Shalom3 Posted July 27, 2016 Share Posted July 27, 2016 Hallo, please, can you tell me, how I can split text to separate letters? Thanks Quote Link to comment Share on other sites More sharing options...
Staff MEB Posted July 27, 2016 Staff Share Posted July 27, 2016 Hi Shalom3, Select the text then go to menu Layer ▸ Convert to Curves. Note that will conver all text to path so it will not be editable anymore. If you want to keep the text as text (without converting to paths) you have to write each letter in its own text frame box. Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
My Strawberry Monkey Posted July 27, 2016 Share Posted July 27, 2016 Select text then right click and choose convert to curves or go to the layer menu and choose the same option... Allan Quote About me: Trainer at Apple, Freelance Video Editor, Motion Graphics Artist, Website Designer, Photographer. Yes I like creating things!!! Instagram:https://www.instagram.com/mystrawberrymonkey/ Twitter: @StrawberryMnky @imAllanThompson Web: mystrawberrymonkey.com Portfolio: behance.net/allanthompson YouTube: Affinity Designer & Photo Tutorials Link to comment Share on other sites More sharing options...
Alfred Posted July 27, 2016 Share Posted July 27, 2016 If you want to keep the text as text (without converting to paths) you have to write each letter in its own text frame box. The most likely reason for keeping the text as text is to keep it editable, but it won't be easily editable if each letter is a separate object. A more flexible approach is to make a copy of the text, convert one of the copies to curves and keep the other one hidden until you need to edit it. Quote Alfred Affinity Designer/Photo/Publisher 2 for Windows • Windows 10 Home/Pro Affinity Designer/Photo/Publisher 2 for iPad • iPadOS 17.4.1 (iPad 7th gen) Link to comment Share on other sites More sharing options...
Shalom3 Posted July 27, 2016 Author Share Posted July 27, 2016 Oh, how easy! In Corel Draw I must first split the text to individual characters, than I can also convert the letter into curves. If I make not the splitting and convert the text to curves, it is all only one object. Quote Link to comment Share on other sites More sharing options...
Staff MEB Posted July 27, 2016 Staff Share Posted July 27, 2016 The most likely reason for keeping the text as text is to keep it editable, but it won't be easily editable if each letter is a separate object. A more flexible approach is to make a copy of the text, convert one of the copies to curves and keep the other one hidden until you need to edit it. Not necessarily. This depends entirely on what you want to do. For creative/complex text effects having the letters separated and editable can be handy. Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
Alfred Posted July 27, 2016 Share Posted July 27, 2016 Not necessarily. This depends entirely on what you want to do. For creative/complex text effects having the letters separated and editable can be handy. That's a perfectly fair point! :) Quote Alfred Affinity Designer/Photo/Publisher 2 for Windows • Windows 10 Home/Pro Affinity Designer/Photo/Publisher 2 for iPad • iPadOS 17.4.1 (iPad 7th gen) Link to comment Share on other sites More sharing options...
Petar Petrenko Posted July 28, 2016 Share Posted July 28, 2016 Hallo, please, can you tell me, how I can split text to separate letters? Thanks You can use "Positionig and Transform" inside "Character" tab to simulate splited text. Quote All the latest releases of Designer, Photo and Publisher (retail and beta) on MacOS and Windows. 15” Dell Inspiron 7559 i7 ● Windows 10 x64 Pro ● Intel Core i7-6700HQ (3.50 GHz, 6M) ● 16 GB Dual Channel DDR3L 1600 MHz (8GBx2) ● NVIDIA GeForce GTX 960M 4 GB GDDR5 ● 500 GB SSD + 1 TB HDD ● UHD (3840 x 2160) Truelife LED - Backlit Touch Display 32” LG 32UN650-W display ● 3840 x 2160 UHD, IPS, HDR10 ● Color Gamut: DCI-P3 95%, Color Calibrated ● 2 x HDMI, 1 x DisplayPort 13.3” MacBook Pro (2017) ● Ventura 13.6 ● Intel Core i7 (3.50 GHz Dual Core) ● 16 GB 2133 MHz LPDDR3 ● Intel Iris Plus Graphics 650 1536 MB ● 500 GB SSD ● Retina Display (3360 x 2100) Link to comment Share on other sites More sharing options...
