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Posts posted by Andy05
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19 minutes ago, camelia said:
An ugly box with one color
I guess you want to use this as a monochrome icon of some sorts?
If so, I'd combine (boolean function "add") the three sides of the parcel. Then I'd add a stroke to the (blue) band on top of the parcel, expand this stroke. Lastly use another boolean function, this time "substract" on band and (combined) parcel.
The result would be something like this:
I attached the Affinity Designer file for you to modify it to your liking.
- NotMyFault and camelia
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1 minute ago, Lagarto said:
I corrected the samples as these were my typos after OCR scanning.
Ignore my stupid post, I misread something. Just to clarify one thing, I didn't try to criticise you, but the Affinity's hyphenation behaviour (which truly isn't great at all).
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[EDIT: I misread something, which I noticed after re-reading Legarto's previous comment and his reply. Sorry.]
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14 minutes ago, R C-R said:
But the effect of changing the pressure while using the brush constantly changes, which means if the goal is to see how the brush created something the last time it was used, we would need something like a graph showing how it changed as it was last used.
If we just want to know what preset was last used, it is a lot simpler, but probably also a lot less useful.
As far as it might be useful in order to find out what brush settings have been used exactly, I guess storing each change of size and—even worse—pressure would be way too much. Especially pressure can vary hundreds of times in a single stroke. Just imagine painting something like hair onto an object with a pressure sensitive brush. Hundreds of strokes within just a couple of minutes, multiplied by probably dozens of pressure changes each strike...
Your idea with a graph might work for size, opacity and such features (please, as a feature which one can turn off in the settings as this might cause even more lagging when drawing). But I can't think of any viable solution for storing altering pressure applied for each stroke as well.
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12 minutes ago, R C-R said:
I like the idea of a "last brushes used" category but I think it would have to be substantially different from color swatches to include modifications since there could be half a dozen or more modifications of different brush parameters.
Yeah, I thought of basically storing just the "initial (modified) brush". Ignoring on-the-fly modifications like brush size etc., which you might be doing by shortcuts whilst drawing.
All the other extended features (like jitter, distance and suchlike) should be stored. Because size, opacity and those basic settings, which one usually changes constantly during drawing shouldn't create a new "last used brush" each time. If that's something one would constantly need to have access to, there probably should be a quick-add button/icon/shortcut or something like that to add the current brush inclusive size and opacity etc. to the list.
But having access to the last 5-10 brushes, inclusive all the extended settings you may or may have not modified when you started painting (even with a standard opacity and size) would help a lot already.
Edit: I used the term "swatches" in my first example only as a comparable feature for colours. Of course, I wouldn't want to see the last used brushes in such a tiny square/icon.
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1 minute ago, R C-R said:
particularly if using a brush that responds to pressure changes when using a pressure sensitive input device.
That's nothing which needs to be stored with the brush setup/settings, tho. Only the setting about "pressure sensitivity yes/no".
The on-the-fly dynamics caused by pressure would still apply to the brush, you don't change the brush settings either whilst using a dynamic (pressure sensitive) brush. That's usually a setting you just do once before you start using the brush.
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9 minutes ago, Old Bruce said:
Brush name, from which category and an indication if it has been altered to start with.
I'd prefer a system comparable to the colour swatches, which show the "last XX used colours" in the current session. So some kind of "swatches", representing the "last XX brushes used", inclusive ALL modifications per brush used would be a nice have-to. Might even come as a dynamic brush category (last brushes used) at the very top of the drop down list.
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Check if there aren't any "FX" settings left for the copied layer. If you follow along the tutorial, you'll get a pixel layer with all FX effects rasterized, no more FX layers should be active. You can edit and mask the pixel layer without the FX affecting it.
I attached the macro, which works as showcased in the video.
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1 hour ago, Tr48 said:
Thanks. Yes they are there, and amusingly advertised as free but when opened it appears that one must make a payment - it seems to be a case of one decides what to offer and then the download button becomes active.
