henryanthony Posted December 22, 2022 Share Posted December 22, 2022 Hi! I'm new to Affinity Designer and come from an Illustrator background. What I describe is easy to do in Illustrator and am wondering how I can do this in Affinity. Draw a square 1" x 1" with either the rectangle or the pen tool. Note, there is a "handle" attached at the top of the square consisting of a vertical line segment that ends with a small circle. I don't know what to call this. It always is attached at the top. Why? Rotate square by 45*. Note, the "handle" as described above rotates along with the square. So now, while the square is still a square, it could be described as a diamond. What I want to do next is transform the height only or, width only which would turn the square/diamond into a rhombus. This was easy in Illustrator. Just change the X or Y dimension. But in Affinity, changing those dimensions results in a rotated rectangle. The line segments of this shape are locked to 90*. So, it seems to me that Affinity retains the world coordinates in created objects. To my mind, this is not how it should work. To me, X and Y do not change just because I rotate an object. Seems to have something to do with the "handle" described above. Transforms seem to be relative to its axis. I think I am not understand something correctly. If not, I'm sure I can work around this behavior but it seems cumbersome to me. Thanks for any help! Quote Affinity Photo and Design V1. Windows 10 Pro 64-bit. Dell Precision 7710 laptop. Intel Core i7. RAM 32GB. NVIDIA Quadro M4000M. Link to comment Share on other sites More sharing options...
walt.farrell Posted December 22, 2022 Share Posted December 22, 2022 Welcome to the Serif Affinity forums. That handle you're describing is the rotation handle, which is always attached to the top of the figure when you're looking at its basic bounding box. Rotating the figure does not change where it's top is. Note that rather than drawing a square and rotating it, you could have started with the Diamond Tool, which would get you there directly, and with the rotation handle attached to the top node. For your purpose with a rhombus, you could use some alternative approaches: Start with a square or a diamond as you did. Switch to the Node Tool, and adjust the nodes using that. or As in 1, but use Layer > Convert to Curves, then use the Node Tool. or Start with the Polygon Tool, set the number of sides to 4, and adjust the sides directly using their nodes. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro, version 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro, version 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. iPad: iPad Pro M1, 12.9": iPadOS 17.4.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sonoma 14.4.1 Link to comment Share on other sites More sharing options...
henryanthony Posted December 22, 2022 Author Share Posted December 22, 2022 Hi Walt! Thanks for the quick response! In the time it took you to respond I figured out pretty much exactly the method you described. It's different from how I would do it in Illustrator but no better or worse. Its hard overcoming 30 years of muscle memory. I just need to explore the tools and options until I get more comfortable with the basics. Thanks again! Quote Affinity Photo and Design V1. Windows 10 Pro 64-bit. Dell Precision 7710 laptop. Intel Core i7. RAM 32GB. NVIDIA Quadro M4000M. Link to comment Share on other sites More sharing options...
JimmyJack Posted December 22, 2022 Share Posted December 22, 2022 Hi Henry, I would call when the object keeps it's original handles as it's local space, and when the handles stay in relation to the page as world space (i.e. the page is the world) but maybe that's just me. Anyway... You could make it how you did and just toggle the bounding box to use the handles in the world/local (😉) space you're looking for. Quote Link to comment Share on other sites More sharing options...
dominik Posted December 22, 2022 Share Posted December 22, 2022 5 minutes ago, JimmyJack said: You could make it how you did and just toggle the bounding box to use the handles in the world/local (😉) space you're looking for. I was thinking the same but interestingly the bounding box toggle icon is not there in my V2 Designers context toolbar. To me it looks like your screenshot was made in Designer V1. Is this correct? d. Quote Affinity Designer 1 & 2 | Affinity Photo 1 & 2 | Affinity Publisher 1 & 2 Affinity Designer 2 for iPad | Affinity Photo 2 for iPad | Affinity Publisher 2 for iPad Windows 11 64-bit - Core i7 - 16GB - Intel HD Graphics 4600 & NVIDIA GeForce GTX 960M iPad pro 9.7" + Apple Pencil Link to comment Share on other sites More sharing options...
