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  • Location
    Moscow, Russia
  • Interests
    Vectors, design, illustration, drawing, art, Hot Wheels, black metal, books, nature

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  1. in my first example i used Segment tool, which is cool for making quick half-circles. Here i add another example, where i made half-circle by subtracting rectangle from circle, like you mentioned. Still see the deformation in rounding of a corner. You couldnt round second corner cause it is a smooth point somehow, it must be converted to sharp point - then you can round it.
  2. Hi, when i try to make rounded corners in my half-circle i get deformation like this. Second corner works fine but the first one always looks rounded not right. Worked great before the last update, i rounded thousands of corners with this tool
  3. Glad i've found this explaination! Really, i've been making some animation lately with Moho Pro and the way you build curves there is actually the same as the smart nodes in Affinity! You can trace a sketch this way or make a primitive like a box or a star and edit it with smart nodes! Thanks for explaining!
  4. Well, there is a workaround too - just draw the inks and then trace it in something like Cocoapotrace. Rather accurate results. I wish AD had its own tracing persona or something...
  5. Thanks! It is a pleasure to work with your app, been using it for almost three years already and love it more and more!
  6. Yes, as with all texture intensity brushes these strokes cant be expanded. Another plus is that you don't have to choose controller type, which I usually forgot to do. Every time having AD just launched I started to use the brush with the controller set to none, pressed cmd+z few times to cancel those strokes I've just done, went to controller drop-down menu, chose pressure and made those strokes again ) Now I have working brushes right from the start )))
  7. The robot who was once destroyed and sometime after re-animated by the evil will of technomancer. This guy is like a zombie but made of steel. Used new for me method of inking - vector brushes without any pressure sensitivity at all. You just create the shape you need and make a brush out of it. Having some brushes made in this manner results in nice and natural looking inks. The reason for using them is actually better predictability of strokes and much higher speed. The brush engine just does not spend time calculating size and opacity variability and you get much faster inks. For many inking tasks this is more than enough. Have you been using this method? How you feel about it?
  8. Yeah really cool images! You say those are sketches - are you planning to make some strong ass stuff out of these? ))
  9. The logo itself is so lovely! )) And the presentation (or a case study) you did here just makes me hold my breath (its synonym of Wow!)! Lots of respect!
  10. During the long winter nights i often look in the starry sky at the Andromeda galaxy, which can be seen through binoculars. It is so small from our Earth, but actually its a huge galaxy, and i'm wondering - maybe some kind of girl, who lives there, looks right now back at me questioning herself - is there somebody else in this huge space?.. So this is how i see this girl. Damn, i was trying to figure out someone more romantic, but my humorous mind just played a trick on me. Goodbye, Andromeda girl, from now i'm not sure if i want to believe in your existence. :-) Based on all those sci-fi fairy tales i've read in my younger years. Just a bit about the process - i suddenly realise what i want to draw, then i make few sketches on paper or digitally, or both (here Wacom Intuos Pro 2 paper edition was heavily used with its ability to convert paper drawings into digital sketches), then i make final sketch and trace it in Affinity Designer with vector brush. Colors are added after that... So like this.
  11. Just installed it and really can see huge improvement in using raster brushes! Really smooth and feels great with my wacom pro pen 2
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