wonderings Posted June 2, 2021 Share Posted June 2, 2021 1 hour ago, loukash said: Fair enough, I made it up. But… look around you. All good logos are plain vector. All great logos even look great in pure b/w. There's a lot of excellent "logo design lessons" out there. And this logo design "law" I definitely didn't make up: Less is more! I would agree if the logo is ever going to be used for print. We get a lot of people who come in and want to print envelopes or other basic stationary. Their logo was designed by someone in Photoshop with no real understanding of design and designing for a medium. You want to be able to affordably print your logo. Generally this means a 2 colour logo, be it 2 pantones or one pantone + K. The other option is that the logo looks good converted to 1 colour black/grayscale. Printing 4 colour over 2 colour or 1 colour black is expensive and many business have had us fix up or redesign their logos so they would work for their various needs at affordable prices. Quote Link to comment Share on other sites More sharing options...
loukash Posted June 2, 2021 Share Posted June 2, 2021 12 minutes ago, wavyglanbles said: where have I gone wrong? Just from a very quick look at your screencast – I'm currently busy – you seem to be using layer effects somewhere. Those will rasterize the content. Quote MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2 Link to comment Share on other sites More sharing options...
MikeW Posted June 2, 2021 Share Posted June 2, 2021 50 minutes ago, Lagarto said: ... But no-one in real world would create a 10x10m print original (or even half ot it) in 1:1 scale. Really? Quote Link to comment Share on other sites More sharing options...
wavyglanbles Posted June 2, 2021 Author Share Posted June 2, 2021 It was the ink layer, but I removed the effects before I did the clipping, just to show where the marks are. Quote Link to comment Share on other sites More sharing options...
thomaso Posted June 2, 2021 Share Posted June 2, 2021 24 minutes ago, wavyglanbles said: Might be obvious, but where have I gone wrong? It seems to be your layer hierarchy. Try the nesting vice versa, place texture inside shape. As demonstrated in various screenshots/videos above. Beyond the vector-only discussion: If you delete invisible parts of the texture (you actually use less than ~10% of the total image snippets), then an exported EPS will have smaller file size + be less demanding in a print process because it contains less of the masked objects. Quote macOS 10.14.6 | MacBookPro Retina 15" | Eizo 27" | Affinity V1 Link to comment Share on other sites More sharing options...
wavyglanbles Posted June 2, 2021 Author Share Posted June 2, 2021 I've tried both ways, texture on shape, and shape on texture, and they're both the same result. Quote Link to comment Share on other sites More sharing options...
loukash Posted June 2, 2021 Share Posted June 2, 2021 The red part is what you want to knock out of the ellipses, right? If so, you'll have to invert the texture first to become the new fill, e.g. by boolean subtract from an intermediate solid fill rectangle or ellipse. Then crop the result with the group of your ellipses. Quote MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2 Link to comment Share on other sites More sharing options...
wavyglanbles Posted June 2, 2021 Author Share Posted June 2, 2021 5 minutes ago, loukash said: The red part is what you want to knock out of the ellipses, right? If so, you'll have to invert the texture first to become the new fill, e.g. by boolean subtract from an intermediate solid fill rectangle or ellipse. Then crop the result with the group of your ellipses. I did find out eventually that I had to invert it and did it a harder and longer way to what you said. I managed to add all the curves from the texture vector together (took a long time), then subtract from a rectangle to create the negative space. That did work! So at this moment, I finally got it working and exported to a PDF. It's not in the layers I did on the afdesign, but I don't mind that, it works so well! Thank you and everyone else on here so much for your help! I really appreciate it. Quote Link to comment Share on other sites More sharing options...
loukash Posted June 2, 2021 Share Posted June 2, 2021 Let us know if the client's happy. cheers! Quote MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2 Link to comment Share on other sites More sharing options...
wavyglanbles Posted June 2, 2021 Author Share Posted June 2, 2021 One other tiny thing is that I've converted the text on my logo as curves when exporting the PDF, due to the text getting smaller when I enlarge the logo. Is converting the text to curves a better idea anyway? Quote Link to comment Share on other sites More sharing options...
lacerto Posted June 2, 2021 Share Posted June 2, 2021 (...) Quote Link to comment Share on other sites More sharing options...
