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Lee_T

Staff
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Everything posted by Lee_T

  1. Hi Gill, Could you please follow these directions to post a crash report. Lee
  2. Hi MikeTO, This is expected, but it might be worth posting a request in the feedback section. Lee
  3. Hi Oufti, I've reported this as a translation error for the devs to take a look at. Lee
  4. Hi Mike, Oufti, Thanks for the information, i've logged this as a bug. Lee
  5. Yes, that's correct, .HEIC files can contain a wide variety of extra data that is not used. Lee
  6. Could you please get a crash report by following these instructions: Lee
  7. Hi AndrewCampbell, For Studio Link to function correctly, all apps need to have the same version number of the apps installed, not be a mix of MSIX & EXE and have launched the apps at least once. Lee
  8. Thanks for the info, could you tell me the version number of Affinity Publisher 2, this is located on your account window (Help > My Account) at the top right. Lee
  9. In essence the images you sent are both HDR in one sense, but not in another. As I mentioned, it's a complex subject, but if you wish to try and understand, the information below may help. If you wish for the short version, basically, the images you have can display quite brightly/vibrantly, but don't contain a huge amount of detail in-between. Now, I've tried to simplify it a little bit but I understand it's still a complex subject so feel free to ignore! ______________________ The images taken on your phone camera are 8 bit, therefore there are 16.78 million possible tones per pixel. (256×256×256) This for example means that a pixel that is 100% red would be R255 G000 B000 with 255 being the maximum it could be, and a small range of values until it fades from red to fully black (R000, G000, B000). If this were a 10 bit image, 100% red would still look like the same colour, except instead of values 0-255, it could be represented smoother with 1024 values from black to red allowing for more nuance/detail and less noticeable banding as it changes from value to value. Regarding Colour profiles: P3 is far has a far wider colour profile than sRGB, the most common display type. The colour profile relates to how red that red is. An sRGB image on an SRGB screen for example that red will look fine, but a pure red on a P3 image will look far more vibrant on a screen compatible with the P3 profile, but will look incorrect on a display that isn't. The dynamic range (SDR/HDR) refers to the range of either colour or brightness/darkness of each pixel. The reason this is important to understand is that whilst your images are 8bit and contain a maximum 256 values from fully black to fully red, that red is very vibrant. You'll have likely seen images like this before: This shows you that the corners of the triangle for P3 are much more vibrant than their sRGB equivalent. Lee
  10. Your images are 8 bit (RGBA/8 P3), as noted at the top left hand corner. Rather confusingly, .HDR is known as .HDR Radiance format and is not a general use file format. It's typically used in the 3D/movie industries. (Mac OS does not have support for .HDR radiance files by default and you will notice Finder will show a black thumbnail and preview) I would advise exporting in a format such as PNG/TIFF using the p3 colour profile. If you wish to get the full dynamic range, you will need to export from your phone as RAW, then process in the same way. Lee
  11. Hi DonC123, Which operating system version and which Affinity Publisher version are you running? Also, could you list your hardware? (CPU/GPU/RAM) Lee
  12. Hi jp.ptn, When you create a panorama, the output should retain it's colour profile in your case likely RGBA/8 P3. (this format uses the entire gamut of P3, but at 8 bit resolution) You can export RAW from your iPhone if you wish to retain the full colour information from your iPhone. https://support.apple.com/en-gb/HT211965] When exporting what format and colour profile are you exporting as? Lee
  13. Hi Zac44, Our software is not yet compatible with Sonoma. Lee
  14. Hi KarinC, All of the adjustments to the shape of the callout occur within the bounds given to the shape, so this is working as expected. Lee
  15. Hi Theu, Click on your ICON layer, and change the blend mode from normal to erase. If you wish to limit the erase to a selection, you can group the layers together that you wish to be affected. Lee
  16. Hi Sz_Andras, when browsing for the files to select for your panorama, these will be unchecked by default. This is common sense as a folder could potentially have thousands of files, and unchecking the ones selected would be far more work than adding the ones selected. Once the files are selected, in the panorama window, these are selected by default and can be manually disabled. Lee
  17. This appears to be resolved in v2, after making the same changes and saving, the save operation is instant and now the file size is 1.6mb as I'd expect. It's unlikely to be resolved in v1 though I'm afraid. Lee
  18. Hi Thomaso, Thanks for this, could you send it to this link: https://www.dropbox.com/request/ZRW21fg0G1sMQHvLdlMU Lee
  19. Hi davide445 Bravura seems to work fine, but the MScore font has unsupported characters as noted in the Font Manager. joe_l's suggestion is likely the best solution in this case. Meanwhile i've reported this for the devs to take a look at. Lee
  20. Hi anto, This is normal with the redraw/adjustment of the UI. Lee
  21. Hi KipV, Please post beta related posts in the Beta section of the forum. I'll move this post there now. Lee
  22. Hi Blake_S, I believe this is related to the same issue in your other post regarding mismatched DPI's, see the workaround posted there. Lee
  23. Hi Blake_S, Thanks for your report, this is an issue we're aware of and hope to resolve soon, there is a workaround on the following post: Lee
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