srg Posted August 24, 2023 Posted August 24, 2023 hope I can explain. It happens when I am working on a mask and when AP is open and another window is active. When I want to re- activate AP by clicking on the AP window, the brush leaves a stroke instead of waiting for AP to be activate by the click. I had a recording but cannot upload it This bug is very annoying because after Quote
MikeTO Posted August 24, 2023 Posted August 24, 2023 Hi @srg, I understand what you're saying and agree with you but please let me rephrase it for others. Clicking an inactive window for a Mac app should activate it and bring it to the front, nothing else should happen. With Affinity, it also acts on that click as if it was already active which can be confusing. You might accidentally create an object or change an attribute depending on where you clicked. It doesn't affect me that much because I use Affinity at full screen size so I generally only activate it with Cmd+Tab, but if you use a larger monitor and Affinity doesn't take up the full screen it can be confusing. I agree it should be fixed. Quote Download a free PDF manual for Affinity Publisher 2.6 Download a quick reference chart for Affinity's Special Characters Affinity 2.6 for macOS Sequoia 15.5, MacBook Pro (M4 Pro) and iPad Air (M2)
walt.farrell Posted August 24, 2023 Posted August 24, 2023 I know that Windows works as you say macOS should. How do non-Affinity applications handle this on macOS? I ask because, if I remember correctly, Linux and Unix systems can be configured to allow interaction with the visible parts of application windows that are behind other application windows. And as macOS is kind of a Unix system, perhaps it allows that mode of operation, too? Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.5
MikeTO Posted August 24, 2023 Posted August 24, 2023 54 minutes ago, walt.farrell said: I know that Windows works as you say macOS should. How do non-Affinity applications handle this on macOS? I ask because, if I remember correctly, Linux and Unix systems can be configured to allow interaction with the visible parts of application windows that are behind other application windows. And as macOS is kind of a Unix system, perhaps it allows that mode of operation, too? It's good to know it works better on Windows, it's just a Mac-specific bug then. There is no setting to change this interaction. Mac apps from Apple, Adobe, and Microsoft adhere to the Mac standard and activate the window and bring it to the front but don't perform another action with the same click like Affinity does. It's not clear where this direction is in Apple's current guidelines so I can't link to a page. They removed a lot of the basics in recent years and assume you just know it. Here's what it said in the very old days when everything was spelled out. When a user clicks in an application window, the click activates the window, but makes no other changes. To make a selection in an application window, the user must click again. This behavior protects the user from losing an existing selection when the window becomes active. When the user activates a window that had been deactivated, reinstate the window just the way it was before the window was deactivated. walt.farrell 1 Quote Download a free PDF manual for Affinity Publisher 2.6 Download a quick reference chart for Affinity's Special Characters Affinity 2.6 for macOS Sequoia 15.5, MacBook Pro (M4 Pro) and iPad Air (M2)
srg Posted August 25, 2023 Author Posted August 25, 2023 1 hour ago, MikeTO said: It's good to know it works better on Windows, it's just a Mac-specific bug then. There is no setting to change this interaction. Mac apps from Apple, Adobe, and Microsoft adhere to the Mac standard and activate the window and bring it to the front but don't perform another action with the same click like Affinity does. It's not clear where this direction is in Apple's current guidelines so I can't link to a page. They removed a lot of the basics in recent years and assume you just know it. Here's what it said in the very old days when everything was spelled out. When a user clicks in an application window, the click activates the window, but makes no other changes. To make a selection in an application window, the user must click again. This behavior protects the user from losing an existing selection when the window becomes active. When the user activates a window that had been deactivated, reinstate the window just the way it was before the window was deactivated. It is important to note thatthis bug is not present in V2.1. Only on the V2.2 beta Quote
Staff EmT Posted August 25, 2023 Staff Posted August 25, 2023 Hi @srg We are aware of this issue and I've passed along your report to the devs. MikeTO 1 Quote Contact Support | List of V2 FAQ's | Affinity Online Help | Affinity Video Tutorials | Beta Software Forums | Bug Reporting Guidance
woefi Posted July 2, 2024 Posted July 2, 2024 Today I saw a newer post by @srg regarding this issue but decided to instead reply to this original one as it already has two Bug tags on it: APL-1434 and AF-1159 (which was already reported in April of 2023) Affinity, please get to it. I just realized I _mentally_ put on my heat gloves when handling affinity apps in these scenarios. Quote Main machine: iMac 2019 (21,5-inch 4k, 6core), 64GB RAM, 1TB nvme + 2TB ssd, running on Mac OS 15 Sequoia; Display setup: 28" 5k Display (primary) + 21,5" iMac4k-Display for studio panels (secondary); Keyboard layout: german apple extended keyboard (aluminium);
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