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ClarityDynamic

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  1. Like
    ClarityDynamic reacted to Typo998 in Drawing Lines with Affinity Publisher   
    Hi,

    With the pen tool , click on the   line mode

    Hold the Shift key if you want to make an horizontal line for exemple (when holding the shift key you have 45 degrees rotation each time when moving the mouse.

    Hope that will help.

  2. Like
    ClarityDynamic reacted to walt.farrell in Drawing Lines with Affinity Publisher   
    With the Pen Tool selected, the Context Toolbar provides choices for Fill and Stroke, with the Stroke providing a color-well you can click in to set the line's color, and the next field providing the option for size of the stroke/line.

  3. Like
    ClarityDynamic reacted to Fixx in Drawing Lines with Affinity Publisher   
    You can also use stroke panel.
    Yes, there is no line tool and we have to make do with pen tool. Hopefully we can use automatic style "decorations" instead.
  4. Like
    ClarityDynamic reacted to Jowday in Drawing Lines with Affinity Publisher   
    Using the pen tool holding down shift applying styles from the style studio would be sufficient for me , but...
     
  5. Like
    ClarityDynamic reacted to walt.farrell in Assets and Symbols with Studio Link   
    You have to manually synchronize the Assets between the two applications. You can do that by exporting the Assets categories from one application and importing into the other. Or, at least on Windows, by copying the assets.propcol file from one application to the other (but that is a one-time, total replacement).
  6. Like
    ClarityDynamic reacted to firstdefence in Creating an Infographic newsletter for the CDC   
    Let us know what you think. 
  7. Like
    ClarityDynamic reacted to firstdefence in Creating an Infographic newsletter for the CDC   
    Download all the trials and create a brief mockup, single page, and see for yourself but I cannot see why not.
  8. Like
    ClarityDynamic reacted to Wosven in Help with magazine cover   
    We always improve and learn new tools and tricks… Keep this project to look at it in a few years
  9. Like
    ClarityDynamic got a reaction from Wosven in Help with magazine cover   
    It was a school project, creating a magazine cover and 2 articles.  I could have used a basic app to make the cover but you really can't beat the quality and realism with a "realistic mockup" and it wasn't as hard as I thought although I am sure if I keep practicing in the future this one will look like a first grader did it LOL  
  10. Like
    ClarityDynamic reacted to Wosven in Help with magazine cover   
    Nicely done! Shouldn't you add the magazine name, numero, month and the year on the spine? (It's nearly invisible).
    And can you tell us what was the exercice about? Creating a cover and learning to use a mockup?
     
  11. Like
    ClarityDynamic reacted to Cecil in Help with magazine cover   
    Hope this helps. 
  12. Like
    ClarityDynamic got a reaction from Wosven in Help with magazine cover   
    Ok, I changed the model and adjusted the size a little.  is the model big enough or should I try and find one that fills the entire cover and just change the background color?
     
    there is white border on the right size for a 3d perspective look also
     

  13. Like
    ClarityDynamic got a reaction from SrPx in Fun exercise: Create an infographic on Affinity products   
    These I believe are designs created within Affinity Design - stunning work!!  

