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Found 45 results

  1. Hi, I'm new here. I bought Designer an hour ago. Do not anyone know where to find distort? Thanks Mak
  2. How do I cut out precisely (!!!) the range I selected with the distortion filter "Sphere" - no matter live or destructive. I tried everything, giving up... FYC: if I make a circle selection first, I never get the range spherized I want to... Why is this filter limited to 1024 pixels??? Thanks for all reply in advance
  3. @atfitzy posted a thread about re-shaping a text block. I tried various Equations in Filter> Distort and the best I could come up with is: x=x y+(h-y)*(w-x)*x/w/w/a This produces the required arch in the upper margin of the block. The a parameter allows the user to increase the stretching effect. The default of one has no effect; reducing it will increase the effect. However, I find that reducing the parameter has no effect until the value goes below half, after which it has the desired effect. I can get the desired effect by putting a multiplier at the start of the equation: y+2*(h-y)*(w-x)*x/w/w/a Here are a couple of arched images using this formula: Otherwise the formula works as desired. Before I commit this to a macro can anyone explain this unexpected behaviour in the parameter value? John
  4. I have been trying to use the Filter >Distort > Equations to perform a simple Perspective correction. However when inserting formulae into the Equations filter, it seems to act on the wrong axis. I therefore tried a much simpler pair of formulae: x=x-100*(1-a) y=y-100*(1-b) By default there is no change, since the default parameter value is 1. If I reduce parameter a, a transparent area appears at the top of the image, increasing as I reduce parameter a. If I reduce parameter b, a transparent area appears at the right of the image, increasing as I reduce parameter b. So, the formula for the x-axis affects the y-axis, and the formula for the y-axis affects the x-axis. John
  5. I have been using Filter > Distort > Equations to modify text onto a sine curve. First I rasterize the text, then apply Filter > Distort > Equations with the following formulae: x=x y= y+(h*a/2)*(b*sin(360*x/w/c)+(1-b)*cos(360*x/w/c)) This filter works as intended as a one-off, and whilst recording the macro, but If I then export the macro, and try to apply the macro later nothing happens. The history panel shows that it has been applied, but the image is unchanged. This happens whether I load the macro as a single macro, or if I add it to a library and load it from there. What seems to be happening is that when I record, I set the parameters a, b and c to 0.25, 1 and 1 respectively. The default in each case is 1. When I try to execute the macro, the parameters b and c seem to have been reset to zero which means that the macro is unusable, since dividing by c means dividing by zero. I can use the Macro Edit facility to apply valid values, but this should not be necessary. Text onto sine-cosine curve.afmacro John
  6. I have been using Filter > Distort > Equations to modify text onto a sine curve. First I rasterize the text, then apply Filter > Distort > Equations with the following formulae: x=x y= y+(h*a/2)*(b*sin(360*x/w/c)+(1-b)*cos(360*x/w/c)) This filter works as intended as a one-off, and whilst recording the macro, but If I then export the macro, and try to apply the macro later nothing happens. The history panel shows that it has been applied, but the image is unchanged. This happens whether I load the macro as a single macro, or if I add it to a library and load it from there. Text onto sine-cosine curve.afmacro Anyone any ideas? John
  7. The equations facility in Affinity is not well documented. There is limited support in some AP actions, but the Transform and Distort > Equations filter offers a wide range of functions. This tutorial focuses on using the trigonometrical functions, sine, tangent and arctangent. The argument to many trigonometrical functions is an angle. In mathematics this is usually expressed in radians. However, the Affinity functions expect their argument in degrees. Sines and cosines The argument expected is in degrees, and over 360 degrees, the value of the function varies between -1 and +1. The sine function starts at zero and rises to a maximum at 90 deg, then falls to zero at 180 deg, falling to a minimum of -1 at 270 deg before rising to zero at 360 deg. If we wish to map this cycle to the width of an image, then we can use sin(360*x/w). Typically we would want the amplitude of the cycle (the maximum and minimum) to be more than 1 and -1, so we add a scale factor, measured in pixels. For an amplitude of 100 pixels, we have 100*sin(360*x/w). This gives one cycle across the width of the image. If we want more than one cycle, we can add a multiplier in the argument, so for three cycles per width, we can use 100*sin(3*360*x/w). Note that I use 3*360 rather than 1080 since it preserves the standard 360 multiplier. As an example, here is a checkerboard with Filter > Distort > Equations: x=x y=y+100*sin(2*360*x/w) If we apply this to a real image, we get: This is varying the vertical position of a point along the x-axis. We could vary the vertical position of a point along the y-axis by using the equation: y=y+100*sin(2*360*y/h) For the checkerboard, this would give: And for the Severn Bridge we get: We could even combine them both with the formula: y=y+100*sin(2*360*x/w)*sin(2*360*y/h) to give: or, for a real image: I will be adding further examples using tangents and cotangents.
  8. I would like to distort some portrait images in a kinda weird-ish way. The way I have it in my mind is as if the images were melting, you know like candle wax running down the side of a bottle or like ink which has come into contact with water and the image is partially distorted. Is this possible and if so what is the best way to go about it? ~ Much'O Thanks in advance.
