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  1. There's been a longstanding request in the Publisher v1 forum to add GREP into Text styles. I was excited to see the announcement about v2 but saddened to see this didn't make it in. Since the feature isn't there (yet? ) and since those v1 forums are being archived, I'm bringing the request into this new forum to keep it alive. For a specific kind of technical document I work with, there are dozens of types of replacements that need to happen on the text in new docs, within one text style. Having the GREP expressions in the style definition makes all of these replacements happen in one click of applying a style, rather than a laborious effort to do them individually. I understand that this isn't a mainstream feature, but it's so, so helpful to those that need it. Since the engine is already in the software, it seems like it shouldn't be a huge deal to be able to attach GREP search/replace expressions into a text style. I could be wrong, of course, as I'm not a developer. But I (and many others) would very much appreciate this coming in a new update.
  2. It seems that the export persona might get me halfway, using the continuous export option... only one problem is the naming of the exported file. It seems that exported slices are simply overwritten... it would be usefull if a counter could be added in my case, and not overwrite the previous export. Inside the naming dialog, there are a few pre-defined variables to put inside the exported filename. Document name and Filename don't seem to do anything in my case. It would be great if there existed a variable called "layer name"... together with the continuous export option, that would really solve my problem. I guess this needs to go to feature requests...so I'll create a new feature request.
  3. I hadn't formally requested any kind of new feature - I was just finding out what might be possible. I will now request it to the dustbin of 'New Features'.
  4. Please at a "Crop to Selection" option in Affinity Photo 2. This is a pretty basic tool in other programs and we use it a lot to simplify and edit images.
  5. Perhaps not to much to ask for (i.e., a Feature Request), but as far as I know not something that exists today.
  6. This is a repost for the topic already created for in V1 by Sir Buvex. I think expanding the linking capabilites would ehance many aspects of the Affinity Suite. For Reference of how it is integrated in InDesign, check "Place and Link".
  7. Team, First, great work on v2 apps and the beta program. I am hoping to give you guys bug reporting and feature feedback more often. But one thing is keeping me from doing this, and its sooo consumer "laziness". That is, Application Preset set up. Take a look at the attached for clarification on the idea: Goals Allow the "Studio Preset Manager" to export and load set presets to reduce the amount of time it takes to set up a custom working environment on Affinity apps. Reduce the amount of set up time it takes for pro user to be able to set up a working enviroment Provide the flexibility to user to be able to set up and save a working environment The Current Idea As noted on the sketch, the concept here is to allow presets to be exportable and loadable. This will allow someone the ability to save such presets for future use. In my personal use case, I have multiple laptops and working spaces where I have the same affinity apps, and every time I install one, I have to spend so much time setting up my environment from scratch. Like you allow users to download app keyboard shortcuts (which is a Godsend), allow the same for preset. The Future Build a profile that tracks user settings such as keyboard short cuts, interface presets, specific settings, etc... package them up in a tidy format that can saved and stored in the cloud to deploy upon request. 😉
  8. I would also like to add my request for this feature - specifically, for symmetry to work with curves in Designer persona. Reason: I create flower designs, where petal shapes need to be organised into a circle. Symmetry of curves would make it so much faster to draw a petal of the right size and shape, based on the number of petals needed to create the circle, getting them to touch at exactly the right points. At the moment, I am setting the symmetry lines in Pixel persona, taking a screenshot, and pasting it into a new layer so I can line the petals up correctly in Designer persona. I then need to duplicate and rotate the petals to form the flower design. This process could be made so much better. I only need to work on a single petal - the others could be "ghosts" that display in the symmetry pattern but can't be edited. Many thanks
  9. I would find it helpful and I think it would be a good addition in general to have a live Cross-Hatch shape. Or better a fill that is vectored into just straight lines. So to try an describe it: I would select a closed vector shape that I want to have a vectored cross-hatch within. Then select the cross-hatch tool for it. Then adjust values in the settings for it; such as distance between lines, angle of lines, whether to do a 90 degree equivalent second layer (optional). This would create a series of parallel vector lines that are not joined that fill the area of the originally selected closed vector shape. I guess this would remain attached to the original shape so lone as it's still live (not baked). Or treat it similar to the Vector Fill tool. Baking it should have option to keep or not keep the original shape at the edge. This is important as some operations with CNC machines might not want to the edge line as part of the same operation. Attached image showing example.
  10. There was a post about this a few years back but I thought I would make a formal request. To make Japanese textbooks, it's very helpful to be able to add furigana. Thanks.
