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Phillipp

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Everything posted by Phillipp

  1. The head looks a bit unfinished but the wings look really good.
  2. Some of the wooden rulers look really real. Good job!
  3. I think your reply here to me and Murfee is misplaced somehow Anyway, now I am here I find the blending quite interesting. The upper left corner of the face seems to have a rather sharp edge, at least I noticed it. Maybe that could be soften a little bit so it's not so obvious.
  4. The background feels out of place somehow. Otherwise, quite solid isometric style.
  5. It looks really nice for being just a vector. It must have taken a lot of time.
  6. It would be really cool if we could change the history in any way, maybe with a "record" feature that generates a gif or video file as sort of timelapse of the whole process. But that would require that the history is saved in the project file.
  7. But if you place a smaller version and scale it up afterwards, you end up with the same.
  8. That is a one-time processing and nothing that should degrade performance all the time.
  9. That doesn't really make sense. Vectors are the same, no matter its size. Sure, there might be higher numbers in the data (as in "100px" takes more bits than "10px") but that shouldn't matter that much.
  10. I find the color palette generation in Designer quite weird. If I create a vector image with a few colors and then let AD create the palette from it, I end up with colors I never used. Does it use the pixel version of the image (with anti-aliasing edges) to generate the palette?
  11. I've watched it yesterday (found using YT search) because I am thinking about sharing an asset library. Great tutorial.
  12. Hey @William Overington, thanks for the great feedback. Let me reply to a few things. First you said you prefer a live recording that is much longer. I understand your point, but I also know that many people prefer speedart videos because they are just interested in the rough path to completion rather than looking at every individual step. To have a good middle ground, this video (and all that follow) is in 60fps. This means you can change the playback speed in the Youtube player to 0.25 and still have a smooth video. Most of the video is sped up by x5 and just 2 sections are x10 (the other two tree trunk benches and the placement of the trees). This means you can watch it almost in real speed. I hope this could be useful for you even if there is no voiceover explanation of what I am doing (there is nothing very special tho). Another wish of you was a commentary, which I received quite often already. For me, as a non-native english speaker, it's not that easy. My written English is rather good but I lack some speaking skills. I would have to write me a script, otherwise I would just talk some BS. And even with a script, my pronunciation is also lacking. I am sure that videos with me speaking will come some time in the future, I just need to get better at speaking first. Then you suggested creating more tutorial like videos that would even span multiple parts for a single illustration. I thought about that too already and I guess it is related to the commentary problem. I could do versions with captions instead of commentary but I am not sure if that is much better than just showing the design process. Your lasts points were about the small UI size and the dark/light theme. As you already said about the theme, it's up to each one to decide which theme they prefer. I can work best with a dark theme. Even though I just have a 13 inch retina screen (MBP, 2015), I prefer to have a smaller UI that fits more elements. Due to the resolution of the screen, the video is available as 4k (or as close as 3360 × 2100 comes to 4k), so you can always increase the playback resolution to your needs (given your monitor is large enough). Your suggested overlay with a larger version won't really work in a speedart video but is definitely something that can be done in a more tutorial like video. All in all, thanks for your very detailed feedback. I hope the adjustable playback speed in the Youtube player gives you a more fitting watching experience and the other points you mentioned are definitely things I will consider in the future (based on my abilities).
  13. Hey, I tried to create some nature scenery this time. It's not entirely my idea/design because I used something I found online as inspiration but it was a good practice. Turned out those trees are not as easy as they seem. I am glad for any feedback!
  14. Maybe you could do one of Hamburg. Either S-Bahn oder the subway. Or both combined if that works.
  15. Very nice detail work. I also noticed that the two statues are not simply copied but each have their own unique details.
  16. I like the usage of gradients. I often struggle with gradients and don't find the right colors that fit well to each other.
  17. They look so simple, yet I wouldn't even know where to start if I had to design one. Good job!
  18. Great that you found something helpful in my video. Overall, I would really love some feedback on how to improve my work.
  19. Hey, this is the first time I used an actual image as an example and tried to recreate it in isometric style. You can see the outcome in the video thumbnail. I also embedded the example for comparison. It was quite challenging, especially the wooden planks. It's the first time I work with gradients and the wood look had me struggle for quite a while. The video shows my full process, including trial and error on the gradients. I won't consider it "done" yet as there are definitely some things to improve, like the roof where I had no idea what to add as details. I thought about doing the same wooden plank gradients in an interesting pattern but I guess that would be too much. Overall, it looks more like an asset from an old browsergame. It doesn't have this special isometric art style. I think it's because of the muted colors and too much detail. If I would redo it some day, I would try to use brighter colors (exploring more orang'ey for the wood) and have less small details. What do you think? I would be happy for feedback and some tips. Example:
  20. Thanks for the feedback! Have you voted on the poll in the infocart? I am trying to gather info about peoples preferences so I can make future videos more interesting.
  21. Is there a way someone could hand me some documentation about the format in which the info is stored inside the file? I want to see if I can write a little program to extract it.
  22. Hey, while I was looking for new practice projects, I found a little windmill which I recreated. For me as a beginner, it was quite hard to deal with the colors, especially in the shade. For the speedart video itself, I prepared a color palette so I don't have to find the colors again.
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