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ClarityDynamic

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  1. Like
    ClarityDynamic got a reaction from Xanadu in 1968 Ford Mustang GT fastback Bullitt   
    Outstanding!!!! I would love to see a timelapse of this being created 
  2. Like
    ClarityDynamic reacted to StuartRc in Poison III   
    Thanks!
    The Vector Fill Tool together with the new changes | improvements to the Pencil Tool (2.6) have really helped speed up the process. I wanted to move away from the Plastic | Smooth appearance of vectors..
  3. Like
    ClarityDynamic got a reaction from StuartRc in Poison III   
    Thanks for the detailed response! I really appreciate the insight into your process - it’s amazing how much planning and layering goes into this. I’ll definitely check out the tutorial you linked and play around with the techniques you mentioned. The Vector Fill tool sounds especially useful! Looking forward to exploring more and hopefully improving my own vector work (which needs a lot of improvement)😅. Thanks again for sharing your knowledge!
  4. Like
    ClarityDynamic reacted to Xanadu in Vector Still Life 2   
    No I didn't sketch, I just plonked things together.
  5. Like
    ClarityDynamic reacted to StuartRc in Poison III   
    Hi
    I have not really considered creating a video of the process......I think that with the nature of this drawing how it was constructed and the overall process would be difficult to video without a substantioanl amount of time editing. I tend to visualise the process with steps or events. Each drawing contained in the final image above it just really a repeated process of simple steps or stages. Making use of the new tools has helped speed up the process. Poison I took several months to build; Poison III was much quicker but I used a raster Inking sketch process and converted the outlines to vector. Then used this a a base to add details with either the Pen Tool or Vector Fill Tool. I changed the way the Base Colour is created and made use of 'Fill Holes' to add a flat base..but had to make sure the original ink sketch was enclosed in outline, otherwise the results were unpredictable... The Vector Fill is great for infilling ink outlines...but you need to keep track of the number of nodes....I made this mistake with the 'coral' looking base element for one of the layers...and had to recreate it for the assets collection (Which is why I have not put these elements into resources yet to supplement the flat mushrooms!). Simplfy vector paths seems to have been improved recently..as you can now simplfy the shape to get around it....(Except for the weird spikes!..That I had to correct.!)

    Tutorials
    For Poison II I did add a tutorial to the Tutorial Section of the Forum on how to create | add a single element to one of these images....here! (Also contains the method used to create single vector objects....Explained in a bit more detail)
    The only things that have changed...are the:
    a. 'define colour shapes' which in the case of Poison II were completed with the Pen and Pencils tools.
    b. Introduction of vector Fill (newish! tool)
    c. Exchange manual scaling in the transform panel for Contour Tool create a trap beneath the inking object).... as it is more efficient! and you get better results

    Notes
    Most of the objects in the drawing are layered such that there is a vector inking layer and a Base layer. Usuallly all additional elements for tecturing and colouring are contained in this object. I was having problems drawing raster elements within a group...as it could go a bit mad!....but I believe this has been fixed in the latest beta update..
    Colours added using Colour Style Assets and the Colour Style Picker: easier to apply colour to mutlipe oblects (Remember to lock the Ink Outline Layer)

    Resources
    If you want to have a play with the techniques I did add some simplified mushroom elements and colour swatches to resources..I will get to the bases to add to this soon.
    Mushrooms (Vector Shapes)
    Colours (Style Asset Colour Blocks for use with Style Picker Tool)
    Brushes (Not added the brush sets used to create original drawings ...but these are some listed here that are avallable in resources!) (Saved me re-listing!)
     
    PB 03 Big-T MIxed brushes but does include some inkers and has a small number of base textures that can be added
    PB 41 Fur Just for fun!
    12 Zombie Inking brushes
    Camouflage Textures and Foliage
     
    Hope this helps......and thank you for you comments!
  6. Like
    ClarityDynamic reacted to StuartRc in Poison III Vector Mushroom Assets   
    Poison III Vector Mushroom Assets
    Set of Mushroom Shape vector assets with additional textures edited from Poison III
    144 Vector objects in total including 24 texture blocks.
    Some of the vectors have been brought forward and modified to comply with the colour of latest opjects
    Samples as below:

    SubCategory 01

    SubCategory 02

    SubCategory 03

    SubCategory 04

    SubCategory 05

    SubCategory 06


    Asset File:
    poison III.zip
  7. Like
    ClarityDynamic reacted to StuartRc in Method for creating Poison III Objects   
    Put together the method used for creating vector objects when building Poison II
    Hope I have not missed anything!😀