tibi Posted January 7, 2023 Share Posted January 7, 2023 I cry every day because they don't implement this important feature. Even with the release of AD 2. Is still not there. How hard is to implement a brake text by line, If no line brake text by space, If no space brake text by letter Quote Link to comment Share on other sites More sharing options...
loukash Posted January 7, 2023 Share Posted January 7, 2023 6 hours ago, tibi said: How hard is to implement a [break] text by line export a text object to temporary PDF open (not place) the PDF in Affinity with "Group lines into text frames" disabled voilà 6 hours ago, tibi said: If no space [break] text by letter That requires Publisher and its Find & Replace panel. You may want to copy the text object into a temporary blank new document if your working document contains other text you don't want to split: Find & Replace in regex mode find: (.) replace: $1\n export to temporary PDF open exported PDF The text is now vertical, of course, but split without having to retype every single character. You can then use the transform and align tools to make it horizontal again. Quote MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2 Link to comment Share on other sites More sharing options...
v_kyr Posted January 7, 2023 Share Posted January 7, 2023 11 minutes ago, loukash said: That requires Publisher and its Find & Replace panel. Well that's too restricted (APub needed) here. Instead I would just perform (via a simple script/program routine) a text string split into single characters (...by looping over a given or as cmdline passed over text) and then write out every character as a single SVG text portion into an SVG file (...can be done in any prog+scripting language). - So it can be opened/imported into every Affinity app then. A simple pseudo code way ... Quote string = 'For all Affinity apps' ### string will be instead usually passed over as an cmdline argument ### write first out into a file the beginning SVG header part ### a loop which gives all single characters of the passed string, so you can perform something with those single chars for letter in string: file.write-as-svg-text(letter) ### write into file the SVG closing tag part ### EOF Quote ☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan ☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2 Link to comment Share on other sites More sharing options...
v_kyr Posted January 8, 2023 Share Posted January 8, 2023 Here's a quick Python script test take of the previous suggested/said via the SVG file generation route ... # -*- coding: utf-8 -*- # # Scriptname: text2svgletters.py # Script to generate SVG single letters from text # # Call samples: # python3 text2svgletters.py --help # python3 text2svgletters.py --horiz False --vert True svgtest "Hello World" # # Where: # --horiz <bool> = (yes, true, t, y, 1 ) || ('no', 'false', 'f', 'n', '0') # --vert <bool> = (yes, true, t, y, 1 ) || ('no', 'false', 'f', 'n', '0') # do write out the single SVG letters horizontal/vertical/diagonal. # # svgtest = the SVG filename to create (the SVG-extension will be auto added) # "Hello World" = the given string to split into single SVG letters # # Creative Commons Attribution-ShareAlike License # ******************************************************************************** # # # v_kyr # 2023/01/08 import argparse def str2bool(v): if isinstance(v, bool): return v if v.lower() in ('yes', 'true', 't', 'y', '1'): return True elif v.lower() in ('no', 'false', 'f', 'n', '0'): return False else: raise argparse.ArgumentTypeError('Boolean value expected.') def svg_generation(fname, txtstring, horiz, vert): fname = open(fname + ".svg", "w") fname.write("<?xml version=\"1.0\" encoding=\"utf-8\"?>\n") fname.write("<!-- Generated by text2svgletters.py -->\n") fname.write("<!DOCTYPE svg PUBLIC \"-//W3C//DTD SVG 1.1//EN\" \"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd\">\n") fname.write("<svg version=\"1.1\" xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\" width=\"600\" height=\"600\" viewBox=\"0 0 600 600\">\n") startx = 20 starty = 20 for letter in txtstring: if horiz: startx += 20 if vert: starty += 20 the_text = "<text x=\"" + str(startx) + "\" y=\"" + str(starty) + "\">" + letter + "</text>\n" fname.write(the_text.format(fname)) fname.write("</svg>\n") fname.close() if __name__ == '__main__': parser = argparse.ArgumentParser() parser.add_argument("--horiz", type=str2bool, nargs='?', const=True, default=True, help="Write out letters horizontal.") parser.add_argument("--vert", type=str2bool, nargs='?', const=True, default=False, help="Write out letters vertical.") parser.add_argument("filename", help="the filename for writing SVG code to (the SVG extension will be auto added)") parser.add_argument("txtstr", help="the text string to break down into single letters") args = parser.parse_args() horiz = args.horiz vert = args.vert fname = args.filename txtstring = args.txtstr svg_generation(fname, txtstring, horiz, vert) print("Done!" + "\n\n") text2svgletters.py A sample call of above script ... Quote > python3 text-to-svg-letters.py --horiz False --vert True svgtest "Hello World" ... will generate such a (svgtest.svg) SVG output file ... <?xml version="1.0" encoding="utf-8"?