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  1. The original poster never responded. I'm having the same problem all of a sudden. I'm on a Mac M1 Mini running version 2.9.3, don't want to update just yet. I'd been working on it using the Mini for a couple months with no problem. Then it happened once and a relaunch of the program fixed it. Now it's stuck. Edit: I sent the file to Designer, then back to Publisher. Now it works fine. Go figure
  2. My "Authorize Global" button is grayed out. I'm running an M1 Mac Mini.
  3. I had this issue on an earlier version of Affinity (Designer I think). I fixed it by turning off some of the multitude of fonts active on my Mac. Other users have had similar issues in that regard.
  4. I'm replying to this in order to remember it. One thing I keep in mind is when you hover over a value box you can use the scroll wheel on your mouse to increase or decrease the values. If not for that I'd have gone nuts with the leading issue. Further, if you do forget and end up adjusting the leading in the Positioning and Transform area it will break the key command until you set it back to auto. Seriously this has been frustrating the heck out of me for a very long time.
  5. I used a free script that was mentioned somewhere in these forums to convert hundreds of indd docs to idml format that Affinity understands. The process took about 15 minutes. Glad those docs won't go the way of my Freehand, Director and Flash files.
  6. Hi Dan. Thanks for replying. Actually, creating a new artboard did fix the problem. It came in at the size I wanted (surprising because I had three different artboard sizes). When I copied and pasted the art I noticed that the background image had some kind of weird distortion on the left and right edges. You can actually see it in the previous image I posted. I used the same image for each background with a color adjustment to modify them, but only that one appears to have that distortion. I'm assuming it has something to do with how I resized the images. Anyhow, I trashed the borked artboard so the evidence has been destroyed.
  7. OK. Further investigation shows that only 4th artboard, the wide one, exhibits this problem. Don't know why but it was created by duplicating an artboard and resizing it. Strange anomaly? I'll try making a new artboard and pasting the graphics to it.
  8. I'm getting a strange distortion and border around my graphic when exporting from an artboard. If I go to the export persona and create a slice around the artboard all is well. As you can see in the image (Twitter-Nite-Banner 2.png), the graphics are stretched and a transparent border shows up. margins and bleed for the document are set to zero. What's going on here? This is how it should look
  9. I just upgraded to High Sierra last week, lol. No serious issues thus far, I think I'll stay awhile.
  10. I understand what you're saying and agree completely. Everyone's needs are different and Adobe's had 30 years to fine tune it's software, innovate and buy their way to industry standard, and leverage their success in order force customers to do things they really hate doing. Affinity is competing with a 800 lb gorilla in Adobe and many of the "missing features" are only missing because they exist in Adobe software. Are Adobe users complaining that they don't have live previews or that InDesign can't open PS directly in the app? Are they complaining about features that no one has thought of yet? Affinity has to have everything Adobe has and more. That said, Affinity has been well received by consumers, pro-sumers, disgruntled old-timers, and various digital artists who don't need to be "compatible." But they've reached the point where seasoned, working designers have become interested and have certain expectations which have to be met. This is where I see much of the negativity towards the software and these folks are totally correct. Affinity needs to move fast to plug these holes. Publisher is probably the most important part of the trinity. It's also the least mature and undoubtedly the most difficult to get right. I'm holding on to InDesign CS6 as if my life depended on it but what if someone were to gift me a brand new Mac that only ran Catalina. I shudder to think of it, lol.
  11. For me, and a lot of other people I think, it’s not so much about the money. It’s about a single company controlling my ability to earn money or create art. You become more beholden with every project you create. It’s a new reality that craftsmen never faced before, that your tools could be taken away from you for non-payment, or a computer error, or sanctions against your country. They can raise the price, let the bugs fester, deny your right to use an older version of CC You’ll take it and like it You might as well “owe your soul to the company store” like some kind of sharecropper. Pay and pay for decades and when you retire you keep paying just to create a church flyer or a graduation announcement for you grandkid cause you don’t own nothin’. Adobe literally owns “the means of production” So I’ll go out of my way to avoid that, especially as I reach retirement and look forward to creating art for my own enjoyment and not so much for pay. If the sub works for you, beautiful, but it’s about way more than cost for some of us.
  12. I agree, it would be much harder but jpg and mp3 are basic formats without any bells or whistles. I can import an mp3 and convert it to another format in order to add bookmarks for audiobooks for example or a jpg could be used to create a layered PSD or transparent png. A format like IDML (which Adobe will never open up) could just be a very basic page layout format. I haven't experimented with it much but the multilayered, multipage IDML files I opened in Publisher worked well, with colors and fonts intact and minimal cleanup necessary. If we accept the limitations it could be valuable to have something like that.
  13. Standardization is cool. Open standards are better. So mp3, obj, html, jpg, png, css, apache, Linux etc. are great and have probably moved the creative industry forward more than any proprietary formats.
  14. Sounds like a plan. You're probably right about Publisher. It's great to be able to modify assets on the fly.
  15. Your last sentence pretty much sums up why I posted in the first place. I'm glad I'm not the only one trying to figure it out. There are certainly growing pains and I expect that experience and upgrades will sort much of it out. Unfortunately the prefs I set up for Designer are different than the ones I set up for Publisher. For instance in Designer and Photo I like my scroll wheel to adjust the size of the viewing percentage. In Publisher I prefer it to scroll through pages. I can't have both in Publisher even if I change personas as far as i know. There's also the issue of brushes, color palettes, and assets that aren't linked in the three programs as you mentioned. Plus I prefer the Designer interface and the tools it puts in front of you. But I'm starting my projects in Publisher for a while and see how it goes with the knowledge that the file can be "converted" to Designer If I don't like that workflow. Once again, highlighting workflow possibilities could go a long way towards attracting artists who may be judging Affinity by a single package.
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