  11. It would be useful to have a "real" / accurate circle tool, as the Oval tool is only an approximation. A user has solved the issue using the Cloud tool. I tried his method with the largest possible canvas size I could get to fit on my 32" display ( 565+ yards in both horizontal and vertical dimensions) using the Cloud tool with only 4 Bubbles, and it still maintained perfect accuracy at that ginormous scale.... Perhaps we can have a real Circle tool that simply uses the Cloud tool under the hood? Blue is the target radius Red is the Oval tool's "circle" Green is the Cloud tool set at 4 Bubbles.
  12. Hi, Convert to Art Text and Convert to Frame Text are present and very useful in Designer and Publisher. Please can they be added to Photo, as it's basically the same text engine, surely, but the lack of it is a real pain! Literally couldn't believe it wasn't there since its in the other two. Thanks, Chris
  13. Using Affinity Designer V2.1.1 with "use precise clipping enabled" I've made this complaint here before but I'm doing it again because I just realized the problem is worse in V2 than V1. Basically, if you nest a masked object inside another masked object, you get really bad clipping artifacts. You can replicate this by simply dragging one shape into another and creating a mask either on the parent or the child shape. If you create masks on both of them, it just gets more obvious. I thought in V1 it was a render bug that would get worked out in V2. Instead, it got worse. Here's some character art I did for a well-known IP for a well-known company. These are the exact same files, untouched. Left image is opened in V1. Right is opened in V2. These aren't just display errors either, the image renders with these artifacts/alias once exported, and pixel-view mode renders this as well. Please fix this problem. What can I do in the meantime? Well, my current solution is to create shapes and paths inside Designer and then export to a .PSD to finish them in other painting software. And since V2 files are not backwards compatible, any work I've done in the new version cannot be opened in past versions to fix this issue. This seriously should be hot-fixed. It's a problematic rendering issue that's clearly engine related, not a new feature request.
  14. I use affinity photo2 and I need to duplicate my elements for 100% of my work. Why is it that we don't have this feature just like affinity designer? Will symbols ever be an added feature soon?
  15. Posting this as a feature request as I couldn't figure this out. I'd like to be able to toggle the visibility of one or more overlays on of the Develop persona in Affinity Photo v2. Just like one can normally toggle visibility of layers. This would make easier to try and see what works and not when editing. My lame workaround is to turn the overlay visibility to 0% and then back to 100% as I compare results. I could totally live with this workaround if we had the feature suggestion linked below implemented as it would make it easier to identify each overlay.
  16. Make sure you have a stroke defined with the pen tool invariably it is set to zero, by defining a stroke above zero you can also define a colour. What you are seeing in the image is the bounding lines, like a default colour when no colour is set and which cannot be changed, at least not yet, you can also add a request to have that as a feature. Another option is to drop the opacity of the product image by about 30-40% to make the pen tools bounding line or stroke stand out more.
  17. I'd like to be able to convert multiline paragraph or art text to separate lines of paragraph text or art text, while keeping the position of the text.
  18. Hi, I'm using the version 2.3.1 of the Affinity Suite for MacOS. When implementing a svg-file exported from any of the software in the suite into a HTML document I want to be able to control the svg file with CSS - eg stroke widths, colors, fills and so on. With svg files exported from any of the software form Affinity Suite this is not possible. The only thing I can control with CSS is the image size due to the fact that the exported svg file contains internal css that has to be stripped in an text editor before styling with CSS is possible. The only "solution" I've found as of yet (besides opening every svg in a text editor and strip away internal CSS) is to open the svg file in Adobe Illustrator and export it again with the box "Presentation mode" ticked and only THEN I'm finally able to control the svg file as intended. I've attached 2 files exported from both Affinity Pulbisher and Adobe Illustrator Also attached are screen shots with export settings from both softwares. Just to be clear, a svg file exported from affinity software works on a web page but is not controllable with CSS besides the image size. I have several hundreds of icons made in svg format for print already and instead of me opening up the svg files in a text editor, stripping them of the styles and then upload into the CMS for the CSS to work it's magic it would be nice if they, as one already can in illustrator, could just open the files in Affinity and export the svg "For Web" and the work would be done further convincing everybody of the excellence of Affinity and move forwards to make the software switch from Adobe. Final thought.. Wouldn't it be nice though, if one could open all these svg-files up in Affinity and batch export them "For Web" in one nice sweep? affinity.svg illustrator.svg
