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sorin.jurcut

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Posts posted by sorin.jurcut


  1. Hi Guys,

     

    It's been quite a while since you launched Affinity and I've been using it on a regular basis, however, I'm not happy about the fact that I need to use a third party app like bjango's skala for mirroring active artboards to the phone, so I'm thinking of creating a specialized tool for this. However, as with many other tools, I'd need some info wrt API or any means of background communication with Affinity to show said artboards. As of right now, I don't know of any such ways. please adivse.

     

    Cheers,
    Sorin


  2. It's not going to be turned on for 1.6 after all... we actually sat and used the finished thing and weren't 'wowed' by it so we have come up with a different plan - it'll be better for everyone but it won't happen in the timeframe of 1.6, I'm sorry to say :(

     

    If you need some help and pointers to polish it, I'd be happy to help out.

    While we're on the subject, is there any news about the mobile "mirror" client ? I've been using a AD+Skala designer combo but it's a bit cumbersome because you need auto-export. In any situation, it would help tremendously if you could add types of vision impairment into the mobile client for testing out designs before commiting to something. 


  3. From your second screenshot, I understand that the red marks the different bumps in your brush strokes. That feature I linked you to is meant to improve both the vector and pixel brush tools; not just vector. Just like LazyNezumi and other stabilization tools, it should add more smoothness to brush strokes so they don't look polygonal or lumpy.

    Would be nice to get features from Lazy Nezumi like parlell lines and projection. that would really rock my boat ! I was extremly disappointed to have lost the possibility to work with Lazy Nezumi once I ditched Windows and went for mac, so having similar features right out of the box would be super awesome. Not to mention it would attract lots of budding or seasoned concept artists to Affinity Designer/Photo.


  4. Hi Guys,

     

    Looked over the forum to see if there was a report for something similar. I came across this while trying out some brushes in AD. I'm sure it's not the driver or the tablet, but I'm not sure if this issue is limited to only the pixel persona of AD or extends over to AP as well, you'll have to see.

     

    For evidence, please see one of my examples attached.

     

    The issue is that the brushstroke path looks like it's been composed out of polygons instead of a smooth freehand curve.

    post-38301-0-05958200-1489528220_thumb.jpg

    post-38301-0-76298500-1489528230_thumb.jpg


  5. I've been working with affinity for the better part of ±4 months now (i think?), and I'd love to know when the prototyping feature will be up for trial. I'm kind of tired of using skala + continuous export as it's quite a hack and freezes up the computer a lot, even with 16 gigs of RAM.

     

    I'd love to see how Affinity's tool is looking/working and give some help to shape it. Is there any way to get my hands on it ?


  6. Noticed that the continuous export is strring up trouble on my machine. Each time I have it activated, it sometimes freezes the system. No es bueno, as they say. Did someone benchmark/betatest this feature properly ? It's insanely awesome, but at the same time, it eats resources like crazy.

     

    I think people should be able to configure how often it should export. every second is just not feasible at all. Even on a 16 Gb crazy good MBP.

     

    Also, is there an ETA on that prototyping feature ? I'd love to see it in action and be rid of this bjango-continous export-nonsense that I have to use.


  7. Working on a redesign of an app in my company, and I wanted to experiment with Affinity Designer. Having had worked with both Sketch, Adobe Photoshop and Adobe Illustrator, Affinity was the right amount of "strange" I needed. Right between Ps and Ai, with bits of Sketch, it's exactly what I need. I got accustomed to the snapping, and it's a joy to do UI design with it. Especially with Artboards. Very very easy. I'm a bit miffed with the occasional crashes from various sources, but those are going to be history once the beta goes MP and gets released.