  9. A tool that distorts groups of objects would be extremely useful - the most obvious use would be to distort groups such as squares laid out in a checkerboard or tiled floor design add perspective. Ideally with no restrictions on the directions of distortion - similar to Free Distort. For me this feature is actually essential rather than just useful. Thanks
  10. 'morning guys/gals, 2 quick questions please (and thanks): 1) in the image below (thumbnail and file attached) you will see a logo image that was originally on a black rectangular background. I cropped the L and R sides to get rid of portions of the background so as to create an even-ish border. How can I get rid of the still-remaining blue lines outlining the original boundaries of said black rectangle background? ...and, 2) in order to distort/stretch this image (logo portion), don't I simply 'convert to curves' the grouped layers then click/drag whichever node I'd like to 'pull' on? My goal is to be able to manipulate the image by independently move nodes to create perspective changes in some cases, or make the image look curved in other cases (as if on a cylindrical surface such as a telephone pole, etc). Does the image/layers need to first be flattened. Big thanks from a newbie! -Christo CVlogoBlueCropLines.afdesign
  11. Recently I face a problem where I had to put a text on to a perspective product in a circular form. I was unable to do that and had to get it done from AI and shift to AD. I also found that there are no text wrap options into this.
  12. As one of the 30+ year users of Fireworks who refuses to use clunky Adobe products because it kills my billing time, I am coming to appreciate the speed and power of Affinity, BUT, for a company that did so much that's thought out so well, the one thing that Fireworks had that I miss would be the freeform distort tool. Effectively you could grab any corner and tweak the box for images or text and stretch or flatten it to any perspective. The best part was that you didn't have to "rasterize" the text and lose the ability to change it for size, type, color, etc. as you were manipulating it. For doing everything from creating quick shadows of something to mimicking the Star Wars disappearing text crawl in a graphic, it worked religiously well and quickly. Speed's name of the game when you compete with others not only on your talent, but billing by the hour, and flipping more jobs in an hour. This would be most handy. Thank you.
  13. Hi, is there a way to distort an object using an envelope, and/or some kind of perspective tool? I’ve just got to something that would benefit from that, and I can’t find a tool for it. I rather suspect that it’s not there - if it isn’t (and isn’t on the To Do List), can I put in a request for it to be added? Thanks.
  14. I've been playing with the Distort Filters and I can't see any change at all after applying the Deform filter. Tried every possible combination of adjustments and an A-B comparison of my layers before and after applying shows no difference. What am I missing?
  15. I am sure we could all go on listing “filters I would like to see” and never reach the end. It’s so personal. So I am going to be very simple and suggest a simple modification to an existing one. Cylindrical Distortion is one simple filter I really miss. And there really is no substitute for this in AP. Since this is (I think) simply a one axis spherical distortion could this not be included in the Spherical distort with a simple one axis/two axis checkbox? Far better still would be separate pairs of X and Y sliders for Intensity and Radius enabling any variation of spherical, elliptical or cylindrical. You could have a Lock/Unlock for using the axes separately or together.
  16. Hey guys - I wanted to know how to do perspective in AD so I can keep it vector. Any quick and dirty tricks will be much appreciated. Here's a screenshot of what I'm trying to do. Thanks, Marc
  17. Hello, one of a basic/daily tool we use in Photoshop is the transform tool. It is missing in Affinity. Is it plan to implement it in a close future ? Thanks
  18. It would be super awesome if more was made of distorting shapes. At the moment if you hoover the mouse over the protruding centre line at the top of any shape and wait, you get a little icon which is two arrows pointing in either direction, you can click and drag this to skew the shape a little bit. But they you need to keep rotating the item then turning it a bit if you want to adjust it and it can be a bit of a pain. It would be great if there was a distortion menu which allowed you to just selected pre-made angles for which your shape could distort too, so for example isometric left, isometric right, 45 degrees etc.. and if then you can add advance alteration like changing the percentage of the skew and the manually pick the direction that would be perfect! Really awesome work on the software so far I use it everyday now!
  19. EDIT: FOUND IT! I can't not see how to do this in either Designer or Photo. Is it possible? Thanks for your input... Cesar Alsina
  20. So most (all) gradients are even transitions along a 1d line. AD does 2d, so why not 2d gradients. This is in two parts. One) every gradient would have a "Distort Mode", distort mode brings up a grid of handles, rotated to the direction of the gradient and radial etc. for the respective gradient. These can be moved, distorting the gradient. This would be basically a special implementation of the second part; 2D gradients) each 2d gradient would be a assortment of points, each with controllable spread, hsl, and shape. Spread is the distance, think a gaussian function, squished or squashed. HSL is obvious, color controllable with any of the already implemented options. Shape is the shape (no duh), by default a circle, but a star (long points extending from a circle), square, ellipse, or custom could be chosen. Inspired by Logoist 2's lightmap feature (also a good idea to implement), blurred stuff, low-poly stuff.
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