• Content count

  • Joined

  • Last visited

About JohaWeber

  • Rank

Profile Information

  • Gender
  • Location
    Hamburg, Germany

Recent Profile Visitors

172 profile views
  1. I'm an absolute precision fanatic. And I would expect this from a programm which even lets me zoom into my artwork by 125000000% to be absolute precise. And I would expect it even more if this is a software which lets me use geometric shapes for artwork construction (where "construction" is a better term than "creation"). A software that is based on computations for everything (isn't that the nature of computer programs/software?) should give me absolute precision in my work if I need it... 1+ for @Aammppaa for requesting snap to tangents.
  2. Thanks to your post/forum signature I finally have a proper screenshot tool on windows! Nice!

    1. mattb5906


      No problem. Glad you found it useful! :)

  3. What I think: The constraints function/panel is not enough to use it as a proper UI design tool or to become a proper design tool. What every UI tool lacks is IMO either a proper HTML(Structure)/CSS(Style)/JS(Animation) export, the "truly responsive"-part or a "multiple states in structure and style for a single UI-element"-part. I could live with at least two of the stated features. I will not add invision studio to my toolset if either they only provide it on a monthly/yearly subscription base or they only provide the tool to mac users. As far as I know none of the statements were made yet - but who knows what a big corporation thinks inside... I wanted to move away from adobe because of the subscription model and couldn't/can't use sketch as a windows user. If they don't get the color workflow for spot colors a lot more easier and keep the professional print production options/features (overprint! spot-color-duotone!) on this level, I don't know why I even should wait for Affinity Publisher to be released. So what's their strategy? In general I think (but hope not) it will turn into the same as GIMP but as a paid product: A quick and easy step into the industry which will be followed by a turn to Adobe for pro users. I also think it would be best to focus on providing a perfect featureset for ADesigner, APhoto and APublisher nearly the same as Illustrator, Photoshop and InDesign which then would suit Illustrators, Photographers and DTP-Pros and create a standalone UI app which just integrates in the Affinity universe. Without compatibility for plugins created by users/companies both Affinity Suite and inVision Studio will not succeed the way Sketch or Adobe does. It's the same with every "closed-for-plugins" tool: Looks great, works fine - until you get to the point were the idea is in your head, was approved by your team/client and you're not able to realize it because of the limitations of the tool itself. So you move on to the next one or back where you came from because you can't write your plugin or buy a plugin which brings your idea to life in a breeze - yes sure, nearly everthing a plugin in the graphic-design area does can be achieved without it, but only with a high application of time (which is money). And most projects only have a limited amount of hours on their table.
  4. @Wiredframe Nice idea! The tiny areas drive me insane - one of the reasons why I'm not using the constraints panel/function as much as I would like to! @Aammppaa YES YES YES! Absolutely on your side! Especially for the tiny icons in the right bottom corner...
  5. Because (as you stated) I keep everything which was on the copied artboard. And although performance of Affinity Designer is pretty decent, copying roughly about 1000 Elements with the artboard breaks my computer (I7 3970x, GTX 980 TI, 64GB Ram). Also, when creating a screendesign, I like to roughly sketch out the main areas with a 100px/1 division based grid and then proceed with a 8px/2 Division grid. On all artboards. One more thing: Sometimes when copying an artboard in whole via CTRL + J and try to drag the duplicated artboard around, SOME elements (both locked and unlocked) get stuck on the wrong artboard. Ending up having two messy artboards. Also, when dragging and duplicating (holding ALT while dragging) often it's barely usable as the view is lagging really bad and sometimes crashes Affinity Designer. (see above: "breaks my computer"). EDIT: Yes moderators, I will create seperate bug-reports for the bugs stated above as soon as I can get some more spare time.
  6. Same for me - looking forward to the bugfix! Wouldn't it be nice to have an option in the "grid and axis manager" so set a grid for all artboards? It only would need a button which overwrites all artboards with the same grid settings. Found it pretty tedious on a screendesign-job to always set the grid to fit the first created art board. It always resets the grid for new artboards to an ominous default...
  7. Any updates on an overprint preview? Didn't manage to locate a menue item or button to push in Affinity Designer yet...
  8. Expected Behaviour: The number in the "export-slices" button gets updated when de- or relesectin a slice to be exported with the checkbox next to it. Actual Behaviour: The corresponding number shown in the lower right "export slices"-button does not get updated and stays at the number of slices selected when opening the document. Reopening the document then updates the number.
  9. I didn't meant you specifically but rather the software in general It think it's totally okay to have it set to "off" when installing the application. But users should decide on their own how much resources they want to make available for their software. Same with Computer Games: Actually not a lot of people will be able to set the graphical settings of a game to "high" or "ultra" - but setting it to "minimum" and have to manually switch it to "ultra" everytime the game starts would not be a proper solution That sounds very promising and I'm very happy if you think this request is worth considering in the (I guess) extremely full timetable of the devs! I'm absolutely sure you are! #noIrony This patronizing I was speaking of happened pretty much unconscious I guess - they didn't meant to. There is the feature (History) and it works very well. It could just be ... improved a bit more
  10. Well I thought so - but please don't patronize us! I have a huge NAS at hands and if the file size is 500mb or 100mb or 1gb - I simply don't care! It's more important do be able to track the steps in the document. Why not give an option to save history per default - with a specific number of saved steps? e.g. 250steps are saved - if you want more, please alter the given settings. I, for example, would then go to settings and always drag the handle to the highest default steps saved. There could be even a prompt, wenn the total file-size reaches a specific limit on saving - as a warning.
  11. The area in which an element gets selected is bigger than the layer itself. Perhaps because of the FX-styles? I attached the file so you can try it out yourself. If you watch the attached video, the item gets selected way before hovering and clicking the item. If approaching the Item from bottom - this COULD make sense because of the drop-shadow of the item. BUT: Same behaviour when approaching from above. Strange thing: Not that great gap when approaching from left/right. Expected behaviour: Click to select an item that is clearly visible and should be clickable even if it's underneath another item in the layer-panel. Actual Behaviour: Selected the item above instead. 2017-09-19_19-15-48.mp4 bug-selection.afdesign
  12. Using 7-zip (x64) - full install, not portable. I also get the "No" cursor when trying to drag'n'drop it to an opened file - BUT: It show me this "insert" cursor when trying to drag'n'drop it to the upper bar of the affinity-HUD - as if I would want to open the dragged file as a new file inside affinity and not insert it to an existing/opened one. When going this way (drag'n'drop to open as new file) I get the error message. Same with WinRAR - latest version, full install/not portable, x64
  13. @mattb5906 oh boy... this thread can be deleted... how the hell did I overlook this...
  14. Example: Import AI or EPS file directly from ZIP/RAR via Drag'n'Drop Expected Behaviour: Corresponding file opens up as new file inside the active window of affinity designer. Actual Behaviour: Error message occurs "File not found" with path "C:/Users/Username/AppData/Local/Temp/SomeSortOfHash/" - file is not imported.
  15. See: Example: Input at stroke-width-panel: 0.05mm or 0.25mm or any digit with more than one decimal. Expected behaviour: Stroke width rendered correctly as 0.25mm and input shows the correct input set to 0.25mm Actual behaviour: Stroke width rendered correctly as 0.25mm but input transforms to rounded 0.2mm. If set below 0.1mm it always transforms the given input to 0.1mm: 0.03 is rendered correctly but the given input transforms to 0.1mm