Purpose: Features, Improvements, Fixes
Requirements: Purchased Affinity Photo
Mac App Store: Not submitted
Download ZIP (Universal): Download
Auto-update: Unavailable (the switch to universal binary has disrupted auto-update - it will return soon)
We are pleased to announce the immediate availability of the fourth build of Affinity Photo 1.9.0 for macOS.
If this is your first time using a customer beta of an Affinity app, it’s worth noting that the beta will install as a separate app - alongside your store version. They will not interfere with each other at all and you can continue to use the store version for critical work without worry.
This beta is significantly different from the 1.8 version available for purchase - we strongly recommend that you do not use this beta for real work as data could be lost and the files you save are not guaranteed to open in previous / future versions of Affinity Photo.
Furthermore, massive behind the scenes work has been done to enable GPU acceleration for the Windows version of Affinity Photo in 1.9. In theory this should have no consequences for macOS / iOS users - but it’s likely that a couple of things will have become broken along the way. We are giving ourselves a longer beta period with 1.9 in order to find and fix those things.
This also means that the full complement of new features is not available yet in this 1.9 beta - more will be added over the coming weeks.
Thanks again for your continued support!
Affinity Photo Team
Changes Since 184.108.40.206
- Added a new “Astrophotography Stack” persona which allows you to combine dark frames, light frames, bias frames, flat frames and dark flat frames then stack them. FITS images are also supported. Lots of photographers have been experimenting with astro during lockdown - hopefully these new tools will help users to get better results. I'm sure James Ritson will be providing some tutorial guidance in short order
- Added “Pattern Layers” - a fixed size bitmap layer which repeats across the entire document. You can paint on pattern layers and use all filters to manipulate them and see the resulting pattern in real time. They can be transformed non-destructively. After a pattern is added and a tool selected, a faint grey box indicates the "real" area of the pattern which can be edited.
- Added “Export Timelapse” - the ability to export a document which has undo steps as a video. Numerous options exist to control how the video is generated (and more will come later!).
- Added “Live Liquify” layers - as the name suggests, they allow you to have non-destructive liquify layers in your stack which can be edited and masked just like all other live filter layers. At the moment, a hard limit of 512 pixels offset in either X or Y is enforced - we hope to eventually lift this restriction.
- Reworked “Studio Presets” from the earlier 1.9 betas. They now work in a more predictable way and store tool / toolbar configuration. A manager dialog is also now provided.
- Added a new “Combined” result to the benchmark - to test performance contexts where vector and raster content is used together. The benchmark version is still 1900 - so existing vector and raster scores from previous builds are still valid and comparable.
- Added a registration page to the app - this allows users to login and auto-install brushes (so far).
- Added the “Resource Manager” functionality from Publisher for managing image placement.
- Added ability to open package files from Designer and Publisher.
- Photo is now a universal binary, supporting both Intel and Apple silicon processors.
- Path text improvements.
- Assorted small bug fixes.
- Help improvements.
- Localisation improvements.
Cumulative Changes Since 1.8
- Added “Duplicate spare channel” to right click menu.
- Added missing “Convert to Path Text” menu item.
- Small improvements to the benchmark UI.
- Update app icon for Big Sur.
- Fixed numerous bugs with brushes, introduced in the 1.9.0 betas.
- Fixed issues when opening multiple RAW files at once.
- Fixed significant memory leak introduced in 1.9.0 betas.
- Fixed UI issues with Big Sur.
- Fixed assorted other GPU acceleration issues introduced in the 1.9.0 betas.
- Text on a path is now available in Photo.
- More filters now work on masks / adjustments / spare channels (Add Noise, Perlin Noise, etc.).
- Improved Metal rendering performance (over 195).
- Improved experience when editing a spare channel (view artefacts, histogram and navigator).
- Setting a blend mode on a sub-brush will now work properly - paving the way for import of PSD dual-brushes in a future build.
- Attempted to fix startup crash on machines with no compatible Metal GPU.
- Fixed localisation issues affecting non-UK users.
- Fixed issues when attempting to add layers to a spare channel (!).
- Improved “Serif Labs” RAW engine.
- You can now single click a spare channel in the Channels panel to edit it like a layer.
- The Curves adjustment now has numeric field controls for precise positioning.
- Studio presets are now available.
- A benchmarking tool has been added in the help menu. It will only become available when no documents are open.
- Blend modes now work on “alpha only” layers (masks, adjustments, live filters, etc.).
- Added a new “Divide” blend mode.
- Added “Create from centre” for the elliptical marquee tool.
- Allowed snapping to the bounds of the pixel selection.
- Added ability to create brushes from the current pixel selection with one click.
To be notified about all future macOS beta updates, please follow this notification thread To be notified when this Photo update comes out of beta and is fully released to all Affinity Photo on macOS customers, please follow this thread
Hey all, recently I've been re-recording some old videos and producing some new ones too. They've been going up on YouTube but I've now updated the original post with the new links. Here are all the new/re-uploaded videos:
New document with templates
Keyboard and Mouse Brush Modifier
Stacking: Object removal
Bitmap pattern fills
Selecting sampled colours
Selection Brush Tool
Freehand Selection Tool: Freehand, Polygonal and Magnetic modes
Procedural Texture: Nonlinear Transform Correction
Retouching scanned line drawings
Applying Blender Filmic looks
Compositing 3ds Max and V-Ray render passes
As always, hope you find them useful!
I think it really is a lose scenario when you open up everything they have the drawing board, realistic or not. People, myself included, will criticize while others praise. No one is ever happy and you get the odd person who buys the program and then you hear from a few months later disappointed because they thought it was coming. Poor reasoning when buying software on the hopes they will one day be able to do what they need to do today, but it happens. Serif has done some amazing things recently that have surprised me. I thought for sure features like data merge and PDF pass through would be V2 features, giving reason to pay for an upgrade. These are both in beta but they are coming and you are not paying for that upgrade. I had no issue with the idea of it being a paid upgrade for V2, this along with the price of the software is incredibly generous.
I would suggest being vocal in the feature request area and following the betas, you may just be surprised one day when what you really need to do is in there.