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Posts posted by Andy05
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Topaz DeNoise always worked for me without any issues at all. Also the current version (V. 3.4.2) works perfectly fine with my Affintiy Photo—also current version—as plugin. Windows 10 system here, too. For me, the only Topaz app, which doesn't work as plugin in Affinity, is Topaz GigaPixel.
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48 minutes ago, firstdefence said:
Short answer: There is no gradient mesh in Affinity apps so you cannot distort a gradient in Affinity.
And that's unfortunately the reason, why none of the suggested workarounds would allow to create such vector cliparts which would get accepted by the major stock pages, because all will produce some kind of rasterization.
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1 hour ago, chriscaldwell said:
There's nothing sinister whatsoever about that.
I'd just like to clarify, that I didn't want to judge with my comment(s). Heck, I'm in design/advertising business for more than 35 years now, I'm "one of those" myself, who used some of the methods which you googled in my career more than once. 😄
- jmwellborn and chriscaldwell
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19 minutes ago, GarryP said:
I’m wondering why your client wants both ‘before’ and ‘after’ images but hasn’t supplied you with the ‘after’ image.
If, as it seems to me, the client is selling barbecue cleaning products (why else would they want a ‘before’ and ‘after’ image of a barbecue being cleaned?), then shouldn’t they have some ‘after’ images already?That's called advertising/marketing, I suppose. Exaggerating and providing perfect results—even if they are fake—suchlike is common practice (unfortunately). But usually it's done it the other way round (put some easy-to-clean) dirt onto a perfectly new object and "clean it with ease" with their fancy product. That's what's a bit odd to me with this task.
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There's no simple "one click" solution, restoring this grill will require a lot of masking, stamping with the clone tool, painting in colours (and adding texture, shadows and highlights again afterwards for a realistic look) and suchlike. It's doable, yet requires some effort (and time).
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2 minutes ago, Alfred said:
OP stated that manually switching to the German keyboard layout is less than optimal.
True. But depending on how much German text is needed for the design/layout, it still might be the best option.
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1 minute ago, Alfred said:
If you set up an autocorrect entry to replace ss with ß, pressing Ctrl+Z immediately after typing ss will undo the substitution where it isn’t wanted.
Hm. That's not a good idea for a seamless workflow. There's a lot of "ss" to be found in German words. Far more than "ß".
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On a German keyboard layout, the " ß" is the next key to the right of the "0" (zero) with no additional modifying keys (Shift/Crtl/alt) pressed. Might be worth a try.
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22 minutes ago, Chelovek said:
it will still make some money,
That's the question. Steam isn't the first place for users buying photo editing apps (otherwise other publishers would have jumped that bandwagon ages ago). Not every distribution channel for software is meant to be useful for all kinds of apps.
Hence, it can also cause some more costs rather than earnings. Employees' time will be bound to version care on yet another platform, additional customer support for Steam customers via Steam would be needed and so on.
If you want to do this right (and successfully), then it's not like you upload something once and then you just start counting the money...
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In addition to the others' replies, I'd like to add that it's very, very unlikely, that the example you've shown is done by some kind of (automatic) warping. It's an illustration of a font, which might not even have had an actual font as a base. To me, that looks like manually (e. g. manually tracing an—analog or digital—sketch) done as you won't get such a perfect result with warping only.
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This feature request is highly underrated and gets way too little attention in my eyes. I just found some time for managing my New Document presets today—so I thought—and was really annoyed that Serif's apps are missing such a basic feature yet again. What kind of developer/programmer decided to add the option of saving own presets for new documents without the option of managing them in some sort? Sometimes I wonder if they even test beyond 1-2 items for their features ("it's working, let's do something different").
Regulars in this fora all know, Affinity Apps are all about workarounds. But no—organising the presets in an external spreadsheet, deleting all of them in the Affinity app and add them anew in the desired order (e. g. alphabetically) is not a feasible workaround!
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1 hour ago, chief- said:
If Serif doesn’t get to grips with this problem, which has existed since the beginning, it’s not a reputation for the company. As a user, I want to be able to decide how I use programs. Standalone or as a plugin. . . .
Like many others, I shall say goodbye to the programme.😡See the irony in this after reading this quote from the initial post?
