Jump to content

Recommended Posts

Posted

I can't think of a reason why it would be set to do this - so this must be a bug/oversight in the design?

Lay down a vector point. Create second vector point. No, that's not right - delete. App deletes both the second vector AND the initial one laid down as the intended starting point of the curve being drawn. So it has to be placed again..

EDIT: To clarify - by DELETE I means UNDO (if it's not obvious)

Posted

Perhaps a screen recording showing what you do? This (undo) seems to work fine for me.

M1 IPad Air 10.9/256GB   lpadOS 17.1.1 Apple Pencil (2nd gen).
Affinity Photo 1.10.5 Affinity Design 1.10.5 
Affinity Publisher 2, Affinity Designer 2, Affinity Photo 2 and betas.

Official Online iPad Help documents (multi-lingual) here: https://affinity.https://affinity.help/ 

 

Posted

I'm not fond of empty dots, and like the way the Affinity apps work, not having to try to search and delete them later.

Instead of undoing, you can also use the modifier and move easily the node.

Posted

So a feature was introduced to stop people forgetting to get rid of single nodes - only to end up confusing a whole other bunch of people who like or generally expect software interfaces to work logically or intuitively? 

Rather than expecting a bonus Double Undo on this particular action (because CTRL-Z x 2 is really hard to get used to) why not just remember to delete all single nodes you don't want?

  • Staff
Posted

@awakenedbyowls,
Single nodes - also called stray points - can cause a of lot issues (crashes, boolean operations problems etc). You can delete all single nodes on a path as you want as long as you don't end with just one - it doesn't have any purpose either. Regarding undoing the placement of a second node with the Pen Tool (so the first one becomes active again), that's something that can be eventually improved - that's what I'm checking out.

[EDIT] Actually this issue - undoing the second point created with the Pen Tool - is already logged. I've bumped/updated the report to bring this up again.

Posted

Maybe there is some logic to this, but I don't see why it can't be configured to redraw the second point if I should choose to CTRL+Z at that point - and if I decide to perform another function AFTER I delete the second node through CTRL+Z THEN it can disappear the single node before it becomes a problem? You know, in the same way as if I had just drawn a single node and then went off to do something else unrelated to the single node - I assume the single node would get removed since (as you say) single nodes can't exist on their own?

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...

Important Information

Terms of Use | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.