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MattP

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  1. Like
    MattP got a reaction from cinemachine in Option-Drag from center to scale/transform   
    Hi greyscale,
     
    Thanks for that - I do appreciate that it's always awkward when you're used to doing something fairly fundamental a certain way and then when something acts differently it immediately 'feels' wrong... I think we've mentioned in another post some time ago that it might be best if we add a Preferences option for this behaviour so it can be forced to act in a consistent manner, rather than applying our default logic which is sometimes not what people are going to feel comfortable with.
     
    Thanks,
    Matt
  2. Like
    MattP got a reaction from SalfingerAndrew in Adventure Awaits - Illustration (Vector + Photo)   
    I like it!
  3. Like
    MattP reacted to Dave Vector in Unsexy Enhancements for Sexy Workflow - Affinity 1.8 - A Wishlist   
    After using Affinity products professionally for quite some time and observing the development team’s patience and openness to new ideas on the forums, I have a few “unsexy” suggestions to enhancements to take the tedium out of repetitive tasks and keep designers organized.
    I am truly impressed with Affinity’s products.  In gratitude for that, I am inspired to create this Wishlist with some new ideas, and to chime in with some support for the classic, already-suggested ones.  Thanks for reading/listening!
    Most of these suggestions can span all the affinity desktop products some are Designer specific.
     

    1.      Organize Assets, Swatches, Brushes, Style Libraries with an edit mode, using an interface like the the "Presets Manager" in Shapes, to allow for re-arranging, renaming, moving between categories.
    2.       Stoke Pressure Profiles can be saved on an application level. Organize and manage, with an interface like the "Presets Manager" in Shapes.  It’s all about efficiency, and not having to reinvent the wheel (stroke!) every time.
     

    3.       Layers Panel – Select objects and groups and rename them with a multi-rename tool.  Instantly get organized so you and even other people can understand the layer groups and objects in your Affinity document.  Interface would allow the user to add a numerical counter as a prefix or suffix when renaming.  Handy before using Export Persona to create some basic naming conventions.
     

    4.       Sort Layer Groups or artboards in the Layers Panel alphabetically, ascending, descending.  Yes, it will change the arrangement order, but properly organized groups can make complex file layers much easier to navigate. Handy for PDF Exporting where the order of pages depends upon the artboard order.

    5.       Save selection sets that can select items spanning multiple artboards and also within groups. Often similar objects need to be adjusted or moved, but they are on multiple artboards or nested in other functional groups.  This can quickly solve that problem.
     

    6.       Select by object trait (stroke color, stroke thickness, fill colour).  A handy way to quickly select and adjust objects with similar properties.  Otherwise selecting these can be a nightmare in complicated projects.
     

    7.       Select and replace non global identical colours. Does your client want all the red elements blue?  What would they look like in teal or taupe?  Play rapidly to your heart’s content.
     

    8.       Search Assets Panel ACROSS BOTH categories and subcategories, results displayed as filtered choices.  Do you have multiple categories/libraries and need to find the right icon fast?  This can save you time.  Currently a search has to be made within each asset category, which can take some time if you have multiple asset categories.
     

     9.      Handy Show Grid checkbox in Isometric Studio Panel.  True, you can use a keyboard shortcut, but it would be nice if this button was upfront.  Handy when you are working in Isometric view you have to turn on and off the grid to see the artwork uncluttered.  Chances are you have the panel open to constantly switch planes anyways…
    I hope this helps to add votes for the unsexy underdog features. 😊
  4. Like
    MattP reacted to SalfingerAndrew in Adventure Awaits - Illustration (Vector + Photo)   
    Hello everyone,
    Back with another illustration. Similar to “Light houses” this one is also a mixture of vector illustration with photography. The main vector objects (the monsters/creatures) where made in Affinity Designer then moved into Affinity Photo where I started with the background, removing all the people, followed by removing any text on the signs and labels around the train and replace it with my own text (a bit over kill since there kinda small to read and most people will never see it but was still fun to do) followed by placing the vector objects in, colour correcting the scene and adding shadows and other textuers such as dust and lens scratches.
    Overall the project was fun to mess around with and I’m happy with how it came out.
    Made with Affintiy Photo + Affinity Designer and made on the iPad Pro.
    Main image:

     
    Close Up:







     
    How it was made:

    Thank you for your time,
    Andrew.

