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  1. Love these two new features a lot, but the contents of both of these input dialogs are not centered; it makes the app feel cheap...
  2. FYI, there are some icons which do not change colour -> EDIT: are in fact transparent when switching to light mode... This is when no document is loaded. Bildschirmaufnahme 2023-08-20 um 14.35.32.mp4 ...this was fun... Also, in the guides window, there are (the usual) hidden lock icons when using light mode. (maybe because they are hardcoded in light gray to be seen in dark mode) They are also misplaced I would say.
  3. Hello people. I created this project using the affinity designer. Hope you like it https://www.behance.net/gallery/86462907/WhatsApp-Redesign
  4. Hello. When I want to change something's color that uses one of my Global Colors it automatically changes color tool to Tint. It annoys me because there is only one slider and nothing else and I must switch it manually to Wheel every time when I want to change color of certain object without changing the Global Color. Can I somehow change it to use automatically Wheel for example? If not - it would be a nice, user friendly function.
  5. It would be great addition to the suite if while using any slider (on mousedown event): Pressing Opt/Alt interactively decreased granularity for larger increments Pressing Shift interactively increased granularity for finer increments User can change these in Prefs > Shortcuts Thanks for your consideration and all you do!
  6. Maybe it has to do with importing my studio presets from the retail version, but ever since build 1730 I get a UI drawing bug with the layers panel. I use detached panels on a second monitor in all my affinity apps. See screenshots and video: Bildschirmaufnahme 2023-03-22 um 08.29.10.mp4
  7. When using the transform panel to select a point of origin for scaling, etc., the selected or active point isn't highlighted correctly. The top/left default is larger and solid white, but when you select any other point, the size of the point changes, but not the color. I believe the expected behavior is that both the size and color would change to indicate the selected origin, and that would work. However, I would love it if the highlight color (used here and other parts of the UI) was user selectable in settings. Hopefully this isn't a re-post; searched, didn't find the same issue. Thanks. Affects: v2 and beta, all three apps OS: Windows 11 (22H2, 16GB RAM, 11 Gen i7) Hardware Acceleration: Enabled (no change without)
  8. Hi there. When UI text setting is set to large font, the descendants of the letters got clipped on same panels (as in example, the layer panel) The issue appears in all three apps. Not terrible, just a little annoying.
  9. I choose the large UI text feature due to my poor eyesight, but the container does not adjust height so the text is cutoff. It's sort of still readable, but likely a trivial fix. Device: Apple M1 Ultra 64GB Ventura 13.0.1 Apple Studio Display
  10. This may seem like a small detail, but it constantly trips me up when opening new documents that the top default tool in Affinity Photo is for some reason the View tool (Hand, for panning around) and not the arrow pointer Move tool. This is different for some reason in Photo, whilst both Affinity Designer and Publisher follow the convention of most other tool-based graphics software that have move/select tools as the first default tool and the view/pan tool placed by the zoom tool. Seems extra strange since the View tool is probably the one tool I never use as it's so easy to pan around with middle mouse button or space bar. So if you don't have any good reason for this, please change the default top tool to the Move tool and move the View tool down like in your other software.
  11. I'm listing this as a Designer bug, but it happens in all 3 apps. How to trigger: Open/show the Swatches panel On the panel dropdown menu select "Add Global Colour" Once the dialog box opens, press the Tab key on once your keyboard The colour mode dropdown should be selected Press up (or down) key on your keyboard Instead of the next colour mode, the list separator is selected as shown in the image below This only works until you select a colour mode on that drop list with your mouse. Once you activate this drop list with your mouse, the bug can no longer be triggered until you close (and reopen) this dialog box. Thanks!
  12. macOS 12.6.3 Affinity Designer 2.0.4 Hello I keep my UI window filling the whole screen. I often find the window shifting out of position, which is very annoying, hiding the menus, scrollbars, etc. Especially working with tablet & pen it is very easy to accidentally move the app window when pressing any of the top menu bar icons. Please fix this. When pressing into button area, moving the window should not be possible. Untitled.mov
  13. Hello forum folks, hoping I can get some assistance with this issue and that I'm just missing something obvious. I'm working on a laptop (windows) and find that the majority of the UI (text, icons, etc.) is too small. Some of the fonts scale correctly to my system preferences, but most are microscopic. I have googled and it says there should be a UI font scale option or icon scale option under the User Interfaces section of the preferences menu, but I cannot see it (see attached - screenshot in designer v2). If I can't fix this, it's really going to limit my ability to work with any of the affinity v2 apps on this device. TL;DR: How can I scale up the UI for v2 apps on windows? Any help appreciated.
  14. Input boxes have changed their behaviour in V2. When I change image or canvas size, or when exporting, the first input box used to be ready for entry. Now you have to click on it. That's backwards UI design for me. And Tab should cycle through all the available input boxes. Legibility of icons has got worse e.g. the unlock/lock proportions chain link icon: it's very hard to see the difference. Also tools on the toolbar are less legible e.g. the burn/dodge/sponge tools are hard to distinguish on a laptop screen in light mode. I'm having to work in dark mode when my preference is for light. I haven't felt any gains in upgrading, so with these small but irritating niggles, I am feeling a little regretful.