  19. I don't know what this thing is called, but when you use the Move tool, it's the little dot attached to the bounding box, the thing you grab to rotate the selected layer. Would that it were more visible so you don't have to zoom in to find it - which I find myself doing every time. Quick - where is it in this screenshot (which is already zoomed way in)? TIA
  20. I've done a couple of sessions of curve editing in the last few days, and have a request for enhancement for joining curves. When working rapidly with already trimmed curve segments, I do not want to have to zoom in on nodes and painstakingly drag one node over another to join two curve segments. I want to quickly box select both nodes and weld the two nodes together. Bam. Done. Move on to the next joint. Repeat. Bam. Bam. Bam. Bam. No fussy business, no delay. Just efficient work. What I get right now with the "Join curves" Action of the Node Tool (A) is an additional line segment between the two nodes. This segment is usually hidden by its tiny size, until I apply an operation like a boolean or the new beta contour, or apply a wide stroke. Then the insanely high curvature of a curve doubling back on itself twice makes it clear there's a little glitch that absolutely must be cleaned up before I can go on to the next step. Slowly, and painstakingly. So I would like to see another toolbar Action for the node tool, where selected nodes are not joined by a line segment, but merged into a single node. Adopt a rule that the highest (or lowest, I don't care) node in the layer stack is moved to the position of the lower, so if you are working with a precise design, you can reliably preserve known locations. Moving both nodes to an average location is much less useful than keeping one readily-identified node in a fixed location. Please do not base the rule on selection order. The node visual indicators are usually overlapping, and having to select the two nodes in a particular sequence would be a huge pain in the patoot, and require more of that slow, zoomed-in, painstaking work. Box select, weld, done, repeat. That's what I want.
  21. Please could we have a modifier key on the Flood Fill tool to give the Colour Picker tool (for example by holding the Shift key). In this way you could select the Flood Fill tool and then immediately pick a colour anywhere in the image by holding down the modifier key and after releasing the modifier key follow by an immediate fill of another area in the image. In other words, this would give a quick, fuss free way of switching between the Flood Fill tool and the Colour Picker.
  22. Quick alpha edits are a pain, quick RGB edits when alpha is present are also a pain because Affinity might destroy RGB data if the alpha dares to have zeros in it. I understand workarounds exist, but I'm not going to add 10 steps to what should be super simple. As it is now, opening a .tga file with an alpha, doing a quick color adjustment and saving -> results in RGB data loss, unless I add 10 more steps. As it is now, opening a file with an alpha and wanting to do a quick couple of brushstrokes in the alpha channel and save, is impossible, unless I add 10 more steps. I consider the current behaviour a bug, there is such thing as buggy design. But sure, let's call it a feature request, it's semantics. The thing that is 100% sure is that this is a problem. Because otherwise, they might as well add a section to their docs called "How to deal with the alpha channel" that just has a link to photopea and nothing else.
  23. Hi, I recently got more and more into the workflow of the Affinity suite and just L*O*V*E it. And I say this as someone who for 20 years worked with Adobe and still also appreciates their stuff. One of Affinity‘s main selling points really is having the same fully fletched Publisher-app available on the iPad pro and therefore being able to work on the most complex projects on the Mac and iPad simlultaneously and I don‘t believe Adobe-users can even imagine what this feels like. So my feature request might already be taken away in this thread‘s subject, but here I‘ll write it in longform: More than once I‘ve started a project on the Mac, later opened it on the iPad and you know with a zillion things and projects going on and Affinity‘s way how to handle open documents (when you hit the back button on the iPad, the project still remains open) it at least for me easily happens that I open the same doc on two devices and later find out I created two differing versions. When this happens, this of course is superbad and the only thing it would need is like a prompt when opening a file that this is already opened elsewhere. I can imagine this ain‘t supereasy to solve, Adobe does it with these .idlk-files which has their own pros and cons, but I can‘t imagine that within the Apple/Mac/iPad workflow at least there might be some good solutions with continuity or iCloud or anything. Would totally appreciate it (or maybe I‘ve overseen something?) and I guess this might have happened to many people making use of the iPad‘s apps at least. Thanks and cheers, Valentin
  24. Idea for quick color selection in Designer. Add an option to the pencil options for a "quick color" on double tap. The way this would function is: 1. Select and Object 2. Double tap pencil 3. Pencil will temporarily switch to the color picker, you can tap a color or drag the loupe to change the color of the selected object. 4. Once the color is selected, the previous tool (selection or node tool for example) will be automatically be re-selected so you can keep working without having to re-select the tool you were using.
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