On 12/28/2021 at 6:16 PM, pburki said:The plugins are designed for Photoshop
- Ron P., GarryP and jmwellborn
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1 hour ago, GarryP said:
[...] why you are using such an old version of Designer. [...]
Agree with this. It doesn't make much sense. That's like testing, if some outdated OS are still vulnerable to some specific malware or if an anti virus scanner can recognise it—even if newer versions might have tackled that issue with some updates since.
The only reason for testing an outdated version of the Affinity apps might be, when Ver. 2.x is released. Since 1.x versions most likely won't get any further patches at that point anymore and a good amount of users might not upgrade to Ver. 2 and keep on working with the latest Ver. 1.x.
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I stopped watching at about minute 5 in that video, when he used envelope/vector warping. This can't be done in Affinity Designer, despite being a fundamental function for most vector design software for decades. There have been literally hundreds of posts about this issue in this fora for years now. (e. g. https://forum.affinity.serif.com/index.php?/search/&q=vector warp&quick=1)
As usually, there's a workaround for Affinity, which requires skill, experience and time: You'll have to move every single node of the object(s) manually in order to get them into the shape you want them to be.
Or, in this particular case. create the initial text on a curved path and trace that.
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1 hour ago, GarryP said:
Andy05: That is true for rotating a layer but I think the OP is asking to be able to rotate the Bitmap Fill which has been applied to a layer by a specific numerical value, which I don’t think is possible without a ‘workaround’ such as clipping another layer inside the original and then adding the bitmap fill to the new layer and rotating that.
Oops, you're right! I could have sworn, that I've seen the option to enter the values into the transform panel for bitmap fills (I have to admit, I rarely use them). Must have been in a different software. Could be an interesting feature request for AD, tho.
EDIT: CorelDRAW (SE version from 2018) can do it, probably earlier versions could do it, too. So maybe that's where I've seen it.
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10 minutes ago, NotMyFault said:
But only if you have a bitmap layer. If you start with an image layer, ctrl-j ignores the selection. I wanted the steps to be simple (not complex) and independent from layer type.
So what? See your step 2. You already made a pixel layer! If you wouldn't have done that, your copy/paste steps wouldn't work either.
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You can type in the values directly into the transform panel (-> View -> Studio -> Transform).
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10 hours ago, NotMyFault said:
Ensure the correct layer is selected in the layer stack, and Pixel Persona is active.
- Use any selection / marquee tool to draw you selection
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Copy-Flattened (Ctrl-Shift-C) (only available in Photo)Rasterize - Copy (Ctrl-C)
- Paste (Ctrl-V)
If you are happy with the result and want to get rid of the original layer, delete it.
If these
34 steps are beyond your acceptable level of complexity, I'm very sorry about it.Three steps are right! Just use the shortcut (on Windows, it's CTRL+J as per standard) for copying the selected parts as a new layer and you can combine steps 3 and 4. 😀
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4 hours ago, Boldlinedesign said:
My fingers are crossed that 2.0 is around the corner and that it will be a dramatic improvement
Agreed. I said it before in these fora (multiple times even?): I don't see any of those major features coming with any of the free 1.x updates. I, too, hope that they are already working on their implementation for a V2. release.
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8 hours ago, R C-R said:
I am not sure there is just one that could be considered #1 but pretty high on most user's list is real vector brushes.
Yeah, certainly higher ranked than a shape builder tool. Also non-destructive vector and pixel warp, resizable UI elements among other things are more often requested, I guess.
- Dazmondo77 and R C-R
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21 hours ago, stephenvfx said:
their client's #1 request the SHAPE BUILDER tool.
That's not even close to being the "#1 request".
- Paul Mudditt and R C-R
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Artificial Inteligence
in Pre-V2 Archive of Affinity on Desktop Questions (macOS and Windows)
Posted
I'm not sure if I'd like to see (m)any of them in the Affinity apps to be honest. Developing AI driven technologies costs a lot of manpower. I'd rather see that being used for some of the basic functions, which Affinity lacks—even after several years of users complaining about it. As for AI features, there are dedicated tools for that. Sometimes it's better to use multiple apps within one's workflow rather than praying for an all-in-one solution.