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maco

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Posts posted by maco

  1. @Sean P was able to goof around and replicate the issue...

    1. select pencil tool
    2. change the stroke color from the bottom interface
    3. enable/disable the fill color from the bottom interface
    4. it will leave a touch indicator on the fill button
    5. Repeating step 2 to 4 multiple times will leave multiple touch indicators
    6. i’ll have to force close the app to remove the touch indicators

     

  2. Hello @Sean P

    I can still replicate it... but only when I’m trying to finish something on a deadline. So i just let them hang there and try not to make it any worse while i plow through my work. On times I’m not on a deadline, just enjoying a sketch or two, they’re not there.

    Here’s something you can try to replicate it:

    • i switch between fingers and apple pencil
    • long hours of work
    • low battery for both tablet and pencil

    If i spot them again, when not at work, I’ll record them.

  3. Whenever I’m using the app, there’s a chance where the touch indicator will stick to the bottom center interface. See attached video

    • it persist even if i change my interfaces
    • It reacts whenever I’m holding down
    • the touch indicator persist even if i go to other screens like the settings page attached (even if i rotate the screen)

    Sometimes they pile up (2 touch indicator on the interface slightly different location) making the that interface hard to read. I really like the touch indicator since it helps me know if I’m holding or dragging effectively. My only work around is to force close the app, but it gets annoying because the touch indicator will be back on it’s place after a while.

    452FAC41-DE96-404A-834F-85D64D304807.png

    8B5487CD-8CC8-4FEF-8256-E0312EA902C3.png

  4. @stokerg thank you for the reply!

    21 minutes ago, stokerg said:

    Only method i know, is to create a New Application/Document palette and add the fills from the objects to that palette, any Pantone colours used will be added to the Palette with the name.  You could also setup the palette at the start of the document and only add the colours you plan on using and only use the colours from the palette. 

    This sounds like a good setup :D But I'll be more at ease if the app can assure me that the correct pantone was applied since the color wheel is prone to sudden/accidental changes.

     

    15 minutes ago, stokerg said:

    Its clear we still have some work to do in this area and i know we've had Feature Requests before to improve this area of the app

    Understandable, i shall await for the day my ipad will be able to replace my laptop! More power to you guys.

  5. Hello,

    I'm glad that affinity designer for iPad supports PANTONE libraries... However, I have a few issues that I would like to ask if it has any work around.

    image0.png

     

    1. Can I search the PANTONE library for a specific pantone?
      • I already know the specific PANTONE code, but I don't know how to look for it in the PANTONE library.
      • Currently I'm looking for PANTONE 8062, so I have to first look for the correct library (PANTONE + Solid Coated, I think), and then scroll through the PANTONE items.
      • I still can't find what I'm looking for, and I'm not sure if any of the 2 steps I mentioned above are wrong.
         
    2. How do I make sure if the correct PANTONE was applied?
      • Even if I manage to find the correct PANTONE code, I'm not sure if it was applied correctly.
      • Currently, after clicking on a PANTONE I go back to the color wheel and it just points to specific color.
      • I'm not sure if after saving, the correct PANTONE profile is saved as well
      • I'm not sure what PANTONE was applied even...
      • Image below is after clicking on a PANTONE color and exiting swatches bacl to "Colour"

    image0.png

     

    Accuracy on this specific task is important to me as a designer...

     

    Regards,

    Maco

  6. 8 minutes ago, ErrkaPetti said:

    Can’t see how this should work?

    Please bear with me as I try to explain what I have in mind. Node handles control 2 things;

    • curve length (where you stretch the handle away/closer to the node)
    • curve angle (where you rotate the handle around the node)

    For some cases, I exclusively wanted to rotate a specific node without affecting it's curve length. Could be easily solved via transform studio rotation.

    image.thumb.png.843fc1c837f3e12a94a603d569a16af4.png

    Like-wise, I wanted to exclusively manipulate node's curve length, without affecting the curve angle (which is harder, but I think scaling with context would help)

    image.png.047720ef04d46c2f3eca2eef4a802ff4.png

    Other node manipulation via scaling... Scale manipulation originates from the node itself.

    image.png.acd2e15d4efd8fe6ccc91cbac33193e1.png

    Currently I can manipulate node specifications but will affect both angle and length in the process. Also, I don't think I can make a perfectly mirrored & angled handles like my example above with the iPad Designer, huh?