thomaso Posted June 2, 2021 Share Posted June 2, 2021 16 minutes ago, Lagarto said: But perhaps the PDF was just erroneously exported. I remember ~15 years ago that PDF (or just Adobe apps?) had a 5 meter limit for page size. That's why I mentioned above the limitation as one reason for working in 1:10. And vague it reminds me now to a discussion with @MikeW years ago about such PDF limits and I guess he mentioned the limit got changed over years. Quote macOS 10.14.6 | MacBookPro Retina 15" | Eizo 27" | Affinity V1 Link to comment Share on other sites More sharing options...
walt.farrell Posted June 2, 2021 Share Posted June 2, 2021 According to https://support.activepdf.com/hc/en-us/articles/360003038233-How-to-determine-the-PDF-Page-Size Quote Per the ISO 32000 standard for PDF, the page dimension limit is 14,400 PDF units in each direction. A PDF unit is 1/72 of an inch so the limit equates to a maximum page size of 200 x 200 inches. (5080 x 5080 mm). Note that although the ISO PDF standard is explicit about the 14400 unit limit, some software vendors may choose to ignore it and create non-compliant documents. If your PDF viewer also ignores the standard, you will be able to view it. If your PDF viewer respects the standard, then results are likely to be blank page or a software crash. lacerto 1 Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1 Link to comment Share on other sites More sharing options...
lacerto Posted June 2, 2021 Share Posted June 2, 2021 (...) Quote Link to comment Share on other sites More sharing options...
walt.farrell Posted June 2, 2021 Share Posted June 2, 2021 3 minutes ago, Lagarto said: But in Publisher: 21674,7 x 21674,7 mm (and it might be OS dependent... At what DPI? Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1 Link to comment Share on other sites More sharing options...
lacerto Posted June 2, 2021 Share Posted June 2, 2021 (...) Quote Link to comment Share on other sites More sharing options...
walt.farrell Posted June 2, 2021 Share Posted June 2, 2021 9 minutes ago, Lagarto said: 300dpi. Thanks. For what it's worth, Publisher (Beta) lets me go very much larger than you, and I have no trouble getting to 200 in x 200 in (5080 mm x 5080 mm). Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1 Link to comment Share on other sites More sharing options...
MikeW Posted June 2, 2021 Share Posted June 2, 2021 48 minutes ago, Lagarto said: Well, that was probably too much said, but I was referring to the fact that producing a 10 x 10m PDF at 300dpi from this simple graphic failed to open in Adobe Acrobat Pro 2020, and opened only the lower left quarter, ... I've attached a sample at 400" x 200" and unless your Acrobat/Reader is not displaying the size, you'll need to turn it on. But here's a screen shot: Just now, walt.farrell said: Thanks. For what it's worth, Publisher (Beta) lets me go very much larger than you, and I have no trouble getting to 200 in x 200 in (5080 mm x 5080 mm). The normal pdf limit is 200" Have fun... Untitled_1.pdf Quote Link to comment Share on other sites More sharing options...
loukash Posted June 2, 2021 Share Posted June 2, 2021 Folks, can't we keep the thread a bit more focused on @wavyglanbles actual topic? thanks (Yes, I know, it's my fault just as well.) Quote MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2 Link to comment Share on other sites More sharing options...
wavyglanbles Posted June 2, 2021 Author Share Posted June 2, 2021 I have text on my logo, but when I have it as a text file rather than setting it to curves, the text gets smaller when I enlarge the logo in the PDF. Is there any way of overcoming this? Quote Link to comment Share on other sites More sharing options...
loukash Posted June 2, 2021 Share Posted June 2, 2021 1 hour ago, wavyglanbles said: Is converting the text to curves a better idea anyway? If you're giving your logo to a client for further use, definitely yes. wavyglanbles 1 Quote MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2 Link to comment Share on other sites More sharing options...
lacerto Posted June 2, 2021 Share Posted June 2, 2021 (...) Quote Link to comment Share on other sites More sharing options...
MikeW Posted June 2, 2021 Share Posted June 2, 2021 1 minute ago, Lagarto said: @MikeW I can open this but it says in the preflight that this is a scaled file,... Yes, the Viewer Scale is what is altered. Architects have long used the technique for large scale plotting. That pdf will print at that size to all genuine Adobe RIPs, and some that are not. Now, a printed billboard will also be a tiled print as that's how they are done. Anyway, back to the OP's discussion. Sorry for the off topic contributions. Quote Link to comment Share on other sites More sharing options...
lacerto Posted June 3, 2021 Share Posted June 3, 2021 (...) Quote Link to comment Share on other sites More sharing options...
lacerto Posted June 3, 2021 Share Posted June 3, 2021 (...) Quote Link to comment Share on other sites More sharing options...
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