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Manofjesus

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About Manofjesus

  • Birthday 07/06/1977

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    Russia

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    allcoloursoflife

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  1. Thank you for the kind words of support. Yes, i already planning it to release, but a lot of other work ))) I am launching inks business (epoxy colorants, fountain pen inks, etc) and it takes a lot of efforts ))) I hope in the beginning of this summer - it will be added.
  2. It hard to visualise this bug, but i found dependencies. I working in dark gray color mode. So in this mode - the non working area ouside the working content is changing the gray level by itself when i moving the mouse with any selected tool. It is looks like the whole marked area becomes darker a bit during the mouse movement and It also affected for Release and also in all Beta versions (afaik). But only today i make investigation and choose WARP renderer - and it is gone !!! So this bug depends somehow from renderer mode. On my working PC there is no GPU, only embedded Intel UHD Graphics 630 and it selected by default.
  3. What Affinity Version you mean, can you show the screenshot of the problem?
  4. Don't ask me, why I am "burning" CACTUS Because I have no answer, but i include both versions, fire effect with and fire free. Let it snow, let it snow, let it ... burn
  5. I upload short PDF tips and tricks manual about ORIGINAL - link is here MY IG POST WITH LINK
  6. Good advice, i repost it in BUG section, thank you ! I receive answer " The Paste FX behaviour is a known issue/bug that's already logged to be looked at. "
  7. Here is my example, that illustrates, what i was talking in previous ENGINE post. This is very useful and unique feature ))) Thank you, Affinity team ! P.S. Click to picture (you see just big thumbnail in my post) and look to it at 100% zoom to evaluate actual difference.
  8. This time i decide to reproduce NEON effect in Affinity Designer. All elements are from vector. Only background is a bitmap. I found interesting thing. My file dimension is 1080px square. And after applying intensive FX - some image areas looks harsh. What i found to solve this issue - during export i enter resolution 3240px square - 3x per side bigger. And then open exported image and downscale it back to 1080 px square as i need. And it looks MUCH better . P.S. I use lanczos separable
  9. Thank you, for checking it on Mac. It have to work like you are describing - same values applying. It is look like a windows version BUG.
  10. Hmm, i don't agree - there is no logic. Even if i'll rasterize Curve layer and then will apply the same FX settings - it will look the same. What the problem to get and put exact the same correct values from one layer to another, even if they are in group? Why the RADIUS from 36px becomes 639,6px and SOFTEN value from 2px becomes 35,5px ? Source FX values are multiplied by the same value in destination layer FX, the value is 17,75 . Look at this - 2*17,75 = 35,5px and 36*17,75=639,6px. What an obstacles (software or hardware) to put 36px as 36px and to put 2px as 2px? I can still enter the requested FX values for the group manually - and it looks like it have to be - the same, as it looks for individual elements in group. The FX engine has the same functionality for group of layers, as for the single layer. It works with group and single layers without any limitations in FX functionality. The FX values must to be transferred from one object to another without any changes/distortions.
  11. Still no clear answer about left type shadows, some call them STENCIL shadows - so is it possible to make it?
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