  7. Hello,

    One of my layering technique is cutting and pasting as demonstrated in the video: cut selected shapes > select another shape you wanted it above to > paste in front of it. All is fine and dandy until i have to “send to back” a shape... like paste it at as the very bottom layer.

    Do we have something similar to “paste behind”? or “paste to bottom”? I really don’t like opening the layer studio, then selecting the shapes, and then draging the shapes to the bottom or behind a specific layer.

    PS, in the video, I could have just selected the white body and then “paste behind” it... but instead, i selected the belt (which is behind the body) then pasted in front of it.

  8. 3 minutes ago, ClarityDynamic said:

    I’m excited for you to begin this journey cuz there is nothing you can’t design on an iPad. 

    Thank you @ClarityDynamic! The devise is serving me well so far. I often rely to vector graphics due to the complexity of what you can do with it but still produce a seemingly low file size.

    I hope my device storage lasts me a while before it runs out. But with iPad OS in the horizon that supports external storage, i think I’ll be fine. (One of the biggest factor that made me invest on the iPad Pro)

  9. Hello,

    I’m new to iPad and iOS all together, pretty much just about a month long... but iCloud Backup just gave me a notification that it’s half full already. Upon further inspection, affinity designer is the biggest file i have on my device. I’m thinking that maybe the base app packs a lot or maybe the 23 files I have so far in it is that big combined. Seeing the next app is less than 100mb compared to the size of affinity, and vector file size im used to deal with from illustrator doesn’t go beyond 5mb max. I would like to know if affinity is normal to be this huge of a storage eater? Maybe I’m doing something wrong? Maybe it’s a normal thing? I just need confirmation.

    thank you.

    F2AC799C-C50F-4FBB-98D0-64FDE1E984DF.jpeg

  10. I signed up for some quick freelance work for a friend’s game... Made a few inventory items of sort, but using the iPad instead of the usual PC setup.

    Figured some stuff:

    • Layer management becomes really troublesome when the number of layers/shapes increases. So I opted to separate each items as different files.
      • Pro: Numbers of shapes and layers are manageable
      • Con: you’ll have to open each files and then export all manually one by one.
      • I wish there’s a batch export from the project preview (same as the screenshot)
    • Ran into some trouble exporting assest as SVG. I realized that layer blending mode weren’t supported yet. Those with blending mode are rasterized upon export as svg.
      • These assets will be exported in different dimension to be used in-game. It’s very tedious to do that in affinity designer for iPad... so i’d like the exported assets to be in vector and compatible with different vector softwares out there. I use figma.com to setup and automate image processing.
      • Had to remove all blending modes and had to rely on fill opacity instead. They’re not a lot so it’s fine.
    • Line weight tool is a favorite of mine... it gets annoying when i reach a number of nodes.
      • Even the apple pencil is having a hard time with it.
      • i wish there are other ways to manage line weight for complex shapes.

    Otherwise, I had a blast making these. The sketch to finish workflow is very streamlined.

     

    47626F01-E2B0-4F88-971F-31F66716826C.png

  11. 11 hours ago, Tau Myx said:

    Wow nice!  How are you filling in complex linework?

    Thank you! I just kept adding shapes under the line group via pencil tool using apple pencil. Multiple same colored shapes added (doesn’t have to be closed shapes) to cover all the nooks and crannies of an area i wanted to color then boolean add when I’m satisfied. Rinse and repeat. Less precise but more dynamic workflow.

    C2A55924-D2F5-497C-8B1B-3591CFB962E5.png

  12. I did a sketch of a cartoon Alita after watching the movie way back. Never got around to actually fleshing it out. What i like about AD for iPad is the really clean lines with the pencil tool + stabiler + editable line weight.

     

    I'll be documenting my progress every session I give time for this piece.

    FB_IMG_1563462598696.jpg

    received_414623252476905.jpeg

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