jpfouch48 Posted November 24, 2022 Share Posted November 24, 2022 (edited) When applying a warp modifier to an object in a symbol, the warp is not propagated to all symbols. It is only applied to the symbol that made the modification. The warp is showing up in the layers for each symbol, just not displaying the actual warp in the object. I would expect to warp to be duplicated to all symbol objects. Windows 11 22621 Hardware Acceleration Enabled AMD Ryzen 9 6900HS AMD radeon RX 6700S Warp test.afdesign Edited November 25, 2022 by jpfouch48 Quote Link to comment Share on other sites More sharing options...
Aammppaa Posted November 25, 2022 Share Posted November 25, 2022 Confirmed. The Warp Mesh is applied to the Symbol, but the nodes / handles are not updated in Sync with other instances. jpfouch48 1 Quote Win10 Home x64 | AMD Ryzen 7 2700X @ 3.7GHz | 48 GB RAM | 1TB SSD | nVidia GTX 1660 | Wacom Intuos Pro Link to comment Share on other sites More sharing options...
4dimage Posted November 26, 2022 Share Posted November 26, 2022 That's right, but hmmm - one might see this as a feature. You can design a symbold, use it multiple times in your layout. But every instance might be warped individually. It's like individual position and rotation. Isn't this rather a bonus than a bug. Or didn't i understand the problem? New approach v2-symbol-warp-usecase.afdesign jpfouch48 1 Quote Hardware: Windows 11 Pro (23H2, build 22631.3447, Windows Feature Experience Pack 1000.22688.1000.0), Intel(R) Core(TM) i9-14900K @3.20 GHz, 64 GB RAM, NVIDIA RTX A4000 (16GB VRAM, driver 551.61), 1TB + 2TB SSD. 1 Display set to native 2560 x 1440. Software: Affinity v1 - Designer/Publisher/Photo (1.10.6.1665), Affinity v2 (universal license) - Designer/Publisher/Photo, v2 betas. Link to comment Share on other sites More sharing options...
Aammppaa Posted November 26, 2022 Share Posted November 26, 2022 We should ould be able to do both. If the Warp is inside the symbol (and the symbols are Synced) then it should affect all symbols. If you want to warp symbols individually then the symbol should be in the warp. Anything else is inconsistent with existing behaviour. 4dimage 1 Quote Win10 Home x64 | AMD Ryzen 7 2700X @ 3.7GHz | 48 GB RAM | 1TB SSD | nVidia GTX 1660 | Wacom Intuos Pro Link to comment Share on other sites More sharing options...
jpfouch48 Posted November 27, 2022 Author Share Posted November 27, 2022 I agree and could see it both ways but a symbol I see as a replication of an object, and not a variation. I could see the latter being a feature of a symbol to add variation but would not expect that to be the base feature. Quote Link to comment Share on other sites More sharing options...
farawayspices Posted November 29, 2022 Share Posted November 29, 2022 I would love to see the option of having warp applied to symbols, not having this is a major disappointment. jpfouch48 1 Quote Link to comment Share on other sites More sharing options...
oscarlosan Posted December 6, 2022 Share Posted December 6, 2022 On 11/29/2022 at 9:40 PM, farawayspices said: Me encantaría ver la opción de aplicar warp a los símbolos, no tener esto es una gran decepción. if you group the mesh in a parent symbol, you can do what you need. Quote Link to comment Share on other sites More sharing options...
4dimage Posted December 6, 2022 Share Posted December 6, 2022 @oscarlosan That would be nice. I tried several grouping scenarios with symbols which none of them worked like expected. May you please provide a simple Designer example file here that shows your solution 🙂 Quote Hardware: Windows 11 Pro (23H2, build 22631.3447, Windows Feature Experience Pack 1000.22688.1000.0), Intel(R) Core(TM) i9-14900K @3.20 GHz, 64 GB RAM, NVIDIA RTX A4000 (16GB VRAM, driver 551.61), 1TB + 2TB SSD. 1 Display set to native 2560 x 1440. Software: Affinity v1 - Designer/Publisher/Photo (1.10.6.1665), Affinity v2 (universal license) - Designer/Publisher/Photo, v2 betas. Link to comment Share on other sites More sharing options...
Staff stokerg Posted December 7, 2022 Staff Share Posted December 7, 2022 Hi @jpfouch48, Thanks for reporting this. I've just logged this issue with the Dev team jpfouch48, Aammppaa and 4dimage 3 Quote Link to comment Share on other sites More sharing options...
farawayspices Posted February 3, 2023 Share Posted February 3, 2023 On 12/7/2022 at 5:55 AM, stokerg said: Hi @jpfouch48, Thanks for reporting this. I've just logged this issue with the Dev team Any updates? Thank you! Quote Link to comment Share on other sites More sharing options...
Aammppaa Posted January 23 Share Posted January 23 I just revisited this issue today in v2.3.1 and it appears to be functioning correctly? I made a symbol and duplicated it. Then applied a Warp Group to the curves inside the Symbol. Both instances of the symbol received the Warp Group and deformed correctly. So is this bug fixed? jpfouch48 1 Quote Win10 Home x64 | AMD Ryzen 7 2700X @ 3.7GHz | 48 GB RAM | 1TB SSD | nVidia GTX 1660 | Wacom Intuos Pro Link to comment Share on other sites More sharing options...
Staff MEB Posted January 23 Staff Share Posted January 23 Hi @Aammppaa, Officially no. It's still on the backlog - nobody has been able to recreate it from scratch since v2.2.0.2005. I also haven't been able to recreate it in the current release version nor in the beta (both macOS and Windows). It's possible same other change(s) may have fixed this. Currently we only have a couple old files where the issue is still visible (no deformation) when we open the files. jpfouch48 and Aammppaa 2 Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
Aammppaa Posted January 23 Share Posted January 23 Thanks for the detailed update. MEB 1 Quote Win10 Home x64 | AMD Ryzen 7 2700X @ 3.7GHz | 48 GB RAM | 1TB SSD | nVidia GTX 1660 | Wacom Intuos Pro Link to comment Share on other sites More sharing options...
jpfouch48 Posted January 23 Author Share Posted January 23 1 hour ago, MEB said: Hi @Aammppaa, Officially no. It's still on the backlog - nobody has been able to recreate it from scratch since v2.2.0.2005. I also haven't been able to recreate it in the current release version nor in the beta (both macOS and Windows). It's possible same other change(s) may have fixed this. Currently we only have a couple old files where the issue is still visible (no deformation) when we open the files. I've done some very basic testing to see if I could reproduce and have not been able to do so either with 2.3.1. The file uploaded in the original post still seems messed up but I suspect that is because it was created with the older version. MEB 1 Quote Link to comment Share on other sites More sharing options...
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