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smallreflection

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  1. Like
    smallreflection got a reaction from Dale in Affinity Designer Customer Beta (1.5 - Beta 1)   
    Simply amazing—fantastic, fantastic work guys. I've just been playing with it for a few minutes so I haven't run into any bugs yet, but by appearances you've already solved problems that I haven't seen Sketch address after years of requests. Paragraph styles + symbols + constraints is an absolute Godsend for UI design. If you guys can form some kind of integration with the likes of Zeplin, I'd never have to leave. :) Think that could ever be a possibility?
     
    Seriously, guys, this is almost a shameful amount of goodness to sell for a mere $50. :)
  2. Like
    smallreflection reacted to MattP in Affinity Designer Customer Beta (1.5 - Beta 1)   
    Yeah, there's a good reason for that - and it's hiding in the Affinity Photo 1.5 update - which is hopefully due out soon :)
     
    Obviously, Designer needs to be compatible with everything you can achieve in Photo, so the size of the two apps will always mirror each other as they grow or shrink :)
  3. Like
    smallreflection reacted to MEB in Affinity Designer Customer Beta (1.5 - Beta 1)   
    Matt didn't listed above but it's now possible to change Grid lines and Subdivision lines colours and opacity (menu View ▸ Grid and Axis Manager).
    The Fill and Transparency Tools also have a new option in the context toolbar (Maintain Fill Aspect Ratio).
    Pen and Node Tools have a new local snapping option: Snap to geometry of selected curves (path and node aware snapping).
    Frame Text Tool has a new snapping feature: baseline snapping for the first line.
     
    There's also a few new options in Preferences:
    - General: 
    - Enable “Save” over imported PSD files (intended to use as an interchange format with DAM applications) - Perfromance: - Retina Rendering:  Single Pass | Retina Multi Pass - User Interface: - Artboard Background Grey Level
  4. Like
    smallreflection reacted to Malcolm in Affinity Designer Customer Beta (1.5 - Beta 1)   
    ooh am I first :) YES YES YES YES YES! There  goes my weekend :) 
  5. Like
    smallreflection reacted to MattP in Affinity Designer Customer Beta (1.5 - Beta 1)   
    Status: Beta Release
    Purpose: New features, fixes
    Requirements: Purchased Affinity Designer
    Mac App Store: Not Submitted
    Download: Here
     
    This is the first beta of a substantial change to our codebase and as much as we have tried to ensure the quality of the code, it should be considered to be not suitable for production use. This means that you should not attempt to use it for commercial purposes or for any other activity that you may be adversely affected by the application failing. In addition it is definitely worth noting that files created in Affinity 1.5 cannot be opened in 1.4 so always make a copy of your important documents before opening them in 1.5 to ensure you do not accidentally overwrite them and are unable to open them in your 1.4 version.
     
    To use this beta, simply download the file from the link given above and double-click on the file to open the installer. Follow the instructions to install the beta version. The beta sits alongside the Mac App Store version and will not interfere with it.
     
     
    I am hoping for a brief video overview of the new headline features from Ash very soon and I'll add a link here when it arrives, but here's a quick summary in the interim...
     
