta of an Affinity app, it’s worth noting that the beta will install as a separate app - alongside your store version. They will not interfere with each other at all and you can continue to use the store version for critical work without worry.
    This beta is an incremental update to the 1.10.1 version recently released to all customers. We recommend that you use this beta in preference to the release version if you are affected by any of the issues listed below.
    ---
    Fixed document with 'Save History' failing to save after promoting a Group to a Layer. Fixed PSD import of Linear Burn blend mode being imported as Multiply. Vector import (SVG, IDML etc) can be created at incorrect size. Space incorrectly gets added to text on clipboard if you double click a word to highlight. Fixed bug when deleting multiple pinned objects at the same time. Other assorted small fixes. Previous Beta Release Notes
    ---
    To be notified about all future Windows beta updates, please follow this notification thread 
    To be notified when this Publisher update comes out of beta and is fully released to all Publisher customers, please follow this thread
  18. Thanks
    Burny reacted to Mark Ingram in Affinity Designer Windows Customer Beta - 1.10.2.1178   
    Click here to download the latest beta
    Status: Customer Beta
    Purpose: Fixes
    Requirements: A valid product key (for Affinity Store purchases), or an installation of the full retail version from the Microsoft Store

    As this is a beta it is considered to be not suitable for production use. This means that you should not attempt to use it for commercial purposes or for any other activity that may be adversely affected by the application failing, including the total loss of any documents. We hope you enjoy the latest build, and as always, if you've got any problems, please don't hesitate to post a new thread in this forum and we'll get back to you as soon as we can. Thanks once again for your continued feedback. 

    If you have a general question about the software, please head over to the Questions Forum, or if you have any suggestions, please head over to the Feature Requests forum.
    Changes
    Fixed document with 'Save History' failing to save after promoting a Group to a Layer Fixed vector import potentially importing with the wrong document size Fixed PSD import of Linear Burn blend mode being imported as Multiply Fixed some occassionally fonts failing to be recognised at startup Fixed Borderless printing having a border Fixed 'Preset Manager' > 'Shape Presets' being unable to click Fixed hang on My Account page  Fixed crash when closing the application Fixed potential crash on launch when a sync'd asset references an unavailable font Fixed 'Convert to Curves' crash with underlined text, emoji etc.  Previous release notes
  19. Thanks
    Burny reacted to Mark Ingram in Affinity Photo Windows Customer Beta - 1.10.2.1178   
    Click here to download the latest beta
    Status: Customer Beta
    Purpose: Fixes
    Requirements: A valid product key (for Affinity Store purchases), or an installation of the full retail version from the Microsoft Store

    As this is a beta it is considered to be not suitable for production use. This means that you should not attempt to use it for commercial purposes or for any other activity that may be adversely affected by the application failing, including the total loss of any documents. We hope you enjoy the latest build, and as always, if you've got any problems, please don't hesitate to post a new thread in this forum and we'll get back to you as soon as we can. Thanks once again for your continued feedback. 