See any amount >0 as a tip, a token of gratitude. At gumroad, you can still enter "0" as price you want to pay in order to get the plugin for free, if it's offered for free.
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I've attached the Affinity Photo file, which shows the things I did in order to achieve what you're searching for. It's more or less a "quick'n'dirty" edit as the image was very low resolution. But the steps are pretty much the same, just need a bit better fine-tuning (i. e. lighting, font choice etc.) for a realistic result.
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7 hours ago, MorganX said:
I downgraded to a Polaris class AMD card (RX 580) and acceleration works fine.
I wonder if this (or disabling a dedicated GFX card in order to use the in-CPU graphic processor) is actually counterproductive. Maybe I'm not stressing the hardware acceleration enough, but I can't see that much of a benefit of it in contrast to having a (in my case) nVidia GeForce GTX 1080 working instead of the intel CPU built-in graphic processor. Even with hardware acceleration turned on on latter, it's still countless times slower than a "non hardware accelerated" 1080.
I would think the same applies to any halfway decent AMD GFX combo.
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16 minutes ago, iconoclast said:
Unfortunately it seems to be a general tendency. I recently turned my back to my formerly beloved painting app ArtRage, that suddenly is only available from the Microsoft and the Apple Store. And the upgrade discount is newly limited for a few weaks and ends at the end of this month. I think, the next step will be In-App Sales. Wheeling and dealing.
Well, the development of an app costs money as does maintaining a service like Unsplash. So I can understand that they try to earn money. As for Unsplash, I'm a bit torn with this, tho. Their service relies on (free) submissions from photographers. Unless they'll start paying back some money to the contributing photographers, I guess the overall quality of the offered images will decrease.
Because I think that most people like to share their images for free, only if others can get them gratis, too. But if a business starts making money of their free works...?
- Jenna Appleseed, CanRau and Timespider
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1 hour ago, Catshill said:
I tend to either paste as plain text or import via Notepad.
Wouldn't the feature ">Edit>Paste without format" or ">Edit>Paste Special... / Unicode Text" in publisher be quicker as it should provide the same results?
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So there it is... another step of monetising Unsplash. To be honest, I expected this and many more "premium" (aka "pay to get") features following bit by bit since I read about Getty Images acquired Unsplash.
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1 hour ago, zayca said:
[...] I am ready to pay twice for important tools and performance so this investment make sense.
Well, I still think this will be the option in the future. I don't see those new features integrated into any V1.x. I rather see them coming with V2.x, which will be a paid upgrade of the apps.
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2 hours ago, Xzenor said:
I've read this sooo many times now..
Will somebody please explain to me what a shape-builder is?
As zayca explained, it's a tool which basically allows you a shortcut way for several boolean cuts.
But I disagree, that that's a "must have" for professionals. Vector warping functions have been around for decades in most vector apps since their first version and professionals were able to save a lot of time as this is a feature which is still in use (admittedly less than some years ago, tho). Reproducing the result manually is demanding time and skills.
But the shape-builder is relatively new—IIRC it was introduced in Illustrator CS5 in 2010ish—and in contrast to a vector-warp (preferably non-destructive!) it's something which isn't saving that much time in comparison to applying boolean functions.
The shape-builder is more a tool for convenience and actually more helpful for enthusiastic amateurs rather than professional designers. That's why Adobe introduced it as a "new and fresh" feature that late into their suite and not decades ago along with i. e. warping. That's not a matter of complexity to program such tool.
There simply wasn't much demand for it, but it sounded good in advertising as a fresh new feature back then for the next version of the CS. And yes, it is more convenient than fiddling with boolean functions, if you don't know how to work with latter. But it's far from being an essential function of a vector app.
- Phojoegraphy and Xzenor
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3 hours ago, iconoclast said:
That's how i remember it. But what you see is what you get and what you don't see, you don't. 😉
That's still important, because you will see the difference after some time if you open and save a JPEG with 100% multiple times. It'll get worse each time you save. Probably barely noticeable the first 1-3 times, yet after a while the difference between original and a JPEG after several saves is significant.
