marksthompson Posted September 7, 2020 Share Posted September 7, 2020 Is anyone using a 3d drawing package alongside AD? I am looking for an inexpensive package that will allow me to export a vector AD drawing and then redraw into 3d and then pass a 2D orientation back to AD. Any suggestions? I am working on non regular building designs that do not work (for me) using isometrics. Quote Link to comment Share on other sites More sharing options...
verysame Posted September 7, 2020 Share Posted September 7, 2020 Try Blender 3D. You can export SVG files from AD to Blender, extrude the SVG, add lighting, textures, etc. You can even export an SVG from Blender. Quote Andrew - Win10 x64 AMD Threadripper 1950x, 64GB, 512GB M.2 PCIe NVMe SSD + 2TB, dual GTX 1080ti Dual Monitor Dell Ultra HD 4k P2715Q 27-Inch Link to comment Share on other sites More sharing options...
Paul Mc Posted September 7, 2020 Share Posted September 7, 2020 I would second Blender. I've been using it successfully for several months with AD (and AP for texture work). The reverse path is possible but a little quirky depending on your needs. The LANPR development looks promising though so it might be worth checking for the Graphicall builds for releases. Quote Link to comment Share on other sites More sharing options...
marksthompson Posted September 7, 2020 Author Share Posted September 7, 2020 verysame, Paul Mc - thanks for suggestion, I will have a look at it. I have been playing with Sketchup-free but so far I am not liking it. I am sure the paid version will have better functionality but I will check other options first. Quote Link to comment Share on other sites More sharing options...
Efvee Posted September 9, 2020 Share Posted September 9, 2020 I am using Blender. When exporting SVG from Designer however I cannot seem to get the units to coordinate. I guess some scaling will have to do. (scaling to 1.25 seems to be the right amount. :) Quote Link to comment Share on other sites More sharing options...
telemax Posted December 10, 2020 Share Posted December 10, 2020 To export SVG to Blender, with the correct 1:1 units, your document must be at 90 dpi. Quote Non-destructive Mask https://forum.affinity.serif.com/index.php?/topic/150439-non-destructive-mask/Image layer & Pixel layer https://forum.affinity.serif.com/index.php?/topic/146720-image-layer-and-pixel-layer/Brushes | Stars https://forum.affinity.serif.com/index.php?/topic/135202-brushes-stars/ Link to comment Share on other sites More sharing options...
Alfred Posted December 10, 2020 Share Posted December 10, 2020 3 minutes ago, telemax said: To export SVG to Blender, with the correct 1:1 units, your document must be at 90 dpi. Can you confirm that the correct value is 90, not 96? (I seem to remember that Inkscape used to require 90 dpi, but they changed it to 96. I have no idea where the value 90 comes from.) Quote Alfred Affinity Designer/Photo/Publisher 2 for Windows • Windows 10 Home/Pro Affinity Designer/Photo/Publisher 2 for iPad • iPadOS 17.5.1 (iPad 7th gen) Link to comment Share on other sites More sharing options...
telemax Posted December 10, 2020 Share Posted December 10, 2020 Yes, I confirm that it is 90. Alfred 1 Quote Non-destructive Mask https://forum.affinity.serif.com/index.php?/topic/150439-non-destructive-mask/Image layer & Pixel layer https://forum.affinity.serif.com/index.php?/topic/146720-image-layer-and-pixel-layer/Brushes | Stars https://forum.affinity.serif.com/index.php?/topic/135202-brushes-stars/ Link to comment Share on other sites More sharing options...
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