Staff Andy Somerfield Posted December 1, 2015 Staff Posted December 1, 2015 Purpose: Improvements / Fixes Status: Release Candidate Requirements: Purchased Affinity Photo Mac App Store: Not Submitted Download: Here To use this beta, simply download the file from the link given above and double-click on the file to open the installer. Follow the instructions to install the beta version. The beta sits alongside the Mac App Store version and will not interfere with it. This is a Release Candidate build. It is our intention to submit this for review to Apple in the first week of December. Any help you could offer to stabilise and refine the product at this stage will be very gratefully received :) We won't be implementing any new features now for this version and we will be focusing on stabilising the product for the immediate future. We will obviously start adding more features again as soon as this update goes live. Improvements / Fixes - New sample (“The Meeting” by Paolo Limoncelli). - Improved tool performance in Panorama persona. - Fixed drawing artefacts when using some panorama tools. - Handle orientation metadata when stitching panoramas. - More meaningful progress bar when rendering panoramas. - Improve dehaze result on images with transparency (especially panoramas). - Fixed issued when using “Merge Selected” with Live Filters. - Photos Extensions UI improvements. - Default all raster exports to "Embed ICC Profile". - Improved canvas rotation detection logic (to avoid accidentally rotating while zooming). - PDF import improvements. - PDF overprint export improvements. - Character panel improvements. - Fix for crash when trying to export selected item when there is no selection. - Fixed tabbing issues between some controls. - Localisation improvements. - Drawing fixes for OS X 10.7 when switching active document. - Fixed crash when resizing a document when only width or height are changed. Lojza, JGD, maritan and 1 other 4
anon1 Posted December 1, 2015 Posted December 1, 2015 make a rectangular marquee selection press q > quick view rotate the canvas - selection is gone an no new one is possible (that is what I reported to MEB yesterday with a screencast, not fixed yet) And the UI drop up bug was´t solved either, but I think that was deliberate.
Staff Andy Somerfield Posted December 1, 2015 Author Staff Posted December 1, 2015 MBd - thanks.. We can reproduce this, we will try to look into it.. A anon1 1
Staff MattP Posted December 1, 2015 Staff Posted December 1, 2015 The quick mask doesn't show as soon as you rotate the canvas - I've fixed it already, good find! :) anon1 1
Staff MEB Posted December 1, 2015 Staff Posted December 1, 2015 Glad to know it's already sorted out. MattP 1 A Guide to Learning Affinity Software
manu schwendener Posted December 1, 2015 Posted December 1, 2015 > Improved canvas rotation detection logic (to avoid accidentally rotating while zooming) Working very well for me - in my opinion you could remove the option to turn canvas rotation off in preferences (https://forum.affinity.serif.com/index.php?/topic/14707-let-me-turn-off-canvas-rotation/?p=67038) (Still think cmd + z should undo it, though.) manuschwendener.ch
anon1 Posted December 1, 2015 Posted December 1, 2015 What I don´t understand: I´ve got a 24MP scanned image of a jeans (Yeah really) And I´ve applied quite a few adjustments to it - your color picker is now hardly usable. It really stutters heavily! (It already did so in all previous versions). I dropped MEB the file some time ago. I just tried it out again and your color picker is still that slow. But then I used the Apple color picker and that was just 100% responsive. That made me think again....Maybe there is an easy solution to fix this? If Apple Color Picker can see all the color immediately, why not your color picker?
Stewartwatson Posted December 2, 2015 Posted December 2, 2015 LOVING THE BETA VERSION SO FAR. Love the Haze removal filter. Panorama stitching seems to be OK, only tried daylight shots, astro might prove more problematic I had the version totally hang on me and I had to reboot , but would you believe I can't remember what I was doing at the time. I usually use Starstax to stack astro shots to generate star trail outputs. I tried the new stack feature and set the bend mode for all layers to lighten (like I do in Starstax) and I got a VERY different result from Starstax, much softer, dreamier and very much less defined star trail affect, very ODD but actually quite likeable. I tried changing the blend mode of all the layers to different blend modes and didn't really get much different results., I thought the different blend modes would give much different results?Affinity Blend.tiff... Id have thought I could get a result (somehow ) that mirrored Starstax I've attached the output from the beta version and the second attachment is a similar image from Starstax Anyway really ending it at this stage Affinity Blend.tiff
Staff MattP Posted December 2, 2015 Staff Posted December 2, 2015 What I don´t understand: I´ve got a 24MP scanned image of a jeans (Yeah really) And I´ve applied quite a few adjustments to it - your color picker is now hardly usable. It really stutters heavily! (It already did so in all previous versions). I dropped MEB the file some time ago. I just tried it out again and your color picker is still that slow. But then I used the Apple color picker and that was just 100% responsive. That made me think again....Maybe there is an easy solution to fix this? If Apple Color Picker can see all the color immediately, why not your color picker? Hi MBd, If we just took the colour from the screen, we would be instant too... but we don't... If you have a CMYK, LAB, RGB16 document you want to pick the colour in that colour space from the document, so we actually are forced to render the document to retrieve the value of the colour in the pixel under your mouse... This is expensive with complicated documents, but it's the only way to get the correct document colour back. Apple's colour picker uses the value presented to the screen - so it doesn't need to calculate anything, just sample an RGB8 pixel from the buffer. Hope that explains the difference - although I think we could be doing a better job if you're experiencing noticeable lag :( Thanks, Matt mac_heibu 1
Jonas14 Posted December 2, 2015 Posted December 2, 2015 Is it because of my camera (Canon 5DS): still take to process in Apple Photos"... hours". Example is "Affinity Haze Removal" ... it lasts and lasts ... Apple's "Adjust" is almost in real time??? www.donath-photographie.eu
anon1 Posted December 2, 2015 Posted December 2, 2015 Yeah thank you, makes perfectly sense. Maybe you could start out with the average of a bigger area so that it doesn't take every single pixel into account that you hover over but recalculated as much detail as possible without much lag? And keeping the cursor for a few seconds over one place would then lead to the pixel perfect view? - well you'll know more about this than I do, looking forward to any improvements!
Jonas14 Posted December 2, 2015 Posted December 2, 2015 Thank you MBd for this idea: small image (in Apple "pruning" reduced) and it is much faster!!! Was already in the use of JPGs that. www.donath-photographie.eu
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