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Layer > New Live Filter Layer > Colours > Procedural Textures

Has an adjustable preset for Perlin Noise (and others) that may do what you want

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The filter used in the video is Difference clouds, You can somewhat simulate this by creating two different perlin noise layers and changing the top one to Blend mode: Difference. Using the procedural texture live filter set to perilin gives you a lot of control over what you see and changes can be made on the fly. 

So you want to make fantasy maps? The beauty of the live procedural texture: Perlin texture is you can change it on the fly to get the look you want. with a threshold filter sat above that you can also adjust.

image.png.7c4d83f910894da27abfefa5d42add6f.png

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You’re welcome aymanzone.

iMac 27" 2019 Somona 14.4.1, iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9  
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These clouds are mainly Perlin noise, pulled and squeezed and distorted and blended, it can be done with a bit of out of the box thinking but that is true with PS´s difference clouds too. I do miss a fibre filter though.

 

For a guideline.

Step1, make a nice gradient, I like spacey stuff.
Step2, Small box, white or black or any other colour fill.
Step3, Have fun pulling and pushing and distorting
Step4, Warp to taste:
Step5, blend to taste
Step6, Rid of the edges with a soft eraser.
Step7 Repeat with variations.

One instant sky.

sunrise.jpg

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This is so neat, I will have to practice more so it becomes muscle memory.

Couple of things I have found out so far for others to take note of.

7 hours ago, Slammer said:

Step5, blend to taste

Weiches Licht = Soft Light.

7 hours ago, Slammer said:

Step6, Rid of the edges with a soft eraser.

I had success with a gradient mask.

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Affinity Designer 2.4.1 | Affinity Photo 2.4.1 | Affinity Publisher 2.4.1 | Beta versions as they appear.

I have never mastered color management, period, so I cannot help with that.

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