  14. Like
    ClarityDynamic reacted to CartoonMike in What is Affinity Publisher For?   
    Well, standard "I can only speak for myself" disclaimer...
    I don't know about LaTeX for desktop publishing, and haven't needed to ever. And my choice of word processor is either Pages, Nisus Pro, Storyist or Scrivener (or a combo of them all). I find it's just easier to work on the content in a dedicated Word processor and then import a raw TXT or RTF file into a Desktop publisher. This has been my M.O. since PageMaker (RIP).
    Currently, I've been using Designer for lettering comics, and it's been working out okay, but the there's slowdowns when it comes to the Art board. It wasn't designed (I guess and this is not a dig at the devs) at being able to lay out 32-64 page documents. So I've been waiting for Publisher like forever. And when the beta was released the first thing I did was to create a "template" document for comics (the print size, taking into account the size that ComiXology likes its comics to have) set it up with styles and master layers and an collection of "Comix" assets to allow for the layer requirements (Like for Sound Effect lettering that's above the art, The text for dialog or narration, the balloon/caption shape, a layer for the Balloon Pointer, A layer below the shape for the balloon/narration stroke), the sound effect layer that's  below all the text and finally the Art layer which contains a masking for placed art *whew*). There's just 2 master spreads, one for a single page and the other for a double-page spread.
    Then I place the artwork and create a shape that will become a text frame. The comic script is opened in a window on my other monitor. I select the text for the balloon/caption, copy it and paste without style into the Text Frame. I change the style of the text to what it needs to be (dialog or narration or whatever). Then I finish with the Balloon Shape (which has NO stroke and then copied on the lower balloon layer WITH a stroke that 2x the width I want it to end up being. Sandwiched in-between is the Pointer shape, that has the width I want. This way I get a balloon that has a pointer that is adjustable independent of the balloon shape). Importing the Script using AutoFlow would be a horror-show apocolypse of additional work that would just eat up time. But looking at the script itself, I can make sure I'm on the correct page and panel and get the right character saying what they need to say; it would be bad for the hero to lapse into a villain's monologue!
    So what I do is specialized -- so far the only dedicated comic lettering app is Comic Life, which is good -- but Affinity Publisher (even in beta) is better. And when it's possible to switch between Photo and Designer from Publisher, I foresee using all three to create comics from idea to printable pages.
    And I have a storybook called "The Living  Room Warrior" that my wife wrote and I illustrated that, thanks to Affinity Publisher Beta, I'm inspired to revise my original illustrious and add many more illustrations, and do a 2nd edition using APub to create printing files, PDF and maybe ePubs in time. There's a comic for a client of mine, that I may redo in Publisher, and do additional work for them using APub.
    Even though some functionality is duplicated between the Affinity Apps, we were told about (at least I remember reading it, but my chemotherapy "fog" may be giving me false positives...). But there's so much that Publisher does that Designer doesn't. Page numbers, master spreads, table of contents, actual pages instead of Artboards, and more that escapes me presently. So purchasing this app is a forgone conclusion for me. It's a wonderful addition to my software arsenal.
    And that's what Affinity Publisher is good for -- in my case. 
  15. Like
    ClarityDynamic got a reaction from Wosven in Editing an Indesign PDF file from within Affinity Publisher   
    @Wosven thank you that was by far the most detailed answer, I wish there was a way to tip forum users that go above and beyond  
    Yes, I will learn the basics of ID - I love using Affinity Products over Adobe, perhaps in the future, I will just make my own mockups instead of purchasing them.  Graphic Design is so much fun, it opens up a new world 
      
  16. Like
    ClarityDynamic reacted to Wosven in Editing an Indesign PDF file from within Affinity Publisher   
    It would be easier not to use inDesign if you don't know it. On the long run, it's better to use it and learn to use it
    There's no reason to use Photoshop or AP for a magazine cover. It should be in the magazine's template, with all the other pages of the magazine. Or in a separate file if a different paper is used for the cover, but at least the 4 pages of the cover, since they'll be printed as a whole.
    Usually all the pages of a magazine are in a same file. Some magazine are made of different files, but it's usually for different people to work on, or because some parts can be made and validated earlier, and this avoid possible errors or modifications.
     
    If you're in a rush, you'd better use the easiest way for now, and work later to have a nice template for APub if that's the app you'll use later.
    If you've got ID, you can use it to export the master pages as PDF to import them in APub. You can copy-paste text in Word or LibreOffice, export them as RTF or .DOC to import them in later in APub (you'll have to check and correct some differences or errors).
    You can use those scripts to list and export all the inDesign paragraph/character styles of a document: Scripts_list_styles.zip
  17. Like
    ClarityDynamic reacted to Wosven in Editing an Indesign PDF file from within Affinity Publisher   
    If you were able to import an IDML file (XML exported document from inDesign, it would be a full APub document with as much imported options as possible like Paragraph and Character Styles, Master Pages…). If you open a PDF, you'll only have the pages, and some text with the proprieties used in the original document, but you'll have to create the styles, organize them and their dependencies (if a style is based on another one for example).
    You won't have the different master pages, and sometimes there are more master pages than the pages of the magazine, for different purposes, versions or options (pages with 1 picture or more, or variation with different text columns, different text frames depending of the content…). Usually, a template contains more than the visible pages, since different cases were thought ahead at the creation process.
    NB. I don't buy templates, perhaps there's nothing more that what is on the pages…
    It's like opening a flattened image: you can imagine it's made of different images (background, people, etc.) and different adjustement layers, but you can't be sure unless you're able to open the original file with all the layers.
     