    Summary:
    Symbols - Objects can be made into symbols and remain editable on document at all times - instantly updating other instances. The 'Sync' button on the Symbols panel controls whether changes will be made to all instances, or just the current instance. Found on 'View'->'Studio'->'Symbols'
    Constraints - Objects can be made to constrain in certain ways when their parents change. For example, an object could be anchored to a corner of its parent and told to not scale when the parent is scaled. This is powerful for UI mockups and allows you to see in realtime how dialogs may scale, for example. Found on 'View'->'Studio'->'Constraints'
    Assets - We now have an Assets panel that you can use to drag any documents into from your document. Dragging items back out creates new objects from them. You can also add Symbols to your Assets if you wish. Found on 'View'->'Studio'->'Assets'
    Text Styles - We've added support for text styles - and it's really very powerful... It probably needs a video tutorial all to itself to describe how to use it properly! Found on 'View'->'Studio'->'Text Styles'
    Export Persona - The Export Persona has much greater functionality, allowing you to specify many export sizes and formats from each slice area/object. It also has presets for creating common icons, making Xcode asset JSON and even for creating JSON export for Spine (2D animation software by esotericsoftware.com - we're not affiliated with them in any way, but they suggested they'd like to use Designer for content creation so we tried to enable it)
    Snapping - This has been greatly improved, as has the 'candidate' snapping system (there are options for this in the snapping setup). We now also support 'gaps and spans' to aid with object construction and object geometry snapping. We will soon add 'measuring'
    Colour Picker Tool - We've added a colour picker as a dedicated tool. I'm open to suggestions on your favourite shortcut key for this one and we'll add it next time :)
    Styles - Now has a 'spotlight' style search box.
    Tool shortcut fixes for International keyboards.
    You can now drop colours from programs like Chroma (by softpress.com - again, no affiliation but they mentioned they'd like to do it, so we tried) directly onto objects on the document.
    Embedded documents should now usually export as vector elements rather than being rasterised.
    Many PDF/PSD import/export improvements.
    You can now choose which artboard to display for an embedded document (if it contained artboards) rather than being forced to see the whole document.
    Selection has been improved to hopefully stop people getting frustrated about not being able to click to select the things they can see!
    New Beta Icon - Perhaps the biggest change, we've finally thrown out the old Beta icon and its terrible, terrible 'chain' hanging the beta sign off the icon! Hurrah!
     
     
    Known Problems:
    I've accidentally left the Links panel available in the UI and also the option to mirror the document to iOS is still there too... I'd encourage everyone not to delve into any of this... The Links panel allows you to specify for any object which artboard it will transition to and in what way it will transition when it is touched. It's only of any use to you if you have the iOS Mirror application (which we aren't ready to release yet) and by enabling the links on your objects, you may well be left with a document which will not open again in the future if the developer decides to change anything... Also, the Artboard Tool's context toolbar includes Header and Footer controls - this is also related to previewing on the iOS Mirror application and is to enable scrolling website mockups. So there you go, you know what we're up to a little ahead of time, but it would take me too long to build the whole application again without it all! ;)
     
    Embedded documents in colour formats/profiles which are different to the parent document might draw strangely - this will be fixed for the next beta, sorry.
     
    Assets and Symbols are all currently assumed to be in the current document format and colour space - again, this will be fixed for the next beta, sorry. They also don't currently get snapped as you drop them onto the document - this will be fixed shortly, too.
     
     
    The Future:
    We'll try to update the beta a lot more regularly again, hopefully weekly but it will depend on whether enough is ready to warrant a new beta. Expect this first beta to have a few snags, but we'll try to get them turned around and a new beta out very quickly when they are identified. We have a number of other smaller things to tweak that will hopefully improve the whole experience subtly and these will also appear in the coming weeks.
  6. Like
    smallreflection got a reaction from paolo.limoncelli in Development Status - Where is Affinity 1.5 Beta?   
    Actually based on the speed with which some competitors have been working on similar features, this is actually really impressive. Good work, guys.
  7. Like
    smallreflection reacted to MEB in Development Status - Where is Affinity 1.5 Beta?   
    Hi andyajon,
    Sorry the delay replying. There will be various improvements for those working with UI/UX: Contraints & Symbols (symbols sneak peek), improvements to Export Persona, and quite a few improvements in various areas. There's still a few more things but i'm not the most suited person to disclose them.
  8. Like
    smallreflection reacted to MEB in Development Status - Where is Affinity 1.5 Beta?   
    Hi andyajon,
    It should be out by the end of this month if everything goes well.
  9. Like
    smallreflection reacted to lenogre in Development Status - Where is Affinity 1.5 Beta?   
    Please add noise texture. Very useful to get more realistic results. Noise in color is not enough.
    (screen shot of cinema4d)

  10. Like
    smallreflection reacted to lenogre in Affinity Designer Customer Beta (1.4.2 - RC1)   
    I just want to say : I love you, guys !
    Every day, I congratulate myself for leaving Illustrator. Mixing vectors, effects and color adjustment layers is really a must have. Having in the same app Illustrator and Photoshop is an incredible gain of time. And the result is really better !
     