  15. Please fix the icons to contrast when the menu item is highlighted in blue. The icon will disappear. On the screenshot is the most painful place in ui, but wherever there is a blue backlight, the icons do not change their state, because of this they are hard to read
  16. Here is my experience with the Global Colors problem. Created a Document Palette. ‘Upon adding a Global Color to the palette, I can’t add another one. Why not? I’m in my newly created palette… Wrong. Menu says I’m in my created palette. I’m actually in Recents. I need to switch to my created palette, that the menu says I’m already in, in order to add more Global Colors. ‘I’m going to go ahead and call this a bug. Who’s with me? RPReplay_Final1670441685.mp4
  17. There it goes, my inspiration that is, out of the window, and I lost it trying to change who knows what shortcut key... again. As a professional in video, animation, 3d and audio I have used many many applications over the years, and find Affinity package a real refreshing leap forward. However, I must admit that the preferences window across all three Affinity apps (Photo, Designer and Publisher) is one of the most useless I have ever encountered. I am not afraid to switch and learn applications and am ready to customize the new ones I learn to my own best practices, and the preferences window is my friend or it should be, but Affinity's is not at all. Please let me try to explain what I find is wrong with and suggest some changes which I did not think a lot about, but seem much simpler to use. Let's start: 1. The preferences window uses a unique visual paradigm, completely different from any other dialogue I have encountered in the rest of the application. It has a header with Back/forward buttons, "home" button (with an odd icon and a drop-down menu) and search bar. No other panel, toolbar, manager, assistant or any other window in Affinity uses this paradigm or at least my humble knowledge of the app does not bring any into the mind. I doubt that this is good. For instance having tabs, like some other windows would do the trick no need for back/forward buttons, no need for home button, no need for drop-down menu, just 7 simple instantly accessable tabs. 2. search bar is a sneaky red herring! It is in fact dangerously useless! I'd like to change a shortcut for brush size in pixel persona? typing any of these terms does not help me to find where to do it. It seems that this search bar is good for searching only a couple of dozen words which does not make any sense at all, either you make every single preference item that can be change searchable or get rid of the search bar because the way it is now is frustratingly useless. 3. I will not go in depth on my thoughts about "General", "Color", "Performance", "User Interface" and "Tools" pages as I do see some benefit of "bite sized" preferences pages even if some items on them seem to belong to another page, and the number of these pages could actually be decreased. (for instance half of the "Tools" preferences could easily belong to "User Interface" tab) 4. Checkboxes, since they have really powerful results would benefit from tooltip help with a more verbose description of what they do. 5. "Miscellaneous" could easily be renamed to "factory resets" or something on that line, as that is what it does. 6. And now I come to my nemesis, the "Keyboard Shortcuts" page. Where to start?! a) there is a search bar on the upper right, that is as we said a sneaky trap, and a red herring. It does not help us here, and will take us "home" probably finding nothing of interest. b) we need to use these two fiddly drop-downs. The first one could easily be replaced with beautiful Draw, Pixel and Export icons cutting the number of actions for picking persona to edit to only one click (or even better none.. read on). The second one is really unintuitive as its items partially overlap in different personas. It took me a while to get the idea that this second one is contextual to the first one (as the list changes "behind the curtain")... I got it only after learning my way a bit around the app so I recognised that some items belong to some personas. c) a quick overview of other buttons and check boxes in this upper region of Keyboard Shortcuts page; "Apply to all" -what? to all what? I had to dig through the manual to see what it does, and all it would take to fix it is to call it "apply shortcut changes to all personas" without this information there is no way to know that there actually are some connections possible between personas. As if the for instance, brush size in pixel and draw persona must be separate. "Ignore Modifier—Lets you create shortcuts using a single letter designation instead of using keyboard modifiers." says the manual, and I still do not get it. Does it allow me to pres only the letter in application without modifier keys and get what I want? No, as Ctrl+S is stil "save" and "Ctrl+Shift+S" is stil Save as. Does it filter out the input of Modifier keys while assigning new shortcuts? No. So what does it do? Maybe a better explanation in manual would help, and a more verbose checkbox title or tooltip. "Load/Save" what? it loads and saves what? a file obviously, but what does that file contain? All shortcuts, or only those in focus? Maybe "Load Shortcut configuration" or something on that line would be better. to be continued...
  18. Anybody can post a translation suggestion for Japanese UI on this topic.
  19. I would like to bring to discussion the Export screen in the V2 of the Affinity Suite. For complex projects it takes ages to upload the file preview, and in mostly occasions I don't even see it. IMO I don't see any advantage of having quick preview feature versus the having the beautiful icons of quick file type selection of the V1 (those icons V1 was much intuitive and had a different UI compared with the Adobe Suite). So I would like to see the V1 UI back for this screen, or at least quick file type selection of the V1 added to the V2. Thank you, Artem Toderian ---------------------- Included files: Image: EXPORT FILE UI – V2 Image: EXPORT FILE UI – V1
  20. In Affinity Photo on iPad 8th generation I find the extra menu at the bottom very distracting when I don't actually want to use it. Is there any way to hide it? I can hide all the other toolbars, but that box is always visible, and it's driving me nuts. Thank you for helping me out. - Rora
  21. I already have the alignment buttons in the regular toolbar, so duplicating them in the context toolbar makes no sense to me. It's a waste of UI space for those who already have access to these buttons (which I believe are in the toolbar by default). Instead, it would be possible to use the screen real-estate for other UI items.
  22. Using iPad Pro 11 “ v2 iOS 16.1.1, when 3 sliders for properties then they go outside screen. Also some options pages do not fit.
  23. So in Photo and Designer bitmaps scale proportionally if the "shift" key is held down but for vector images it's the exact opposite. A mixed group scales proportionally if the shift key is not held down. Anyway it's weird and makes no sense. Why not choose one and make it consistent (happy for it to be different to PS, but should be consistent in the same app).
  24. In the Right Studio area, each panel cannot be resized. (Vertical direction) The same panel can be resized in the Left Studio area. Affinity Designer v2.0.0 Windows 11 Pro 21H2 Hardware acceleration is ON (same when turned OFF) NVIDIA TITAN RTX (Studio Driver ver 517.40) Monitor: EIZO EV3237 (4k monitor)
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