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voidsea

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  1. In my projects, I'm largely relying on CIELAB colors. But the LAB sliders alone are really hard to scroll along Hue. Then I found this variant of LAB: HSLuv. It would greatly save my time dealing with CIELAB colors. Details and sample implementations can be found at http://www.hsluv.org/
  2. And one more thing... Showing slices as a layer enables me using slices a a bounding box guide whiling editing icons. I don't want to manage another extra grid layer for this. Currently I have to switching a lot between personas, and every switch takes time due to the mode change.
  3. But I can't set margin spaces for the auto-following slices, and the pixel alignment would be wrong on some of my drawing (because of the sub-pixel placement on the top & left most borders). To the concern of a bloated UI, personas can be predefined as tool layouts. It should not block me from accessing whatever features right at my hand via shortcuts. *AT LEAST TAKE A LOOK AT ADOBE ILLUSTRATOR* And what make a software hard to learn is hiding everything in a box. (Like hiding "export slices" in the export persona's slices panel. DOUBLE BOXING) The biggest problem with this MAN-MADE persona blockage is I will (almost always) forget which persona I'm in when focused on my work. And I will not recommend AD to my friend or buy a upgrade on the future as long as this time-wasting problem persists. Since the refund period has expired, I'll go along with whatever it is now. Though the personas workflow suits AP well.
  4. When would us be able to copy/paste slices and reorder the slices in the panel? And I would like to move slices alone with drawing objects, since I have to reorganize the canvas frequently. Move the objects and realign all those slices is a pain. Merging the three personas into one just like Adobe Fireworks will be a great help. Slices can just be placed inside a layer. And the only different between vector & pixel personas is the content of the Tools bar. It wasted lots of my time on switching those stupid personas.
  5. (Surely a good method to encourage more users buying Affinity Photo)
  6. Major bug fix is also a major release. ;) My company uses 1.X mostly to encourage users to update.
  7. And JS+HTML/CSS is far more flexible to build a good cross-platform experience. PyQt is ugly, yes, simply ugly. Though the python lib is smaller to include, the performance might be the same. (No intention to start a war with zealots) Actually Node.JS(V8) performance is even better than the PyPy in my company's use cases. What I can't give up is the Python scientific libs my project depends on. But those ugly __***__ and more in the code, well, as long as it works, the end users won't care.
  8. The release policy in my company is a repeat cycle of one New Feature release and two or more (up to five as I remembered) Maintenance releases. (Since there are always more bugs to be fixed than the urge of new features ;) ) Not should if Serif uses the same strategy.
  9. Actually I would like to see Designer & Photo merged. Two Persona, One App. Though this would not happen. ;) (Though this might be why Fireworks lives so long even it got discontinued.)
  10. Scripting API would be great. But no Python, I don't want to put a indent-checking ruler on my screen to write simple scripts.
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