     

    I've also tested Flinto, Pixate and Principle in parallell with Affinity Designer, and I settled on Principle. Flinto is simply too primitive and has issues with element positioning. Quite the odd UX they got. not a fan. Pixate is a bit complicated and just doesn't cut it in terms of more complicated stuff. Having said that, Principle is still not the best, lacking timelined animation & interaction. What I wanted to see was something along the lines of After Effects Timeline animation but for individual elements, adjustable timeline lenght, etc. I would've wanted to be able to stopwatch parameters of properties and be able to change them (create keyframes in the process). Alas, no. The principle phone client is really primitive. No wireless sharing, you have to be connected. Eugh !

     

    Unfortunately I cannot give more info about the project, nor can I post more screens, because I'd then be in deep trouble.

     

    Cheers.

    post-38301-0-30984700-1478295919_thumb.png


  8. Looking at the large picture something strikes me as odd. I've been doing photomanipulations, photo retouching and photography alongside UI since 2005 and it looks like there is a upscaled image of a tiger you painted over. Is it true or am I wrong ? It can't be filters, and it can't be the brush. The places where you used a brush are quite obvious. And it looks like you also overlayed a smaller res-texture on top, which is what confuses my eyes if the tiger was 100% hand painted. :)


  9. After working with AD to export stuff for a mobile app, I came to the conclusion this would be a must. It's really difficult to navigate between lots of different things and not be able to organize them, and so it would be cool to have:

     

    1. Layer/Export item color coding (like ps)

    2. Export item grouping, to keep things tidy. setting a "Path" variable on this could be cool because it would allow for all items in this group to be exported in the path specified in the variable, without having to resort to "funky naming" like "mainfolder/subfolder"


  10. Could you please do me a favour and try and reproduce this in the current beta? I still cannot reproduce this. I've gone through every single petal and applied a 25% opacity to the right gradient and it will not crash for me. 

     

    I really want to get this logged with development but it would ideally need to be tested and reproduced in the beta.

     

    Thanks for your time and efforts so far. 

     

    it doesn't. just tried it out. Looks like it's stable. When are you guys releasing the beta ? 


  11. What does "something" stand for?

    Hope pixels... Otherwise (if you mean mm) you're painting on something like 88582px canvas, which is insane and almost impossible to handle by any produced software yet...  :)

     

    These are my tips:

     

    To my experience going above 6000px in digital painting is somehow a waste of resolution.

    A 4k file print well up to A3 at 300dpi, a 6k file is perfect for a 70x100cm print.

     

    On the software side, what slows down AP is (in order):

    • Tool > With the same parameters Pixel Tool is always faster than Paintbrush, I guess that AA is the reason.
    • Spacing > Anything below 4% is pretty demanding
    • Texture 
    • Nozzle size > Up to 1024px nozzles work fine, above you could find slowness.
    • Wet edges

    Waiting for improvements on the engine, to speed up AP with hi-res documents (>4k):

    • Turn off Rulers
    • Use Pixel Tool

    Some of my Pigmento tools are designed specifically for the Pixel Tool, which delivers a responsive stroke even at 200px radius and above.

    These tools are the ones suitable for blocking large areas.

    I tend to use paintbrush for details.

     

    It was pixels, as you might've guessed.  :)) Nobody's as insane as to try sizes like that. Although, now that you mention it, being able to design 16m canvases within Affinity Designer wouldn't be bad at all !

     

    Thanks for the nice tips ! I'll keep them in mind !


  12. I've attached a SS of the Affinity photo toolbar. I don't see any eyedropper tool.

    Also, on the normal one, It's soooo frustrating that the color doesn't get applied to the active color as soon as you pick it.

    And yes, Paolo is right with the alt-click color picker, it doesn't give me any visual feedback on where I pick from, and is sometimes stuck, as in in continuous pick mode. (not sure why)

     

    @Paolo: Thanks for the kind words. Somehow I always end up painting more manlier pics... ugh ! :)) The person in the portrait is a portuguese actress/singer, Lucia Moniz

    I was working at 7500 something at 300 dpi and wanted to do a brushtroke with one of your brushes... it lagged like hell.

    post-38301-0-93206800-1477305959_thumb.png

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