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About shojtsy

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  1. Steps to reproduce: - Create new document - Add two separate Art Text objects - Add effect Inner Glow to first text object, modify radius and color - Right click first text object in layer panel, Copy - Click second text object in layer panel - Edit / Paste Style for the second text object - Second text object now has some random Fx enabled on it, but Type of Fx, Radius and Color does not carry over Paste Fx doesn't work either, has the same problem.
  2. When creating an "Art Text" layer panel shows text content as well for each of the texts. The updating of this panel is incorrect. After typing a text fast and waiting, the layer name in the layer panel keeps showing some earlier state of the text content. When clicking away in the layer panel to another layer, the name is suddenly updated. My expected behavior is that the layer panel keeps up to date with text content, or fixes itself after some short user idle time.
  3. Also please make the displacement map viewable / editable similar to a mask.
  4. Please see below the same done with I have tried the Clear User Data advised by MEB, but it does not solve this.
  5. Exact same steps reproduce it in the beta for me. I will record another video.
  6. Hi, When setting Hard mix Blend mode in RGB/16 it renders incorrectly with vertical banding in Photo beta. See screenshot below
  7. When deleting a layer group which contain the currently active pixel layer the layers panel becomes broken and no longer show any layers later created in Photo beta. See animation below.
  8. Hi, When halftone live filter is placed in a layer group it renders incorrectly with a grid visible in Photo beta. The rendering is correct when the filter is moved out of the layer group. See attached example afphoto file. halftone_render_issue.afphoto
  9. Hi, Reflect Blend mode is not working when using LAB mode in Photo beta. Acts as if Normal mode would be chosen. See attached example file Reflect blend mode broken in LAB.afphoto
  10. Here is a technique to reproduce a very similar experience you get in Photoshop for editing masks
  11. You wanted to say "x_input = 2*x_output" I suppose
  12. He said "For *output* pixel x=25, apply equation x=x*2 to read from *input* pixel 50.." Since 50=25*2, so he meant InputX = OutputX * 2.
  13. Sounds like a re-occurring issue with understanding terminology used by many people. "Non-destructive" is often understood as having the ability to do steps A, B, C, then return to whatever changes/settings were applied at step A and being able to modify them withing having to redo steps B and C, and still get the same image as if you would have re-done steps B and C. You might say that "non-destructive" is not a good name for this ability, but you should understand that it is viewed as a benefit by many. Since Affinity obviously aspires to be non-destructive in this sense with the many live adjustments, so it makes sense to point out that neither of the solutions presented can achieve that. Consider step A to be the creation of the shape, step B being the creation of blur layer, and step C being the copy of the shape to be also a mask of the blur layer. You can not change the parameters or type of shape (step A) and get a consistent result, without also repeating step C and copy the new shape to be mask of the blur. Edit: Note that I am assuming that one would like to reproduce the original Background Blur, not just a blur masked to a shape. In proper background blur you have a shape/image with it's own colors and when that is blended in, the background color used for blending is blurred before blending. See the animation with the watch earlier where the layer with background blur has a darker gray color and text as well.
  14. Since the equations are used to determine what the input x and input y are, the x and y occurring within them will surely refer to output x and output y. I don't think they went and implemented an equation system solver!
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