JimmyJack Posted December 22, 2022 Share Posted December 22, 2022 Hi @dominik, yes V1. Interesting, I can't imagine they would get rid of that. Maybe it's somewhere else 🤔? Sorry, can't help you find it 🥴. Quote Link to comment Share on other sites More sharing options...
henryanthony Posted December 22, 2022 Author Share Posted December 22, 2022 Ah-ha! Cycle Selection Box - makes sense now. And, yeah, I am familiar with the world/local space. FYI I am using Version 1. Thanks for your responses and help. Quote Affinity Photo and Design V1. Windows 10 Pro 64-bit. Dell Precision 7710 laptop. Intel Core i7. RAM 32GB. NVIDIA Quadro M4000M. Link to comment Share on other sites More sharing options...
v_kyr Posted December 22, 2022 Share Posted December 22, 2022 Keyboard Shortcuts: Cycle Selection Box ---> . Quote ☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan ☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2 Link to comment Share on other sites More sharing options...
dominik Posted December 22, 2022 Share Posted December 22, 2022 18 minutes ago, JimmyJack said: Hi @dominik, yes V1. Interesting, I can't imagine they would get rid of that. Maybe it's somewhere else 🤔? Sorry, can't help you find it 🥴. @JimmyJack, thanks for confirming. I found out that it actually was moved from its context toolbar icon to a menu entry. This forum is a great source of knowledge: The good thing about this is its keyboard shortcut '.' (dot) @henryanthony you might try this out. d. Quote Affinity Designer 1 & 2 | Affinity Photo 1 & 2 | Affinity Publisher 1 & 2 Affinity Designer 2 for iPad | Affinity Photo 2 for iPad | Affinity Publisher 2 for iPad Windows 11 64-bit - Core i7 - 16GB - Intel HD Graphics 4600 & NVIDIA GeForce GTX 960M iPad pro 9.7" + Apple Pencil Link to comment Share on other sites More sharing options...
Old Bruce Posted December 22, 2022 Share Posted December 22, 2022 2 hours ago, henryanthony said: 3. What I want to do next is transform the height only or, width only which would turn the square/diamond into a rhombus. This was easy in Illustrator. Just change the X or Y dimension. But in Affinity, changing those dimensions results in a rotated rectangle. The line segments of this shape are locked to 90*. Hit the Add button on the set of Boolean operations. Now you can adjust the height or width of the rotated square, which is now a closed curve. This will keep the four sides equal length. Quote Mac Pro (Late 2013) Mac OS 12.7.4 Affinity Designer 2.4.1 | Affinity Photo 2.4.1 | Affinity Publisher 2.4.1 | Beta versions as they appear. I have never mastered color management, period, so I cannot help with that. Link to comment Share on other sites More sharing options...
henryanthony Posted December 22, 2022 Author Share Posted December 22, 2022 Wow! Thanks so much for all the support. I'll explore all this advice and let you all know how things work our. Quote Affinity Photo and Design V1. Windows 10 Pro 64-bit. Dell Precision 7710 laptop. Intel Core i7. RAM 32GB. NVIDIA Quadro M4000M. Link to comment Share on other sites More sharing options...
henryanthony Posted December 23, 2022 Author Share Posted December 23, 2022 Hi Everyone! Your responses to my question resulted in a great primer on shape creation and manipulation and how some of the transform tools work in contextual ways. This has given me a real jump start to getting a personal project back into the development stage. Back in March, my computer crashed and I lost use of Adobe CS2. Although I have the original discs, I cannot install it due to Adobe not allowing activation of the product. I have a very old machine with CS2 still functioning but, for a variety of reasons, decided to give Affinity a try. It has been a big change for me but as I get more familiar with the product I am glad I switched. I guess there are probably a lot of people in a similar situation. So, now I am excited about my project again, happily creating and manipulating shapes with some very powerful tools and relieved to have joined this very helpful forum. Thanks so much and MERRY CHRISTMAS! to you all!!! walt.farrell 1 Quote Affinity Photo and Design V1. Windows 10 Pro 64-bit. Dell Precision 7710 laptop. Intel Core i7. RAM 32GB. NVIDIA Quadro M4000M. Link to comment Share on other sites More sharing options...
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