- iconoclast and walt.farrell
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4 hours ago, Peter_Willard said:
This takes like 45 seconds per letter. Trace with pen, set fill color, fix up with node tool... done.
Yes, the "easy" one with a pretty straight horizontal line at the top of a perfect vertical line... Round letters are not that quickly done (like an "S" as you can't just move the nodes at the top). But thanks for proofing my point as it takes 30 seconds for the whole text (not a single letter) in an app with a dedicated vector warp function: Type text, draw circle -> fit text to object. My "5-15 minutes" comment was meant inclusive additional manual adjustment of some nodes for a perfect result.
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To be honest, if you want a professional result (like a true vector output), the Affinity Suite might not the best option for you as it still doesn't provide any (mesh) warp for vectors. A feature which has been requested by many for years.
In order to maintain vectors, you'll have to push around single nodes manually until you get the result you want. Time consuming, exhausting and annoying to say the least.
If you want to re-create something like your example, you might end up with 1-2 hours of work or even more if you are not experienced with that workflow, whereas it's a 5-15 minutes' work for a beginner in any application which can deal with vector warping. Even a designer who has superior knowledge of the how-to in Affinity Designer will take quite a while until the result is really smooth and naturally looking.
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Depending on where you live, a developer can't even forbid you streaming. I. e. in the USA there's a doctrine of the law, called "Fair use", permitting limited use of the copyrighted material. This doctrine permits an individual to stream for “purposes such as criticism, comment, news reporting, teaching, and research without the need for permission from or payment to the copyright holder”.
A lot of countries have similar laws. Your example for "let's play"/gaming live streams is a different story, tho. They usually don't fall under these laws as they stream solely for the purpose of earning money.
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33 minutes ago, cje said:
This is a PS embroidery plugin:
No, that video isn't showcasing a plugin (which might have been compatible with Affinity Photo). It's more like an ad for a macro (called "actions" in Photoshop) which you can get at envato elements. Such macros/actions won't work in Affinity Photo.
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Hm. Are you sure that those have been made with a plugin? If so, which one? As there's a small chance that it might work with Affinity Photo.
Edit: I still think, it's rather a mockup which was used. Something like this. Unless there are functions used which aren't supported by AP (like warping), they might work in AP, too.
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2 hours ago, cje said:
have to make part of the logo in "2D" and/or "3D" (differs from project to project) then put on correct texture. I can't edit/change any part of the logo so it have to be converted "as it is".
Your example is pretty basic, this could be done manually within less than an hour (using texture images, masking and a little bit of warping/liquify filter). But if it's getting more complex, you should search for mockup/mockup generators.
What you're searching for is highly complex if it should look any realistic and I don't know of any software which could do it without specific plugins or macros/actions. Even mockups I mentioned vary in quality. You might struggle finding some which satisfy your needs for free (even finding paid ones might be a problem).
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17 hours ago, travisrogers said:
I managed to get AD to reset to display 1. Just moving it to D1 and exiting didn't solve the issue. I had to create a new document (the document creation dialog opened on D2 which I moved back) save the doc and exit AD. This seemed to do the trick.
What I experienced with a "messed-up" multi-monitor setup: Some apps don't seem to "communicate" to windows which monitor they've been showed on when closed if they are maximised. So might will still open up on the wrong display unless they are moved to the one they should start on, then cancel the maximised window and close. This usually brings up the app on the display which it was on when closed last time.
[Macro] "Gaussian Blur to Sharpen"
in Resources
Posted
Reminded by the most recent tutorial by PixImperfect, I want to share an old macro of mine with the community, which does exactly what he's showcasing in this video. I created it quite a while ago—when I first heard of this method.
In order to adjust the sharpening of the image, you'll have to adjust the setting for the live Gaussian blur filter. (Yes, that's sharpening by adding more blur.) For the best output, you might also have to edit the "sharpening" group's opacity.
Depending on your motive, this method can provide better results than pre-installed sharpness/clarity filters or methods using frequency separation. And it's completely non-destructive. So, might be worth a try.
blursharpening.afmacro