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DDesignDude

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  1. Thank you for confirming @walt.farrell that I will still have the ability to re-download and use the V1 apps! I look forward to upgrading when I can
  2. I currently have V1 of Affinity Designer, Photo and Publisher for Windows and IOS which I bought from Serif's website. If I upgrade to V2 via the V2 Universal License + Creative Collection offer will I still be able to re-download and use the V1 apps from my Serif account if I ever need to in the future? I ask this because I still use V1 on my older iPad which isn't compatible with V2. I am also aware that V1 projects can be opened in the V2 apps but V2 projects cannot be opened in V1 apps. That's fine with me. Thank you greatly for any answers on this.
  3. Currently, only Affinity's iPad apps allow you to use touchscreen gestures to rotate the document view. Affinity's desktop apps on the other hand, do not support touchscreen gestures for view-rotation, yet gestures for zooming in and out are supported. While there are workarounds for this such as using the ALT+Mousewheel Scroll shortcut and trackpad gestures to rotate the view, these can be cumbersome for those like myself who draw on touchscreens laptops and are used to using gestures for rotating the document view like in many other illustration and art creation apps. Given that prominent art creation desktop apps like Photoshop and Krita allow for touchscreen gestures for document or canvas rotation, and that the Affinity Desktop Suite already supports them for zooming in/out, it feels like an oversight to not support the rotate-view gesture on desktop as well, especially since it is supported on Affinity's iPad apps. If it helps, below is an example of how Krita allows for view-rotation using just a computer's touch screen.
  4. +1 vote for this feature. I also would appreciate having this feature as it would save me from having to use trial and error with the current stroke profile pressure graph to thin out or thicken the stroke in specific areas on a line. Having a tool similar to Illustrator's and CorelDraw's stroke width tool would be more straightforward and accurate for quickly making variable stroke thickness.
  5. Having this feature would save me the additional steps of exporting a bitmap image every time I need to edit my patterns that are defined using Affinity Designer's Bitmap Fill workaround. As well, it's important for those like myself who use Affinity Designer art in vector animation programs where vector art is required for all assets so that they maintain their crisp quality no matter how large they appear on screen. I add my vote to this too! +1
  6. Thank you for directing me there If anyone else wants to support the feedback request for V2, below is a link to where you can do so:
  7. +1 vote for a vector fill pattern feature to be implemented into Affinity Designer as well. I found using bitmap fills as a workaround unideal as it requires more steps and is ultimately not as easy to edit as Illustrator's Vector Pattern fill feature. I certainly hope this feature is later added to Affinity Designer V2 if it hasn't been already (I'm still using V1).
  8. I've made a video showing a potential way of importing Affinity Designer vector art into Toon Boom while retaining the project's layer order. Unfortunately, Toon Boom doesn't recognize separate layers from PDF files exported from Affinity Designer. And the only other vector file types that can be imported into Toon Boom are SWF and Illustrator files. So the only workaround I know for Affinity Designer is to export each layer as individual PDFs and then re-assemble them into Toon Boom. I have optimized the process as much as I can by numbering my layers so that they maintain the proper order automatically, but it still can be a little tedious without the ability to use Affinity Photos's batch jobs feature or script automation in V1 of Affinity Designer (As far as I know). I've also run into scaling issues when importing the PDF file into Toon Boom and have a workaround for that as shown in my video. None of this extra work is needed when importing Illustrator (.AI) files instead since Toon Boom is built with basic Illustrator file compatibility and can recognize its topmost layers with no issues.
  9. I've made a video showing a potential way of importing Affinity Designer vector art into Toon Boom while retaining the project's layer order. Unfortunately, Toon Boom doesn't recognize separate layers from PDF files exported from Affinity Designer. And the only other vector file types that can be imported into Toon Boom are SWF and Illustrator files. So the only workaround I know for Affinity Designer is to export each layer as individual PDFs and then re-assemble them into Toon Boom. I have optimized the process as much as I can by numbering my layers so that they maintain the proper order automatically, but it still can be a little tedious without the ability to use Affinity Photos's batch jobs feature or script automation in V1 of Affinity Designer (As far as I know). I've also run into scaling issues when importing the PDF file into Toon Boom and have a workaround for that as shown in my video. None of this extra work is needed when importing Illustrator (.AI) files instead since Toon Boom is built with basic Illustrator file compatibility and can recognize its topmost layers with no issues.
  10. Considering I bought Luminar 4 and not liking everything they changed from Luminar 3 this is awesome! Both programs need serious performance updates though. I wish other companies' software would run as well as Affinity's. Can't find anything that rivals Affinity Photo's Raw Editing speed on Windows.
  11. I seemed to have found a workaround for now. By typing in the new width in the crop dimensions you can crop with respect to the Center. You can also crop with Documents>resize canvas and use the center anchor option. It would be nicer though if we could use the cropping tool handles instead so we wouldn't have to do trial and error with the dimensions until we get the desired crop. Here is a video showcasing both methods.
  12. Has this feature been implemented yet? I haven't been successful when I tried on version 1.7.3 with any of the Alt, Ctrl, Shift keys.
  13. Thanks zedrone for sharing darktable and rawtherapy! I knew about darktable but not Raw Therapy and prefer it more so. I would be continuing to use Raw Therapy had there not have been a deal available for Luminar 3 today. *EDIT Apparently the deal is actually from March 2019. So it should still work after today if it worked for me. Luminar 3 meets all my requirements as an Adobe Camera Raw and Adobe Bridge replacement but it is slower than affinity photo. It doesn't use sidecar files, but instead just keeps all the saved edits in a database it seems. (Still learning my way around it). I don't mean to deter people from using affinity photo for raw editing, it's just that I need to be able to go back and adjust my edits whenever clients would like an adjustment.
  14. At the very least it would be great to save a .afphoto file with a linked photo and Developer Persona settings unbaked. The .afphoto files for raw editing would act similarly to a sidecar file and hopefully occupy next to no memory. Nothing would be embedded. Just the settings would be saved. Wishful thinking perhaps. Either way, I too hope a non-destructive and memory-wise solution will come someday.
  15. Did some more Digging and believe I found the Answer in the topic below. In the Designer Persona, Select all your desired personas. File>Export Choose PDF and set the Area to "selection with background" Click Export. You'll get one PDF with artboards on different pages. Unless mistaken, I believe the order of them is still dependent on the order of the artboards in the layer panel. (Lowest will be First) I hope this helps someone too. Credit goes to Luis Sopelana for figuring this out and posting about it.
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