Manofjesus

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About Manofjesus

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  • Birthday 07/06/1977

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    allcoloursoflife

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  1. Debraspicher, you draw your example with stylus or how it was created? You use stock brushes? What brush setting was used then?
  2. I was working with some file, some lettering and decide to import my brush set. I was unable to to this, until i close the document. While document was open - some delays or errors or other issues were occuring. When i close document - it was ok to import brush set.
  3. I am just enters to beta testing program When i am impressed with overall quality and quantity, as was stated at first message - it is almost impossible to use apple pencil or to draw. I am practicing in lettering, it very hard to start with fast speed. The delay between starting drawing and color picker appearance is really-really-really extra short. It is better go in one of directions for solving this issue: make it much longer, at least nearby 1 sec or make it adjustable in settings - as user want it to be adjusted.
  4. Idea is on mockup itself. Two features to implement. 1 st - snap control point to crosses (red circles for examples) 2nd - to switch grid between stock 4x4 and 8x8 (just example)
  5. What i found, i compare you samples. And found that in Affinity 100% can be more powerful, than in CC, I make test in my Photoshop CS6 - it is show absolutely the same expected result, as in Affinity. Almost identical, but i can not to say - Photoshop is useless. On the second picture i amke comparison with the same file, but Saturation adjustment are different. Left is 100% and right part is 75%. The 100% saturation in Lightroom is like 130-150% saturation in Affinity. But this is not all the story. Sometimes i use this trick - i convert source image to 16 bit, switch colour mode to LAB, make some blur (small to average, gaussian) to "a" and/or "b" channel and make saturation +80-85%. And don't touch the channel "Lightness" On the third comparison - it show a big difference. The same good CS6 software, but dramatically better result. 1 comparison - topic starter's Affinity vs Lightroom CC 2 comparison - mine example from PC, Photosop CS6 saturation - left is 100% and right part is 75%. 3 comparison - convert source image to 16 bit, switch colour mode to LAB, make some blur (small to average, gaussian) to "a" and/or "b" channel and make saturation +80-85%. And don't touch the channel "Lightness". I use it to work with bad jpeg's with compression artifacts. Left picture - the same, as in second example. Right image - edited, as described.
  6. Yes, zoom in/out refresh it, but until you done it, all movements are making mess on canvas. Also even after zoom in/out - the preview area in navigator tab is still messy.
  7. 1. Create new pixel layer. 2. Make gradient fill 3. Undo gradient fill. 4. Try to move brush over the canvas or to draw something with brush. Do you see this bug? This bug is actual for: - Beta [1.6.3.96] - Beta [1.6.3.98] - Release [1.6.2.97] - Affinity Photo for iPad last version.
  8. Just updated brush set to version 0.2. See attached pictures for explanations Also attach small palette for green hues.
  9. Thank you friends for feedback. I already working on updated version. Soon i will upload it for your pleasure Keep in touch.
  10. I add link in first message to high quality image - https://www.dropbox.com/s/uq1osw31xlhu4za/dergachi1_[4096x2048].jpg?dl=0 This is spherical panorama The original resolution is 10606 x 5303 pixels = 56 megapixels
  11. It is noted as 1945.31MB size - it equivalent of 1.9 GB almost - or you talk about another note?
  12. I can not attach JPG, the forum replies error, the jpeg is 4096x2048 - 32 MB. Is there some limitations?
  13. Test this file in Live Projection Mode - Equirectangular Projection This is spherical panorama The original resolution is 10606 x 5303 pixels = 56 megapixels https://www.dropbox.com/s/uq1osw31xlhu4za/dergachi1_[4096x2048].jpg?dl=0
  14. Hi guys. I want to take part in help for Affinity Photo. Here is custom make grass brushes and example, that was made by me. If you have any comments or ideas to add/fix them - i will adjust/update them. Each brush - it is not only one image, but at least 3 different variations of it. So when you draw - it draws in series 1,2,3,1,2,3,....like frames in movies - so the grass texture looks more natural and random. The brush rotates according to drawing direction/route. If you don't need it - got to brush settings Dynamic/Rotation jitter - and set it to ZERO % 2017.12.24 - Version updated to 0.2. See attached pictures for explanations Also i attach small palette for green hues. 2017.12.18 - They are 4 brushes. First 3 - intensity brushes, and last one - image brush. Antony - Grass v.02.afbrushes Antony - Grass.afpalette
  15. MEB, thank you for explanation. I just experimenting with bitmap brushes and try to compare with another bruches. But now i understand.