  5. Like
    MattP reacted to Wosven in Jonas and the Whale   
    Hi,
    Entirely made with vectors in AD.
    I usually don't draw with vectire, since if find it more time consuming that what I would have done when using brushes and paint.
    It's not what I would have usually done, but I thought it was done in a modern way, like some Middle Age art can be, and I'm fond of this era. And it seems easy.
    The fun part is that I kept the more difficult, the writing on the scroll for the end, since it appears the more difficult, and it wasn't until I begin to read the text that I understand that it was in French and certainly some contemporary art! I wish I could have use such a detailed version — or the original document—instead of the low resolution one I had to use in a document at work (no time to draw it before printing, alas!).


    Original:

    It seems I can't upload larger files.
  6. Like
    MattP reacted to VectorVonDoom in Porsche 917K Daytona Winner (AD)   
    I don't know what they are. I looked at photos from that race and found one that showed them but no others did. Camera pods for pre-race filming? They look a bit ugly and spoil the lines so I ignored them. Perhaps they included them as it makes it easier to open the doors as there's no handle and the door button must be very small, just a guess.
  7. Like
    MattP reacted to VectorVonDoom in Porsche 917K Daytona Winner (AD)   
    Thanks Matt. I knew I'd miss something, checked and hadn't noticed, few bits of shading on front near wing.

  8. Like
    MattP reacted to Don Lee in Pixel Persona X Wacom, Statues Painting Practice   
    I am trying to learn CG illustration, this is totally different to the way I used to paint. That's more similar to oil painting, but I have no idea about that. I only tried watercolour before. But I‘d love to try new things, it's feel so good for now, especially drawing the light, the shadow and the grey part.

     


  9. Like
  10. Like
    MattP reacted to Boroji in UX Poster Isometric Design   
    Hello world,
    Just created my isometric UX poster. Here is the timelapse.
    Thank you
     
    Here is the YouTube Link: 
     
  11. Like
    MattP reacted to ChrisSmere in Odense / future light rail system   
    Hey!
    A transit map of a near future light rail letbane system in Odense, Denmark
    Phase 1 in green is near opening. The stations are fixed. Phase 2 in turquoise is not yet fixed and a bit speculative.
    Constructive feedback appreciated.
    Chris

  12. Thanks
    MattP got a reaction from Cealcrest in FreeHand Find & Replace   
    I can tell you that 'Select Same' is one of the next things I'm going to be implementing...  
  13. Like
  14. Like
    MattP reacted to VectorVonDoom in Porsche 917K Daytona Winner (AD)   
    My main complicated drawings are taking ages so I thought I would work on a few easier ones at the same time. This is the first to be finished.
    For me Gulf Racing is the most iconic colour scheme in motor racing and I’ve been meaning to do a 917 but never got around to it until now. Unsurprisingly there aren’t a whole lot of overhead shots of it so this was based on photos of the 1:8 scale die cast model by Amalgam Collection. Very high end, about £10k but bespoke can apparently cost up to £120k. Not something to let the kids play with. 
    On the Porsche 917K’s public debut at the 1970 Daytona 24 Hours, John Wyer's Gulf-sponsored team finished 1-2 in the race. The winning number 2 car driven by Pedro Rodríguez, Leo Kinnunen and Brian Redman broke the distance record by 190 miles.



  15. Like
    MattP reacted to WilcoDesign in Racing poster design   
    Used Affinity Photo, Designer and Publisher to make a poster for a digital racing event.
    I´ve used the Adobe software for 12+ years so this is my first project using the Affinity software, it took some time to get used to it but liked it alot!
    Alle cars where separate screenshots and I've worked them in one image.

    The main design can be used in several different sizes, like a social media posts or a wallpaper.

     
    I've used the same techniques as I used for this poster I made a year ago for the real life counterpart of this racing series.
    I hope you like the design

     
  16. Like
    MattP reacted to massive.art in your line weights are so responsive.   
    This program feels like it was designed for drawing on a tablet. I know i have posted alot in 2 days but, I work fast. This program has changed my work flow in a short period of time.
    If any new artist have questions feel free to ask.

  17. Thanks
    MattP got a reaction from A_B_C in [NO ACTIVE BETA] Affinity Designer Customer Beta (1.8.3.2 - Release Candidate)   
    Status: Release Candidate
    Purpose: Features, Improvements, Fixes
    Requirements: Purchased Affinity Designer
    Mac App Store: Not Submitted
    Download: Download
    Auto-update: Not available
     
    Hello,
    We are pleased to announce the immediate availability of Affinity Designer Beta 1.8.3.2 for macOS.
    If this is your first time using a customer beta of an Affinity app, it’s worth noting that the beta will install as a separate app - alongside your store version. They will not interfere with each other at all and you can continue to use the store version for critical work without worry.
    This beta is an incremental update to the 1.8.2 version recently released to all customers (though it installs parallel to the release). We recommend that you use this beta in preference to the store version if you are affected by any of the issues listed below.
    Many thanks!
    Matt
     
    Changes This Build
    - Fix for alignment not being available with a single selection.
    - Fix for collinear curve segments causing boolean operations to fail.
    - Fix for exiting pixel preview mode when Guides are toggled on/off.
    - Fix for expand stroke applied to objects with sharply varying pressure profiles near their start/end.
     