  8. Like
    ClarityDynamic reacted to Petar Petrenko in My first wedding invitation draft in Affinity Publisher   
    I think if you use "we" then "they" and "their" should be "us" and "our".
  9. Thanks
    ClarityDynamic got a reaction from StuartRc in Poison III   
    Outstanding!! I would love to see a Time lapse watching this being created piece by piece   
  10. Like
    ClarityDynamic got a reaction from GarryP in My first wedding invitation draft in Affinity Publisher   
    Thank you for the feedback! I think this might be the final design I go with, but I’ll take a day or two to carefully refine it and ensure it looks as polished and professional as possible. I hope I don't scratch the whole thing and start completely over 😅
    The phrasing “eleven o’clock in the afternoon” is something I saw on a design page and liked, so I incorporated it. I might change it to the standard “eleven o’clock a.m.” or something similar. However, the bride just informed me that the start time is actually 1:15 p.m., so I’m considering using “1:15 in the afternoon” or “one fifteen in the afternoon.” I haven’t decided yet.
    @GarryP – I’ll make those grammar adjustments. I actually changed the wording to "request the honor of your presence as they journey into their forever together." Since the bride and groom are funding their own wedding, I think this update flows well.
    @AlanPickup – I’ll likely lighten the background color a bit or possibly change it to white - I’m not sure yet what I’ll decide.
    @dannyg9 – I’ve reduced the size of the “We Do” text and increased the size of their names. I also changed the font to a semibold with a larger point size for better readability.
    Thanks again for the helpful suggestions!
     
     

  11. Thanks
    ClarityDynamic got a reaction from DelN in Work created using my FREE 'Byzantium' Gold brushes for Affinity Photo   
    This is absolutely outstanding, is the model in the image a vector or an actual photograph of a real person?
  12. Like
    ClarityDynamic reacted to Taxicab Messiah in Miami to New York   
    Ah I was kind of wrong then.  I was using 1.1 to mean any variant of 1.1x but yes I have 1.10.6.  I think that's the latest before the changeover to 2.
  13. Like
    ClarityDynamic reacted to GarryP in Miami to New York   
    Hopefully this is the last time that I am part of this particular discussion...
    Version numbers for the Affinity applications start on the left with a major version number (of one or more digits), and then a point (or dot, or full stop), and then a minor version number (of one or more digits).
    There are other points and numbers after those, but they're irrelevant for this explanation.
    So, for example:
    Version 1.0 (“one point zero”) means first major version with no minor revisions; Version 1.1 (“one point one”) means the first minor revision of the first major version; Version 1.2 (“one point two”) means the second minor revision of the first major version; Version 1.10 (“one point ten”, not “one point one zero”) means the tenth minor revision of the first major version. Version numbers, for the first version, go: 1.1 , 1.2 , 1.3 , … , 1.8 , 1.9 , 1.10 , 1.11 , etc.
    The Affinity V1 applications never reached 1.11 because version 2.0 came out after version 1.10 so version 1.10 was the last minor revision of version 1. (And, as I said earlier, the first commercial version was 1.3 or thereabouts.)
    Writing version 1.1 is the same as writing version 1.1. They are the same version number.
    Version 1.1 is not the same as version 1.10.
    Other software might use different version numbering systems but this is what the Affinity applications use.
    The same numbering system is used for the V2 applications, so version 2.10 (if we get one) will be after 2.9 and before 2.11 because 10 comes after 9 and before 11.
  14. Haha
    ClarityDynamic reacted to Twolane in Vector Still Life   
    Meh. The clock is probably broken. In this case, the stopped clock is never right.
  15. Like
    ClarityDynamic reacted to Xanadu in A bowl   
    Based on a Kangxi period double lotus bowl that's a little simplified. Not sure what I'm going to do with it yet.

  16. Like
    ClarityDynamic reacted to j3rry in Landscape I   
    painting only, no filter, no AI, except the Lighting filter.
    My goal was to find a workflow for abstract or impressionist painting.
     

  17. Like
    ClarityDynamic reacted to Xanadu in 1968 Ford Mustang GT fastback Bullitt   
    A fairly simple one of a  1968 Ford Mustang GT fastback Bullitt. Thought I'd do it a bit differently.