> <!-- Generated by text2svgletters.py --> <!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd"> <svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" width="600" height="600" viewBox="0 0 600 600"> <text x="20" y="40">H</text> <text x="20" y="60">e</text> <text x="20" y="80">l</text> <text x="20" y="100">l</text> <text x="20" y="120">o</text> <text x="20" y="140"> </text> <text x="20" y="160">W</text> <text x="20" y="180">o</text> <text x="20" y="200">r</text> <text x="20" y="220">l</text> <text x="20" y="240">d</text> </svg> svgtest.svg svgtest.afdesign Things which could be added as enhancements to the above script, in order to make it more flexible, would be ... - adding arguments for defining the overall SVG viewBox size (width/height) to use - adding arguments for defining the x,y coordinate start positions and their increment values, for how to (pre)position the SVG letters - adding argument for defining the SVG text color to draw (actually it's the SVG default, just black) - ... etc. loukash 1 Quote ☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan ☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2 Link to comment Share on other sites More sharing options...
loukash Posted January 8, 2023 Share Posted January 8, 2023 @v_kyr, amazing! On El Capitan, "python3" is unknown but "python" works. 49 minutes ago, v_kyr said: Things which could be added as enhancements to the above script, in order to make it more flexible, would be ... … on Mac: an Automator service. It cannot access an Affinity text selection directly, but it can process clipboard content. And you can set variables to show dialogs with text input, set file name and save location, open the SVG with Affinity etc. Quote MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2 Link to comment Share on other sites More sharing options...
loukash Posted January 8, 2023 Share Posted January 8, 2023 That said, my "Regex-find-replace-PDF-export-reimport" method has the benefit that existing text formating is retained in place. Quote MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2 Link to comment Share on other sites More sharing options...
v_kyr Posted January 8, 2023 Share Posted January 8, 2023 41 minutes ago, loukash said: On El Capitan, "python3" is unknown but "python" works. That's an old Python 2.7 version preinstalled by Apple and so out of date in terms of more modern Python 3.x capabilities. But you can install Python 3 easily additional on El Capitan via a DMG installer from Python.org, or via Homebrew or Macports etc. Python 3.x will then coexist to Python 2.7, meaning here calling "python" will fetch Apple's preinstalled python 2.7, "python3" instead the Python 3.x you've personally installed. 41 minutes ago, loukash said: … on Mac: an Automator service. It cannot access an Affinity text selection directly, but it can process clipboard content. And you can set variables to show dialogs with text input, set file name and save location, open the SVG with Affinity etc. That's fine for Mac users, but Win users are then out of the game here. In order to keep things platform portable and to have a GUI, could be done via Pythoon GUI scripting too, but I (personally) mostly prefer to use Java for portable GUI apps (compile once run everywhere via a Java VM). 37 minutes ago, loukash said: That said, my "Regex-find-replace-PDF-export-reimport" method has the benefit that existing text formating is retained in place. But it's highly dependent on an always buggy APub (...well no thanks) and the last user "tibi" asked instead after an yet unsupported ADe 2 feature instead of APub. - Further I belive that most users aren't looking for such things like our workarounds at all, they want to have this instead as a build-in functionality. loukash 1 Quote ☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan ☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2 Link to comment Share on other sites More sharing options...