    If you have a general question about the software, please head over to the Questions Forum, or if you have any suggestions, please head over to the Feature Requests forum.
    Fixed Toggling 'Quick Mask' not updating until you toggle the mask off and on again Fixed 'Overlay Paint' and 'Overlay Erase' tools in Develop Persona not painting with correct spacing Fixed document with 'Save History' failing to save after promoting a Group to a Layer Fixed vector import potentially importing with the wrong document size Fixed 16-bit 'Saturation blend mode' displaying white pixels Fixed crash painting on empty pattern layer Fixed 'Levels' > 'Output black and white' using the same values when changing channels Fixed files losing quality after a merge or export Fixed potential crash opening an EXR document Fixed crash opening multiple FITS files at once Fixed DNG files not being displayed in Develop Persona with Hardware Acceleration enabled Fixed Astrophotography to cope with unicode file paths Fixed PSD import of Linear Burn blend mode being imported as Multiply Fixed some occassionally fonts failing to be recognised at startup Fixed Borderless printing having a border Improved 'Uninstall Pack' flow to auto-select the pack Fixed 'Preset Manager' > 'Shape Presets' being unable to click Fixed hang on My Account page  Fixed 'Defringe' > 'Also remove complementary colour' Fixed crash when closing the application Fixed potential crash on launch when a sync'd asset references an unavailable font Fixed document pixel resolution being stored in the wrong format within XMP metadata (breaks later parsing of the same data; hides the values from the metadata panel's 'Detail' view)  Increased maximum defringe radius Fixed 'Convert to Curves' crash with underlined text, emoji etc.  Fixed Astrophotography Stack failing on some DNG's with no warning Improved Astrophotography 'Make Align Layers By Stars' to work for layers in transformed groups  Previous release notes
  20. Like
    Burny reacted to daqwid2727 in Exporting to DXF/DWG   
    Hello,
    my proposition is, we have an option to export curves to DXF or DWG. Im sure there are more people who not only use Affinity Designer for 2D graphics, but also for using its curves for cutting with laser or others. Sometimes i need DXF file for that, and PDF with curves is not supported by CNC. Obviously i can export it to svg and export by other programs, but its a way around this problem and not really a proper solution.
  21. Like
    Burny reacted to Stokestack in Let us flag a layer as non-printing   
    When using templates, you often don't want the template to print. I can find no way to mark a layer as non-printing in Designer. I would expect to see this in the layer list.
    Thanks!
  22. Like
    Burny reacted to tmmls in Scripting   
    Please add scripting support. Applescript would be nice but Javascript is even better because it can be used on both platforms. Please consider implementing the Ecmascript 2018 specs...  
  23. Like
    Burny reacted to Patrick Connor in Scripting   
    @kimtorch
    Welcome to the Serif Affinity forums
    There are plans to add scripting to the Affinity range, but few details have been released yet.
  24. Like
    Burny reacted to kimtorch in Scripting   
    Are there any plans to add scripting support?
    I notice there is no Applescript library at all but am interested to know if there are plans to add Applescript or perhaps Javascript support. Virtually everything we do as far as creating PDFs, packaging, placing images and text, formatting, proofing, sending pages to print etc is done via script.
    Tagged text goes hand-in-hand with scripting so I think this needs to also be supported.
  25. Like
    Burny reacted to Patrick Connor in Affinity Designer for Windows - 1.10.1   
    We are pleased to announce an update for the Windows release of Affinity Designer, version 1.10.1
    The detailed changes in Affinity Designer for Windows 1.10.1 (over the last release Affinity Designer for Windows 1.10.0) are as follows:
    Fixes & Improvements:
    Converting text with emojis, underlined text, or text with other attributes to curves would cause the app to crash.  Application failed to launch due to downloaded My Account content that contains missing fonts.  Fixed a crash that could occur when closing the application.  Trials have been reset, so anyone who has tried the 10 day trail before can start a new trial.  Fixed the "Failed to save" error in documents containing duplicated picture frames. Unsplash removed from the stock panel Help & localisation improvements. The improvements in 1.10 are listed in some detail in this 1.10.0 Designer Windows update announcement
     
    UPDATING TO THIS VERSION (free for existing customers)
    The software version can be seen on the splash screen and the About dialog (in Help > About Affinity Designer).
    If you’ve purchased from the Affinity Store— each time you start the Affinity Store software it will check for updates and offer any available update. The latest update will install over the top of any earlier version, with no need to uninstall. You can download the latest installer by logging into the affinity store here and find the order in your account and use the "Download" button in there. Alternatively, this new release (and previous versions of Affinity Designer for Windows) can be downloaded from this link (that installer is NOT for Windows Store purchases and needs a product key).
    If you’ve purchased from the Microsoft Store— Microsoft Store updates are done automatically by the operating system (each time you start the application). If this does not happen for you, open the Windows Store app and click the three dots in the top right corner of the app and then go to Downloads and Updates. Click Get Updates. This should hopefully force the update to show.
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