  18. Like
    ClarityDynamic reacted to Xanadu in Vector Still Life 2   
    OK, I thought you did then Alfred made the comment and thought I might have been mistaken. Anything I post is going to be vector.
  19. Like
    ClarityDynamic reacted to AK_CCM in Book cover of a publication honouring the 100th anniversary of a society   
    I'm glad you like my work.
    Of course, it was an honour for me to develop and finalise the cover of the anniversary book. That was not so easy because my collegues had already done the first version. Like me, they had worked on a voluntary basis, i.e. unpaid. In this respect, individual contributors can easily feel left behind. That's why I thought it was important to adopt the basic idea for the revised layout.
    Then it wasn't that difficult: first I removed the mushroom photo mosaic on the front so that the magazine covers would contrast better. Then I centred all the elements (the anniversary, the name of the society, the magazine covers, the time period and the logo) and aligned them with sufficient spacing.
    The spore print in the background with reduced opacity then completed the layout: firstly, it is something different from any mushroom fruiting bodies and secondly, all mushroom experts recognise a spore print in the abstract-looking design element.
    I chose Proxima Nova as the font with decreasing weights: 100 years = extrabold, the name of the society = bold, the time period = semibold. Today I would perhaps increase the character spacing slightly to give the text more space. If I had to choose a free font, I would choose ‘Inter’ (designed by Rasmus Andersson) from the Google Fonts, for example. It would be important to me to have a font with a more modern style, where the ‘g’ doesn't look like a pair of glasses.
  20. Like
    ClarityDynamic reacted to AK_CCM in Book cover of a publication honouring the 100th anniversary of a society   
    Hi all,
    in 2021, I layouted the book cover of the German Mycological Society's anniversery publication. Some elements of the design concept I took over from the draft of my collegues Josef Maria Christan, Stefan Fischer and Rita Lüder which made the job easier - much thanks at this point:


    This is the final book cover:


    Here's an screenshot of the app window with the cover:


    ... and a photo of the front of the printed book:


    As a major design element on the front (U1), I've placed a spore print in the background with 15 % opacity. For that I vectorised the bitmap with Inkscape and saved the result as .SVG file.

    And here you could find an deepl.com based English translation of the book description: 
     
  21. Like
    ClarityDynamic reacted to Ldina in Ferrari 488   
    Thank you, @NotMyFault. Such gorgeous lines on that car, I just wanted to illustrate it! I'm not really a car buff, but I'd love to own one of those. I could afford one if I was willing to live in a cardboard box and eat peanut butter sandwiches for the rest of my life! 🤣
  22. Like
    ClarityDynamic reacted to Ldina in Ferrari 488   
    My latest illustration done in Designer v2.6, and something very different for me. Everything was done in the main Designer Persona. 


  23. Like
    ClarityDynamic reacted to StuartRc in Poison I   
    Added Wireframe
    File incomplete at this stage as had to move to Embedded Files to speed things up

  24. Like
    ClarityDynamic reacted to StuartRc in Poison III   
    Poison III
    Third drawing for Poison (Poison I) (Poison II)
    All vector 1000 x 400mm 300dpi
    Size expanded to 1000mm and added 100's of new elements. Really enjoying the newish tools...Vector Flood | Style Picker | Knife | Outline..Making things much easier to manage....Probably millions of nodes in this one!

    Galaxy Toolkit for background. Zombie | Graffiti | Speed Ink | Monster II Scribble Brush Kits for Inking.

  25. Like
    ClarityDynamic got a reaction from dannyg9 in My first wedding invitation draft in Affinity Publisher   
    SO....
    I posted my first wedding invitation draft a little while ago, and the feedback I received was incredibly helpful - so thank you all for that! Since then, I’ve been having way too much fun playing with affinity publisher, and I think I might be officially addicted. 😆 This creative process definitely is a lot of work but it's fun. 
    This time, I tried out two more wedding invitation designs and even experimented with mockups (which, to be honest, I’m still figuring out how to use properly). 😅 I know these aren’t perfect, but I’m really enjoying the process and working on improving with each design.
    I’d love to hear what you think! How did I do with these mockups? Any tips for making them look more polished? I know I still have a lot of work ahead, but I’m excited to keep learning!
    Looking forward to your thoughts - thanks again for all the great advice so far!
     
    @dannyg9 Yes I am taking your advice and experimenting with different designs. 
     
     



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