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Found 11 results

  1. So far, so very good. anyone know if there's a gradient mesh tool or something similar? I notice when opening illustrator files, which it does perfectly, designs with a gradient mesh open without the gm. Thank you.
  2. Hello Everyone, Well i know this have been asked for long time by many but also wanted to add my request into the long long list How come Affinity Designer can't do this kind of simple stuff Inkscape can do using it's interpolate extension and Ai can do with it's tool ? i mean, i'm not asking affinity to be like Ai nor Inkscape but the mesh you will see attached here was created in less than 30sec on a very old laptop running Linux Fedora 29 beta with inkscape installed. Please guys not only this tool but make it happen with more tools straight from your Knight Bag, make me smile like you did with the new thing you have added to the pen tool of APublisher thus making it 10 times better than the Pen tool implemented into ADesigner ... Well this one still need to grow to where APub stand but ... get it done guys and ... make me smile. BTW it's free to use for anyone who feel it may be of interest both Personal & commercial, the SVG you can use to recolor with ADesigner or APhoto. Enjoy ! drawing.svg
  3. I attached a screenshot below. My question is - how do I manipulate text like the picture to curve/warp only the bottom or top part of the text? I understand that I would likely have to convert the layer to curves. But after that, what would I do to keep the top of the text on a line, and and curve the bottom of the text as it looks in the picture. The red lines are added to emphasize what I mean. Thanks!
  4. we WISH : Setup for : CIRCULAR Grid's to producing circular steps and grid snap. :) thnx
  5. Hello! This feature was mentioned in another (a bit unrelated) topic so I'm creating a new one to highlight it. This is just for Affinity Photo. A Live Mesh Warp Filter Layer would allow for the creation of complex product mockup images with embedded documents. For example, bottle labels or round cans. Thanks!
  6. I've been using the Liquify persona and when I untick the Show Mesh checkbox, it hides it as it's supposed to. However, when I open another image and go to the Liquid Persona, the mesh displays but the checkbox is unticked. Is anybody else experiencing this?
  7. Could anyone tell me how I would go about taking typical 2D images and presenting them in a similar fashion as shown below? Kinda lost on this one. Thanks!
  8. The attached image is a manipulated screenshot from an old screensaver called Whitecap. I really love aesthetics like this, and ideally I'd love to be able to recreate it in vector. I've been trying to think if it can be done with symbols, but I don't think so. Maybe others have some other idea. Or maybe even a lead on some third party program that could create something like this that I can then manipulate in AD. Any thoughts?
  9. Hi I just found out that software/tool that is Affinity Designer (and Photo). I am an interactive and immersive designer. I am currently "searching" "looking" "shopping" the future tools that I want for my workflow and pipeline. One of the only thing that can stop me to buy Affinity Designer is if we can't do this: import Maya or Maya LT models to colorize and texture them in Affinity Designer (or/and Photo), my goal is to reduce the number tools that I need to work with. So if Affinity Designer can be good for UX/UI design, concept art and 3D model texturing and colorization than I'll be more than happy to say goodbye to Adobe. Thank You
  10. I'm trying to create a low-poly picture in AP, and can't figure out how to draw my polygon mesh, fill it with the colors I want, and then make the mesh itself disappear. I've been sampling from the layer below that contains the actual image, and then using that color to fill in the polygon of the layer above. My problem is, that when I do this I can't separate the fill color from my drawn polygons, but without the drawn polygons I can't fill. Any tips would be appreciated on this.
  11. Vic Asecas on our Facebook page asked about creating a long shadow, it would be good to have in future. Here's the example effect Vic wants to achieve: When I had a play I struggled to make it look as good, it seemed to me that the effect can be approximated with dark shapes and a gradient transparency, but the gradient has a straight profile perpendicular to the gradient path. In Illustrator, this effect can be achieved using blended copies of objects that go from e.g. 20% opacity down to 0% with a blend spacing of e.g. 1pt. Even with a long shadow this produces vector banding like the bad old days, so I'm sure there's a nicer way we could achieve it. Mesh fills would be one possibility, obviously the Blend tool on the roadmap is another, but maybe a Long Shadow layer effect/tool is another possibility?
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