loukash Posted January 8, 2023 Share Posted January 8, 2023 8 hours ago, v_kyr said: I (personally) mostly prefer to use Java for portable GUI apps That would be a standalone app then. I prefer background macros which is what an Automator service essentially is. (I actually prefer Keyboard Maestro but that's a paid 3rd party solution.) They can be set up so that you never have to leave Affinity. In fact, the macro could even paste the result into the Affinity document you've started from, by opening the temporary SVG as a new document, group all objects, copy all, close without saving (and moving the *.svg to trash), paste into the original document. That's all possible with Mac UI scripting that can be run either from Automator or from KM, or combined. And most importantly, all can be triggered via a single keyboard shortcut directly while in Affinity. Now, it's not something that I'd personally need in the first place, but if I'll feel bored I may eventually give that a try. I'd expect there are similar macro utility on Windows, too. 9 hours ago, v_kyr said: Further I belive that most users aren't looking for such things like our workarounds at all, they want to have this instead as a build-in functionality. What do we know? We know what some users are posting. We don't know what all those guest visitors are looking for without ever even registering on the forum. Quote MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2 Link to comment Share on other sites More sharing options...
v_kyr Posted January 8, 2023 Share Posted January 8, 2023 1 hour ago, loukash said: That would be a standalone app then Yes, though can also be implemented (run/executed) as a service and so deal with the clipboard too if needed. 1 hour ago, loukash said: I prefer background macros which is what an Automator service essentially is. (I actually prefer Keyboard Maestro but that's a paid 3rd party solution.) They can be set up so that you never have to leave Affinity. In fact, the macro could even paste the result into the Affinity document you've started from, by opening the temporary SVG as a new document, group all objects, copy all, close without saving (and moving the *.svg to trash), paste into the original document. That's all possible with Mac UI scripting that can be run either from Automator or from KM, or combined. And most importantly, all can be triggered via a single keyboard shortcut directly while in Affinity. There are several such (...but slightly different in overall functionality) apps for MacOS (a small overview here). Though the whole could also be done with MacOS onboard tools only (Automator/AS/JS). - So the more important part here is overall, to prepare the SVG code itself for data exchanged via the clipboard accordingly well in SVG. 1 hour ago, loukash said: Now, it's not something that I'd personally need in the first place, but if I'll feel bored I may eventually give that a try. Honestly I personally so far never had a need for that and in case I would have a need for it, I can always easily simulate & workaround that in some way. 1 hour ago, loukash said: I'd expect there are similar macro utility on Windows, too. Probably, there should be even more possibilities in terms of third party software for Win. 1 hour ago, loukash said: What do we know? We know what some users are posting. We don't know what all those guest visitors are looking for without ever even registering on the forum. Well we (sometimes) try to help those who at least ask after how to solve some to them specific problem. Where the problems here can be either of more general nature (applicable to a wider audience), or are user specific individual. - However, we can't tell what the majority of guest users are looking after, or are interested in. Quote ☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan ☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2 Link to comment Share on other sites More sharing options...
loukash Posted January 8, 2023 Share Posted January 8, 2023 5 minutes ago, v_kyr said: So the more important part here is overall, to prepare the SVG data exchanged via the clipboard accordingly well as SVG. Did you know that if you copy the content of an *.svg file to the clipboard as plain text and paste that into an Affinity document, it will paste the vector objects? Amazing! So your script doesn't even have to create an *.svg file. All it has to do is to set the clipboard content. Since we have a "Copy items as SVG" preference setting in Affinity, your script could even search the clipboard for any <text></text> tags, separate their content on the fly, and paste back as individual text frames with character formating intact. Quote MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2 Link to comment Share on other sites More sharing options...
lacerto Posted January 8, 2023 Share Posted January 8, 2023 Once there is scripting support (probably Javscript based), scripting becomes more useful as a specific script could then most probably be invoked with appropriate content as input and also location for output. Before that I would use scripting for these kinds of tasks only if there is massive repetitive use for an operation, or if there is already a script created for the task. So typically I'd look for support in graphic apps that can exchange content with Affinity apps, free ones, like Inkscape, if there is nothing else available. E.g., for this task, Inkscape has split text functionality that can separate a Clipboard passed text block by line, word or letter to separate text objects, which could then be copy pasted back to Affinity apps and finally distributed horizontally and vertically as needed. Formatting would be supported, as well: loukash and v_kyr 2 Quote Link to comment Share on other sites More sharing options...
