
kirk23
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tnargs reacted to a post in a topic: Color Correction with X-Rite Colorchecker Passport
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GreenGirl reacted to a post in a topic: .DDS file support
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Aammppaa reacted to a post in a topic: Invert selection in layers panel
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Trevor Reid reacted to a post in a topic: selection to vector path
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1. 16 and 32 bit CMYk mode. 2. layer compositions 3 wrap around mode ( working not on a single layer but rather for whole document) 4. Gazillion live filters all being live by default . Like height to normal map for example working correctly not in 32 bit images only Through years non stop Krita development made it kind of more advanced image editor than both Photoshop and Aphoto . it's sometimes slow and crushy still I am amazed how advanced and flexible it is. Please borrow some of those features from them.
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JakeStaines reacted to a post in a topic: Layer Comps
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kirk23 reacted to a post in a topic: OFX (again) - OpenFX + demo
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inpainting with flip and rotate.
kirk23 replied to kirk23's topic in Feedback for Affinity Photo on Desktop
Yes,but stamp tools is an ancient concept . It doesn't do anything cool like matching/fusing cloned piece into new surrounding . I have no idea why somebody still use it when there are patch tool, heal tool, content aware move in Psh and inpainting . My guess it still there for historic purpose mostly, an atavism of a past. -
It's a huge improvement in Photoshop . Makes in-painted areas so much less repetitive visually. Would be nice to have flip option in patch tool too like Photoshop content aware move tool can . I believe it's nothing really hard to do , basically an extra math operation in the process and for patch tool is just a gizmo option
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It's a reason I still pay Photoshop subscription. We could have so many use of extra channel
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Just tried this feature in last Rebelle version. Not a big difference really. Rebelle is nice natural media simulator indeed , well ahead of Corel Painter. But the purpose of such simulators always eluded me. For a digital art who cares if it resembles traditional one or not. It's still digital and your skills never translate to actual watercolor or oil/canvas . For sketches and illustrations Photoshop is totally ok and such things like Rebelle are so lacking in basic compositing tools, non-destructive anything it looks like just a toy to please uself sometimes to recollect your art student years decades ago.
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- mixbox
- realtime paint mixing
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kirk23 reacted to a post in a topic: Invert layers selection in Layers pane by hotkey
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Invert layers selection in Layers pane by hotkey
kirk23 replied to kirk23's topic in Feedback for Affinity Photo on Desktop
in Designer but not in Photo last time I tried -
We have select same name and same color tag options. For god sake Seriff , make those commands hotkeyable please and add another option that would invert the selection. So if we have a set of layers named composition 1 or tagged red for example . we could select all such layers with one click , then invert the selection with another click and uncheck all other layers. Basically mimicking what layer comps do in Photoshop with only 3 clicks
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kirk23 reacted to a post in a topic: Macro function for save and close
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I am pretty sure all those color checker special tools and applications are basically LUT transforms. So my guess the existing LUT filter in Affinity could do exactly same. You floodfill a photo of your checker with what color values it supposed to show. I have those values printed on backside of my $10 noname carton checker from China. And then use this corrected image as a target picture for building LUT preset with maximum quality slider . Seems like working for me
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Studio97Visuals reacted to a post in a topic: I need to be able to do this in Affinity Photo.
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kirk23 reacted to a post in a topic: RGB/16, rendering limited to 8 bit
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RGB/16, rendering limited to 8 bit
kirk23 replied to NotMyFault's topic in Feedback for Affinity Photo on Desktop
I'm more concerned with not what Affinity shows on your screen but rather what it saves to files. And it saves every gradient with noisy dithering, in 32 bit mode too . Sometimes it's not ok at all. Especially when you work with depth channel. -
I need to be able to do this in Affinity Photo.
kirk23 replied to ULTRA's topic in Feedback for Affinity Photo on Desktop
You also can use open source inscape that can vectorise you bitmap sign and do it better than PHotoshop . By copy/pasting your bitmap there and do Path>Trace bitmap I don't think APhoto should waste their resources for features already available for free . -
Please Serif . modifiy PT live filter the way we could use it to sample pixel values of layer A, subtract what "beneath" of layer B , perform treshold and use it as a live calculated mask for mixing layerC over layerD . That we could save it as a custom layer blending mode without doing a huge stack of groups, symbols, linked layers and mask stacks. The one we could later do with just on click. Or maybe we could do a separate document , mark layers A and B as well as C and D as blending inputs and save all this as a custom blend mode with input fields in special dialog widow we later could use in another document without recreating the whole stack of layers again and again. Would be working perfectly for those who want Photoshop fill vs opacity blending.
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kirk23 reacted to a post in a topic: Select next/previous layer keyboard shortcut
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Nils-Petter Olsen reacted to a post in a topic: Face-Aware Liquify in Affinity Photo
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Alfred reacted to a post in a topic: Expression based layer groups, masks and blending
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Expression based layer groups, masks and blending
kirk23 replied to kirk23's topic in Feedback for Affinity Photo on Desktop
My bad, I meant "stack" -
Layers are a great concept indeed but when you have to stack and then scroll a huge never ending mess of dozens layers IMO it'so monstrously incovenient, so unreadable. Let's have layers for something meaningful , something you would switch on and off, move around and be part of design versions. And keep all the dynamic masks generation, complex layer blending etc in expression driven groups we could use as mask . So for simple fist grade mathematics like layerA + layerB divide to layerC it could be just a layer with expression working with some hidden folder named 'input resources" somewhere in the bottom of layer stack. It's so tiresome to looks through groups inside of groups clipped to another groups and so on to recall where another copy of this damn thing that you need to fix is . Just make it a part of procedural texture filter . let it sample other layers( hidden too) including "image" ones please.
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in between layers like those chains in Photoshop. They are so much missed. How could they be forgotten when Serif did link panel ? Any complex layers construct is having no sense if you can mess it all accidentally any time. That workaround with Symbols is complicating layer stack so much it's useless basically