    If you only need few modifications before exporting the final result, it's handy and a good workaround if you can't modify the original file.
    If you need it as a template for a new project and you'll use it for many issues, like a magazine, you'll have to create all the styles (paragraph and character), the global swatch (Pantone?) and apply them to the different parts that should use them...
    Check text frames if they need to respect the column grid, and if there's flowing text, etc.
    It's better than using a paper magazine as example and creating all the document from scratch in APub, but you'll have a good amount of work if you want to make it a good template.
     
    This look like a PSD file with a smart object (those are rasterized when opened in AD or AP). Smart objects can be imported files, that'll be used as vector object in Photoshop, and keep the trasformations as special informations. Like in the imported AP/AD files (B) imported in another AD/AP file (A), you can edit them: it should open a new windows in your app with the original imported file (file B), and modifications applied to this document and saved will be visible in the other one (file A).
    But PSD smart objects only work with Photoshop, the same way as the Affinity smart object only work in Affinity files.
    For example, with this cover: you have a smart object of the cover in the file. If you open it in Photoshop and click on this smart object, it'll open a rectangular file that contains the cover without modification. You would be able to modify (i.e. using red instead of blue in the cover) of put another image in this file. Once the smart object saved, it would be visible on the template:

  18. Like
    ClarityDynamic reacted to Catshill in Scanned Photos   
    No Twain functionality in Affinity. I import into Serif PhotoPlus 8 and copy and paste into APho.
  19. Like
    ClarityDynamic reacted to Ulysses in RAW editing abilities MISSING or....   
    The essential answers to your questions are mostly YES and definitely YES.
    While the feature sets of Affinity Photo and the Adobe products are rather different in scope, you will find all the usual essential tools for raw editing within Affinity Photo for iOS and desktop versions. The Adobe products have broader features for processing batches of photos, while Affinity Photo needs to approach them one file at a time.
    One of the fantastic things about Photo for iOS and desktop is that they’re built upon the same code base. So their processing capabilities are almost exactly the same.
  20. Thanks
    ClarityDynamic reacted to Brad Brighton in RAW editing abilities MISSING or....   
    Affinity Photo has many of the things you mention but not all of them. See the tutorial videos about RAW editing to get a feel for some of it. 
     
    On the other side of the coin, since you talk already about a blended workflow, your camera manufacturer very likely has a RAW management/editing tool specifically designed for the type of RAW you're generating. One workflow would be to use Affinity Photo for everything it can do and fall back to the manufacturer's tools (for example, Digital Photo Professional from Canon if you shoot that gear) for the times when Affinity Photo is insufficient.
     
  21. Confused
    ClarityDynamic reacted to Patrick Connor in Official Affinity Photo (iPad) Tutorials may answer your questions   
    The documentation team have made a comprehensive post about the available tutorials here, this is just a summary article.
    All of the iPad Photo tutorials are presented on a dedicated (localized) page on the Affinity site here
    https://affinity.serif.com/tutorials/photo/ipad They are sorted into categories
    Category: Basic Operations Category: Advanced Operations     Category: Corrective & Retouching     Category: Creative Tools Category: Filters & Adjustments Category: Export Persona
  22. Haha
    ClarityDynamic got a reaction from 78deluxe in Is it just me?   
    @Ej2019 if you find these controls complicated wait until you start using Affinity Design & editing nodes 
  23. Haha
    ClarityDynamic got a reaction from Psych in Is it just me?   
    @Ej2019 if you find these controls complicated wait until you start using Affinity Design & editing nodes 
  24. Haha
    ClarityDynamic got a reaction from Alfred in Is it just me?   
    @Ej2019 if you find these controls complicated wait until you start using Affinity Design & editing nodes 
  25. Like
    ClarityDynamic reacted to bodobe in girl wearing boots   
    Hello ClarityDynamic,
    I almost only draw on the graphics tablet. We have arrived in the digital age. For drawing on the computer, I use great apps, such as Affinity Photo / Designer. 
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