v_kyr Posted January 8, 2023 Share Posted January 8, 2023 3 hours ago, loukash said: Did you know that if you copy the content of an *.svg file to the clipboard as plain text and paste that into an Affinity document, it will paste the vector objects? Yes I already know this! - It's common usage. 3 hours ago, loukash said: So your script doesn't even have to create an *.svg file. All it has to do is to set the clipboard content. LOL, well the clipboard content (as I've said before) is the important part to deal here with. So if you want to have it bidirectional, when copying from ADe let's say some Artistic text like "Hello World", you will get the whole SVG code into the clipboard, namely ... <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd"> <svg width="100%" height="100%" viewBox="0 0 424 53" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xml:space="preserve" xmlns:serif="http://www.serif.com/" style="fill-rule:evenodd;clip-rule:evenodd;stroke-linejoin:round;stroke-miterlimit:2;"> <g transform="matrix(1,0,0,1,-87.4808,-104.371)"> <g transform="matrix(2.56771,0,0,2.56771,-137.144,-163.622)"> <text x="86.403px" y="121.843px" style="font-family:'ArialMT', 'Arial', sans-serif;font-size:24px;">Hello World</text> </g> </g> </svg> ... which in turn you would have laborious to parse first, in order to get out of that SVG code the SVG viewBox size and SVG text positioning. And due to the "SVG transforms" which you can't flatten before here then via a copy to clipboard, it complicates the whole SVG parsing step. - Next, assuming here you would already have correctly parsed SVG viewbox and x,y position for the text values, you would need to split the text (Hello World) into single letters and embed those again in SVG code, but with some suitable x,y distance gaps. 3 hours ago, loukash said: Since we have a "Copy items as SVG" preference setting in Affinity, your script could even search the clipboard for any <text></text> tags, separate their content on the fly, and paste back as individual text frames with character formating intact. You can't paste back as individual text frames with character formating intact. And you have to see in turn here also, if you can paste back consecutive single letters then via scripting (...a series of pastings). - Pasting some plain text back always creates an unnecessary Frame text here, so you can't via plain text force Artistic Text. - And in case of SVG code, that either way only deals with sort of Artistic text portions, since SVG doesn't have/support something like Frame text. loukash 1 Quote ☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan ☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2 Link to comment Share on other sites More sharing options...
v_kyr Posted January 8, 2023 Share Posted January 8, 2023 35 minutes ago, lacerto said: Once there is scripting support (probably Javscript based), scripting becomes more useful as a specific script could then most probably be invoked with appropriate content as input and also location for output. I somehow have my doubts about that, especially when I see how and what the APh Macro facilities only offer. - Meaning, I fear that will be hghly restricted too then! 39 minutes ago, lacerto said: Before that I would use scripting for these kinds of tasks only if there is massive repetitive use for an operation, or if there is already a script created for the task. So typically I'd look for support in graphic apps that can exchange content with Affinity apps, free ones, like Inkscape, if there is nothing else available. Good point, I usually feel the same way! Quote ☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan ☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2 Link to comment Share on other sites More sharing options...
loukash Posted January 8, 2023 Share Posted January 8, 2023 55 minutes ago, lacerto said: Before that I would use scripting for these kinds of tasks only if there is massive repetitive use for an operation, or if there is already a script created for the task. 15 minutes ago, v_kyr said: Good point, I usually feel the same way! And that's why I will likely stick to my Publisher workaround. Quote MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2 Link to comment Share on other sites More sharing options...
v_kyr Posted January 8, 2023 Share Posted January 8, 2023 3 minutes ago, loukash said: And that's why I will likely stick to my Publisher workaround. If it does what you personally need it to do, it's pretty legitimate to do so. Quote ☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan ☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2 Link to comment Share on other sites More sharing options...
loukash Posted January 8, 2023 Share Posted January 8, 2023 Actually, there's yet another PDF workaround I just recalled, and it works without Publisher: place the text you want to split into characters on a slightly rounded curve export to PDF open PDF: all characters split Caveat: you will have to adjust rotation back to 0° manually one by one. v_kyr 1 Quote MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2 Link to comment Share on other sites More sharing options...
loukash Posted January 8, 2023 Share Posted January 8, 2023 12 minutes ago, loukash said: Actually, there's yet another PDF workaround I just recalled, and it works without Publisher: place the text you want to split into characters on a slightly rounded curve export to PDF open PDF: all characters split Caveat: you will have to adjust rotation back to 0° manually one by one. Like this: Quote MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2 Link to comment Share on other sites More sharing options...
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