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Dazmondo77

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  1. This feature was something I would use pretty regular, but has been broken since 2.6 so Just wondering if a bug fix is planned for this issue in the upcoming 2.6.4 update?
  2. That sounds like a great idea, especially if there's a point rotation option. I occasionally use Affinity's Deform feature if it's a pretty simple reposition of limbs but it's no substitute for a proper Puppet Warp. I now use Clip Studio Paints Puppet Warp for any proper limb / facial expression repositioning as it is mesh based and has joint points you can rotate, (would be easier if you could copy paste back and fourth between Affinity and CSP) I do wish CSP would add an option to select multiple points on a mesh and rotate, but guess a bones based warp would prob be easier to achieve top quality results so this gets a +1 from me
  3. Many thank's Balakov πŸ‘
  4. Hello Ian πŸ‘
  5. I already use the best "three-in-one software" - Affinity Publisher = StudioLink - I never open Designer and only use Photo when working on Raw images - I do all my Vector, Raster & layout in Pub, which has been a game changer for me. Also Affinity's current separate app offerings, gives users the option to purchase just Photo or Designer if all they need is one app - saying that if they released an all in one app (Affinity Studio?) I wouldn't have to change my workflow, plus have the added ability to use Photo's extra personas, so not totally opposed to an all in one app.
  6. This must be a new one - yes all the print production features needed, but shame it's subscription
  7. I used to go mad and spend hours on node cleanup, but as the years have rolled by, I'm far less fussy as I've not seen a problem caused by trying to RIP a node heavy job in 25 years, and that particular job was ridiculous, it was a client supplied .WMF file which was the culprit, and all curves made up of lots of little straight lines on a really busy vector design. I've just received a T-shirt from the client featuring the above artwork, they had T-shirts, stickers, badges, Base Drum skin and a 15 foot long backdrop - no problems - the T-shirt was originally set-up for screen print, but it looks to me like it's DTF, prob the best DTF job I've seen so far, almost screen print bonding to the fabric.
  8. Used to use Quite imposing and Quite a box of tricks prob 20 years ago, when doing print production - both life savers, especially when dealing with MS office, client files. Gets a +1 from meπŸ‘
  9. I've been waffling on about Pub having a Pre-Press persona since Pub was released, which would be great if they would build in a proper print dialog which would enable printing separations and proofs (like every other Pro-level equivalent). at the moment I can only output c**p quality proofs via Affinity, as it currently converts CMYK to RGB and rasterises at 300dpi before hitting my printers RIP which then reads an RGB image and converts back to CMYK = c**p proof.
  10. ImageVectorizer works great for me, which I've been using since the early versions of Affinity. For me, it gives the most accurate Vector reproduction, although, there's a fair amount of node cleanup needed but that's something I'm just used to. Now Affinity have embraced Machine Learning, My worry is they may at some point, bring out a really great Ai node simplify tool that requires Mac users to all have M1+ Macs, which is a tool I would use every day, yet I won't be able to use unless I buy a M1+ Mac.
  11. Hi Boldlinedesign - I'll usually use the node remover tool in VectorStyler, although, if the artwork is super node heavy, I'll just use Affinitys Lasso to delete nodes, as it seems snappier. It would be great to have a simplify path ability in either Affinity or VS which works as well as Illustrator which could also details the quantity of nodes in the artwork, I used to find Illustrators simply nodes set to 98-99% (99 being the minimum node cleanup) would do a really decent job of removing a fair amount of nodes, yet stay faithful to the original artwork - I think for my uses, Image Vectorizer gives the most faithful vector conversion, I also have Super Vectorizer Pro + VectorStyler and Inkscape's built in vectorise functions but can't seem to get results as good as ImageVectorizer. Would be great if VectorStyler's Simplify Path brush would work as well as Clip Studio Paint's which is ACE.
  12. I'd be using pdfToolbox but it's Β£625.00 ex VAT in the uk so a bit out of my price range, but if you're an agency or print shop it's the one to get. I read somewhere on the forum that Adobe actually licence some of the tools in PDFToolbox from Callas which are Acrobats Print Production options.
  13. I'd recommend Packzview as the nearest thing to Acrobats Print Production options, which is free but you need to apply for a serial number, including email and website details. Packzview is basically a PDF viewer aimed at the packaging industry but does most of the things needed to check a PDF before sending to print. https://hybridsoftware.com/packz/downloads/
  14. I occasionally do comic style art, the bulk of which is done in Publisher (studioLink) but my goto for creating most of the line work and halftones was Clipstudio paint 1 (which I Vectorise using Image Vectorizer -image-vectorizer.com) but just thought I'd share the 60% discount offer that's on at the moment for version 4, the upgrade to CSP 4 perpetual only cost me Β£16.80 -- well worth it and some great features including PUPPET WARP (worth it just for this) which I'd say is better than photoshop version = a great complement to Affinity along with VectorStyler for a lot of missing features https://www.clipstudio.net/en/
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