    Thanks.
  11. Like
    smallreflection got a reaction from techtone in Steam Court painting   
    Not 100% done, but this is a portion of a new art piece done by commission for an upcoming card game. All painting done in Affinity Photo Beta. So far it's been fantastic with few hiccups. The new beta does seem a bit friendlier to my Wacom as well. :)
     
    More updates will pop up at SteamCourt.com soon!

  12. Like
    smallreflection reacted to paolo.limoncelli in DAUB Mosaic   
    Well... (update...)
     

     
    A set of 6 simple stupid tools to vent your obsessive-compulsive disorder  :lol:
    These brushes offer a ramp shaped to jitter hues and luminosity of the colour you're painting with.
    Download here
     
    Happy mosaic!
  13. Like
    smallreflection reacted to paolo.limoncelli in DAUB Pencils   
    Hi!
     
    I want to share with you this small set of pencils.
    Some of these tools feature Angle (Tilt) variance but you need a tablet that support it.
    Don't have so much inspiration today to add some samples, but will do it for sure later 
     
    This set doesn't work on iPad because required settings are not yet there.
    It will work with proper textures once the matching of iOS/Desktop version has been completed. 
     

     
    Hope you'll enjoy it!
    Happy sketching!
     
    UPDATE
     
    Just uploaded a v1.1 with these two new pieces 
     
     

     
     
    Some things to know...
     
    This new release works with MAS versions of Affinity range, but to have proper tilt dynamic latest Beta of AP or AD is needed.
    Special thanks to Andy Somerfield for custom ramps...
    DAUB Pencils.afbrushes.zip
    DAUB Pencils v1.1.zip
  14. Like
    smallreflection reacted to Andy Somerfield in Affinity Photo Customer Beta (1.4.2 - RC1)   
    Purpose: Fixes
    Status: Release Candidate
    Requirements: Purchased Affinity Photo
    Mac App Store: Submitted
    Download: Here
     
    To use this beta, simply download the file from the link given above and double-click on the file to open the installer. Follow the instructions to install the beta version. The beta sits alongside the Mac App Store version and will not interfere with it.
     
    This is a release candidate build. It has been submitted to the App Store for review and we will make it available as the current App Store version when we are confident there are no unexpected problems. This build should be considered more stable than the current MAS version (1.4.1) and should be used in preference to that build.
     
    Fixes
     
    - Fix for converting between wide-gamut RGB and sRGB profiles causing incorrect colours
    - Fix for converting colour profile/colour model not undoing correctly for inner glow effects
    - Fix for occasional crash with arrow shape
    - Fix for Rasterise causing layer effects to appear the wrong size if they were present on a scaled object
    - Fix for A1 (Press Ready) preset having the wrong dimensions for an A1 sheet (*sigh*)
    - Fix for tool shortcut keys on international keyboards
    - Updated help file
     
  15. Like
    smallreflection reacted to paolo.limoncelli in Development Status - Where is Affinity 1.5 Beta?   
    A procedural noise generator will be very useful for textures in brush panels too...
    Or maybe the Perlin Noise as Live Filter...
  16. Like
    smallreflection got a reaction from CloudOnBye in Stipple Shading Textured Intensity Brushes   
    So I found myself wanting to come up with a basic stipple brush, of a more vector-style and less painterly variety. Going for that more retro-modern shading look inside of vectors that's quite popular these days. Pretty basic, but I think this is what I was going for! Works best sticking to applying with straight paths, no vector handles. The nice thing shading this way is you can vary the opacity and get quite a nice buildup on top of gradients. I threw together this trippy abstract to give them a go.   :)
     
    Edit: Sorry, this post seems to have gotten mysteriously duplicated, and the attachment isn't showing up here consistently.

