woefi Posted February 26, 2020 Share Posted February 26, 2020 I just tested the latest beta, (and release candidate) with various IDML-files I have and I am very happy of the improvements! Even the radius mismatch of the rounded corners was corrected. For me, the values are now right. What is NOT right, is if you have different corner SHAPES, please see screenshots: IDML: Publisher: AfPub changed all corners to the same style, rounded, although I originally had only 2 corners rounded. Main machine: iMac 2019 (21,5-inch 4k, 6core), 64GB RAM, 1TB nvme + 2TB ssd, running on Mac OS 14 Sonoma; Display setup: 28" 5k Display (primary) + 21,5" iMac4k-Display for studio panels (secondary); Keyboard layout: german apple extended keyboard (aluminium); Link to comment Share on other sites More sharing options...
Staff Gabe Posted March 10, 2020 Staff Share Posted March 10, 2020 Hi @woefi, You forgot to attach the IDML file. Link to comment Share on other sites More sharing options...
fde101 Posted March 10, 2020 Share Posted March 10, 2020 I understand that the corners are not keeping the correct modes, but given that they are set to have all four rounded, if the top corners have a 1.1mm radius and the bottom corners have a 20mm radius, why is it that the top corners appear more rounded than the bottom ones in the screenshot? Link to comment Share on other sites More sharing options...
nwhit Posted March 10, 2020 Share Posted March 10, 2020 Had a similar experience with an idml import on a text frame with rounded corners coming in with the right spec for radius, but the wrong look. Jon just said they are aware and working on it, and if you set the doc's dpi to 72, it will then look correct. Obviously, not a fix, but at least they are aware of the issue. -------------------- New: 2023 Mac Studio M2 MAX 12-Core CPU/38-Core GPU 64GB Memory • 5k Studio Display • Sonoma Prev: 2020 iMac 27 i7 (5k Rez), 72GB, AMD Radeon Pro 5700XT 16GB • Sonoma MacBook Pro, 13", M1 2020 • 16 GB • macOS Sonoma iPad Air 2022 Link to comment Share on other sites More sharing options...
woefi Posted March 11, 2020 Author Share Posted March 11, 2020 6 hours ago, fde101 said: I understand that the corners are not keeping the correct modes, but given that they are set to have all four rounded, if the top corners have a 1.1mm radius and the bottom corners have a 20mm radius, why is it that the top corners appear more rounded than the bottom ones in the screenshot? I know it‘s a little confusing: the rectangle was rotated 180 degrees. 🙃 fde101 1 Main machine: iMac 2019 (21,5-inch 4k, 6core), 64GB RAM, 1TB nvme + 2TB ssd, running on Mac OS 14 Sonoma; Display setup: 28" 5k Display (primary) + 21,5" iMac4k-Display for studio panels (secondary); Keyboard layout: german apple extended keyboard (aluminium); Link to comment Share on other sites More sharing options...
woefi Posted March 11, 2020 Author Share Posted March 11, 2020 On 3/10/2020 at 2:57 PM, Gabe said: Hi @woefi, You forgot to attach the IDML file. ins_SAMB_oevpzeitung_05b_rz_pr.idml I noticed also there are similar problems with inside shadow effects, where the values are not being calculated correctly. ...btw, offset in fx is still displayed in "pixels", really? come on! Main machine: iMac 2019 (21,5-inch 4k, 6core), 64GB RAM, 1TB nvme + 2TB ssd, running on Mac OS 14 Sonoma; Display setup: 28" 5k Display (primary) + 21,5" iMac4k-Display for studio panels (secondary); Keyboard layout: german apple extended keyboard (aluminium); Link to comment Share on other sites More sharing options...
Staff Gabe Posted March 12, 2020 Staff Share Posted March 12, 2020 Thanks. I logged this with our developers. woefi 1 Link to comment Share on other sites More sharing options...
woefi Posted March 14, 2020 Author Share Posted March 14, 2020 Good to know, but I just tested with the latest Beta619 (Release Candidate) and it is NOT solved yet. Main machine: iMac 2019 (21,5-inch 4k, 6core), 64GB RAM, 1TB nvme + 2TB ssd, running on Mac OS 14 Sonoma; Display setup: 28" 5k Display (primary) + 21,5" iMac4k-Display for studio panels (secondary); Keyboard layout: german apple extended keyboard (aluminium); Link to comment Share on other sites More sharing options...
woefi Posted May 7, 2020 Author Share Posted May 7, 2020 I have to report: still NOT fixed in beta 1.8.4.651 Main machine: iMac 2019 (21,5-inch 4k, 6core), 64GB RAM, 1TB nvme + 2TB ssd, running on Mac OS 14 Sonoma; Display setup: 28" 5k Display (primary) + 21,5" iMac4k-Display for studio panels (secondary); Keyboard layout: german apple extended keyboard (aluminium); Link to comment Share on other sites More sharing options...
Staff Patrick Connor Posted August 6, 2020 Staff Share Posted August 6, 2020 We have made fixes/improvements to this area (IDML: Object corners aren't imported correctly) of the program in the latest release. The fixes and how to update are described in these forum posts. Affinity Publisher 1.8.4 for Windows ( Microsoft Store and Affinity Store ) Affinity Publisher 1.8.4 for macOS ( Mac App Store and Affinity Store ) We would appreciate you checking that this issue has now been resolved for you, woefi 1 Patrick Connor Serif Europe Ltd Latest V2 releases on each platform Help make our apps better by joining our beta program! "There is nothing noble in being superior to your fellow man. True nobility lies in being superior to your previous self." W. L. Sheldon Link to comment Share on other sites More sharing options...
woefi Posted August 7, 2020 Author Share Posted August 7, 2020 Thank you, this document is now converted correctly! Patrick Connor 1 Main machine: iMac 2019 (21,5-inch 4k, 6core), 64GB RAM, 1TB nvme + 2TB ssd, running on Mac OS 14 Sonoma; Display setup: 28" 5k Display (primary) + 21,5" iMac4k-Display for studio panels (secondary); Keyboard layout: german apple extended keyboard (aluminium); Link to comment Share on other sites More sharing options...
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