    Changes Since 1.8.2
    - Fix for boolean ops acting differently on larger objects by accident.
    - Fix for deleting the last curve handle (and hence deleting the object) causing selection to be lost.
    - Additional PDF export fix (related to converting colour profiles in exported images).
    - Fix for autosaves not working correctly when opening and editing existing documents.
    - Fix for focus issues with the Colour Studio when tabbing between text fields with a selected object.
    - Improved boolean geometry results (not Divide).
    - Many PDF export fixes and improvements.
    - Fix for some selection-related problems while trying to xor selections.
  18. Like
    MattP got a reaction from lei3008 in FreeHand Find & Replace   
    The first version will be very simple but functional - along the lines of Illustrator, as mentioned by MikeW. It will not be a Find + Replace, that will come later. It will be, as stated, a 'Select Same' with a number of variants and easily assignable to keyboard shortcuts for productivity's sake...
  19. Like
    MattP got a reaction from PFraterdeus in Please include pan tool in Affinity Designer (Quadriplegic here)   
    Yes, definitely - I'm really sorry, I didn't fully consider the consequences of not including this tool in Designer I will try to add it for next time, but it might be a preferences option to enable it (so that we retain a visual consistency between versions for other users)
    Thanks!
    Matt
  20. Like
    MattP got a reaction from JET_Affinity in FreeHand Find & Replace   
    I can tell you that 'Select Same' is one of the next things I'm going to be implementing...  
  21. Like
    MattP got a reaction from CLC in FreeHand Find & Replace   
    @ashf Yes, 'Find & Replace' will be essentially the ability to select with much more specific filtering, then an optional 'Replace' that you can specify attributes to replace them with. This will come later. Initially, a simple ability to select objects with the same fill, geometry, stroke, etc will give the app the majority of the functionality users are requesting
  22. Like
    MattP got a reaction from CLC in FreeHand Find & Replace   
    The first version will be very simple but functional - along the lines of Illustrator, as mentioned by MikeW. It will not be a Find + Replace, that will come later. It will be, as stated, a 'Select Same' with a number of variants and easily assignable to keyboard shortcuts for productivity's sake...
  23. Thanks
    MattP got a reaction from CLC in FreeHand Find & Replace   
    I can tell you that 'Select Same' is one of the next things I'm going to be implementing...  
  24. Thanks
    MattP got a reaction from Reggie1958 in [NO ACTIVE BETA] Affinity Designer Customer Beta (1.8.3.2 - Release Candidate)   
    Status: Release Candidate
    Purpose: Features, Improvements, Fixes
    Requirements: Purchased Affinity Designer
    Mac App Store: Not Submitted
    Download: Download
    Auto-update: Not available
     
    Hello,
    We are pleased to announce the immediate availability of Affinity Designer Beta 1.8.3.2 for macOS.
    If this is your first time using a customer beta of an Affinity app, it’s worth noting that the beta will install as a separate app - alongside your store version. They will not interfere with each other at all and you can continue to use the store version for critical work without worry.
    This beta is an incremental update to the 1.8.2 version recently released to all customers (though it installs parallel to the release). We recommend that you use this beta in preference to the store version if you are affected by any of the issues listed below.
    Many thanks!
    Matt
     
    Changes This Build
    - Fix for alignment not being available with a single selection.
    - Fix for collinear curve segments causing boolean operations to fail.
    - Fix for exiting pixel preview mode when Guides are toggled on/off.
    - Fix for expand stroke applied to objects with sharply varying pressure profiles near their start/end.
     
    Changes Since 1.8.2
    - Fix for boolean ops acting differently on larger objects by accident.
    - Fix for deleting the last curve handle (and hence deleting the object) causing selection to be lost.
    - Additional PDF export fix (related to converting colour profiles in exported images).
    - Fix for autosaves not working correctly when opening and editing existing documents.
    - Fix for focus issues with the Colour Studio when tabbing between text fields with a selected object.
    - Improved boolean geometry results (not Divide).
    - Many PDF export fixes and improvements.
    - Fix for some selection-related problems while trying to xor selections.
  25. Like
    MattP reacted to Dazmondo77 in FreeHand Find & Replace   
    MattP this is great news 
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