    Basic-Stipple-Brushes.afbrushes.zip
  17. Like
    smallreflection reacted to JackofDiamonds in Affinity Designer Customer Beta (1.4.2 - RC1)   
    Eeeeeeexcellent
  18. Like
    smallreflection reacted to Craig Deeley in Textured pack 03 Intensity brushes   
    I am posting a third set of custom Textured brushes for Affinity Designer:
    Textured pack 03 Intensity brushes (zip file - big - 30+mb)
     
    These are more remakes of custom brushes I created for Expression3 back in 2004-2007. Plus quite a few new custom brushes and variants.
    This set is also a continuation of the previous sets posted. Strokes developed with a moderately organic, mostly (un)natural media, water or oil based pigment like art approach in mind. There is a big variety of brush "looks" included. None of these are strict emulations of traditional media effects. Each is a little "digital" in its own way. There are quite a few wash stroke variations in this set and a few wild cards.
    There are quite a few additional rugged drawing/wet inking brushes as well.
    There are also several brushes with raged, dashed or random textures.
     
    Example images of the strokes are attached here.
    Hope the user base here finds this third set interesting and useful.

  19. Like
    smallreflection got a reaction from Patrick Connor in Steam Court painting   
    A long gap between my last post on this, but Steamcourt is finally wrapped up and was successfully funded on Kickstarter! In the end, we reached enough support to hit some stretch goals and add additional characters. We ended up with twelve characters total, and the reception overall has been really good. All art finished in Affinity Photo, with a few vector support elements done in Designer. Brushes almost exclusively were from the excellent Daub bristle set. Affinity was a joy to use! Find out more on the final game and see more at SteamCourt.com. :)






  20. Like
    smallreflection reacted to Brett Stebbins in Fantasy Forest Cooking Area   
    Here is my latest concept art for a client's top-down game. I was also using the DAUB brushes. They work great! All work done with Affinity Photo. You can see more of these and some of my process on my Artstation profile.

  21. Like
    smallreflection reacted to Frankentoon in Elvish-like Girl Portrait (AP)   
    To be honest, I've never tried Affinity Photo for digital painting. I usually work in PS or Manga Studio. But today I was testing some brush settings of Photo and came up with this quick portrait. I've always tried to emulate the traditional mediums when painting digital, so I tend to work my digital paintings with that natural a la prima feel... working in one layer and mixing pencils and 'gouache'.
     
    Here's the result:
     

     
    I think I'll use Photo for more digital painting. It runs pretty smooth and fluid. It is pretty fun to create brushes too, very fewer settings compared with other painting software, but at the same time those boundaries makes you create some nice brushes more quickly. 
     
    Hope you all dig it!
  22. Like
    smallreflection reacted to paolo.limoncelli in Enemy Mine   
    I had a chance to see again this nice old sci-fi movie.
    This is a concept inspired by. 
     

     
    Done in AP and AD
  23. Like
    smallreflection reacted to MattP in Steam Court painting   
    REALLY nice! Well done with reaching the funding goal too! :D
  24. Like
    smallreflection reacted to paolo.limoncelli in Steam Court painting   
    Wonderful pieces!
  25. Like
    smallreflection got a reaction from MEB in Steam Court painting   
    A long gap between my last post on this, but Steamcourt is finally wrapped up and was successfully funded on Kickstarter! In the end, we reached enough support to hit some stretch goals and add additional characters. We ended up with twelve characters total, and the reception overall has been really good. All art finished in Affinity Photo, with a few vector support elements done in Designer. Brushes almost exclusively were from the excellent Daub bristle set. Affinity was a joy to use! Find out more on the final game and see more at SteamCourt.com. :)






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