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Resource manager does not display RAW files.


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14 minutes ago, Max N said:

Resource manager does not display RAW files. Checked on CR2 and ORF files.

Expected behaviour? RAW files will be inserted as Pixel Layer, other bitmap formats as Image. When you add a linked TIFF and rasterise it afterwards, the TIFF is now a Pixel Layer and is removed from the Resource Manager.

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Windows 10 | i5-8500 CPU | Intel UHD 630 Graphics | 32 GB RAM | Latest Retail and Beta versions of complete Affinity range installed

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On 11/4/2021 at 1:14 PM, Joachim_L said:

Expected behaviour? RAW files will be inserted as Pixel Layer, other bitmap formats as Image. When you add a linked TIFF and rasterise it afterwards, the TIFF is now a Pixel Layer and is removed from the Resource Manager.

If so, then everything is working correctly. Then maybe this is my wrong expectation and my mistake

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AMD Ryzen 9 3900 + Nvidia 1660 Super + Nvidia Studio driver + 32 Gb RAM.

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Yes, RAW files that you Place end up as (Pixel) layers, and are therefore not shown in the Resource Manager.

Note that in general, you probably should only use RAW files in Photo, and even then only by File > Open or File > New Batch Job. Any other use of RAW files (whether in another Affinity application, or some other function in Photo) uses an incomplete Development process, ignoring the items that are applied by the Develop Assistant.

The only time it would be truly safe to use RAW images in the other applications or in other contexts is, I think, if you normally run Photo with all the Develop Assistant options turned off, and don't do any manual adjustments in the Develop Persona. In that case, you should get the same results via Place as you do via Open or New Batch Job. Otherwise, your results Placing a RAW file may be significantly different than you'd get Developing it to .afphoto or to TIFF (or even JPG) and Placing that file.

-- Walt

Desktop:  Windows 11 Home, version 22H2 (22621.1413) 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 
Laptop:  Windows 10 Home, version 21H2 (19044.2728) 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
        Affinity Photo 1.10.6 (.1665) and 2.0.4  and 2.1.0.1732 beta/ Affinity Designer 1.10.6 (.1665)  and 2.0.4  and 2.1.0.1732 beta / Affinity Publisher 1.10.6 (.1665)  and 2.0.4  and 2.1.0.1732 beta
iPad Pro M1, 12.9", iPadOS 16.3.1, Apple Pencil 2, Magic Keyboard

      Affinity Photo 1.10.7 and 2.0.4 and 2.1.0.1732 beta/ Affinity Designer 1.10.7 and 2.0.4 and 2.1.0.1732 beta/ Affinity Publisher 2.0.4 and 2.1.0.1732 beta

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Hi @Max N,

This is the excepted behaviour

However, we don't have a Publisher Beta running at the moment. Going forward, please use the retail version and report bugs in the correct section and not the beta forums. 

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On 11/8/2021 at 4:54 PM, Gabe said:

Hi @Max N,

This is the excepted behaviour

However, we don't have a Publisher Beta running at the moment. Going forward, please use the retail version and report bugs in the correct section and not the beta forums. 

Tell me where to see if the betta is relevant?

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Windows 11 64-bit,

AMD Ryzen 9 3900 + Nvidia 1660 Super + Nvidia Studio driver + 32 Gb RAM.

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5 minutes ago, Max N said:
Tell me where to see if the betta is relevant?

It's relevant if it is newer than the retail release. Generally, you can see whether there's an active beta by looking in (or Following) the relevant News and Information beta topic.

 

On Windows and Mac (but not as easily on iPad) you can also look at the build numbers (last part of the number shown in the startup splash screen, or Help > About). Higher build numbers are newer. Currently for Publisher the prior beta was 1.10.2.1187 and the current retail version is 1.10.4.1198. Currently, you can also see that the release number (4 vs 2) is higher for the retail version.

-- Walt

Desktop:  Windows 11 Home, version 22H2 (22621.1413) 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 
Laptop:  Windows 10 Home, version 21H2 (19044.2728) 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
        Affinity Photo 1.10.6 (.1665) and 2.0.4  and 2.1.0.1732 beta/ Affinity Designer 1.10.6 (.1665)  and 2.0.4  and 2.1.0.1732 beta / Affinity Publisher 1.10.6 (.1665)  and 2.0.4  and 2.1.0.1732 beta
iPad Pro M1, 12.9", iPadOS 16.3.1, Apple Pencil 2, Magic Keyboard

      Affinity Photo 1.10.7 and 2.0.4 and 2.1.0.1732 beta/ Affinity Designer 1.10.7 and 2.0.4 and 2.1.0.1732 beta/ Affinity Publisher 2.0.4 and 2.1.0.1732 beta

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